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StarTopic Nintendo Direct Speculation |ST2| Fami's Summer Gameguess

When will the next Direct air?

  • It's going to be in May! cHaOs!

    Votes: 11 4.3%
  • Patterns, man. 14th of June, 2022. The usual.

    Votes: 211 81.8%
  • Nintendo will be weird again, early July.

    Votes: 23 8.9%
  • Nintendo's Twitter Direct's will be the norm, Septermber 2022.

    Votes: 6 2.3%
  • Geoff the Summerman will add it to Summer Gamefest

    Votes: 7 2.7%

  • Total voters
    258
  • Poll closed .
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I would be nervous too if I was stuck in a room with a notorious table flipper. Imagine you're just sitting there drinking your tea and then Miyamoto walks in, flips the table, and now you got spilt tea everywhere.
I used to sit on tables and desks in high school.
Imagine Miyamoto just causally walking in, cigarette in mouth, and putting me in the damn ceiling. 😱
 
There are four people credited under "Star Fox Team" in Starlink: Shigehisa Nakaue, Takaya Imamura, Tsuyoshi Watanabe, and Yugo Hayashi.

Imamura is retired now, Nakaue is an illustrator, and Watanabe has long since moved into a supervisor role. That leaves Hayashi, which kind of makes sense as he co-directed Zero. The last two games he's worked on (ARMS, Mario Kart Tour) were under Yabuki/EPD9, which is interesting.
 
Unironically i still enjoy the idea of ubisoft milan making a new star fox.
Ubisoft Milan? Perhaps meant to say Ubisoft Toronto? They did Starlink and they perfectly nailed the SF experience. If there's anyone to revive the franchise, it can't be none other than Ubi Toronto.

Ubi Milan would probably do another SRPG for Fox and that would kill me who's already drowning in the sea of SRPG's.
 
Ubisoft Milan? Perhaps meant to say Ubisoft Toronto? They did Starlink and they perfectly nailed the SF experience. If there's anyone to revive the franchise, it can't be none other than Ubi Toronto.

Ubi Milan would probably do another SRPG for Fox and that would kill me who's already drowning in the sea of SRPG's.
No, milan. Cause Mario and Rabbids is a great rabbids so they have some background at least. And also studios are capable of doing more than one genre.
 
Ah, I'm not having one of those on rail vs sim discussions. Sim beats on-rail and that's an unarguable, indisputable fact.
No, milan. Cause Mario and Rabbids is a great rabbids so they have some background at least. And also studios are capable of doing more than one genre.
Mario vs Rabbids was the studios first big game as a lead studio, they had been mostly a support studio before that. I'd love to see them take on another genre other than turn based strategy but giving SF to them instead of a studio who readily knows how to use Fox a little bit unnecessary to me. Didn't Davide say turn based his favorite genre?
 
Ah, I'm not having one of those on rail vs sim discussions. Sim beats on-rail and that's an unarguable, indisputable fact.

Mario vs Rabbids was the studios first big game as a lead studio, they had been mostly a support studio before that. I'd love to see them take on another genre other than turn based strategy but giving SF to them instead of a studio who readily knows how to use Fox a little bit unnecessary to me. Didn't Davide say turn based his favorite genre?
I just noticed i typed "mario an rabbids is a great rabbids" instead of "its a great game". Yes the water tastes like water

Yes im aware they existed way before M+R

I think that is unfair, did Retro have any prior experience before making Returns for example?
 
I’ve played Starlink.

It never really felt like a star Fox game. And it’s the reason I found it very disappointing
 
I think that is unfair, did Retro have any prior experience before making Returns for example?
Hehe, don't even go there, because I still have this controversial opinion of "Goodfeel would have made better Country than Retro". I just wasn't a big fan of reused themes like mine cart rides or timed secret rooms in sake of nostalgia.

Both Country games are pretty solid platformers though.
 
Baffling take, huh.... I'll never understand the Retro worship in the Nintendo fandom...
They have an amazing record when it comes to their 'big' games Prime trilogy + DK Returns duology is an amazing record which most developers would dream of having.
 
Baffling take, huh.... I'll never understand the Retro worship in the Nintendo fandom...
Maybe Nintendo fans enjoy their games, I don’t know.

DKCR and DKCTF are very good games. Not perfect, but respectable entries considering the quality of the originals and how people never expected them to be as good.

But come on, I don’t think Good Feel ever did anything close…
 
They have an amazing record when it comes to their 'big' games Prime trilogy + DK Returns duology is an amazing record which most developers would dream of having.
Never played Prime games (except Hunters) and that's the main reason I don't understand Retro.

Returns duology was fine but I felt that could have been much better. Relied too much on nostalgia, literally every small detail carried up from the original trilogy. Too faithful reboot for my taste. I like what Goodfeel doing with Nintendo 2D games much better, with every new entry they try new things and looks. Would have loved their take on DK.
 
DKC: TF has some genuinely clever platforming in it. Returns is good, too, and the shadow levels (I guess is what you'd call them) are so nice, with such lovely stylization.

I hate Metroid Prime and wish Retro would do literally anything else, but IMO Returns and TF show Retro's talent and creativity.

It's hard to compare them to Good Feel. I love Woolly World and Crafted World, but those are games that are focused specifically on exploration, whereas Retro's DK games are split between exploration and platforming with a considerable tilt toward the platforming aspect. Four different games and approaches, IMO. But they're all good at what they're trying to do.
 
Nintendo Rule #1: If something looks too good to be true, it doesn't exist. Thus, EPD9 Star Fox does not exist.
 
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I honestly get surprised at how high kirby epic yarn scored, its other games never scored as high, neither did other goodfeel games.
They're pretty consistent actually. Aside from Epic Yarn, they're all 78 or 79. The biggest criticism that Goodfeel games got was the very low difficulty of the games, which I think should not be a downside at all. Difficulty should not be a factor in game's quality.

On the other hand, most of the praise DKC duology got was on their challenging difficulty.
 
They're pretty consistent actually. Aside from Epic Yarn, they're all 78 or 79. The biggest criticism that Goodfeel games got was the very low difficulty of the games, which I think should not be a downside at all. Difficulty should not be a factor in game's quality.

On the other hand, most of the praise DKC duology got was on their challenging difficulty.
I dømt agree with you there about DKCR. These games are praised for their level design, music, art and creativity more than their difficulty.
 
I'm very much looking forward to seeing Good-Feel's samurai game because their platformers have been a bit hit or miss.
 
There's no such thing as a bad DKC game. Not even Donkey Kong Country 4: Kiddy's Stinky Diapers from Earth-4113.
 
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