BlueManifest
Bob-omb
They could just release prime 1 as a remake and prime 2/3 as simple remaster ports along with it, I would rather them do this than not release 2 and 3 at all
They could just release prime 1 as a remake and prime 2/3 as simple remaster ports along with it, I would rather them do this than not release 2 and 3 at all
Why does Prime need fast travel is my question?I’ve been thinking of some QOL they could add and honestly the only big thing I can think of is fast travel BUT I think they should do it like this:
- it’s an actual upgrade you get in the world, contextualized as a Chozo weapon or something.
- it warps you between save stations.
- it is ONLY accessible after defeating Omega Pirate. There is no reason you need to be fast traveling around Prime’s world until the Chozo artifact hunt and cleaning up for 100%. It would destroy the game’s pacing, but would alleviate some of the issues people had with the artifacts (which I honestly don’t agree with)
- it should be locked behind a new gauntlet/optional boss.
if they ever get around to Prime 2, they should do the same PLUS an item that lets you warp between the light world and dark world at any place (if said room doesnt have a dark world equivalent, a “Dark Aetherian counterpart not found” message would show up)
backtracking and figuring things out and where to go is part of the experience....Some of the backtracking in Prime isn’t good at all. I can see why people would want some kind of fast travel.
Doesn’t matter if it’s frustrating to new players today.backtracking and figuring things out and where to go is part of the experience....
the mario collection on the snes was all remakes tho. Not the first time they've done it, also mario 64 ds and starfox 64 dsIf true this would be very unusual for Nintendo when it comes to any franchise outside of Zelda. I mean even the Mario Collection didn't have any remakes, and Mario is their poster child.
Not complaining if true though. Never played any of the Prime games and to be honest, first person shooters aren't my genre (though I do understand Prime is more than just that). If the new game now looks pretty enough I might give it a try. I DID pre-order Dread after the Reviews released even though my only experience with Metroid so far was Other M (which people said was bad... I didn't hate it but I definitely didn't like it enough to finish it).
the mario collection on the snes was all remakes tho. Not the first time they've done it, also mario 64 ds and starfox 64 ds
backtracking and figuring things out and where to go is part of the experience....
Exactly. We have to think about today’s people. How many of these exploration based Metroidvanias have fast travel of some kind?I don't disagree but in today's world you really need a fast travel to avoid blowback from some gamers.
Imo it doesn’t, but the artifact hunt is complained about a lot so introducing a fast travel option at the end of the game would helpWhy does Prime need fast travel is my question?
Imo it doesn’t, but the artifact hunt is complained about a lot so introducing a fast travel option at the end of the game would help
That’s exactly what makes this possible - Metroid isn’t the poster child. Prime is a series developed by a wholly owned subsidiary versus a studio located within corporate HQ for a franchise they’re less ardent about keeping pure. That opens the door to possibilities Nintendo would never allow for Mario. There was an interview with Intelligent Systems about one of the Paper Mario games that essentially said a character like Goombella would never get approved by the branding team for any modern games.If true this would be very unusual for Nintendo when it comes to any franchise outside of Zelda. I mean even the Mario Collection didn't have any remakes, and Mario is their poster child.
I agree with this. Don’t add fast travel, add extra connections that are only available with upgrades to shorten the backtracking time late-game.Not a fan of straight up fast travel, but I wonder if they could add a few extra area connections/shortcuts.
It can't be stressed enough. Nintendo truly does love releasing remasters/remakes during anniversaries.
Anniversaries are one the easiest marketing templates.
- Xenoblade Chronicles: Definition Edition - Released during Xenoblade Chronicle 1's 10th anniversary.
- The Legend of Zelda: Skyward Sword - Released during Skyward Sword's 10th anniversary.
- Super Mario 3D All Stars - Released during Mario's 35th anniversary.
- Advance Wars 1 + 2 - Releasing during Advance War's 20th anniversary
- Pokemon Diamond & Pearl - Releasing during Pokemon's 25th anniversary (and Diamond & Pearl's 15th anniversary)
Plus, Metroid Prime wasn't just any game. It's one of the greatest games that Nintendo has ever created. It sits at 97% on Metacritic.
Prime 1 was Metroid's Ocarina of Time moment. It would be almost insulting if Nintendo didn't acknowledge Metroid Prime's anniversary in some way.
And who can forget all the times Metroid Prime been compared to Citizen Kane...
IGN - Citizen Kane: Is Metroid Prime Our Citizen Kane?
Kotaku - The Man Who Never Wanted To Make The 'Citizen Kane' for Games
Metroid dread has back tracking and no direction though, if they can handle that they can handle the original prime with just updated graphicsYeah, Metroid Prime in its original state for modern players would be too hard and boring because backtracking,
some kind of fast travelling and some other improvements regarding map help would be more than welcome.
Nah, that's not really true. They released Metroid Return as a remake on 3DS, will release Advance Wars Reboot Camp later this year, and there are many other examples of this in Nintendo's history (several fire emblem games for example, star fox 3ds, diddy kong racing, luigi's mansion). They do it sometimes, and it's true that it's a bit random, but it's certainly not out of the question.If true this would be very unusual for Nintendo when it comes to any franchise outside of Zelda. I mean even the Mario Collection didn't have any remakes, and Mario is their poster child.
Metroid dread has back tracking and no direction though, if they can handle that they can handle the original prime with just updated graphics
Eh I rather them not change anything it’s good the way it was, I want everything to be the same except for the graphics of courseHandheld Metroid games are much smaller games in scale in comparison than Metroid Prime games, so much more backtracking and not knowing where to go or to do next.
sounded more like Xenoblade 1DE styleIs The Wind Waker HD a remaster or a remake to Nintendo? This is the kind of jump I expect for Metroid Prime 1 HD.
I get what you're coming from as I always find myself confused as to what to do at least a few times in Zelda games. However, Link's Awakening on top of being very linear also has a hint system that is usually pretty straightforward. Think the only times where it's not obvious where to go is the mine field and the hole in the ground that leads to the animal village. Considering most Zelda games have at least a few of these moments (at least the 2D games do), I don't think this is a problem with updating the game, that's simply how the games play.I played Links Awakening for the first time on Switch and I didn’t think it was a very friendly game when it comes to help guiding me. Like I didn’t need it to show me where to go, but it got frustrating and confusing at times because I didn’t know what to do. And it’s not like a fully open world where I can get from one spot to another.
You have to follow all these set paths so it takes a while. Nintendo should’ve done more. It’s a 20 year old game. Metroid Prime is a 20 year old game. They can do some stuff to help a little with modern players so they don’t get confused and frustrated much.
No Federation Force?[Deleted]
[Deleted]
that's because MP4 got cancelled and we're getting Federation Force 2 in its place!No Federation Force?
thanks for the update![Deleted]
August to October. Announced at E3 and we get our first trailer of Prime 4.When does everyone think this releases if it’s basically completed? I bet Nintendo will want a 6 month gap at least with Dread, so maybe spring? Though late summer has been the release timeframe for many Metroid games in the past.
I’m enjoying Dread a 100% right now, but Prime 1 is something special in its own way and I’m so looking forward to this remake/remaster.
If I had to guess, July or August 2022. The September-December period will be slammed with BOTW2, a new Mario game (probably Mario + Rabbids), Xenoblade 3, Bayonetta 3, etc. Summer would be the perfect time.When does everyone think this releases if it’s basically completed? I bet Nintendo will want a 6 month gap at least with Dread, so maybe spring? Though late summer has been the release timeframe for many Metroid games in the past.
I’m enjoying Dread a 100% right now, but Prime 1 is something special in its own way and I’m so looking forward to this remake/remaster.
With next year's lineup is really hard to guess when to expect. Sounds like E3 tier announcement so July will be way too soon, even tho it's possible. August sounds about right as other Metroid games released that month(2 and 3 iirc).When does everyone think this releases if it’s basically completed? I bet Nintendo will want a 6 month gap at least with Dread, so maybe spring? Though late summer has been the release timeframe for many Metroid games in the past.
I’m enjoying Dread a 100% right now, but Prime 1 is something special in its own way and I’m so looking forward to this remake/remaster.