Per me earlier:Next week, you'll say me that Nintendo is bad because there aren't Funko Pops of Nintendo characters.
I wonder what the discourse would be like if a similar story came out about Nintendo refusing to let Samus be made into a Funko Pop because it's outside of their figurine ecosystem. Would anyone care? Is it really any different? Did I ask about this just to take a pot shot at Fortnite's art direction? The world may never know.
I'll pay you 5 in whatever currency to explore this idea further.
Yes, I suppose leaving parts of your brand in legal limbo becauseI will take issue with the word "right" because I don't like deeming worth based solely on profitability. Sonic's scattershot approach has also given us some pretty spectacular results. That alone is worth wading through all of the other unfortunate residue the blue blur has produced over the years.
Oh yeah, it has its downfalls. But at least you can't accuse Sonic of the same sterility you can of some of Nintendo's IP.Yes, I suppose leaving parts of your brand in legal limbo because
1) you allowed Ken Penders to depict your characters for years
2) you and your licensing partner also lost the contracts with him that would have proved your sole ownership over anything created within your brand
does count as spectacular, in the sense of "spectacular fuckup."
On the other hand, external partners like Tyson Hesse/IDW/Headcannon etc often understand the brand even better than Sega themselves, but I'd hardly call that an endorsement of Sega's approach.
But there are many different toy and action figures brand manufacturers with Nintendo licenses right now.I wonder what the discourse would be like if a similar story came out about Nintendo refusing to let Samus be made into a Funko Pop because it's outside of their figurine ecosystem. Would anyone care? Is it really any different? Did I ask about this just to take a pot shot at Fortnite's art direction? The world may never know.
Which IPs would those be?Oh yeah, it has its downfalls. But at least you can't accuse Sonic of the same sterility you can of some of Nintendo's IP.
I don't think I want to open that can of worms further given that I'd also be responsible for helping shut said can of wormsWhich IPs would those be?
I don't think I want to open that can of worms further given that I'd also be responsible for helping shut said can of worms
Fair. I can probably guess some of them given the chatter around them.I don't think I want to open that can of worms further given that I'd also be responsible for helping shut said can of worms
what's funny is, these days the absolute last studio i want doing a Zelda series is Netflix.I still see people get on Nintendo's case about this one, tbh.
From what I've seen, most Fortnite skins have served as really solid adaptations / representations of all sorts of characters from a myriad of properties. Epic's done a great job of making everything appear fitting and in line with Fortnite's art style, while keeping it clearly recognizable. Funko Pops, on the other hand, are homogenized, soulless, beady-eyed landfill bait already looked upon with contempt by a large subset of people. If nobody ends up playing with the Samus Fortnite skin, that's okay, but if Samus Funko Pops get mass produced and nobody buys them, the amount of tangible garbage in the world has only increased for nothing!I wonder what the discourse would be like if a similar story came out about Nintendo refusing to let Samus be made into a Funko Pop because it's outside of their figurine ecosystem. Would anyone care? Is it really any different? Did I ask about this just to take a pot shot at Fortnite's art direction? The world may never know.
They certainly get more TLC than your standard Funko Pop! I just have a strong aversion to the Fortnite aethetic so it's an easy association for me.From what I've seen, most Fortnite skins have served as really solid adaptations / representations of all sorts of characters from a myriad of properties. Epic's done a great job of making everything appear fitting and in line with Fortnite's art style, while keeping it clearly recognizable. Funko Pops, on the other hand, are homogenized, soulless, beady-eyed landfill bait already looked upon with contempt by a large subset of people. If nobody ends up playing with the Samus Fortnite skin, that's okay, but if Samus Funko Pops get mass produced and nobody buys them, the amount of tangible garbage in the world has only increased for nothing!
That said, my weak ass might still be tempted to buy a Samus Funko Pop. Pls don't judge, Metroid getting merch is a rarity
I've been memed on by friends for my continued hopes for the fabled Samus Nendo. She's gotten a handful of figmas, but no Nendo in sight yet, which is obviously criminal.Funko Pop? Ew. You will take your cute Samus Nendoroid and you will love it.
There is a character request site that good smile has.I've been memed on by friends for my continued hopes for the fabled Samus Nendo. She's gotten a handful of figmas, but no Nendo in sight yet, which is obviously criminal.
It’s about as helpful as the “Smash effect”; entirely incidental & not very long lasting, if it did get anything.Is there any actual proof that being featured in Fortnite translates to a meaningful increase in the consumption of the characters original media? The game is so full of references and crossovers from different media that I doubt the boost is as big as you'd expect, relative to the size of Fortnite itself.
At some point, the saturation will have to become an issue, right?
Apples to oranges, I say. It goes without saying that Fire Emblem getting the foothold it did was largely due to Marth and Roy's appearance in Melee. So a small brand getting a leg up in a big game was indeed helpful. That factor may have decreased as Smash leans towards bigger brands, but at least it started out that way.It’s about as helpful as the “Smash effect”; entirely incidental & not very long lasting, if it did get anything.
That’s highly debatable whether Marth/Roy in Melee was the foothold for FE in the West. I would argue that it played a minor role but the bigger reason was Advanced Wars sales. The only time one can point to Smash having any effect is XC2 JP sales; increasing the legs by a decent amount when Pyra/Mythra released.Apples to oranges, I say. It goes without saying that Fire Emblem getting the foothold it did was largely due to Marth and Roy's appearance in Melee. So a small brand getting a leg up in a big game was indeed helpful. That factor may have decreased as Smash leans towards bigger brands, but at least it started out that way.
But I don't think there's anything similar that can be said for Fortnite, because that game is not exactly utilizing "smaller, practically unknown brands".
It makes sense. How would she dab with those shoulders?Good. I mean, Samus without her Variasuit powers? That's ridiculous!
Apples to oranges, I say. It goes without saying that Fire Emblem getting the foothold it did was largely due to Marth and Roy's appearance in Melee. So a small brand getting a leg up in a big game was indeed helpful. That factor may have decreased as Smash leans towards bigger brands, but at least it started out that way.
But I don't think there's anything similar that can be said for Fortnite, because that game is not exactly utilizing "smaller, practically unknown brands".
I think Nintendo will be just fine.It would've been really good marketing for a relatively small Nintendo IP with a huge history of acclaim
You can play those characters on any platform
define aggressivelyaggressively
With gusto!define aggressively
The suit would explode off her body revealing Zero Suit ready to pop n lock.It makes sense. How would she dab with those shoulders?
Doesn't Nintendo have figurine partners in FIGMA anyways or Mattel? Maybe they feel like they'd betray partner trust or something like that.I wonder what the discourse would be like if a similar story came out about Nintendo refusing to let Samus be made into a Funko Pop because it's outside of their figurine ecosystem. Would anyone care? Is it really any different? Did I ask about this just to take a pot shot at Fortnite's art direction? The world may never know.
Figma? Did you mean Pigma?Doesn't Nintendo have figurine partners in FIGMA anyways or Mattel? Maybe they feel like they'd betray partner trust or something like that.
dq11 didn't exactly break out either. neither did kof15. which granted skipped the switch so good luck seeing any effect from terry in smash.Marth and Roy being in melee doing anything other than maybe having the localisation get the ok, is massively oversold. It's not like bayonetta being in smash 4/ultimate made Bayo3 sell gangbusters for instance.
When that IP is on its own terms and not occupying space with a tons of other IP it tends to sell people better on that IP than just a glorified cameo.Honestly, we've seen more evidence of people buying games when seeing characters in other media (Fallout currently, Mario according to Nintendo) than in other video games.
Which...ironically would make what Nintendo is during currently much more sense than putting Samus in Fortnite.
Monkey Paw curls: Staring Chris Pratt as AdamWhen that IP is on its own terms and not occupying space with a tons of other IP it tends to sell people better on that IP than just a glorified cameo.
Let's get that Metroid movie off the ground people!
I think it's worth noting that Awakening was the first new Fire Emblem game released worldwide after Brawl. While Melee was the best selling Gamecube game, it was the Gamecube, it only sold to enthusiasts. The Wii however actually sold well, so it definitely introduced a ton of people to the series to try it out, myself included.Trying to think about all of the franchises that people say Smash saved or helped blow up and I wanna see something.
Fire Emblem introduced into Smash in Melee, and there wasn't a single game that cracked a million until Awakening came out and was actually appealing. Series was famously on the verge of getting canned until Awakening turned out to be a hit. Smash might have helped it come to the West but it didn't fare any better here.
Factor 5 tried to make a more "mature" Kid Icarus for Wii even before Pit was in Brawl. Pit's announcement into Brawl only got people to slowly remember the NES game. Sora Ltd. were contracted to make a 3DS game that showed off the hardware, Sakurai wanted to make a Star Fox game before it switching gears because Star Fox 64 3D was already in development. So it became Kid Icarus instead. And even then, it didn't do gangbusters. 1.3 million I think, and I wonder if it made its money back.
Took 14 years for Earthbound to get ported anywhere else and even then it's hardly a name outside of forums and podcasts.
Pikmin 1 on GameCube wasn't topped until 3 Deluxe, which paved the way for Pikmin 4 to soar like is it. Olimar has been in 3 Smash games and it feels like it hasn't done much for the brand.
Xenoblade, the 3DS port helped more than Smash. and even then, it blew up because of weebs and Switch. XC2 has yet to be topped.
Smash, if anything, proved Captain Falcon is more of a star than the F-Zero franchise is.
Persona 5 got nominated for GOTY, went multiplatform. Dragon Quest was always huge in Japan but XI is what elevated it. KoF got a resurgence from both KoFXIV and the Arcade Archive games selling so well (everywhere but especially Switch). Now KoFXV is pretty big, with another Fatal Fury coming.
Samus has been in every Smash game, on every Smash box art, and Metroid is still where it is. So idk what people think Fortnite is gunna do for Metroid. Getting a character in a crossover is not really a golden ticket. Not even Smash guarantees Nintendo fans elevating a franchise. It might play a small part but ultimately the series needs to appeal to people. And Metroid doesn't really have that big of appeal.
I don’t think it is worth noting since I’m not seeing much correlation between Brawl & Awakening. The interest for that game was its own doing not a game from 4yrs prior.I think it's worth noting that Awakening was the first new Fire Emblem game released worldwide after Brawl. While Melee was the best selling Gamecube game, it was the Gamecube, it only sold to enthusiasts. The Wii however actually sold well, so it definitely introduced a ton of people to the series to try it out, myself included.
I know of EarthBound and F-Zero because of Brawl, and bought the rereleases where I could, but you can't really show support for a series that's finished and/or dead, especially with EarthBound where it was either paying hundreds for a cartridge (a rarity back then) or emulating it, and the 2 games that never actually released over here before 2015. People in their 20s now could have not even been 10 when they first played Brawl, and pretty soon that'll be happening for Smash 4 too.
Also the 3DS version of Xenoblade was after both versions of Smash 4 released, and well after Shulk was revealed. Maybe didn't do amazingly, it was New 3DS exclusive after all, but I would definitely say people tried the series out because of learning who Shulk was from Smash 4, cause I did.
Well considering the only other Fire Emblem game available on the Wii was a game that was notoriously hard to find and likely was not printed much, I'd say there's a bit of correlation that the next Fire Emblem game would have a bit of "hey I know that series"I don’t think it is worth noting since I’m not seeing much correlation between Brawl & Awakening. The interest for that game was its own doing not a game from 4yrs prior.
I think it's worth noting that Awakening was the first new Fire Emblem game released worldwide after Brawl. While Melee was the best selling Gamecube game, it was the Gamecube, it only sold to enthusiasts. The Wii however actually sold well, so it definitely introduced a ton of people to the series to try it out, myself included.
If brawl was inducing interest in fire emblem, it would have lead to people buying Fire emblem radiant dawn, which in every region bar japan launched within half a year of brawl, not waiting 4+ years for Fire emblem awakening.Well considering the only other Fire Emblem game available on the Wii was a game that was notoriously hard to find and likely was not printed much, I'd say there's a bit of correlation that the next Fire Emblem game would have a bit of "hey I know that series"
Believe it or not but people don't always buy games at release! Casual interest is usually "oh yeah I heard of that, I'll check it out", and with Smash it's usually (sometimes younger people) people going "wait Mario, Link AND Pikachu are in this???". With Awakening it was probably a mix of "oh hey, I know that, that's the series that's in Smash" and also Nintendo actually finding a way to market their more niche games thanks to Directs.If brawl was inducing interest in fire emblem, it would have lead to people buying Fire emblem radiant dawn, which in every region bar japan launched within half a year of brawl, not waiting 4+ years for Fire emblem awakening.
It only became "hard to find" because nobody bought it and then they stopped printing it; then, when interest in fire emblem actually blew up years later, there weren't enough copies of it on the market to match the now increased demand
Xenoblade on Wii, when it finally came to America, actually wound up selling above expectations, despite the very limited release. It was also pirated in equal amounts. It was always bound to be the start of a new franchise in America; it's been teased since 2009. It took Nintendo taking a proper chance on it in the US. But I also think there is a particular reason 2 is the best selling game, even with the entire series released on Switch.I think it's worth noting that Awakening was the first new Fire Emblem game released worldwide after Brawl. While Melee was the best selling Gamecube game, it was the Gamecube, it only sold to enthusiasts. The Wii however actually sold well, so it definitely introduced a ton of people to the series to try it out, myself included.
I know of EarthBound and F-Zero because of Brawl, and bought the rereleases where I could, but you can't really show support for a series that's finished and/or dead, especially with EarthBound where it was either paying hundreds for a cartridge (a rarity back then) or emulating it, and the 2 games that never actually released over here before 2015. People in their 20s now could have not even been 10 when they first played Brawl, and pretty soon that'll be happening for Smash 4 too.
Also the 3DS version of Xenoblade was after both versions of Smash 4 released, and well after Shulk was revealed. Maybe didn't do amazingly, it was New 3DS exclusive after all, but I would definitely say people tried the series out because of learning who Shulk was from Smash 4, cause I did.
Being made aware does not mean it will translate to sales. Considering time gap & series representation up to that point + FE own relevance prior to Awakening; it’s probably safe to say Awakening did all the heavy lifting w/Smash receiving the benefits down the line.Well considering the only other Fire Emblem game available on the Wii was a game that was notoriously hard to find and likely was not printed much, I'd say there's a bit of correlation that the next Fire Emblem game would have a bit of "hey I know that series"
Not quite which is why you had to resort to an exception that doesn't exist.Nope. Nintendo IPs stay on Nintendo consoles*.
*Does not apply to smartphones.
Believe it or not but people don't always buy games at release! Casual interest is usually "oh yeah I heard of that, I'll check it out", and with Smash it's usually (sometimes younger people) people going "wait Mario, Link AND Pikachu are in this???". With Awakening it was probably a mix of "oh hey, I know that, that's the series that's in Smash" and also Nintendo actually finding a way to market their more niche games thanks to Directs.
Am I saying Smash is the only reason people know of Fire Emblem and checked it out? No. But Smash has definitely, inarguably introduced people to series they wouldn't check out for a couple of years because I am talking to you right now. I did exactly that.
Plus the Fire Emblem 1 translation's official reveal is "hey, Smash introduced people to this series" so like, Nintendo probably believes it at least.
Make it similar to Bayonetta where her suit is her life and watch those sales spike.The suit would explode off her body revealing Zero Suit ready to pop n lock.
At least that’s how I’d program it
Wow, kid's a fake fan, smh... you've gotta try harder, uncle. Set the new generation up for success!I got a nephew who loves playing Ridley in Smash. Considers him his main and recognizes him as Samus' arch rival.
Can't get the boy to go near a Metroid title. I show him Prime Remastered and he shrugs.