Hailinel
Musou Mania!
It's only really an issue because you're locked into it until you finish it, and if you've been carried by emblems and not promoting your units chapter 11 hits you like a truck. The other qol improvement of restart and keep exp does help that issue though.
Chapter 11 would definitely serve as a wake-up call to anyone that had just been riding on the Emblems, and between that and also taking away the time crystal for the first half or so of the chapter, it really asks if you've been paying attention or just trying to coast by.
I recall pre-release people wondered why the Emblems were so OP, but they're not really OP when the maps are tuned as they are. Chapter 11 flat-out says you can't just Emblem your way out of any jam.
I recall pre-release people wondered why the Emblems were so OP, but they're not really OP when the maps are tuned as they are. Chapter 11 flat-out says you can't just Emblem your way out of any jam.