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For now, here is a playlist I found. Putting it in spoilers just in case.I really hope someone puts together a compilation of sequence breaks, I'd love to see how I can plan some out for myself
For now, here is a playlist I found. Putting it in spoilers just in case.I really hope someone puts together a compilation of sequence breaks, I'd love to see how I can plan some out for myself
The endgame shinespark puzzles alone are worth the $60, personally
This game is incredible. It just beat out New Pokemon Snap as my GOTY, and I'm still working on the final boss.
In fact, the final boss is so fucking hard that I'm running around and 100% the rest of the game before going back and beating it.
The Screw Attack is a dream for navigation. Same with unlocking the final teleportal and being able to transport between any of them.
This has been my first ever Metroid game. How do the others compare?
For now, here is a playlist I found. Putting it in spoilers just in case.
If you're talking about when you actually confront itThe purple emmi fight is kinda unfair? There’s no room to move
If you're talking about when you actually confront it
You have to make room
Wait... what (to that second spoiler)??The endgame shinespark puzzles alone are worth the $60, personally
This game is incredible. It just beat out New Pokemon Snap as my GOTY, and I'm still working on the final boss.
In fact, the final boss is so fucking hard that I'm running around and 100% the rest of the game before going back and beating it.
The Screw Attack is a dream for navigation. Same with unlocking the final teleportal and being able to transport between any of them.
This has been my first ever Metroid game. How do the others compare?
obviously you have to push the wide beam block, but then there’s one of those red exploding fleshy things that I assume you need the power bomb to actually hit. After the wide beam block I still don’t seem to have enough room to jump over the emmi
Hell yeah, I unlocked some late-game teleportal and I got a little message that indicated that they all can now transport to one another.Wait... what (to that second spoiler)??
I 100%ed it and I did not know that, or know how to do that.
I'm still processing my feelings on Dread, but I honestly think it's in the running for the best 2D Metroid.The endgame shinespark puzzles alone are worth the $60, personally
This game is incredible. It just beat out New Pokemon Snap as my GOTY, and I'm still working on the final boss.
In fact, the final boss is so fucking hard that I'm running around and 100% the rest of the game before going back and beating it.
The Screw Attack is a dream for navigation. Same with unlocking the final teleportal and being able to transport between any of them.
This has been my first ever Metroid game. How do the others compare?
I know the exact fight you're talking about.This one fight is seriously ruining my enjoyment.
I must not have been paying attention for that message I guess.Hell yeah, I unlocked some late-game teleportal and I got a little message that indicated that they all can now transport to one another.
I'm working on 100%ing it now, and god damn it would be so much harder to do so without knowing this.
My condolences...
If I may ask, what were the hardest parts when you were going around 100%ing everything? The only shinespark puzzle I've had to look up how to do was one of the Burenia ones, because I didn't know you could re-charge your Speed Boost by shinesparking into a slope...
I know the exact fight you're talking about.
Is it the one fight with the Robot Chozo Warrior right after The Big Cutscene?
You should have the storm missiles by now, right? Just be aware that you can charge that up then while you're not stationary aiming, and can aim it on the run.Okay, I really love the game so far, but fighting two enemies at once is bullshit.
I really hope the reward will be worth the frustration.
Please do!I also spent a while on one shinespark that was entirely unnecessary and feel very stupid about it, I'll post a video of that in a bit.
You should have the storm missiles by now, right? Just be aware that you can charge that up then while you're not stationary aiming, and can aim it on the run.
I think there's a fight with two Robot Chozo Warriors before you get the Storm Missile.... at least I remember one fight happening before I got them.You should have the storm missiles by now, right? Just be aware that you can charge that up then while you're not stationary aiming, and can aim it on the run.
I think there's a fight with two Robot Chozo Warriors before you get the Storm Missile.... at least I remember one fight happening before I got them.
@Lichtsang yeah using the Storm Missile makes that fight waaaay more manageable. The first two encounters with that enemy were the hardest (and my favorite) fights in the game.
I honestly think that might be the hardest fight in the game. Or at least I struggled with it more than the final boss. Though I'm a sucker for hard fights like that so it was also probably my favorite fight in the game.No, it'sI just can't deal with it at all. I hate it.the one against a duo of Chozo
There's a second optional fight at one point I think, which is made much, much, much easier by a certain late game upgrade that takes them out in 1 hit. I don't think you can do that one before the storm missile though.I think there's a fight with two Robot Chozo Warriors before you get the Storm Missile.... at least I remember one fight happening before I got them.
@Lichtsang yeah using the Storm Missile makes that fight waaaay more manageable. The first two encounters with that enemy were the hardest (and my favorite) fights in the game.
Something I found during my current playthrough:
So you guys know how Escue (the elecrified beetle) can be a pain in the butt to fight? Sequence breaking to get early Gravity Suit trivialises it entirely. After getting Gravity Suit, you can not leave frozen Artaria/Cataris until you beat the Experiment (which is now earlier than it used to be). But then you get to go back to Artaria and pick up Screw Attack. Screw Attack feels weird to have without Space Jump. Anyway, Screw Attack melts Escue without it ever getting the chance to damage you, which is great.
Please do!
No, it'sI just can't deal with it at all. I hate it.the one against a duo of Chozo
Missiles kill the packSoooo hard mode is hard. Those tiny little fish guys that travel in extremely slow swarms killed me.
Yeah I remember learning that in my first run, remembered it a bit too late this time.Missiles kill the pack
I can confirm the reward is not worth the frustration.Okay, I really love the game so far, but fighting two enemies at once is bullshit.
I really hope the reward will be worth the frustration.
You can cheese them in the event you encouter them again.. if you sit on one of the platforms pushed against the wall one of the robo chozo dudes will sit on the platform above and shoot and the other will stand next to you and melee.. Just juke the big red melee attacks from the one standing next to you and wait for it to do the parry-able one while fitting some missile shots in between.
Sounds more complicated than it is but it should make sense if you give it a shot. I found it to be much more of a consistent way of dealing with those things than trying to zip around and dodge all of their stuff.
I drew you a picture of the spot I'm talking about lol.
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I can confirm the reward is not worth the frustration.
That said I will also say it’s actually not that frustrating if you abuse the flash shift. Use that to bait them on higher levels, then shift to the lower ones, position yourself to aim your storm missile, shoot as soon as one moves in, then shift back away to the higher level. Repeat.
Flash shift in general is extremely helpful for most boss fights.
Yeah lol, psychologically I just treated it not as two bosses but just as two powerful enemies. I dunno why but that helped me manage it better lolThank you! I beat them already, but you are right. And they aren't actually as bad as I feared. It was just my own dislike for multi-boss fights that hindered me really.
My major question is:Been thinking more about the ending and there's one thing I didn't quite think made complete sense but I think I've got a theory for it.
So the X Parasite Quiet Robe showing up and just giving himself up to Samus seemed pretty odd to me. Going back to Fusion's intro though, it seemingly takes much longer for an X to take over more sentient beings considering Samus was able to finish her mission on SR388 and the Galactic Federation had enough time to create a vaccine before she was completely infected. So I'm thinking rather than Quiet Robe somehow managing to take control from the X, or the X being influenced by his memories, that he instead had essentially been temporarily revived by it and by the end had still not fully succumb to its infeection.
I'm probably completely wrong here but it does make a little bit more sense to me.