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Spoiler The Legend of Zelda: Tears of the Kingdom - Pre-Release Spoiler Discussion Thread (Tag Story Spoilers)

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I can't find a link to it online but page 148 shows the tower like structure in the corner of the last trailer
 
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Wait a minute, in that map of Hyrule, there's a giant temple in the middle instead of Hyrule Castle. Is that a different / past Hyrule ?
Not only that, but are the darker parts of that map the illuminated areas that appear on the ground in Hyrule?
722d17949254dd03fcb636b138397216.png

Plus, it appears that although they are blurry from our picture quality/angle, they all have discernable shapes and sizes. For example, the one directly west of the castle/temple—it looks like the same shape as the illuminated Illumeni Plateau figure (woah, coincidence among the words and places? Food for thought there).
322e2b34b2cc8d6132d5c9a9e27fa748.jpg


The only problem with this is that according to that map, it's literally directly west of the castle... Like, a sharp left. Unless there's a discrepancy between the maps and/or castles themselves from the first game to this one? When looking back at the original BOTW map, it appears that when comparing the two, this "castle" is almost directly dead center of Hyrule Field, not northward like Hyrule Castle is. Almost like the center of everything. But that's only true if it's not the optics of the camera shot playing an illusory trick against me, causing the "castle" to appear more southward than it really is.
 
Ngl, if all the enemies have weapons on their heads in the final game it would look a little silly to me, but the enemies themselves still have great designs tho
 
Ngl, if all the enemies have weapons on their heads in the final game it would look a little silly to me, but the enemies themselves still have great designs tho
My guess is the enemy camps will have a lot of enemies reused from BotW, but with a few of these edgeheads sprinkled in to solve the issue of "why should I bother looting a camp if I have to break my weapons to do so"
 
So without wanting to look into spoilers, can someone tell me if it's true the game seem heavily influenced by Skyward Sword?
 
Out of curiosity combed through a few CE art books from other Nintendo games, with the knowledge of having completed these games, and to be frank… none of the art in these books are very spoilery.

In Xenoblade 2 for example, there’s not much shown from past chapter 3-4. And the only chapter 4 thing shown is a boss, which you’d have no idea was a boss if you combed through the book before playing the game. A single Titan is shown that you arrive to later in the game but it was already shown in trailers

Most of the art is similar to this game. Characters, NPCs, weapons, environments and objects presented without context. All from fairly early in the game.

tl;dr These art books are meant to be a cool novelty you can look at before starting the game. Expect a lot more secrets in the final game.
 
Alright cool. I won't read the book but it seems like it won't be a disaster if I see a few pages of it.
 
I don't see anything that look like dungeons or anything that look like shrines, really. It seems like the sky islands will be the shrine replacement if anything, but at least the layout of them looks more varied and organic.

In concept, something like that could be a take on Wind Waker's islands in the sky, which is something I suspect many would have been excited for back when Skyward Sword was releasing.
 
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Not only that, but are the darker parts of that map the illuminated areas that appear on the ground in Hyrule?
722d17949254dd03fcb636b138397216.png

Plus, it appears that although they are blurry from our picture quality/angle, they all have discernable shapes and sizes. For example, the one directly west of the castle/temple—it looks like the same shape as the illuminated Illumeni Plateau figure (woah, coincidence among the words and places? Food for thought there).
322e2b34b2cc8d6132d5c9a9e27fa748.jpg


The only problem with this is that according to that map, it's literally directly west of the castle... Like, a sharp left. Unless there's a discrepancy between the maps and/or castles themselves from the first game to this one? When looking back at the original BOTW map, it appears that when comparing the two, this "castle" is almost directly dead center of Hyrule Field, not northward like Hyrule Castle is. Almost like the center of everything. But that's only true if it's not the optics of the camera shot playing an illusory trick against me, causing the "castle" to appear more southward than it really is.
There are seven black markings on the ground and the mural shows seven “tears” surround the Rarou figure. I wonder if these are the things we’re going to collect in seven dungeons! Does this also mean that all the dungeons are located in the sky or underground? Are these markings hints to where they might be located and it’s up to us to figure out how to reach them in either the sky or the underground? This can’t just be a simple coincidence…
 
there art of link bringing a guy some rusted shields and weapons, possibly a blacksmith-type character?

Not a blacksmith, he's labeled as armor polisher.

image.png

EDIT: Don't know if putting it in spoilers is necessary for a thread with SPOILERS in the title, but everyone else is so.
 
Holy shit!
The amount of new content and everything looks amazing and exciting! Like a complete new game!

How did Nintendo do those trailers? The launch trailer will be epic!
 
Oh I just realized.

One big comment made about BOTW on weapon durability is that people avoided fighting cause they saw no reason to waste weapons. And now the enemies could be “the weapons” lol. That’s one way to tackle that criticism from the pervious game
 
Ok guys no spoilers but I just need to know one thing.
Does the game look sick as fuck from the leaked artbook?
 
Oh I just realized.

One big comment made about BOTW on weapon durability is that people avoided fighting cause they saw no reason to waste weapons. And now the enemies could be “the weapons” lol. That’s one way to tackle that criticism from the pervious game
I mean that and crafting which is hinted at could definitely be the major fix because i pretty much only use the master sword and avoid combat otherwise i also think the master sword should be stronger at full health weaker when lower but also last far longer to balance it a bit.
 
I don't see anything that look like dungeons or anything that look like shrines, really. It seems like the sky islands will be the shrine replacement if anything, but at least the layout of them looks more varied and organic.
Eh i see some that could be a dungeon or be nothing at all. but nothing that screams for sure dungeon
 
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Holy shit!
The amount of new content and everything looks amazing and exciting! Like a complete new game!

How did Nintendo do those trailers? The launch trailer will be epic!
Yep, this leak seemed perfectly timed with how underwhelming the recent trailer is. Definitely much more excited than before. Particularly for the wingsuit.
 
There are seven black markings on the ground and the mural shows seven “tears” surround the Rarou figure. I wonder if these are the things we’re going to collect in seven dungeons! Does this also mean that all the dungeons are located in the sky or underground? Are these markings hints to where they might be located and it’s up to us to figure out how to reach them in either the sky or the underground? This can’t just be a simple coincidence…
the carvings on the walls correspond to the marks on the map, and there's 11 carvings from what I counted. If we include the temple in the middle that would make 12 major landmarks. Not sure they would correspond to dungeons tho.
 
Not going to look at any of this (and I'm sure multiple people have posted this already), but just here to say that it's such bullshit that the game is having major leaks of new content before Nintendo actually showed us anything of any substance.

I'm almost inclined to look at the leaks just to confirm that there's a bunch of cool new shit in this game they haven't shown us, but I'm going to stay strong. I've seen people saying online that it's put their minds at ease, so that's reassuring I guess.
 
I don't see anything that look like dungeons or anything that look like shrines, really. It seems like the sky islands will be the shrine replacement if anything, but at least the layout of them looks more varied and organic.

Look again. It is clear to me that dungeons are returning when you look at that environmental map that shows the location of the glyphs, which seem to have some relationship with dungeons/temples based on the other locations shown.

Some of the interior environments are indistinguishable from traditional dungeons, so even if they're for whatever reason not considered to be dungeons, they appear similar enough to perceive them as such and that's good enough for me.

On another note, I wonder if the Minish Cap-inspired miniaturization mechanic the team was experimenting with will actual be in implemented this time. I saw a depiction of Link standing on a large object, and the scale either indicates that Link can shrink to a very small size or there are objects fashioned for gargantuan entities. Either way it's intriguing!
 
Ugh, at last I looked at all of it. Some observations (I won't spoiler all of it because the thread title already has the warning):

8zq9dmoz29ja1.jpg

This is clearly a map of Hyrule from the past when Hyrule Castle didn't exist yet. There are 11 carvings on the wall which are also represented with markings on the map.

sb5eyzxfm8ja1.jpg

This is the forgotten temple from BotW also from the past - more specifically in BotW it is completely forgotten, overgrown and destroyed while here it's in a very good condition.

b9st86d9m8ja1.jpg

This is the Great Plateu also from the past - you can see it isn't destroyed yet and more importantly, you can spot Zonai carvings on the left, clearly indicating that it isn't just a rebuilt plateu from after BotW.

As I always suspected, some time travel is clearly happening. Just need conformation now in what way it'll be implemented.
 
Anyone who’s in the discord too, is it true that…

maybe we are going to get a new trailer before March 10th? Or so I read.
 
Apparently one of the Hinox looking tooth translates to “binox” and looks different from a regular Hinox tooth. Also, on the zant looking outfit, there’s 2 images of a centipede/insect looking monster. One with one eye and one with two.
 
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Some of the interior environments are indistinguishable from traditional dungeons, so even if they're for whatever reason not considered to be dungeons, they appear similar enough to perceive them as such and that's good enough for me.
These are a few of the interiors / exteriors that fascinate me (because geez, this book has so many). Regardless of whether these are dungeons / mini-dungeons or just 'ruins', they really stir my imagination. One even looks like it might be the 'end' of a dungeon with a key item waiting to be obtained. I see what may be fire and water temples, and another showing what looks like a rewind puzzle.

templ1.png

templ5.png

templ2.png

templ7.png

templ9.png

templ11.png

templ6.png

templ8.png
 
These are a few of the interiors / exteriors that fascinate me (because geez, this book has so many). Regardless of whether these are dungeons / mini-dungeons or just 'ruins', they really stir my imagination. One even looks like it might be the 'end' of a dungeon with a key item waiting to be obtained. I see what may be fire and water temples, and another showing what looks like a rewind puzzle.

templ1.png

templ5.png

templ2.png

templ7.png

templ9.png

templ11.png

templ6.png

templ8.png

I completely agree and these were some of the interiors I was referring to (there's another underwater one but I can't tell what it is).

What's notable here is that we never had anything like this leading up to the release of BOTW. There were massive structures but none of the interiors looked like traditional dungeons. The interiors shown here are clearly different and give me exactly what I'm looking for conceptually when it comes to dungeon aesthetics.
 
I think long hair is link's default hair style, and we got ponytail back later in the game.
FE990-C7-E04-D27-A28-FF0912-E3477-A5909.jpg

47667-A0-A8-B812-D02236-B4133-AD82-EA2-F.jpg
[/HIDE]
 
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The spool of wire/cable in the concept art was also in the new trailer. It's being held by one of the Sheikah tentacles that rise up when Link steps into a circle. In the concept art, the spool is around Link's waste and seems to connect to the redesigned Sheikah slate.

So, why does the Sheikah slate need charging? Is that related to the disappearance of the Sheikah shrines and towers? Or does it give Link new Sheikah slate powers? Have we seen any gameplay with Link with the redesigned Sheikah slate? I've only seen it with Zelda so far.
 
Ok, crackpot idea. If there is time travel, what if it's Zelda who is sent back in time? She traverses ancient Hyrule and she does something in the past to cause the sky islands to appear in the modern period where Link and he vice versa does something that alters the past. That scene with the two hands shaking is Zelda and the bunny eared making a pact to "lend him your power". The arm is left in the past for Link to eventually find in the future. The murals and carvings depict something that happened in the past but that past is currently being written by the player. The two dragons forming an ouroboros present Link and Zelda both interacting with their respective time periods to affect the others.

I'll go back to the asylum now.
 
Ugh, at last I looked at all of it. Some observations (I won't spoiler all of it because the thread title already has the warning):

8zq9dmoz29ja1.jpg

This is clearly a map of Hyrule from the past when Hyrule Castle didn't exist yet. There are 11 carvings on the wall which are also represented with markings on the map.

sb5eyzxfm8ja1.jpg

This is the forgotten temple from BotW also from the past - more specifically in BotW it is completely forgotten, overgrown and destroyed while here it's in a very good condition.

b9st86d9m8ja1.jpg

This is the Great Plateu also from the past - you can see it isn't destroyed yet and more importantly, you can spot Zonai carvings on the left, clearly indicating that it isn't just a rebuilt plateu from after BotW.

As I always suspected, some time travel is clearly happening. Just need conformation now in what way it'll be implemented.
You Know whats funny if Time travel is indeed present then technically that makes age of calamity a giant hint towards the sequel
 
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Ok, crackpot idea. If there is time travel, what if it's Zelda who is sent back in time? She traverses ancient Hyrule and she does something in the past to cause the sky islands to appear in the modern period where Link and he vice versa does something that alters the past. That scene with the two hands shaking is Zelda and the bunny eared making a pact to "lend him your power". The arm is left in the past for Link to eventually find in the future. The murals and carvings depict something that happened in the past but that past is currently being written by the player. The two dragons forming an ouroboros present Link and Zelda both interacting with their respective time periods to affect the others.

I'll go back to the asylum now.
I don't think there is any time travel in this game. I know some have speculated about it, but I've looked at every page and don't see anything that points to time travel specifically. Can you point me to what suggests time travel?
 
@sanstea

I'm not convinced just yet that that is the the Great Plateau. It definitely looks like the shot we saw in the newest trailer but it could be somewhere else. Also while I do think that is the Forgotten Temple, nowhere in the FT has a staircase and door like that so it would have to be a different, previously unseen section of it.
 
The spool of wire/cable in the concept art was also in the new trailer. It's being held by one of the Sheikah tentacles that rise up when Link steps into a circle. In the concept art, the spool is around Link's waste and seems to connect to the redesigned Sheikah slate.

So, why does the Sheikah slate need charging? Is that related to the disappearance of the Sheikah shrines and towers? Or does it give Link new Sheikah slate powers? Have we seen any gameplay with Link with the redesigned Sheikah slate? I've only seen it with Zelda so far.
Someone on reddit said the text on that page translates to something like "bird eye view reel", so I imagine you can send out some kind of tethered drone and see your surroundings on the Sheikah slate.
 
Read this current page.
I see that as either a background Easter egg, as BOTW was full of them, or related to the new time reversal physics mechanic we've seen a few times already.

Someone on reddit said the text on that page translates to something like "bird eye view reel", so I imagine you can send out some kind of tethered drone and see your surroundings on the Sheikah slate.
Oh, interesting. Because of the new arm powers, I didn't even consider that Link would still be using the Sheikah slate two. Having 2 sets of primary powers will be interesting.
 
Quoted by: ze_
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