there's no polygon count in the image. and it's just the lighting that's removed, nothing elseIt is low poly, the numbers are above. That GoT pic has a lot more removed than just the cel shading and post processing.
maybe, maybe not. in the few games, I went through they don't. but these weren't the highest budgeted PS4 gamesI believe they do pretty often for character models, everything else including the environments were the elements that didn't generally hit those highs. The difference between the two is noticeable though.
EDIT: the one Ellie model I have from Last of Us Remastered on PS4 is 31K
you haven't proven that "hiding the lowpoly-ness" was an intended effect. that's an assumption on your partNo? It's clearly an intended artistic decision that simultaneously helped them hide that fact as a byproduct. Where did you get this from me? Both things can be true at once.
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