I do find the coverage of this to be so odd, and there's so little thought as to
why this is happening, and it's all the funnier and sadder that even in articles which draw the comparison to Sony's push for PC games, nobody is actually explaining the connection: neither Sony nor Microsoft can afford to keep their own games exclusive because the competition the two of them have engaged in has created an industry which is high-cost, low-margin, resource intensive and deeply unfriendly to secure working conditions.
What should alarm people is that, even with different business models - and with PS5 a big success by any metric - Sony have failed so badly at controlling their costs that they need PC ports to juice their margin, and that's even in the background of hardware, software and subscriptions all moving
up in price. Microsoft need their content on other formats because, by attempting to push to a business model that's wildly unproven and which has even been demonstrably bad for other industries and other enormous entities (hello, Disney Plus), they've dug themselves into an even bigger hole where the business model and products they're selling don't make enough money to be financially viable.
It's like all that lovey dovey coverage of GamePass from a few years back. Yes, I get it, it's excellent value for money, and I've been subscribed more than once to play games I'd otherwise not afford. But, and this really should be the job of the professional journalists and analysts, any shift like this has implications, and no giant corporation is doing this for the sake of The Gamers. They're doing it to claw back investments that are increasingly on shaky ground. I'm not getting at fans here by any stretch, because I understand why people are positive about having more options; but it would be nice to see some economically and historically aware reporting which connects the last 20 years of two tech giants slugging it out to a contemporary industry which is rife with layoffs and spiralling costs.
He says Xbox’s multiplatform plans are “not some kind of bartering system”…
www.videogameschronicle.com
This is really funny given the lengths he went through to insist Xbox is still commmitted to providing exclusive games to its users.
I mean, he tries to nuance it by suggesting multiplayer games especially will benefit from multiformat, and that line about exclusive games being a mysterious 'legacy' in gaming, but the fact he
wants Nintendo and Sony exclusives shows their value.
Exclusives are not the future of the industry
Starfield and Indiana Jones are staying exclusive
Nintendo and Sony should put their exclusives on our system
Exactly!