I'm gonna repost a couple things I've said in other threads months ago because I think it's kinda relevant to the current stuff:
Okay actually
I love BotW in hindsight and after a few playthroughs but while I was in the middle of playing it for the first time I remember feeling a little let down that there was a massive world to explore but really only four "dungeons." Granted, the way they went about them was awesome (especially the ones where you could still see the vastness of Hyrule outside of them) but I remember finishing all the Divine Beasts and the Master Sword and thinking "okay, this is like getting the pendants and the master sword in LttP, this is where the second part of the game opens up!" but it.. wasn't. I was nearly done. The bulk of the game
was in the exploration and meandering and the fact that entire areas like Faron, Hebra, and Akkala didn't have their own "dungeons" (which I was certain the Springs of Power, Courage, and Wisdom would open up), left me feeling like it was sort of half-empty in a way. Empty of what I was expecting from a Zelda game, anyway. Granted in hindsight and in subsequent playthroughs
knowing what the game was now, I adore it. It's phenomenal.
I know now the point of this game is meandering and not letting a narrative dictate the game, but when I heard they were going to "use the same map" I thought it'd be a chance for some of those areas to shine! Maybe there
is a dungeon in Akkala now, maybe there's a whole other area inside one of the massive Hebra mountains, maybe some of the little settlements like Lurelin will have a significant role, maybe a couple new towns have spread out from some stables! All sorts of new ideas hit me as to how they could freshen up the map and make exploring "the same place" a second time be fun and surprising.
Then that sky trailer hit. And I guess all bets are off now. I have no idea what they're doing anymore, how far they're going to take this, but I know I'm gonna love it because I was already down for essentially the bare minimum.