Regulus Tera
Ruffian
Much like Minecraft back in the day, Fortnite is one of those things that youngsters do that I just don’t get.
It was a rumour like 3yrs ago & now it’s been confirmed so we get to talk about it again.Is this some kind of dejavu? I'm pretty sure I read about this a few years ago already, but somehow, it makes the news again.
Is this some kind of dejavu? I'm pretty sure I read about this a few years ago already, but somehow, it makes the news again.
Exactly, but I might suspect the real issue is elsewhere. IIRC (it's a long time since I played Rocket League), the Mario cars were free in Rocket League.the metroid car appears as a generic Rocket League car on other systems
Epic should have done a "legally distinct space bounty hunter" for other systems like Rocket League
Wait when did they removed the Zelda content?if it helps they're completely gone from the game now
Epic isn‘t my friend either (actually even less).Once again, can we not belittle members for criticizing Nintendo policies? Nintendo isn't your friend.
Nope. Nintendo IPs stay on Nintendo consoles*.Yeah, this seems like a massive misstep on Nintendo's part. I take it neither Microsoft nor Sony imposed similar restrictions for MC/Kratos to only be visible on their respective platforms?
It seems to me you’re doing a role reversal here. You have the right to disagree with a user or to think that an argument is bad without being called a fanboy.Once again, can we not belittle members for criticizing Nintendo policies? Nintendo isn't your friend.
How many of Fortnite's users do you think will pay Epic the $8-13 for the skin? Do you think those players will be seen through the noise of all the other skins, so it will even counts as publicity?Samus needs all the publicity she can get. Dumb move imo, but not surprising.
Samus and Iron Bloke teaming up could've been really neat. Shame.
Well, that happens if you spending more time thinking about Nintendo and their strategy than their own CEO.Y’all need to stop with the Nintendo should be doing this and stupid for doing that.
It don’t matter what decisions they make cuz in the end it’s not your decision and that’s that.
So much wasted energy over a skin??
Speaking of him, wouldn’t be Doug perfect for a Fortnite skin…Its MEtroid not YOUtroid.
- Doug Bowser(?)
People have strong opinions when Nintendo doesn’t play along with the rest of the industry.I don’t even get why this topic has blown up so much on here and other places. Actual issues within the industry gain so much less traction. Gamer™ issues, I guess.
Evidently.People have strong opinions when Nintendo doesn’t play along with the rest of the industry.
Yeah but the arm canon is such an iconic part of her design, they have to include it !My headcanon is that she can dematerialize the Arm Cannon at will, and use her right hand normally if necessary. She just never needs to do so, because it's tactically smarter to keep it primed and ready at all times, and it doesn't impair her ability to do things like climb.
smash bros been doing that for Metroid for decades now.At the risk of drawing the Fortnite player base with a bit of a broad stroke, it would be funny and quite wholesome if your average super-casual gamer kid who has played Fortnite for ungodly amount of hours would investigate Metroid further, and fall in love with the franchise after buying Dread and Prime Remastered on the Switch and has it become a gateway into a hardcore interest in gaming as a hobby and art.
Imagine that same kid coming to their friends like, “Hey all, that orange robot from Fortnite’s games are, like, super cool!! They have totally intricate labyrinths that you have to navigate with a balanced progression system!! The integrity of the design philosophies RULE!” and have their friends wondering what the hell they’re on about.
Nintendo been doing collaborations and lending out their IPs for a time now.If I'm not wrong, can't the Switch really only play with Mobile devices due to its lower hardware capabilities? So Nintendo not wanting people on Xbox and Playstation playing Fortnite and using Samus might make more sense why it sits wrong with Nintendo.
Then you should buy some stock in Nintendo and ask Nintendo why they didn't want to collaborate with Epic Games when Microsoft and Sony continually do so.Nintendo been doing collaborations and lending out their IPs for a time now.
This is not the answer
Even if I could ask the question I wouldn’t because I don’t really care why.Then you should buy some stock in Nintendo and ask Nintendo why they didn't want to collaborate with Epic Games when Microsoft and Sony continually do so.
I understand where Nintendo is coming from, I wouldn't mind Samus being on the Switch playground, and Samus being purchasable on Xbox and PlayStation may have been too far for Nintendo.
It is all the more ridiculous as an attitude on the part of Nintendo that as Phil Spencer says so well, who has the good taste of being friendly according to American standards, everyone is anyway a member of the Xbox family. Everybody. Everybody, everybody.People have strong opinions when Nintendo doesn’t play along with the rest of the industry.
People have strong opinions of Nintendo in general especially when it can be perceived as “stupid.” Reminds me of of the Miyamoto Goldeneye quote that people were melting themselves over.People have strong opinions when Nintendo doesn’t play along with the rest of the industry.
Nintendo is odnetniNPeople forget that Nintendo makes games and games alone, thy're not Sony or Microsoft.
Are we talking about the same Nintendo that is aggressively licensing its properties to make theme parks and movies?People forget that Nintendo makes games and games alone, thy're not Sony or Microsoft.
I asked the same question earlier and nobody provided any solid evidence. I think the latest Street Fighter and Resident Evil had bumps but I think it's hard to credit those bumps to Fortnite when both games were remarkable in their own ways (SF6 an excellent return to form after SF5 and RE4make being a remake of one of the best and most popular games of all time).Is there any definitive metric of whether or not series have seen sales bumps by characters getting added in Fortnite? Street Fighter, Resident Evil, etc.?
I understand Fortnite is huge but for Metroid, exposure really isn't the problem...Smash has sold 30+ million and all promotional material includes Samus and others. Nintendo uses Samus all the time in their marketing.
I would go so far as to say putting Samus in Fortnite would not help Metroid's sales in any significant margin.
Are we talking about the same Nintendo that is aggressively licensing its properties to make theme parks and movies?
I would say they are the opposite of aggressive, if anything. Their approach to licensing has largely been proven right when you for example compare how Mario and Sonic emerged from the 90s, with one brand falling into disarray because there were 5+ wildly different interpretations of the character running concurrently because Sega simply took the licensing money, and paid no attention to what the likes of Archie were doing with their characters until it was too late.Are we talking about the same Nintendo that is aggressively licensing its properties to make theme parks and movies?
I still see people get on Nintendo's case about this one, tbh.What's next? Are we going to get mad about the Mario Archie comics we didn't get, again, too? Or how about that Zelda Netflix adaptation that fell through, after Netflix tried to "bully" Nintendo into letting it happen?
Is. Present tense. They are much more aggressive in pursuing avenues beyond gaming now than they have been in a long time.I would say agressively licensing is quite the hyperbole considering that in all those decades they just now managed to set up a theme park and a Mario movie. Agressive licensing is something the Pokémon company has been doing in very stark contrast to Nintendo.
As a matter of fact I would argue that Nintendo has been incredibly conservative with regards to handling their IP. And they have done a great job at it too, keeping almost all of them relevant (many even more relevant than ever) throughout the decades.
I will take issue with the word "right" because I don't like deeming worth based solely on profitability. Sonic's scattershot approach has also given us some pretty spectacular results. That alone is worth wading through all of the other unfortunate residue the blue blur has produced over the years.I would say they are the opposite of aggressive, if anything. Their approach to licensing has largely been proven right when you for example compare how Mario and Sonic emerged from the 90s, with one brand falling into disarray because there were 5+ wildly different interpretations of the character running concurrently because Sega simply took the licensing money, and paid no attention to what the likes of Archie were doing with their characters until it was too late.
It’s great that you’re asking that question. The fact that they have just, after years of dithering, embarked on diversification is precisely related to the fact that the failure of their core business with the Wii U has made them fear to disappear altogether.Are we talking about the same Nintendo that is aggressively licensing its properties to make theme parks and movies?
Fami gonna Fami, Nintendo gonna Nintendocame into this thread wondering why a pretty banal scenario like nintendo controlling their IP, per usual, caused a thread to get over 200 replies.
same old same old.