• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

StarTopic Nintendo Direct Speculation |ST4| Tears of the Speculation

What team are you joining?


  • Total voters
    475
  • Poll closed .
Status
Not open for further replies.
Fun fact:

Between all the footage we've gotten for Zelda TOTK with the 3 trailers (E3 2019, E3 2021, and Sep 2022 direct), and the delay video, we've gotten a grand total of 58 seconds of gameplay (not cutscenes) of Tears of the Kingdom less than 4 months out from release.

32 seconds in the E3 2021 trailer when removing the intro and ending with the castle cinematics
26 seconds in the Sep 2022 direct trailer when removing the wall art intro and title reveal motion graphics
 
Hello guys!!! I am very excited for TotK and I can't wait to see more on it!

I honestly don't need more than that from Nintendo this year to be happy on a personal level. I already got a huge backlog, it's crazy. Anything other than TotK is the cherry on top, and as I am sure there will be some sort of release that I am interested in after TotK, I already know I will get that cherry.

Now of course that is separate from actual company talks because not everyone is like me and of course they need more than just TotK this year to have a good year. But for now let's focus on us getting the sequel to one of the best games of all times in less than 4 months!

Idec about the hardware it's on as long as it isn't a total train wreck on the performance front, which BOTW wasn't so I am sure this won't be either. Nobody cared about that when BOTW came out and BOTW is still a good game in 2023, because at the end of the day, it's the content of the game that matters most, not the fps or resolution or Ray tracing or whatever else.

So I am super excited for the next Direct, whenever that will be (I personally think if it's not next week then it's probably mid February).
 
I know we don't have a date or anything yet, but I made a blank bingo card before I start coming up with my official predictions. Decided to share it with the Famiboards crew, in case anyone else wanted one. (y)

20230121-005850-0000.png
 
On the surface, perhaps; but the power gap between Wii U and Switch is going to be far less than we will see between Switch and the successor. Prime 4 has been developed with Switch in mind all these years. The successor being a meaningful leap in performance and fidelity would better lend itself to software specifically tailored for its features. Maybe we get a deluxe version or something.
The power gap between Switch and WiiU is not that big. Most ports looks exactly the same as on a WiiU, some games don't even have a higher resolution. The gap between Switch and Switch2 could be easily higher, especially since Switch2 will probably get a customized chip from Nvidia this time.
 
The power gap between Switch and WiiU is not that big. Most ports looks exactly the same as on a WiiU, some games don't even have a higher resolution. The gap between Switch and Switch2 could be easily higher, especially since Switch2 will probably get a customized chip from Nvidia this time.
That's exactly what Nate said
 
The power gap between Switch and WiiU is not that big. Most ports looks exactly the same as on a WiiU, some games don't even have a higher resolution. The gap between Switch and Switch2 could be easily higher, especially since Switch2 will probably get a customized chip from Nvidia this time.
You're repeating what he said
 
0
Honestly, why is it that we have to "put things into perspective," when said perspective ignores massive chunks of context?

Yes, the PS3 and PS4 generations were really long. That's true, and if you look at it from that perspective alone then the Switch's long lifespan seems 'completely normal.' But... the Switch and the PS3/4 are wholly different products. They're simply not the same in context or in the hardware itself.

Contextually, the PS3/4 represented the 'baseline' for high-end videogame development during their times (and with cross-gen being so prominent, they kinda still do). Outside of a few PC exclusives and a tiny number of PC-enhanced titles like Cyberpunk 2077, the vast, vast majority of the gaming industry was focused on making titles for those devices. As such, a generational leap from them was a generational leap for the entire industry. Hence them taking so long to see that leap; they were waiting on practically everyone to be ready for it first. Meanwhile, the Nintendo Switch is in pretty much the opposite situation. One where the industry at large is fully ready to move to new hardware that Nintendo isn't offering. The Switch's generational leap will only be a leap for those working in studios exclusively making Switch titles, whereas the PS4/5 leaps were a leap for everyone.

Hardware-wise, the Switch - whilst impressive in its time - is objectively dated nowadays. The Steam Deck - despite being relatively niche - is a generational leap over what the Switch can offer, and it's doing so without costing significantly more like a PC does compared to a console. Since we're directly comparing the Switch to full-fledged consoles, it's worth mentioning that - in terms of technology - the Switch has yet to even reach the type of graphical fidelity and performance consoles were capable of 10 years ago, with many of its titles are running at resolutions commonplace in consoles developed for 2005. When people want a "Switch Pro" they don't just want "the highest-end graphics and fidelity," they mostly just... fidelity that the majority of the industry has enjoyed since 2013. I mean, those supposed "Digital Foundry fanatics," and such that we all love to crap on... love the Steam Deck. That's despite the Steam Deck's big selling point being "yo this can run God of War and Elden Ring at 720p/30fps." Nobody's complaining that it can't run Cyberpunk 2077 at maximum settings at 120fps because, surprisingly, people often aren't the hyperbole we apply to them.

I'd also add that the Tegra X2 - the successor to the Switch's main chip - literally existed at the time of its release. Nintendo chose not to use it for cost-saving purposes. (EDIT: Sentence redacted due to being mistaken as to what the X2 was). Then on top of that, basic overclocking to fix many framerate issues and such has been doable on the Switch since it first got hacked. Unlike the PS3 and 4, where better hardware was really just in the realm of PC gaming, the Switch has had better hardware available for it specifically since day one, with cost and supply being the only two reasons why they weren't implemented.

Then of course - even if you denigrate the Pro consoles by declaring that "most people had the OG ones" - the fact that said consoles existed meant that many games were not locked to those more dated resolutions (and in come cases framerates) of their OG counterparts. If Microsoft had never released the Xbox One X, there would be no other option for Xbox players than to play Red Dead Redemption 2 at 720p. Same goes for Sony and games like The Last of Us: Part 2 and Horizon Zero Dawn. The Switch, on the other hand, is unlikely to ever get that, and since Nintendo is not one to upgrade their older games - without charging full-price for drip-feed remasters, that is - it's unlikely that the Switch 2 will ever change that. If Nintendo showed any promise when it came to being better at actually upgrading their older titles in anything but the most stingy ways possible then this long wait wouldn't be so bad, but since they have yet to do so, it makes every new Switch game another title that's almost definitely going to be locked to low framerates and low resolutions forever.

And, I mean, it is also unfair to talk about console transition periods without simultaneously mentioning handheld generations. After the 8 year long lifespan of the original Gameplay - one that also saw many Steam Deck-like competitors during that time - no generation has lasted as long as the Switch's generation is likely to last:
GBC to GBA - 3 years
GBA to NDS - 3 years
NDS to 3DS - 7 years
3DS to Switch - 6 years
PSP to Vita - 7 years
And of course these were all in the midst of their home console counterparts seeing the really big technological leaps; something the Switch doesn't share.

So, yeah, you are right in that a few, singular data points correlate to the Switch. But in terms of the actual "perspective" there is so, so much more to the story, and why discourse is seemingly 'different'. ...Though, really, it's not that different. The PS4 and PS5 were still very much welcomed for their respective improvements, and that's despite late-generation masterpieces like GTAV, The Last of Us, Ghost of Tsushima, GoW: Ragnarok, and so on being released and selling massive numbers. If Sony had done what Nintendo is likely gonna be doing, and waited until literally all major Switch games were exhausted before they released a new console... then we'd only have gotten the PS5 last month (meaning a gap of 9 years...).

Basically, the Switch is not unique in feeling a bit long-in-the-tooth, though it is unique in just how long-in-the-tooth it actually is. I know this is a Nintendo forum and it's not pleasant to hear people wanting more out of the console this entire place is based on... but the arguments for why those people should just "not want more," are - honestly - very, very flimsy to me. Almost all of them seem to be based on either 1) making silly hyperbole out of those who simply want more than 720p/30fps for games they sincerely love or 2) severely diminishing the considerable contextual factors that differentiate the Switch and its counterparts.

Any which way, even if you read literally all of that and think "aw he's just an anti-Nintendo fanboy who's talking complete nonsense," then, at the very least, you've just got to accept that people are gonna want the Switch's successor. Both here and, especially, elsewhere. And, really, it's only going to get worse when TotK comes out, or if a new 3D Mario releases, or if Pikmin 4 runs like crap, or for any multitude of reasons. The amount of people desiring a Switch 2 or whatever it's called is not going to decrease no matter how many comparisons to the PS3/4 generations are made.

Sorry for the long post here but, honestly, the reason for why the discourse surrounding the Switch's successor has been "not fun" - to me at least - is that, because of the burgeoning reality of it likely not coming out for a while, that discourse has gone from "what do we want," to "should we want this?" When I, and many others, do want it... that's not fun at all.
A part of your message responds to comments that are not really made. To give an example, I never said that "the majority" of people didn't have a mid-gen revisions, but that many people who didn't have one could play all the games available on their platform, without games exclusively for mid-gen models.

On the substantive topic you bring up, which I find interesting, I don't think we can summarize, as you do somewhat arbitrarily, the entire industry to third-party AAA games. You're absolutely right: Nintendo's positioning in the market is specific. Everyone knows that. They don't have those specific types of games, they're not on the cutting edge of performance available on a console. There are a ton of third-party games on Switch, but not the most technically demanding ones, that's undeniable. You're perfectly entitled to regret this, but that doesn't mean that everyone who doesn't share your opinion can be reduced to blind Nintendo forum fanboys.

It's perfectly normal to want to play games that run properly. Apart from the straw men you seem to be addressing here, I think absolutely no one will disagree with you on this point. But then again, I'm not going to pretend to know in advance that ToTk will "run like crap" when I haven't even seen two minutes of gameplay yet. It's not a question of fanboyism, it's just that I don't have any divinatory powers. Now, if for you being in 30 fps already means a technical failure, then yes, some people are not going to share your opinion. Many people attach more importance on Switch to the fluidity itself than to 60 fps.

You can say "I want Mario and Zelda with better performance", and I would say that everyone wants that here. There's just a difference between wanting that and considering that otherwise "the games run like crap". And yes, Nintendo's positioning means that what you call "industry standards" don't keep up with the same pace, but anyone who has a Switch knows that. That's not to say that there isn't technical evolution, Breath Of The Wild would have been technically impossible a few years ago, so technical advances do exist. Those who are frustrated by it can play other consoles, those who aren't frustrated by it might be more annoyed by the awful joy-con drift than by the lack of AAA from third-party publishers, and I don't see how you can claim that their priorities are less respectable than yours.

Even if you don't like it, and I respect that opinion, Nintendo's different positioning in the market doesn't mean you can't compare the Switch's lifespan with that of competing consoles. Simply because summarizing "the industry" to third-party publishers' AAA games obscures a huge detail: Nintendo's games themselves benefit from technical advances with each generation. Generations are as much a part of Nintendo as anything else. They just don't involve the same ecosystem. People know this, and some of them don't see it as a problem, knowing that they also can play something else.

There is a small difference between a game that just runs badly, which is not acceptable at all, and a game that doesn't run as well as you want it to. That's the difference, I think, between rightly denouncing what Gamefreak delivers or noting that Bayonetta 3 is objectively limited by the Switch, which is legitimate, and inventing that games that haven't even been released yet "run like crap" just because you've decided that anything that isn't in 60 fps is unacceptable. That's your opinion, which is as valid as anyone else's, but it's not the absolute truth.
 



Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


I never thought that the music is legit but apparently it is. Makes me wonder if we are due for some OS updates since there is no sign of successor at the moment.
 



Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


They had three different green themes for Bowser, Luigi, and Link.

Ffs Nintendo. When themes are inevitably added, they better be more creative than just solid colours.
 



Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


You mean I could have had a purple Switch OS all along and Nintendo just decided "nahhhhh."?

Zelda preorder cancelled. Steam Deck ordered. Nintendo is no longer my friend.
 



Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


The e-shop music I get (the e-shop is super laggy so I imagine the music would be the same), but themes?! FFS Nintendo
 
The e-shop music I get (the e-shop is super laggy so I imagine the music would be the same), but themes?! FFS Nintendo
If the eshop music is playing locally on your Switch (wich seems to be the case when the file was stored local) there would be no problem at all. The eShop mainly lags because it has to load stuff over the internet with bad connection while animating things like this strange left menu I think. I‘m sure Switch would still have enough memory left to play some soundfile while doing that.
 
The initial marketing push for the Switch seemed like it deliberately wanted to distance itself from the 'colorfulness' (for lack of a better word) of the Wii U / 3DS and be a clean slate. That's my assumption for sticking to just a dark/light theme, as if it were an everyday tablet.

But... I don't see a reason for not enabling these themes years later, especially after the Switch Lite and its more diverse palette. There's no impact on performance.

One of my favorite aspect of handhelds is how personal and individual they can be. Themes add a touch of personality. They can totally use themes for their NSO rewards program too, cause I haven't redeemed a new profile pic since Xeno 3, but I'd gladly unlock all the themes.
 



Between this and the unused eShop music they’ve had in the OS since day one, they’ve really intentionally avoided adding these features people ask for, huh.


How is this the first time I'm seeing and hearing this?! Nintendooooooooooooo
 
Wouldn't its next appearance being at E3 have always been in the cards? IIRC, rarely if ever does Nintendo ever show the same game in back-to-back directs.
I had a little hope it would have a presence sooner just because of the merch push
 
Wouldn't its next appearance being at E3 have always been in the cards? IIRC, rarely if ever does Nintendo ever show the same game in back-to-back directs.
Miyamoto is going to push for it showcasing it now very hardly. I can't imagine a scenario when it shows up again at E3 and they say "oh! it's releasing in 3-4 months". This worked for bigger games like LM3 but would not work well for Pikmin imo. Not to mention that they have not even has it's LM3 like reveal trailer. They showed just the damn screenshot.
 
As far as I know, no, last year broke the trend of yearly Zelda releases which was a little odd
Remember TotK was slated for 2021, so that woulda been AOC 2020, SS 2021, TotK 2022. But I bet covid delays hit TotK hard, while AoC and maybe even SS (to a lesser extent) were well on their way by the time covid became a big damn thing.
 
Remember TotK was slated for 2021, so that woulda been AOC 2020, SS 2021, TotK 2022. But I bet covid delays hit TotK hard, while AoC and maybe even SS (to a lesser extent) were well on their way by the time covid became a big damn thing.
It was either covid or delayed to launch with Switch 2, and I think the hopium mines are outta gas for the latter.
 
0
Basically all of the Switch Directs from 2018 onwards always had at least one new thing that was not predicable or has not leaked. I am excluding Smash fighters announcements.

March 2018 - Octo Expansion and Smash
E3 2018 - Xeno 2 Torna, Mario Party, Daemon x Machina
September 2018 - Luigi's Mansion 3, Animal Crossing was hinted at before the presentation I believe
February 2019 - Astral Chain
E3 2019 - TotK
September 2019 - XenoblaDE, Famicom Detective Club (Japan)
February 2021 - Splatoon 3, Skyward Sword HD (?)
E3 2021 - Super Mario Party, there were talks about 2D Metroid for awhile, WarioWare, Advance Wars
September 2021 - Sunbreak, Kirby (altough Nintendo leaked it like 2 hours before the show on their website).
February 2022 - Switch Sports, Booster Course Pass, Three Hopes, Mario Strikers
September 2022 - Pikmin 4, Octopath Traveler 2, Kirby’s Return to Dream Land Deluxe
February 2023 - (?)

The point where am getting at is that even if the Direct itself sounds with safe announcements there is always at least 1 announcement that's not or any insider has not hinted at it.
 
Remember TotK was slated for 2021, so that woulda been AOC 2020, SS 2021, TotK 2022. But I bet covid delays hit TotK hard, while AoC and maybe even SS (to a lesser extent) were well on their way by the time covid became a big damn thing.

I always forget about the covid impact on Nintendo
2018 was Hyrule warriors definitive edition.

Ah nice, completely missed that one!

So we DO get yearly releases and 2022 was just a dud?
 
I always forget about the covid impact on Nintendo
Yeah I was seeing reports that it was literally months before some Japanese companies even had the networking set up for WFH. A lot of teams just lost a bunch of time, so every delay has been met with a "yup" from me. Like I'm not upset or disappointed or anything at all, thrilled in fact that this stuff is even making it out the door.
 
Ah nice, completely missed that one!

So we DO get yearly releases and 2022 was just a dud?

Pretty much, prior to them missing 2022, there was a retail game every year with the last gap before that being 2012, but that was in party because 2011 was stacked with three different Zelda releases for the anniversary (Skyward Sword Wii, Ocarina of time 3D and Four Swords Anniversary edition, which about doubled the length of that game Vs the original).
Hmmm, I think Advance Wars gets shadow dropped in the upcoming direct and will be playable later that day.

Unlikely as you Can't shadow drop something which will be getting a retail release, and they aren't going to let all those already printed game cards they made way back just go to waste
 
Fun fact:

Between all the footage we've gotten for Zelda TOTK with the 3 trailers (E3 2019, E3 2021, and Sep 2022 direct), and the delay video, we've gotten a grand total of 58 seconds of gameplay (not cutscenes) of Tears of the Kingdom less than 4 months out from release.

32 seconds in the E3 2021 trailer when removing the intro and ending with the castle cinematics
26 seconds in the Sep 2022 direct trailer when removing the wall art intro and title reveal motion graphics
thats... actually hilarious. less then a minute of gameplay in 3 trailers.

If the eshop music is playing locally on your Switch (wich seems to be the case when the file was stored local) there would be no problem at all. The eShop mainly lags because it has to load stuff over the internet with bad connection while animating things like this strange left menu I think. I‘m sure Switch would still have enough memory left to play some soundfile while doing that.
... i can stream 4k without buffering, i can open the eshop in my browser pretty fast. No, its not the connection thats the problem, its how the eShop is implemented. maybe its because they wanted to keep the footprint tiny, and don't allow it to precache stuff or whatever, but i find it to be a drag and am rarely looking for interesting stuff, i just add something when i read here or see a trailer to my wishlist, and when there's a sale i only look at that. its already slow enough, but i at least know what im not wasting my time by waiting and seing how my switch is struggling to load preview screenshots and titles for shovelware...
 
Status
Not open for further replies.


Back
Top Bottom