Me too, me too. Such an amazing vibe and atmosphere, enjoyable story, difficulty, and huge demon selection.I would love to play SMTIV again.
What were the changes made for Apocalypse? The main one I can think of is they added damage to the dark/light attacks so they're not just insta-kill anymore, which was very welcome.Honestly IV just need the changes introduced in Apocalypse and it would be the best game ever. Apocalypse in War difficulty is still one of my favorite experiences playing videogames.
The big change for me was demon affinity for skills, so a frost demon got a big bonus for using frost skills etc. It meant you could still tinker with party setup while rewarding appropriate elemental spell choices.Me too, me too. Such an amazing vibe and atmosphere, enjoyable story, difficulty, and huge demon selection.
What were the changes made for Apocalypse? The main one I can think of is they added damage to the dark/light attacks so they're not just insta-kill anymore, which was very welcome.
Bring all the Atlus DS/3DS era games over. Etrian remasters prove they can be reconfigured for one screen.But where is Strange Journey HD remaster atlus???
I was going to say exactly that, now that Etrian Odyssey has been done, I hope this leads to a wave of more DS/3DS remasters. Not only for Atlus but in general, so many great games on 3DS that I would love to have on Switch.Bring all the Atlus DS/3DS era games over. Etrian remasters prove they can be reconfigured for one screen.
Would love to be able to play Devil Survivor duology on a Switch OLED.
Yeah all of the above. Radiant Historia tooBring all the Atlus DS/3DS era games over. Etrian remasters prove they can be reconfigured for one screen.
Would love to be able to play Devil Survivor duology on a Switch OLED.
Me imagining My World My Way HDBring all the Atlus DS/3DS era games over. Etrian remasters prove they can be reconfigured for one screen.
Would love to be able to play Devil Survivor duology on a Switch OLED.
Strange Journey would be easier to bring because you don't have to manipulate the map (which imho is what I expected full-map in Etrian HD remasters do, but still giving you the option to put icons or notes if you want)Bring all the Atlus DS/3DS era games over. Etrian remasters prove they can be reconfigured for one screen.
Would love to be able to play Devil Survivor duology on a Switch OLED.
Yeah that is one of the changes. @PixelKnight mentioned demon affinity, which honestly make demon creation more interesting because it force you choose the better skills for you demons. I also liked you can choose your partner, which would be godsend when you fight against the first boss of the game.What were the changes made for Apocalypse? The main one I can think of is they added damage to the dark/light attacks so they're not just insta-kill anymore, which was very welcome.
But where is Strange Journey HD remaster atlus???
These two games would be amazing to have on switch. I would add a Atlus-adjacent (cause its Sega), and its 7th Dragon VFD. I know imagepoch is defunct but it would be awesome.Yeah all of the above. Radiant Historia too
I forgot about demon affinities, that's a nice change as well. And SMT4 does definitely get easier as it goes, the beginning is brutally tough and it kind of gradually gets easier from there. But I feel like that's a tricky thing to balance, since by the nature of demons getting stronger and having access to more skills and much more customization, it's sort of in the nature of SMT games to be harder at the beginning when you have far fewer options. SMTV was kind of the same way.Strange Journey would be easier to bring because you don't have to manipulate the map (which imho is what I expected full-map in Etrian HD remasters do, but still giving you the option to put icons or notes if you want)
Yeah that is one of the changes. @PixelKnight mentioned demon affinity, which honestly make demon creation more interesting because it force you choose the better skills for you demons. I also liked you can choose your partner, which would be godsend when you fight against the first boss of the game.
Overall I would like the game keep the challenge from beginning until the end, because IV, though always can offer you fights which can wipe out you party easily, it's very easy to break and the game don't get necessarily more difficult after Naraku.
Probably coming next year. It used the same engine as EO IIRC. I think IV and IVA too?But where is Strange Journey HD remaster atlus???
One of my all time favorite games! Keep us postedI started Super Mario RPG. I’m not even an hour in yet but I’m enjoying it so far.
Golden Sun is sick as hell. Very few games try to blend being an RPG with Zelda-esque dungeons. CrossCode is the only other one I can think of and that's in my top 5 games of all time.I finished The Legend of Zelda Tears of the Kingdom a few days ago after 110+ hours. I shared a big breakdown of my thoughts in a 2,200+ word post in the spoiler thread if you are interested. Short version though, I really enjoyed a lot of it, though I felt it was uneven and too long in comparison to Breath of the Wild. It also had a major story element I despised which dragged down my opinion of the game overall. It’s very likely going to be one my favorite games this year, I had a lot of fun with it, but I’d be surprised if it landed on top.
With Zelda done, I’m eager to finally dive back into Golden Sun for my final Wii U VC games project. I’ve been playing small amounts off and on the last two months or so and I’m still quite early overall. It felt like today I fought my first real boss fight, an angry tree, so I think I’ve played enough to actually write a post about it. I’ve always heard this game looked great on GBA, so it’s shame it doesn’t really blow up that well on even my relatively small TV or even the Gamepad I feel. That said, the general moment to moment gameplay still feels relatively cozy. I hadn’t felt too engaged in the game until tonight as I’ve slowly gotten more spells and abilities as I’ve leveled up. You can go a bit wild with spells in this game since your energy gradually recovers outside of battle, so you can definitely play around with even your more costly multi-target spells. Also interesting is the Djinn system that lets you equip summons to boost your stats. I’m reacquainting myself with the game as it’s been two months really since I last played, but I believe the summon’s gimmick in battle works as you unequip them for an effect and then summon it for damage, which reequips it at the start of your next turn. Haven’t played anything exactly like this, so I’m interested to see how it develops as I acquire more. Other things to quickly touch on, the town gameplay has been solid so far and quick puzzle solving in the world with your psychic abilities breaks up the adventure well. I’ll be a bit busy the next few days likely, but I’m eager to put more time in where I can. My goal is to beat it before Final Fantasy XVI drops which seems doable.
One other quick RPG thing, I played a little bit of Theatrhythm today to catch up on the DLC that’s been piling up. Lot of great Chrono Trigger songs made the cut though darn there’s a great deal more I’d love to see added. Barely dipped into the Nier songs so far, but great stuff there too.
It's time for Lufia portsGolden Sun is sick as hell. Very few games try to blend being an RPG with Zelda-esque dungeons. CrossCode is the only other one I can think of and that's in my top 5 games of all time.
That direct is gonna be packed.So with P3R and P5T confirmed for the Xbox show now (thanks, Atlus!) the main remaining question is if there's any truth to the SMT ports and when they'll show up. This leak kind of makes me think that they're not part of the Xbox show since they didn't also appear, and that would be kind of a lot of Atlus anyway, soooo... more stuff for the Nintendo Direct that may or may not be happening June/July?
If those rumors pan out my guess would be that any mainline SMT announcements would be during a Nintendo Direct. SMT is one of the few third party RPG series, along with Dragon Quest and Team Asano games, that I feel Nintendo wants to keep as closely associated with their brand as possible.So with P3R and P5T confirmed for the Xbox show now (thanks, Atlus!) the main remaining question is if there's any truth to the SMT ports and when they'll show up. This leak kind of makes me think that they're not part of the Xbox show since they didn't also appear, and that would be kind of a lot of Atlus anyway, soooo... more stuff for the Nintendo Direct that may or may not be happening June/July?
Uh interesting, seeems Kadokawa won't license the games anymore to NISA (or NISA didn't renew the license).
Uh interesting, seeems Kadokawa won't license the games anymore to NISA (or NISA didn't renew the license).
You aren’t really missing anything with God Wars. I enjoyed it but, despite its cool setting, it’s not a patch on FFT, Tactics Ogre, Triangle Strategy etcWas vaguely interested in God Wars and The Lost Child but I'm not gonna panic buy those in the next few days. Wild how soon this is, though I guess not everything even gets given advance notice.
Was vaguely interested in God Wars and The Lost Child but I'm not gonna panic buy those in the next few days. Wild how soon this is, though I guess not everything even gets given advance notice.
You aren’t really missing anything with God Wars. I enjoyed it but, despite its cool setting, it’s not a patch on FFT, Tactics Ogre, Triangle Strategy etc
Yeah I’ve been curious about the sequel too. Haven’t played the Switch version, only on Vita, so that’s a fair point.I've played both of them and you aren't really missing anything with Lost Child, but I differ with @PixelKnight , I think God Wars is actually a decent SRPG, specially since there aren't that many srpg not focused on european mediaval fantasy. Plus the updates of the complete legend make it a better package than the original release
Also , what the hell happened with God Wars 2?? I'm guessing it's cancelled since nothing new came after 2018, just interesting to see they even had the characters already done.
I'm pretty sure it's cancelled, most of the team moved on to work on Relayer IIRCYeah I’ve been curious about the sequel too. Haven’t played the Switch version, only on Vita, so that’s a fair point.
I defo went from being a bit unenthusiastic about it in the prehistory section for various reasons, to reallyReally really digging how Live A Live responds to player choice at the end of the game which was incredibly rare for Squaresoft games that released in the West in 90s. Very much a good example of “oh yea, the devs thought of that”, rather than just railroading you onto whatever decision the designer wanted you to make.
Really was a great day for RPG fans. Starfield looks absurdly big and complex, Avowed looked solid (not many Elder Scrolls competitors out there), and Clockwork Revolution (I didn’t realize this was an RPG from the trailer) all from Xbox directly. We also saw Yakuza 8, the official announcements of P3R (shame it’s not a definitive edition at all) and P5 Tactica, and Re:Fantasy (hopefully it won’t have bigotry this time, the track record is bad) all at the Xbox show. Final Fantasy XVI also got its big demo announcement (first two hours of the game with save transfer) and Eternights got a release date.I'm catching up on the Xbox show, but that was pretty good despite a lot of CGI trailers and absent dates. Starfield looks incredible, and I did not expect to see RE:Fantasy come back to life along with the other Atlus games looking really cool, too. Lots of RPG goodness on the way.
Although I admit I didn't get much out of Avowed, it looked... I don't know. Just didn't grab me, but I'm willing to give it more of a shot down the line.
Definitely! I didn't realize Clockwork Revolution was an RPG either, that looked really interesting too. And totally forgot about Like a Dragon 8!Really was a great day for RPG fans. Starfield looks absurdly big and complex, Avowed looked solid (not many Elder Scrolls competitors out there), and Clockwork Revolution (I didn’t realize this was an RPG from the trailer) all from Xbox directly. We also saw Yakuza 8, the official announcements of P3R (shame it’s not a definitive edition at all) and P5 Tactica, and Re:Fantasy (hopefully it won’t have bigotry this time, the track record is bad) all at the Xbox show. Final Fantasy XVI also got its big demo announcement (first two hours of the game with save transfer) and Eternights got a release date.
I know there have been a lot of exciting news, yet don't forget about Trails into Reverie. As always. do not watch if you want to go in blind.
I'll have more to post when I finally finish it but yea, it's definitely a B-tier Squaresoft title and well deserving of the "cult classic" status. As a rough draft there's some compelling ideas in here that they definitely revisited in later games which is cool to spot. But I don't think the game holds together as well as it should've and probably explains why the game was delayed and shipped after the house art style changed.Game was a mixed bag but I definitely think the chapter that was added makes the ending even stronger.
I know there have been a lot of exciting news, yet don't forget about Trails into Reverie. As always. do not watch if you want to go in blind.
You are just good to go. Both The Answer from FES and the Female Protagonist aren't in P3R.I’m glad from everything I’m seeing I have no issues doing FeMC P3P before P3Re cause it’s mixing things up so much