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StarTopic The Legend of Zelda: Tears of the Kingdom |ST| Linkin' Parts (Please Tag All Spoilers)

The intro is pretty amazing, and the performance is better than I expected. A few drops and ugly textures but the game is beautiful and performs pretty well on such an old console.
 
The kid is now playing, gotta wait for my turn xD. It's a noisy looking game with that sharpening, might have to tweak my TV settings a bit... Love the refinements to the look otherwise!




I feel for you both, I got my CE an hour ago (Twente). Hope it comes through for you as well!
Looks like Post NL fucked up on my copy, which is just swell. I guess I'll just do something else tonight and stay off YouTube :')
 
I just had my first air combat showdown! Hoooooly moly.

If you don’t know the way it works, it’s that when you’re in skydiving mode, you can pull out the bow and enter slow-mo, but instead of slowly draining your stamina, it takes a chunk of it, and for that chunk, you can stay in slow-mo basically forever, carefully lining up your arrow shot. Your aim range expands significantly, though it’s not exactly 360 degrees, you can’t spin around and aim behind, but you can shoot front, left, right, up or down. Then, a chunk of stamina gets consumed for every arrow you shoot.

So I was at an island high up, and then 3 of those yellow birds came at me, and I jumped down, pulled out my bow and entered skydiving mode and shot 2 homing arrows. They hit, but the enemies didn’t die, and instead, they sped past me, so now I was attacked from below, one of them sped towards me and I dodged it, I saw the other one coming from the right, so I entered slow-mo again and shot another homing arrow. Was descending further, but then the third one just came up from the left and was super close. Not reacting fast enough to fuse homing arrows, I expended all my stamina and just fired away, and then one arrow hit bulls-eye. I sped down toward the ground, ate a stamina meal in mid-air, and landed safely on the ground.

An absolute rush. And more or less exactly what I wanted out of air combat since I saw the parents. (EDIT: patents)
 
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The level of imagination here is off the charts. The amount of stuff that just works is crazy. I haven’t met anything in the first couple of hours where I thought ‘if I stick this to that it should work’ and it didn’t. Gonna MacGuyver the shit out of stuff
 
Running into a Bokoblin on a horse almost instantly after arriving in Hyrule is a wonderful feeling.

I knocked him off with a homing arrow, so now I have a horse. I assume Nintendo put it there on purpose so most people would find it, but it still feels good.
 
Is there any way to unfuse weapons? Had a couple of times now I’ve wanted to fuse something cool but accidentally fused it with a stick that was next to what I actually wanted to fuse.

Yes, if you open the + menu and select the weapon there's an option to unfuse, just be aware that you won't be able to recover the material that was attached to the weapon
 
Got off the opening island and called it for now. I would say overall first impressions are positive!

  • It’s been really neat to see how a new set of powers completely changes your relationship to the world and how to get around it. Really looking forward to messing with them further.
  • Fusing weapons and shields with whatever I come across has been a joy. Such a clever response to the static breakable weapons in BotW. Now I just want to always be making new weapons. Shoutout to the bouncy axe!
  • In general, just a pleasure to get around and prod at anything that looks interesting. There was more to the opening island than I figured, and I’m sure I missed some stuff!
  • Building stuff with the ultrahand is cool. It definitely feels a little finicky, but it’s cool. I think more complex builds might be a bit of a hassle. The gacha machines for storable parts is a fun idea!
  • Vehicles seemed to disappear from the map pretty fast though? I built a boat to get across a body of water, poked around and came back what felt like 5 minutes later and it was gone
  • Whoever said this game is a solid 30FPS is tripping lol. It looks beautiful and I can appreciate the magnitude of what is going on technically here. But it ain’t 30FPS.
  • Honestly can’t believe they start you out with that same pitiful stamina wheel again! They could have at least reduced the burn on running
 
The level of imagination here is off the charts. The amount of stuff that just works is crazy. I haven’t met anything in the first couple of hours where I thought ‘if I stick this to that it should work’ and it didn’t. Gonna MacGuyver the shit out of stuff
I am mildly disappointed that my idea for a spinny wind stick didn't work (but I get why, better to just not mess with that sort of wind physics)

Hopefully my other spinny stick ideas have more success
 
Are large boomerangs in this too? I still need to see if my giant gale boomerang idea can work by fusing a korok leaf to one.
 
Running into a Bokoblin on a horse almost instantly after arriving in Hyrule is a wonderful feeling.

I knocked him off with a homing arrow, so now I have a horse. I assume Nintendo put it there on purpose so most people would find it, but it still feels good.
It did not happen to me, but a frickin three tried to kill me. Also avoided a troll and a group of bokoblins.
 
Hello!

I just finished the tutorial area and have just 1 question.
Is there a specific place I need to go to unlock the hyrule compendium feature, and if so, where is it?
 
The puzzle solving is, and I didn’t think I would say it, leaps ahead of BotW.

In the overworld, I had to reach a treasure chest, so I took a flat stone slab and hovered it on the chest’s level for a while with Ultrahand, dropped it, used Recall to put it back on the hover position, and used Ascend to phase through the slab and reach the chest.

I had to utilise all three abilities in clever ways and make them work together in succession in order to reach the chest. Incredible stuff.
I think I know which one you’re talking about.

I just put that platform on one long stilt/stake in the ground. 😅
 
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The kid is now playing, gotta wait for my turn xD. It's a noisy looking game with that sharpening, might have to tweak my TV settings a bit... Love the refinements to the look otherwise!




I feel for you both, I got my CE an hour ago (Twente). Hope it comes through for you as well!
It arrived!

However I already left and won’t return home til Sunday. Sigh.

You have fun!
 
I started playing it. It’s fantastic.
It really is a technical marvel.

My only gripe so far is the stiff, super expositional dialogue.
 
The puzzle solving is, and I didn’t think I would say it, leaps ahead of BotW.

In the overworld, I had to reach a treasure chest, so I took a flat stone slab and hovered it on the chest’s level for a while with Ultrahand, dropped it, used Recall to put it back on the hover position, and used Ascend to phase through the slab and reach the chest.

I had to utilise all three abilities in clever ways and make them work together in succession in order to reach the chest. Incredible stuff.

i feel that the abilities complement each other a lot better than the ones in BOTW and it really comes into play when solving puzzle scenarios. There's some lovely interplay between them.
 
I have a lot of moments where I combine stuff and then feel really clever about coming up with that stuff and then realizing it was all according to Nintendo's plans lmao 😂
 
underrated how cool it is to revisit old BOTW spots and just talk to old BOTW NPCs. This is such an achievement for Nintendo; they rarely ever make worlds this big with this much going on and they really knocked it out of the park so far. Great sense of community here.
 
I’m finding so many things to do every two feet Im in slow motion it seems. Took me 8 hours just to get out of tutorial area. Combat is so much better than BotW and the underground!, holy cow is this game incredible.
 
Game plays like a fucking dream docked, I’m so happy with how snappy everything feels.

Still in the first Sky Island, perhaps an hour in. Love love LOVE the techno-archaic vibe of all the advanced ruins in decay, just totally gorgeous designs.
 
Hello!

I just finished the tutorial area and have just 1 question.
Is there a specific place I need to go to unlock the hyrule compendium feature, and if so, where is it?
yeah
it's part of a quest series at that first settlement/tower area you're directed to after leaving the tutorial zone. I can give more specifics if you'd like, but it'll be pretty clear as you do the first couple main story quests!
 
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underrated how cool it is to revisit old BOTW spots and just talk to old BOTW NPCs. This is such an achievement for Nintendo; they rarely ever make worlds this big with this much going on and they really knocked it out of the park so far. Great sense of community here.
YES another reason why replaying BotW just before TotK paid off in the end. Seeking out familiar NPCs and seeing how they changed over time just hits different.
 
Is it me or does the enemies in this game even returning ones are more challenging? I died quite a lot to normal enemies lol.
Once I got down to Hyrule I did some exploring and got my ass handed to me repeatedly, haha. I guess those areas are a bit beyond me. Sticking close to the story path doesn't seem too bad though.
 
Is it me or does the enemies in this game even returning ones are more challenging? I died quite a lot to normal enemies lol.
It’s not you, the Lizalfos are literally on crack in this game. Killed me countless times already.
 
Really can’t wait to dive back into the game…



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Been messaging a friend who also started it this morning back and forth all day. She’s raced on ahead through the story, I’ve pissed around exploring. She’s solved puzzles one way, I’ve solved them entirely differently. She’s focused on some skills, I’ve focused on others. We’re both having amazing times. This game is like magic.
 
Really surprised by how much I’m enjoying the Zonai devices. Almost feels like they’re the replacements for classic items this time around.
 
I went to a place on the map.
I expected some cool stuff.

I did NOT expect a once-in-a-generation wow moment.

What a phenomenal piece of art this has turned out to be.
 
This is the most ambitious video game ever made and it succeeds in every one of its ambitions.
This is a monumental achievement.
This is unbelievable.

edit: Ultrahand is unbelievable.
 
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My brain just can't comprehend how much of a masterpiece this game is, and I only just left the tutorial area.
 
The gall of this game.

The sheer audacity of it.

The absolute reckless courage and confidence of The Legend of Zelda: Tears of the Kingdom.

How DARE it be this good.
 
Waiting for my wife to arrive with my order which was already delivered but to my in laws address

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Hard not to feel overwhelmed with Hyrule, the sky and
the depths.
I guess I’ll just try and focus on the core objective markers to give me some structure because when I think about how much there is to explore it feels like you’re a needle in a haystack.
 
I played through the tutorial and a bit of what comes after it. Feeling a little overwhelmed, but I'm sure I'll get a better grasp on the mechanics and traversing the new more vertical world soon enough.
 
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You can trick the Zonai constructs and the Moblins/Bokoblins into fighting each other!
 
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Wow that was a tutorial master class if I ever saw one. Respecting the players time and intelligence, being enganging, introducing the story past and present and just leaving the player experiment at their leisure. I had such a great time with all the new mechanics that I didn't feel the hand of the developers at all during that first area. Not a single pop up message proposing the solution to something or telling you where to go. This was Zelda at its absolutely best.
 


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