I did normal 100%, hard sub 8, normal sub 4. Will attempt a hard sub 4 soonish.i need an advice on multiple playthroughs :
I finished the game today, got 100% on circa 13 hours; i usually play slow but relatively thorough.
Would you go for the second replay on hard mode or on the normal mode but try to go sub 8 hours?
I'm not very skilled, but once I learned the patterns I was getting through attacks untouched. Just let yourself die the first few times while you get his moveset down.Okay, the story revelations before the last boss are incredible and I'm still shaking, but I don't know if I'm skilled enough to beat the boss, lol.
Holy shit, you're actually attempting that?! Good luck!This is nuts, 0% run is hard as fuck.
This is nuts, 0% run is hard as fuck.
I'm not very skilled, but once I learned the patterns I was getting through attacks untouched. Just let yourself die the first few times while you get his moveset down.
If you'd like a minor, tiny tip that might make the fight a little easier, open this spoilerI would probably not even beat the first major boss with that, lol.
Good luck! You can do it!
I'll strenghten myself with some food first and try it again later.
But man, I want to beat him for the story. Why is the story in this Metroid game so engaging?!
That’s awesome. I wanna try that too. After my hard mode run I wanna go for a sub-4 run. If I want to play through it again after that, I might try 0%.This is nuts, 0% run is hard as fuck.
Same. It's literally one of the biggest gaming surprises I have ever had. Previously, I have liked Metroid. Now, with Dread, Metroid is definitely a top 3 Nintendo franchise for me.Not finished the game yet but so far it’s my 2nd favourite Switch game after Breath of the Wild, even beating out Mario Odyssey and Smash Ultimate.
Morph ball.Question:
End boss spoiler:Is there a way to avoid that one attack in phase one that fills the entire screen and looks like a shockwave?
Morph ball.
This is the trickiest part, but just requires you to be active for pretty much every second. SURVIVE.Oh! I was really wondering what I should do against it, didn't see that it doesn't fill the bottom of the screen fully.
This time I got to thewinged phase? he looks awesome!
This is the trickiest part, but just requires you to be active for pretty much every second. SURVIVE.
God, this part is so tense and I really need to get better at my space jumps.
Edit:I got to the third phase! (And died there)
The first two phases are really easy now, hopefully the third one get there too, lol.
Even Super had them way back then.I think we all can agree that remappable buttons would've been great.
The boss design is on a whole different level in Dread IMO. Like I said a couple posts above I played through the 2D games last month, and most bosses were all missile sponges and you rarely had to really learn patterns or were ever put against the ropes save for a couple exceptions. Dread's on the other hand remind me more of games like Hollow Knight than anything else; I don't think I beat any of them on my first try, and they were all heavy on pattern recognition and quick reflexes. That said, I actually thought the final boss was surprisingly easy, I had a way worse time with some of the earlier ones lolWell, uh, dayumn at the final boss.
Dude packs a wollop, holy crap. Hope I can damage him.
I feel old though, I don’t remember the Fusion bosses giving me a hard time like this.
I really want to try this for my 4th run omgThis is nuts, 0% run is hard as fuck.
Yeah, during my third fight I countered a few times, so I guess I’m learning haha. Dreading (pun intended) what comes next.The boss design is on a whole different level in Dread IMO. Like I said a couple posts above I played through the 2D games last month, and most bosses were all missile sponges and you rarely had to really learn patterns or were ever put against the ropes save for a couple exceptions. Dread's on the other hand remind me more of games like Hollow Knight than anything else; I don't think I beat any of them on my first try, and they were all heavy on pattern recognition and quick reflexes. That said, I actually thought the final boss was surprisingly easy, I had a way worse time with some of the earlier ones lol
Hot damnWell...this is it, it's over.
Yeah, i know it's in normal mode, but there's almost no difference, except from the beginning, everything kills you in one shot.
Wow, amazing!Well...this is it, it's over.
Yeah, i know it's in normal mode, but there's almost no difference, except from the beginning, everything kills you in one shot.
You absolute mad man did itWell...this is it, it's over.
Yeah, i know it's in normal mode, but there's almost no difference, except from the beginning, everything kills you in one shot.
I can't stop thinking about this game after beating it yesterday. I really loved it. However, there's something story related which I didn't understand. Anyone care to share any thoughts? Spoilers, obviously:
After the X escape from Elun I believe Adam mentions that they have now basically consumed all life in ZDR. In that case, how come there is life in the planet in the first place if the X parasites spread before and had to be contained?
@Chris Walken were there any pickups that were difficult to avoid? Isn’t there a missile tank right behind a door in Artaria that you’re basically forced to get?
Pokémon Mystery Dungeon Rescue Team DX only got a patch for a game-breaking bug, IIRC.What Nintendo first party games got ZERO post launch support?
Not talking just paid DLC, like anything. Because even odyssey got Luigi’s balloon world and some costumes, LM3 got those multiplayer updates.
Just trying to weigh Dread’s potential. I can think of Paper Mario: The Origami King and Link’s Awakening?
Excellent work! I think I'm going to give this a try myselfWell...this is it, it's over.
Yeah, i know it's in normal mode, but there's almost no difference, except from the beginning, everything kills you in one shot.
Yes, that’s because you haven’t gotten the item itself yet, just expansions for itDid anybody else pick up multiple power bombs, I presume before they actually unlocked the ability to use them? I picked up 3 and each time the game just tells me I can't use them yet. It feels like an oddly strong enforcing of a sequence lock...
Yes, that’s because you haven’t gotten the item itself yet, just expansions for it
It does generally and is designed around it, in some placesYes, I understand this. I just thought it was a bit jarring for me. I don't know whether there's a wide consensus that this game lets you sequence-break or not.
It would be very, very hard to not get one or more of those before getting the upgrade itself, unless you're really doing very little exploring at all during your normal playthrough.Yes, I understand this. I just thought it was a bit jarring for me. I don't know whether there's a wide consensus that this game lets you sequence-break or not.
Did anybody else pick up multiple power bombs, I presume before they actually unlocked the ability to use them? I picked up 3 and each time the game just tells me I can't use them yet. It feels like an oddly strong enforcing of a sequence lock...
Excellent work! I think I'm going to give this a try myself
Did you find any places where the lack of missiles really hurt you?
I can imagine some fights being way harder without free access to storm missiles