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Pre-Release Super Mario RPG remake — Pre-release Discussion Thread (UPDATE: developed by ArtePiazza)

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I wasn't considering Super Mario RPG in my ranking, but it would be pretty high. I think I'll need the replay to cement my opinion, if we're talking all the Mario RPGs.
 
SMRPG is still my favorite Mario RPG. It’s got such a tight pace, basically no fat, and the world, visuals, and soundtrack are all still fantastic. Looking forward to seeing story moments reimagined with cutscenes as well. The PM duology are close behind it though.
 
Really like Mario RPG but idk, something about the remake visual style feels off to me. Like the proportions look right but the models for Mario, Peach and Bowser looking a bit more standard like in the main series doesn't work for me, and some of the areas look bland in trying to keep it faithful in 3D, think is a style that needs more polish like a Link's Awakening.
 
I think I might be most excited to see the Axem Rangers. Something about the idea of their roll call getting its own cutscene just delights me.

Also Johnny Jones in HD!
 
That's the most surface level aspect.
No? If you're saying its the turn based mechanics then like...there have been more games that haven't aped the first two games compared to the first two games. All Paper Mario games are heavy into the Paper aesthetic, not just visually but also in how they function, how the interact with the world, and how they implement mechanics. It's the threadline for every Paper Mario game.
 
That is absolutely not true lol, TOK was packed with soul and hilarious to boot. The only thing different is the battles.
Practically everything is different man.

Aesthetics went from a subtle pop-up book (64)/comic book-esc (TTYD/SPM) artstyle to hyper-realistic arts and crafts.
Design wise everything underwent the NSMB-homogenization due to the brand mandate, especially the characters.
Gameplay wise literally everything is different. Complete removal of series defining mechanics (partners, badges, HP/FP/SP systems). Battles completely different. No EXP systems/leveling. Level design pivoted towards puzzle solving.
Writing is different with a shift to meta-humor and constant paper jokes. Plots are smaller in scope and less original.

Good music is the only constant throughout the series.
 
Writing is different with a shift to meta-humor and constant paper jokes. Plots are smaller in scope and less original.
Shift? In Thousand-Year Door multiple characters literally stop to turn at the camera to tell us not to tell the main party we know who they are. Hell, the first PM games is kickstarted because Bowser is literally taped onto a page he's not supposed to be on. The series has always been meta.

And I'm not sure how TOK is smaller and less original? It has the main villain explicitly wanting to commit genocide, that's very rare for a Mario game.
 
I'm so happy I can finally get my son to play this I tried with the super NES mini but he wasn't having it with the outdated graphics
 
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That is absolutely not true lol, TOK was packed with soul and hilarious to boot. The only thing different is the battles.
Even color splash had its moments. Also, sticker star soundtrack is amazing. That intro is one of the best opening songs of any Nintendo title.
 
Writing is different with a shift to meta-humor and constant paper jokes. Plots are smaller in scope and less original.
In TTYD Lord Crump literally looks into the camera several times to talk to the player, if that's not meta I don't know what is. Secondly what about TOTK's plot is less original than the original Paper Mario which is literally "Bowser did the bad thing in Star Haven" compared to "two paper craft beings became sentient and one wants to turn the kingdom into origami and also performs body horror on Princess Peach"

TOTK is a fine game. Not every thread needs to turn into TOTK bashing randomly.
 
I think I settled into Mario, Geno, and Peach as my main party. I do hear Mallow is pretty busted if played right though.
 
Does make me wonder with the combat system overhaul what other new content they might slip in, new dungeon, cut characters, Luigi(in a new hidden dungeon as an unlockable character?)
 
Does make me wonder with the combat system overhaul what other new content they might slip in, new dungeon, cut characters, Luigi(in a new hidden dungeon as an unlockable character?)
I'd love a new dungeon/area but I'm not expecting it. Nintendo's remakes have been on the conservative side lately in terms of new content. It does seem like there are a lot of little changes though so I'm very excited to see those.
 
I think I settled into Mario, Geno, and Peach as my main party. I do hear Mallow is pretty busted if played right though.
I'm curious if the characters will be rebalanced at all. Bowser was weak while Geno has a move that always does 9999 damage no matter what.
 
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I'd love a new dungeon/area but I'm not expecting it. Nintendo's remakes have been on the conservative side lately in terms of new content. It does seem like there are a lot of little changes though so I'm very excited to see those.
The one thing that gives me hope is that they actually bothered to rework the battle system at all, really.

As it is, Mario RPG is already a pretty easy game, and I imagine if they take the time for actual balancing (see: poor Bowser), it'll be even easier. And now you're going to make the player's team even STRONGER somehow, with the addition of some type of limit break system or what-have-you? Either they're re-tuning the original game quite a bit to account for these system changes, or there's additional content they'll tell us more about the course of the next few months.

Even the M&L remakes included a whole side-mode with its own story, and those were made by AlphaDream with a strapped budget.
 
The one thing that gives me hope is that they actually bothered to rework the battle system at all, really.

As it is, Mario RPG is already a pretty easy game, and I imagine if they take the time for actual balancing (see: poor Bowser), it'll be even easier. And now you're going to make the player's team even STRONGER somehow, with the addition of some type of limit break system or what-have-you? Either they're re-tuning the original game quite a bit to account for these system changes, or there's additional content they'll tell us more about the course of the next few months.

Even the M&L remakes included a whole side-mode with its own story, and those were made by AlphaDream with a strapped budget.
Man I hope you're right, we're talking about one of my all time favorite games here and the reason I got into RPGs at all. I'm just keeping my expectations in check, but I can't wait to see more about it.

On another note, I am starting to feel like this game exists at least partially for Nintendo to gauge interest in traditional Mario RPG games. So I hope this is just a taste of what is to come. If Paper Mario wants to keep doing its own thing that's fine, as long as we're still getting some sort of Mario RPG games.
 
Man I hope you're right, we're talking about one of my all time favorite games here and the reason I got into RPGs at all. I'm just keeping my expectations in check, but I can't wait to see more about it.

On another note, I am starting to feel like this game exists at least partially for Nintendo to gauge interest in traditional Mario RPG games. So I hope this is just a taste of what is to come. If Paper Mario wants to keep doing its own thing that's fine, as long as we're still getting some sort of Mario RPG games.
You and me both. Again, I'm encouraged that this remake comes on the heels of the director saying he'd love to do a sequel a year ago.
 
I'd love a new dungeon/area but I'm not expecting it. Nintendo's remakes have been on the conservative side lately in terms of new content. It does seem like there are a lot of little changes though so I'm very excited to see those.
Links awakening had the dungeon maker. Unlike Metroid prime, this has a lot more rebalancing and tweaks, its always possible there’s some cut content that could be restored that most of the groundwork was laid for, like I believe there’s a character believed to be a cut sixth party member in the game
 
I mean...no? Its entire thing is the paper elemnt, which TOK uses extensively.
The paper element was nearly non-existent in the original, at least in terms of importance to much. There were a few gags early on, like the Mushrooms/Goombas stuck to signs, but past the start of chapter 1 it's limited to the occasional fold-out staircase and the like. In fact, the Japanese titles for the games didn't start including "Paper" until TTYD (which, fun fact, was titled Paper Mario RPG); the 64 title released as Mario Story after they moved on from calling it Super Mario RPG 2 internally.

In light of that, it's hard to describe what exactly it is that the first two games have in terms of common feel (story/style wise, anyway; the gameplay is fairly obvious), as TTYD pivoted from the OG's whimsical charm to a more overtly humorous charm; one that's bordering on parodying itself at times. But it's not the paper stuff, as that only began in earnest with TTYD.

(For full clarity, I really want to play Color Splash and Sticker Star, but I haven't gotten around to them yet. They certainly look up my alley, though.)
 
I hope Geno's mechanics are better explained or updated, never understood how he worked, even after I replayed it in the snes mini
 
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A question to those who played Mario RPG back in the days. How does the game compare to Paper Mario 1+2 and Mario&Luigi Superstar Saga? I mean i know its a classic but i never went back to play it.
 
A question to those who played Mario RPG back in the days. How does the game compare to Paper Mario 1+2 and Mario&Luigi Superstar Saga? I mean i know its a classic but i never went back to play it.
Opinions will vary but I think it's at least as good as them. Key members of the SMRPG team went on to form AlphaDream and develop Superstar Saga, so they have a lot of shared DNA.
 
We got a lot of extra shots on NCL's blog; i'm surprised they haven't been posted here yet.

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Opinions will vary but I think it's at least as good as them. Key members of the SMRPG team went on to form AlphaDream and develop Superstar Saga, so they have a lot of shared DNA.
That was a bit of my fear that it would be the weakest of them. But we will see how closely they remaster it. Thank you!
 
Is this being done by old Alphadream staff? Something about the UI elements and VFX feel very close to their 3DS games.
I was thinking the same thing! Some parts of the footage in particular feel very 'Alphadreamy' to me. I really hope so honestly because i love the Mario & Luigi games.
 
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A question to those who played Mario RPG back in the days. How does the game compare to Paper Mario 1+2 and Mario&Luigi Superstar Saga? I mean i know its a classic but i never went back to play it.
Mario RPG is my favorite of all the Mario RPGs. Fun adventure with cool events and boss battles, lots of great humor, my favorite combat, and I personally enjoy the platforming a lot. The other three you mention are all excellent games too. Tough to compare them as they all have their own flavor. It’s closest to Super Star Saga considering the same Director worked on both.
 
A question to those who played Mario RPG back in the days. How does the game compare to Paper Mario 1+2 and Mario&Luigi Superstar Saga? I mean i know its a classic but i never went back to play it.
Gonna be hard to compare because it seems like the new SMRPG is making adjustments to the battle system and whatnot. Strictly speaking about the original, the gameplay was definitely prototypical. The timed hits don't feel as good as in PM and M&L. The out-of-battle exploration is fun though.

It's really the story that gives it its own distinct flavor. You can see the influence of Square in that department.
 
In TTYD Lord Crump literally looks into the camera several times to talk to the player, if that's not meta I don't know what is. Secondly what about TOTK's plot is less original than the original Paper Mario which is literally "Bowser did the bad thing in Star Haven" compared to "two paper craft beings became sentient and one wants to turn the kingdom into origami and also performs body horror on Princess Peach"

TOTK is a fine game. Not every thread needs to turn into TOTK bashing randomly.
The Origami King was so bad you kept freudian slipping in an extra T since you'd rather be talking about Tears of the Kingdom :p
 
The best Mario RPG is getting a remake and will be easily available to play for everyone, nature is healing.
 
I've brought this up in the first party development thread but I think this might be made by NDcube because the UI design language looks identical to their other switch games (Super Mario Party, Clubhouse Games, Mario Party Superstars)
 
I've brought this up in the first party development thread but I think this might be made by NDcube because the UI design language looks identical to their other switch games (Super Mario Party, Clubhouse Games, Mario Party Superstars)
The soulless UI
 
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