Seems like Mario doesn't have as much momentum when letting go of the controls, which likely impacts quick stopping and turning.I mean, RagnarokX...also played the game, at least the demo, and he used that as part of his observation. Unless the demo plays significantly differently than the final retail game, I think he has a case here.
Of course, the one thing he mentioned potentially being different is turning around. So if that's what you mean by stopping power...
You win the internetI've heard pretty good things about this series.
Also the taking flowers are great, stupid voices and all.
Okay but I just got done playing more than an hour of Wonder
They’re not the same
There's an upcoming DF video about Wonder that goes into detail about this. Yes, it's very similar - and sometimes identical - to NSMBU in many respects, but there is apparently a difference in how momentum is being handled. That combined with the improved animation probably goes a long way to improve game feel.There is literally video in the post I just linked you to showing that they're identical.
It's just a funny curiousity to me that a game that is far closer to NSMB than anything else in the series, by a huge margin, has to be repeatedly compared to world because a chunk of the internet has spent a huge amount of effort convincing itself that anything related to the world branding at all is bad and an offense to even be compared. When the actual answer is that the new series were always good and it's a bit vindicating to see what is effectively new super mario bros 5 getting the recognition the series always deserved.
KThere is literally video in the post I just linked you to showing that they're identical.
It's just a funny curiousity to me that a game that is far closer to NSMB than anything else in the series, by a huge margin, has to be repeatedly compared to world because a chunk of the internet has spent a huge amount of effort convincing itself that anything related to the world branding at all is bad and an offense to even be compared. When the actual answer is that the new series were always good and it's a bit vindicating to see what is effectively new super mario bros 5 getting the recognition the series always deserved.
Edit: purely talking about how the game controls here, since that might be unclear...
There is literally video in the post I just linked you to showing that they're identical.
It's just a funny curiousity to me that a game that is far closer to NSMB than anything else in the series, by a huge margin, has to be repeatedly compared to world because a chunk of the internet has spent a huge amount of effort convincing itself that anything related to the world branding at all is bad and an offense to even be compared. When the actual answer is that the new series were always good and it's a bit vindicating to see what is effectively new super mario bros 5 getting the recognition the series always deserved.
Edit: purely talking about how the game controls here, since that might be unclear...
If any of the NSMB games (minus 2 on 3ds) were the only one, the gamer bubbles blind hatred for them wouldn't exist. NSMB2 is still great, but the coin gimmick would have felt bizarre if there were only 1-2 NSMB titles.I’ve always said that if NSMBU had a much more appealing art style. It would be looked at more fondly
I'm about 80% through and haven't needed to replay a level more than 2-3 times.How is the difficulty level? I want to dip in but maybe I will wait until there's some sort of discount
Forced myself to stay awake past midnight and played the first two levels.
... The Wonder Effect of the second level already makes this a 10/10 game. Never laughed so hard at a Mario game.
Almost woke up the kids ... couldn't keep it in. Just too damn funny.
"gamer bubbles blind hatred" or legitimate criticism?If any of the NSMB games (minus 2 on 3ds) were the only one, the gamer bubbles blind hatred for them wouldn't exist. NSMB2 is still great, but the coin gimmick would have felt bizarre if there were only 1-2 NSMB titles.
Everyone's been talking about this. I can't wait to see what's up with that.Oh my god the second level's wonder flower. Incredible stuff, laughed so hard.
Everyone's been talking about this. I can't wait to see what's up with that.
Except they’re not doing thatCome on, don't be so childish with someone who is arguing and proving their points in good faith...
I'm boring, so probably just Mario for the initial first playthrough. On replays though, Daisy.So what characters are you all using/planning to use? I'm mainly switching between Luigi, Peach and Toadette (who I wasn't expecting to play but her Elephant form is actually cute compared to everyone else)
Same impressions from going through the first world. It’s so jolly and playful! And there are so many secrets, I had to really look for a few of them.Only played the first world on my lunch break, but this is amazing. No idea what to expect with each level, and the removal of the time limit, it being fast to restart a level and them being fairly short means experimentation is so much fun. I’ve had a huge grin on my face for the last hour.
Except they’re not doing that