Some things pop and stand out, that's for sure ...I love these designs. They really stand out and their colors pop without being overboard.
That's my biggest issue, her eyes seem a bit too big, the rounder face/looking younger in general than male Alear, who I think looks pretty good although the colors are still a bit much.I always dislike it when the female variant of an avatar character looks way younger than the male variant. It’s an issue with art design in general but it’s just showcased really clearly in cases like this when they are the exact same character. At least with Robin in Awakening you could edit the character somewhat, Byleth had the same issue. Then there’s the usual ludicrous sexualization on top of that. Sigh.
Mildly interesting that they are mirrored in terms of the red/blue hair/eyes rather than exactly the same. That’s a nice detail.
What is it with the longer strands of red/blue hair crossing over on their nose. Looks daft to me but still, not exactly the worst FE design element I’ve ever seen.
Not a fan of the costume but I suspect that’s something you can change later on.
My general recoil from the main character’s design aside, I’m really looking forward to this! The maps seem a lot more interesting than TH. It feels like a progression incorporating elements from various portable Fire Emblems.
Yeah I think it’s just a generic promo tweet from NoA.That's my biggest issue, her eyes seem a bit too big, the rounder face/looking younger in general than male Alear, who I think looks pretty good although the colors are still a bit much.
But haven't we known all this for a while now? None of this is new info or anything.
I dont think it was a question but interesting to see Female Alear with Marths ring
Yeah. At first I thought we were gonna get the "dual protagonist" of each series but I am not sure if the emblems are exclusive to 1 per mainline. If true, I appreciate picking Celica over Alm (good boy but kinda boring) but odd they picked Lucina over Robinit would have been cool to see caeda for the female alear but it wouldn't have made sense gameplay wise
Lucina is easily more popular than Robin and shares cover status with Chrom. Robin is both an important character, but not the headliner.Yeah. At first I thought we were gonna get the "dual protagonist" of each series but I am not sure if the emblems are exclusive to 1 per mainline. If true, I appreciate picking Celica over Alm (good boy but kinda boring) but odd they picked Lucina over Robin
I dont think it was a question but interesting to see Female Alear with Marths ring
I think it's less about picking a lord itself but more choosing the past hero that complements better the characters of engage, so if they wanted to give an hero for the princess Celica would have been a better choice than Alm. I could easily see a myrmidon or an archer with a big connection with nature with the Lyn ring.Yeah. At first I thought we were gonna get the "dual protagonist" of each series but I am not sure if the emblems are exclusive to 1 per mainline. If true, I appreciate picking Celica over Alm (good boy but kinda boring) but odd they picked Lucina over Robin
Not sure. There is no indication marth is locked in this selection.Lucina is easily more popular than Robin and shares cover status with Chrom. Robin is both an important character, but not the headliner.
As it stands right now, the Emblems we know are in the game are split even between male/female reps, which is almost certainly a deliberate choice.
Yeah, it was never really a question. Though we're still not sure if rings are specifically class or character-locked at all. I doubt anyone but Alear will be allowed to use Marth's ring, though.
If the bit from the Reddit leaker of dungeons being in this game are true, then maybe their purpose/justification story-wise is that they hold at least some of the rings? I can see there being like, six main required story dungeons in this game if the leak is true — one for each of the four main countries surrounding the holy land, one in the holy land itself (maybe the final dungeon?), and maybe one for that dark, spooky looking area surrounding the holy land. Maybe each main dungeon holds one ring each? And then maybe there'll be optional mini dungeons scattered throughout as well that hold certain rings that aren't acquired naturally in the main story.I'm actually wondering how they'll implement the gathering of the rings gameplay wise.
Will they all be connected to the story and you just get them all by playing or are they going to use the rings as a secondary objective like the star sphere shards in fe3/12 or the legendary weapons of fe6 where you need to complete side objectives during the chapters to gain them? Maybe with a true endgame unlockable by gathering all the rings just like those 2 games?
Louis time
He actually reminds me of Kellam lolHe looks like Stahl from Awakening lol.
It’s the sleepy eyes combined with the toilet seat collar, isn’t itHe actually reminds me of Kellam lol
He actually reminds me of Kellam lol
It's both actually now that you mention it lol.It’s the sleepy eyes combined with the toilet seat collar, isn’t it
It’s the sleepy eyes combined with the toilet seat collar, isn’t it
TBF, I boil that down to the team chosen at Koei Tecmo not being the most focused on graphical fidelity than anything else. Three Houses, as much as I like it, was never a looker compared to other 1st party titles on the SwitchIt is crazy how this looks leaps & bounds above 3H in terms of visuals & presentation
So who's the one ring to rule them all?fire emblem: the lord of the rings
Blue hair sword user anime boySo who's the one ring to rule them all?
I think we could get a new trailer dropped in November, and then hopefully a FE Engage Direct in December followed by weekly Famitsu articles.Its kinda wild this game comes out in 3 month lol. We might see another trailer next month (2 month after the original trailer) or maybe we will get something at TGA (Not holding my breath)
True, we most likely get Famitsu articles (maybe interviews) before release. A direct is an interesting thing, cause we have technically have gotten 1 direct in the switch life. That one had Warriors 1, Heroes and Echoes (and also an early early announcement of 3H), then we had the a long trailers for 3 houses, similar to 3 hopes. So I dont expect a direct but multiple trailers detailing mechanics and character intros.I think we could get a new trailer dropped in November, and then hopefully a FE Engage Direct in December followed by weekly Famitsu articles.
By the way: despite the clip NoA tweeted today being old, we at least get to hear a few seconds of the trailer music without the voice over, so that's pretty cool I guess?
Ah, here we are with the hot takes of "this looks like a PS2/Wii/15 year old PC game" based on a one second clip on Twitter from an in-progress build.Idk if it's Twitter compression or if it's just how it is (looking from my phone), but that first shot is actually surprisingly very ugly/basic. I'm not even one to say many games look ugly as I still play old games without any care, but that almost looks like a PC game from 2006. There's like no detail or good lighting in that environment. The castle looks like dimensionless rubber with no grit, directional lighting, or texture visible.
Extra weird as the gameplay combat scenes look much better (way better than Three Houses)
Well this makes sense as Switch's tech is equal to the top gaming PC's in 2006.but that almost looks like a PC game from 2006
Not my intention, just making an observation with obviously clear asterisks and considerations specified. I even mentioned that the rest of the game doesn't look as bad and how it's a clear step up from FETH. Am I not allowed to make a first observation? That shot looks bad while others do notAh, here we are with the hot takes of "this looks like a PS2/Wii/15 year old PC game" based on a one second clip on Twitter from an in-progress build.
It's not my intention to go hard on you. It's just that it's a very specific and very loaded critique that is more derisive than informative (and is often stated inaccurately anyway). It gave me flashbacks to early pre-release Three Houses discourse and how some people swore Path of Radiance looked better based off of seconds-long gameplay clips.Not my intention, just making an observation with obviously clear asterisks and considerations specified. I even mentioned that the rest of the game doesn't look as bad and how it's a clear step up from FETH. Am I not allowed to make a first observation? That shot looks bad while others do not
Definitely, I understand as someone who's felt similarly especially these days when everyone always begs for a Switch Pro because the Switch is "outdated and bad". It plagues a lot of Switch releases so I feel a little sensitive when games I'm excited for get bogged down by the talk. However sometimes I do wonder why Nintendo and their partners struggle so much with exclusive Nintendo console releases. Like, they should be the ones leading the charge for technical capability yet they are usually, if anything, the reason why people complain about Switch specs. We know the Switch can do waaaaay better than what they produce in games like FETH, every Pokemon game, SMTV. They are somehow the most technically incompetent.It's not my intention to go hard on you. It's just that it's a very specific and very loaded critique that is more derisive than informative (and is often stated inaccurately anyway). It gave me flashbacks to early pre-release Three Houses discourse and how some people swore Path of Radiance looked better based off of seconds-long gameplay clips.
It's not about "technical incompetence," and the broad strokes with which you paint the technical side of KT's output is frankly childish.Definitely, I understand as someone who's felt similarly especially these days when everyone always begs for a Switch Pro because the Switch is "outdated and bad". It plagues a lot of Switch releases so I feel a little sensitive when games I'm excited for get bogged down by the talk. However sometimes I do wonder why Nintendo and their partners struggle so much with exclusive Nintendo console releases. Like, they should be the ones leading the charge for technical capability yet they are usually, if anything, the reason why people complain about Switch specs. We know the Switch can do waaaaay better than what they produce in games like FETH, every Pokemon game, SMTV. They are somehow the most technically incompetent.
That's why I appreciate companies like Ubisoft Milan, PlatinumGames, Monolith Soft, Retro Studios (when they do release games), Capcom (the MH games), Next Level Games, Virtuos, The Zelda & 3D Mario teams for being the main examples of technically proficient developers for Nintendo hardware. They know how to find the perfect balance of art and technical design too to create visually impressive games. Even Camelot (which we know is a very underbudgeted and understaffed dev team) makes technically nice Switch games. Aces and Super Rush, though short on content which I definitely agree they should be given more time and budget to make more complete games on release, look great. Intelligent systems is good when it's in house developed.
Koei Tecmo is one of Nintendo's worst technical partners unfortunately and they're one of if not the most partnered dev for them which makes their hardware look bad when the worst tech dev team is given the most partnerships. It's frustrating that they don't care as much as they should sometimes. Maybe not even for the sake of visuals but for performance. You'd think Nintendo would care about performance hiccups when it impacts gameplay aka their bread and butter but they don't.