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Pre-Release The Legend of Zelda: Tears of the Kingdom Pre-Release Discussion Thread

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I actually looked up and found the brochure from last year link and the graphics does match up. The screenshots are from the trailer and are also listed (at least) on the UK Nintendo site link.

Still, ToTK is 1 player game, so if this is real it's probably for some minor integration. Isn't it listed because if you want saves you need to use Switch Online?

EDIT: Games like Metroid Dread does not feature Switch Online logo, because they are not using any online whatsoever.
 
Still, ToTK is 1 player game, so if this is real it's probably for some minor integration. Isn't it listed because if you want saves you need to use Switch Online?
Well in that brochure you linked, single-player games like BotW that do have cloud saves don't have the Switch Online banner.

Maybe there's some Dark Souls style of integration with online features, like other players leaving notes in the overworld but not 'invading' you (otherwise it'd be listed with >1 player).
 
Well in that brochure you linked, single-player games like BotW that do have cloud saves don't have the Switch Online banner.

Maybe there's some Dark Souls style of integration with online features, like other players leaving notes in the overworld but not 'invading' you (otherwise it'd be listed with >1 player).
Yeah, first I thought that it's not showing with the older games but it's clearly not showing even with the most recent one.

But if you look at the image, at the down left corner of Switch Online symbol there is a white shadow which still leads me to that it's not quite real.

There has to be the new online brochure somewhere already to check it.
 
If it's fake then it's quite the attention to detail, they even used the zen garden pattern from the website but in an appropriately green color :p
There has to be the new online brochure somewhere already to check it.
How'd you find that .pdf? It's on a European production server. I can try to dig up the Winter 2022 version. Wish me luck lmao
 
The TotK page on the Nintendo website states that, “This game supports: Save Cloud Data” maybe that’s what the symbol represents?
It also can reffer to the fact that you will get ToTK DLC if you have Switch Online Expansion Pack.

If it's fake then it's quite the attention to detail, they even used the zen garden pattern from the website but in an appropriately green color :p

How'd you find that .pdf? It's on a European production server. I can try to dig up the Winter 2022 version. Wish me luck lmao
The .pdf was on the Nintendo France website. Seems like the Winter 2022 is not out yet (or at least not in the digital version) can't find it anywhere and I searched a lot of european countries already. But if this new version is already in the public I might have some luck to find it here in the local store. I believe these were always exclusive to the European markets so that's neat.
 
Either way, in my opinion, if this promotional page is real, then the fact that they're already (but not surprisingly) making promotional material is more substantial news than what's in the promotion.
I mean we will get some news at least by early February, which is like only 5 weeks from now. Or they put the reverse card and do the Direct just a following week after FE releases, they always love to do these "last week, we released this game, we hope you enjoyed it".
 
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I don't get why anyone thinks that brochure is fake. The online logo looks weirdly like it could be an adhesive label, but that wouldn't make the brochure fake.
I'm up for Totk to be a Strand-type game though!
 
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Hopefully this is a sign that marketing is ramping up for TotK and that we'll get something soon.
 
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So, Online + Zelda + Flying stuff ?

The Legend of Zelda : Rogue Squadron of the Kingdom

botw-totk-does-the-legend-of-zelda-tears-of-the-kingdom-v0-dva340h97sn91.jpg
 
The Online label can also refer to the Expansion Pass right? Getting the DLC with that might be enough reason for them to cross-promote Zelda and NSO.
The BotW banner in last year's brochure doesn't have an NSO label but has a separate banner for its Expansion Pass on the right.
Screenshot-20221228-054219.png


Though what you say is a good explanation since it's not like their brochure design rules must remain consistent year to year, and they haven't revealed the Expansion Pass yet so the NSO banner could be a way of saying "stay tuned". Hard to reconcile a gaming having that NSO banner and being single player, when in that brochure LukasManak linked above, it's all multiplayer games that have that.

But then I remember during BotW development, that developers would leave notes for each other in the overworld as suggestions or observations. Then I also remember that the Hero's Path tool in the Expansion Pass was originally a devtool. So would I be surprised if they incorporated some online element involving scattering hints or treasure throughout the overworld? Absolutely not.
 
A question for all of you:




What concepts from prior Zelda games that never made it in do you think will make it into The Legend of Zelda: Tears of the Kingdom?

And, I mean, outside of prior concepts that were meant to be in Breath of the Wild.

Games like Twilight Princess, Wind Waker, Skyward Sword, A Link Between Worlds, Phantom Hourglass, etc.

Yes, even the "minor" games.

Better yet, what do you hope will make it into Tears of the Kingdom from previous Zelda games?

I... actually wouldn't mind a "meta-dungeon" or "main dungeon" of some sort, like what we had in Phantom Hourglass, but mainly how it was envisioned in Ocarina of Time (before it was scrapped). I like the idea of a dungeon that you keep going back to in order to complete. It doesn't even have to be the "main dungeon" but perhaps like "side dungeon" (albeit a big one). Think about how the Coliseum storyline in Kingdom Hearts (the first one) still happened in congruence with the rest of the storyline.

I hope to read some interesting answers from you all! 😁
 
The BotW banner in last year's brochure doesn't have an NSO label but has a separate banner for its Expansion Pass on the right.
Screenshot-20221228-054219.png


Though what you say is a good explanation since it's not like their brochure design rules must remain consistent year to year, and they haven't revealed the Expansion Pass yet so the NSO banner could be a way of saying "stay tuned". Hard to reconcile a gaming having that NSO banner and being single player, when in that brochure LukasManak linked above, it's all multiplayer games that have that.

But then I remember during BotW development, that developers would leave notes for each other in the overworld as suggestions or observations. Then I also remember that the Hero's Path tool in the Expansion Pass was originally a devtool. So would I be surprised if they incorporated some online element involving scattering hints or treasure throughout the overworld? Absolutely not.
It wouldn’t make sense for it to be referring to a potential future DLC expansion because purchasing DLC doesn’t require NSO at all. And it being single player doesn’t matter either, as the 2021 brochure lists single player games like Pokémon Legends: Arceus and New Pokémon Snap as supporting NSO too (which they do). Oddly some other games aren’t marked as supporting NSO even though they do, though, like WarioWare: Get It Together! and Miitopia…

But yeah, I could easily see there being some kind of online feature similar to TWWHD’s Miiverse integration with Tingle Bottles in TotK. I wonder if it also could have been a mistake by Nintendo though, ‘cause it’s weird that they’d list NSO support for the game like that before it’s been officially announced…unless a new trailer is imminent or something, but I doubt we’ll see anything until the next Direct at this point.
 
And it being single player doesn’t matter either, as the 2021 brochure lists single player games like Pokémon Legends: Arceus and New Pokémon Snap as supporting NSO too.
You're right I missed that. Arceus is listed as 1 player but it has online trading.

So if that brochure isn't fake and isn't a mistake, then we might have some interesting features to look forward to.
 
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A question for all of you:




What concepts from prior Zelda games that never made it in do you think will make it into The Legend of Zelda: Tears of the Kingdom?

And, I mean, outside of prior concepts that were meant to be in Breath of the Wild.

Games like Twilight Princess, Wind Waker, Skyward Sword, A Link Between Worlds, Phantom Hourglass, etc.

Yes, even the "minor" games.

Better yet, what do you hope will make it into Tears of the Kingdom from previous Zelda games?

I... actually wouldn't mind a "meta-dungeon" or "main dungeon" of some sort, like what we had in Phantom Hourglass, but mainly how it was envisioned in Ocarina of Time (before it was scrapped). I like the idea of a dungeon that you keep going back to in order to complete. It doesn't even have to be the "main dungeon" but perhaps like "side dungeon" (albeit a big one). Think about how the Coliseum storyline in Kingdom Hearts (the first one) still happened in congruence with the rest of the storyline.

I hope to read some interesting answers from you all! 😁

I love everything about the conceptual stage of Wind Waker.
While I don't see any of it returning for Tears of the Kingdom specifically, I do hope they one day make a game that implements the mechanic in which Link ages as the game progresses. With the idea that his visible age might change interactions/options in villages.
 
I don't see any reason to assume the fyler is fake. The person posting it doesn't really gain anything from faking it. It's also about time they start marketing the game that's gonna come out in just over four months.

As for the NSO. I really don't think it should be read into too much. I expect at most a tingle bottle equivalent or something, maybe as balloons instead of bottles.
 
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To be fair the presence of online features, even if not new to 3D Zelda, is a pretty cool development if the contents of that flyer are accurate. Even if it's just leaving balloons in the sky with hints or treasure for other players.

Remember this btw?
Screenshot-20221228-081900.png



But yeah the framing of it being huge shocking news is ... a lot. I guess that's how it rolls with YouTube thumbnails.
 
To be fair the presence of online features, even if not new to 3D Zelda, is a pretty cool development if the contents of that flyer are accurate. Even if it's just leaving balloons in the sky with hints or treasure for other players.

Remember this btw?
Screenshot-20221228-081900.png



But yeah the framing of it being huge shocking news is ... a lot. I guess that's how it rolls with YouTube thumbnails.

Wind Waker HD bottles that you could read from other players were great; I was surprised when there wasn't anything like that for BOTW, hopefully, TOTK has it.
 
This thread is more informative about any Zelda news or development. In here we can discuss, prove, disprove, and share information from many people. YouTube Zelda videos that report on news and/or new developments, are just an elaborated version of a single person's take on news. Also, this thread doesn't try to bait people into clicking it for money.

I haven't watched a Zelda video in a while because of this. I find even theory videos overly elaborated, repetitive, adjective filled imaginative theories.

Those, "...x things you still didn't know in Breath of the Wild" are the shit though.
 
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Remember this btw?
Screenshot-20221228-081900.png
I always assumed rethinking the “play by yourself” convention of Zelda was ultimately referring to Tri Force Heroes, not Breath of the Wild. I believe they were talking about the future of the series in general, not specifically Zelda Wii U.

I also really hope the poor sales of Tri Force Heroes hasn’t scared Nintendo away from trying multiplayer Zelda again. Honestly, Tri Force Heroes was one of the greatest multiplayer experiences I’ve ever had, and it’s a damn shame the game was so widely panned and ignored.
 
I always assumed rethinking the “play by yourself” convention of Zelda was ultimately referring to Tri Force Heroes, not Breath of the Wild. I believe they were talking about the future of the series in general, not specifically Zelda Wii U.
The Jan '13 Direct they were presenting this at specifically says "Our mission in developing this Zelda game for Wii U". A game like Triforce Heroes is what you'd expect as a 2D spiritual successor to Four Swords / Adventures which were already 9 years old at that point, they're what you would expect from a 'multiplayer 2D Zelda'. Whereas introducing some multiplayer component in a mainline 3D Zelda title would be unconventional and they experimented with that in Wind Waker HD soon after.
 
Quoted by: Tye
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Anyone ever read about that interview with Aonuma where he recollected designing dungeons for OoT. Apparently he was having some difficulty with his work and then Miyamoto approached him and said something like, 'I think it would be fun if signs could be cut in the same direction Link would swing his sword.'
A programmer went to work on this apparently and said he also added code so the signs would float on water.

Aonuma basically thought they were smoking crack.

Lol
 
The Jan '13 Direct they were presenting this at specifically says "Our mission in developing this Zelda game for Wii U". A game like Triforce Heroes is what you'd expect as a 2D spiritual successor to Four Swords / Adventures which were already 9 years old at that point, they're what you would expect from a 'multiplayer 2D Zelda'. Whereas introducing some multiplayer component in a mainline 3D Zelda title would be unconventional and they experimented with that in Wind Waker HD soon after.
Ah, I must have misremembered that then. I guess that does make more sense, but then I’m very curious about what kind of multiplayer concepts they had for BotW that went unused…
 
PvE coming to Zelda

/s

Anyone know of other pure single player games with that same NSO logo?

Compare with this brochure from last year. BotW, Dread, etc. have cloud saves but no red banner. There are games with '1' listed under TV, handheld, tabletop mode (Pokemon Arceus, Sword/Shield, Splatoon), and they have red NSO banners. The '1' indicates there is no local multiplayer supported in that mode, the red banner indicates there is online functionality.

So my interpretation of the TotK banner, if it is authentic and accurate, is that (1) no local / co-op multiplayer (2) some online functionality through NSO.
 
Compare with this brochure from last year. BotW, Dread, etc. have cloud saves but no red banner. There are games with '1' listed under TV, handheld, tabletop mode (Pokemon Arceus, Sword/Shield, Splatoon), and they have red NSO banners. The '1' indicates there is no local multiplayer supported in that mode, the red banner indicates there is online functionality.

So my interpretation of the TotK banner, if it is authentic and accurate, is that (1) no local / co-op multiplayer (2) some online functionality through NSO.
That's a good, valid point, so I stand corrected. We really need (i really hope) a January update on this game. I think the half way point is January 12th. Nintendo likes checkpoints.
 
Most recent thoughts

The sky lady sealed all of the red Malice, and those 7 symbols around represent 7 seals (they look like spirals, and a magic spiral was used to help seal Ganondorf in trailer 1). If those floating symbols are seals then Ganondorf emerging could’ve broken 7 seals. By the cover, 1 seal was broken in Death Mountain and 1 maybe at Hebra Peak. I imagine 2 or 3 of the other 5 are underground.

The last image in the trailer shows the sky lady and Zelda creating a seal for Ganondorf represented with the 2 spirals above their heads. This could be some combination of Zeldas literal “sealing power” and whatever sealing ability the sky lady has.

Yes the tinfoil hat has cut off circulation to my head.
 
Ah, I must have misremembered that then. I guess that does make more sense, but then I’m very curious about what kind of multiplayer concepts they had for BotW that went unused…
Internally, Terrey Town is called "UMii Village". UMii is what the Mii-based NPCs in BotW are called. Perhaps, they originally wanted Terrey Town to be populated by Miis from all across the Miiverse?
 
Internally, Terrey Town is called "UMii Village". UMii is what the Mii-based NPCs in BotW are called. Perhaps, they originally wanted Terrey Town to be populated by Miis from all across the Miiverse?
Tarrey Town was originally intended to be a city building sim with customizable houses so I would not be surprised.
 
Man, I wish I was a kid again. The last magical experience I had with Zelda was Twilight Princess on Wii. This isn't a problem with the series; it has everything to do with me getting older and my personal circumstances. I definitely miss those days I could just wake up and play Twilight Princess for hours. I enjoyed every single Zelda game, but the memories don't last as long as they used to. Or to put it differently, when I look back fondly on my childhood, I think about games like Majora's Mask, Wind Waker, Twilight Princess and the absolute joy I had playing those games. When I think of my college years, I don't really think of Breath of the Wild. I still love gaming just as much as I ever have, but for some reason, it feels almost like I can't devote the same amount of space in my life for games like I used to. It makes me a little sad, but I've always been a nostalgic person, always looking at the past.

I'm so sorry for the super random, sentimental post. I think I was just trying to say that I've always read about people having the most sublime experience with Breath of the Wild, and while I enjoyed the game immensely I can't recall ever being so totally lost in that world like I was when I was a kid (but one moment that really does stick in my mind is that first trek to Zora's Domain, which ironically, was the most linear part of the game). That said, I am so, so, so ready for Tears of the Kingdom. I'm pretty bad at media blackouts, but I'll try so hard to avoid previews on the game leading up to its release. I'll definitely watch the next trailer. No way to avoid that. Maybe even the next one.
 
Maybe it'll be like how you could fight Streetpass Shadow Links from other players in ALBW. Like a pseudo-online, where you just interact with ghost data in your world or in an another mode.
 
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