- Pronouns
- He/Him
Seems it was flickering and not blithering. Another point to the eye clock crowd.
They haved added captions to the NA trailer so now we can actually understand what Eunie is saying
I agree on both accounts. I think it can be done, however. You just need to use more vague intro pieces like in the beginning of XBC3's trailer with "fighting in order to live", "Aionios", etc. Maybe make a mention of who Noah and Mio are/what they're doing. They spoiled a lot of establishing info in their post direct info dumps on Twitter so it's not like they were keeping certain info a secret. That could have been in the trailer and have been easier to follow than what they've put in.But you also don't want to give too much away from the first trailer. I think this was the best reveal trailer done for a new Xenoblade really, especially compared to 1 and 2.
True, but I'm sure we'll still see those details in future trailers. Especially about the mech encampments and more details about the party are doing about these clocks.I agree on both accounts. I think it can be done, however. You just need to use more vague intro pieces like in the beginning of XBC3's trailer with "fighting in order to live", "Aionios", etc. Maybe make a mention of who Noah and Mio are/what they're doing. They spoiled a lot of establishing info in their post direct info dumps on Twitter so it's not like they were keeping certain info a secret. That could have been in the trailer and have been easier to follow than what they've put in.
This reminds of a time some podcast went on a rant saying Christian Bale’s did a terrible accent for The Prestige.As an Englishman, half the fun is watching Americans struggle to hear certain words. lol
Just made you wait years to get the game tho lolThe captions confirm the voice saying "you can try to move forward" are indeed Noah. I thought it was funny Luxin and some other trailer analyses were like "that's 100% Rex!"
I would also claim X had the best reveal trailer solely because they didn't make us wait months to see the combat lol.
This reminds of a time some podcast went on a rant saying Christian Bale’s did a terrible accent for The Prestige.
Not realizing he was using his natural voice lol
It is amusing seeing us think we know what other countries accents should be lol
I saw this and it’s quite baffling.The captions confirm the voice saying "you can try to move forward" are indeed Noah. I thought it was funny Luxin and some other trailer analyses were like "that's 100% Rex!"
The captions confirm the voice saying "you can try to move forward" are indeed Noah. I thought it was funny Luxin and some other trailer analyses were like "that's 100% Rex!"
I would also claim X had the best reveal trailer solely because they didn't make us wait months to see the combat lol.
They haved added captions to the NA trailer so now we can actually understand what Eunie is saying
They haved added captions to the NA trailer so now we can actually understand what Eunie is saying
I feel like the main cast will surely carry the weight of the story (as it should be), but I'd be very surprised if the only returning characters (in secondary roles) have already been revealed. That pretty much goes against Takahashi's storytelling.
Of course everyone has their own desires and expectations, but I say let's give MS the chance to surprise us with whatever it is that they have in store.
Did Americans(?) actually struggle to understand what she said? I only saw one person even confused that it was anything but flickering, which is exactly what it sounded like she said ...
She kinda already excluded herself from 3 on Twitter.All the interviews I have seen where someone asks Takahashi about how they wrote their characters, and it's so good, then Takahashi talks about his writing style he says stuff like he actually doesn't really care about characters, but the universe, and then everyone is surprised and laughs.
I'm thinking good character writing praise should go to other team members. I know Kaori Tanaka is an incredible character writer. I really hope she has decided to contribute again. Not that I think it will be bad without her, she's just really, really, good.
Bummer, but really really can't blame her.She kinda already excluded herself from 3 on Twitter.
Swordmarch eh? I guess that's what the area with the Mechonis sword is called
Also though I liked what the trailer showed, personally I've never liked the line montage trailers Monolith makes. They're usually the weakest trailer structures they do because it makes no sense and nothing has any coherency. The problem is everything being shown and spoken comes off as nothing but wash and flows right by everyone without any weight or significance, leaving a feeling of indifference. Thankfully the performances (though always coming off as bad when out of context in these types of trailers) seems to be a nice step up from XBC2 and more like XBC1. Nothing was "cringey" bad like XB2's E3 trailer "Take thiiiiiiiiiiiis" or when the clip is Malos talking super fast but all you hear "..............You............................... and that sword....... CAN'T BEEEE"
Their most effective trailers are introductory trailers that are coherent and digestible with a structure someone can follow.
One better example is:
It follows Shulk's narrative entirely so it feels more contained. Establish conflict -> Establish weapon to fight conflict -> Establish power from the sword -> Delve into Shulk's will to use this power to save the world. It's a little rapid but it works much better than the out of context clips in many Monolith trailers. The trailers themselves need more narrative structure to be more marketable because it does them little favors to entice new people. Notice how people always find the most interest when reacting to their trailers when it's just showing off the gameplay and world. It's never because the story is a gripping pitch. They should fix that.
This is what I see happening. A pathetic character trying to make a bad situation even worse.However, a personality like his would absolutely betray his entire world to clap back at being slighted if the opportunity arose.
Who else are confirmed to be returning staff?She kinda already excluded herself from 3 on Twitter.
Aside from what Takahashi told us in his message I don't think we know. Soraya Saga did make a tweet after this game was announced that said she wasn't working as a writer on Xenoblade 1, 2, X, or 3, but I think she deleted it (she often deletes her tweets so it's nothing new).Who else are confirmed to be returning staff?
Saitom and CHOCO are returning as designers: Saitom as main character designer and CHOCO as designer of key artwork that hasn't been revealed yet.Who else are confirmed to be returning staff?
All the interviews I have seen where someone asks Takahashi about how they wrote their characters, and it's so good, then Takahashi talks about his writing style he says stuff like he actually doesn't really care about characters, but the universe, and then everyone is surprised and laughs.
I'm thinking good character writing praise should go to other team members. I know Kaori Tanaka is an incredible character writer. I really hope she has decided to contribute again. Not that I think it will be bad without her, she's just really, really, good.
She kinda already excluded herself from 3 on Twitter.
You are right. I was thinking about the characters who are directly connected with the major overarching plot points, such as Alvis and Pneuma. I find it hard to believe that they won't come back for this game or at least play an indirect role. But we'll see.
Wait, what? Can you share the link? Not that I don't believe you, but I searched myself and couldn't find anything.
I would be very surprised if they were able to get her back for FC but not XC3. They probably negotiated both games simultaneously.
I don’t think Saga had any involvement in FC. The Gorg artwork was her only contribution to the entire Xenoblade series.
MONOLITHSOFT the maker of dreams (tm)X had the best reveal trailer before this one.
Ironically that was arguably the best Nintendo Direct before this one as well.
Swordmarch eh? I guess that's what the area with the Mechonis sword is called
Also though I liked what the trailer showed, personally I've never liked the line montage trailers Monolith makes. They're usually the weakest trailer structures they do because it makes no sense and nothing has any coherency. The problem is everything being shown and spoken comes off as nothing but wash and flows right by everyone without any weight or significance, leaving a feeling of indifference. Thankfully the performances (though always coming off as bad when out of context in these types of trailers) seems to be a nice step up from XBC2 and more like XBC1. Nothing was "cringey" bad like XB2's E3 trailer "Take thiiiiiiiiiiiis" or when the clip is Malos talking super fast but all you hear "..............You............................... and that sword....... CAN'T BEEEE"
Their most effective trailers are introductory trailers that are coherent and digestible with a structure someone can follow.
One better example is:
It follows Shulk's narrative entirely so it feels more contained. Establish conflict -> Establish weapon to fight conflict -> Establish power from the sword -> Delve into Shulk's will to use this power to save the world. It's a little rapid but it works much better than the out of context clips in many Monolith trailers. The trailers themselves need more narrative structure to be more marketable because it does them little favors to entice new people. Notice how people always find the most interest when reacting to their trailers when it's just showing off the gameplay and world. It's never because the story is a gripping pitch. They should fix that.
I see your X reveal trailer and raise you my X exploration trailerXenoblade X's first trailer before we even knew what it was... it's gotta be one of my favourite trailers ever. The music, the visuals, the big red X was just so exciting. Teenage me screamed like a little baby
compare reveal trailer to second trailer ehhhh
reveal
second trailer
I see it as it always like this and shouldn't take anything at front until the second one drop.
Playing Xenogears for the first time… story starting with a war between 2 nations that start with K and A… interesting.
I don't like it too much. it's hard to pinpoint it exactly what . I get there's a war and two sides that want to destroy each other, but we know nothing about them or why they are at war. There's too many vague hints and few frames of a bunch of characters in sequence that show you what side they are on either side which was annoying me. But nothing about the characters in detail (I get that tweets reveal more about ego they are)But you also don't want to give too much away from the first trailer. I think this was the best reveal trailer done for a new Xenoblade really, especially compared to 1 and 2.
God yes. Best 1st xenoblade trailer ever. Nothing tops it. They didn't spoil any story. Just showed some gameplay with an epic track that gave you an idea of what you can expect. It was clearly focused on explorationXenoblade X's first trailer before we even knew what it was... it's gotta be one of my favourite trailers ever. The music, the visuals, the big red X was just so exciting. Teenage me screamed like a little baby
They didn't spoil any story.
I just did actually! I’m looking for doc in the desert right now, some sand sharks wiped me and I got my first deathDon't read if you haven't met Elly yet...
Mio eventually befriending the perceived enemy (Noah) is a little reminiscent of Fei and Elly, too.
I just did actually! I’m looking for doc in the desert right now, some sand sharks wiped me and I got my first death
I’m pretty excited though, I haven’t been spoiled about the story much except knowing that it goes wild places with religion and stuff, not sure if vague descriptions of it count as spoilers or not haha
I feel like it's trying to be vague, that's the point right now. It still touches on the important aspects aside from combat, which I'm okay waiting a bit to see.I don't like it too much. it's hard to pinpoint it exactly what . I get there's a war and two sides that want to destroy each other, but we know nothing about them or why they are at war. There's too many vague hints and few frames of a bunch of characters in sequence that show you what side they are on either side which was annoying me. But nothing about the characters in detail (I get that tweets reveal more about ego they are)
I definitely disagree here. But after Rex's screaming setting the tone for Xenoblade 2 from the second trailer, perhaps I'm just easily pleased.Also the voice acting I'm not a big fan of. It was that and how the characters and their dialogues were revealed/executed. Some of it I didn't quite understand. But he english caption makes it better.
Nah, it's a good mix. It shows us still is still a story driven experience but with the exploration we've come to expect.Maybe they could have revealed less of the main cast characters in the first video and give more explanation of what's going on? I don't know.
God yes. Best 1st xenoblade trailer ever. Nothing tops it. They didn't spoil any story. Just showed some gameplay with an epic track that gave you an idea of what you can expect. It was clearly focused on exploration
Unfortunately that's the footage that turned most people off of X lol. I remember the E3 trailer had everyone hyped, even non-Nintendo fans, but once they saw what the gameplay was actually like (not a surprise to anyone that actually knew Xenoblade already, of course), all the newcomers just dropped right off the hype trainForget trailers, remember the time they had a Nintendo Direct that just let play five minutes of unedited no-commentary gameplay of X showing the party fight a Simius? I'm guessing they probably wouldn't do that now.
I'm leaning toward it being seamless largely because of the boat. That doesn't necessarily mean it would be open world though, at least not to the degree X was, I think they'll still gate progression in some way tied to the story. But the boat has me daydreaming about Monolith trying to implement the classic JRPG structure of gradually opening the world as you get more vehicles - something that tends not to be done as much or as freely in 3D games as it is in top-down pixel art games.So I've been thinking about whether the game could be seamless like X and I've decided to make a wild guess that we're going to be exploring an entire planet because why not?
My theory is that each nation will make up one half of the planet with their own continents/maps (basically their own Mira). Travel between different landmass in one nation will be seamless but travelling to another nation will require loading.
I could be completely wrong but it's fun theorising how it'll all work.
Oh, I know, I was just teasing. Between the simius battle video with no explanation as to what's going on and the eight minutes of Gramps talking nonstop in the middle of another direct, Xenoblade's made some unusual marketing decisions.Unfortunately that's the footage that turned most people off of X lol. I remember the E3 trailer had everyone hyped, even non-Nintendo fans, but once they saw what the gameplay was actually like (not a surprise to anyone that actually knew Xenoblade already, of course), all the newcomers just dropped right off the hype train
Oh haha, fair. Usually gameplay showcases are praised so I didn't catch the sarcasm. But in this case it was certainly weird yeah. At least it let people know what they were getting, imagine if those initial hype train passengers actually bought the game on false pretenses lolOh, I know, I was just teasing. Between the simius battle video with no explanation as to what's going on and the eight minutes of Gramps talking nonstop in the middle of another direct, Xenoblade's made some unusual marketing decisions.
Because there wasn't one to spoil
Jkjk
I enjoyed it, and I remember getting excited watching Chuggaaconroy do a breakdown of it for gamexplain, but I get it wasn't great marketing and it's funny something like that was thrown into the middle of a direct.Oh haha, fair. Usually gameplay showcases are praised so I didn't catch the sarcasm. But in this case it was certainly weird yeah. At least it let people know what they were getting, imagine if those initial hype train passengers actually bought the game on false pretenses lol
So I’ve been seeing that Chrono Cross’s soundtrack is just a remastering and not re-arranging or orchestral tracks.
Perhaps the big project Mitsuda has been working on has been Xenoblade. Tho remastering a soundtrack must be a lot of hard work too. I honestly tho Cross was gonna have a lot of re-arrangements and whatnot.