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StarTopic Triangle Strategy |ST| Romance of the Three Angles [NSW|PC]

Choose your conviction!

  • Utility

    Votes: 3 4.0%
  • Morality

    Votes: 15 20.0%
  • Liberty

    Votes: 7 9.3%
  • One does not simply choose a conviction.

    Votes: 50 66.7%

  • Total voters
    75
Does anyone know what the song that plays in the mines is called? Not in battle but during cutscenes and exploration.
 
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I wonder what the people for whom the story : gameplay ratio is too lopsided would think about me reloading a save to read MORE STORY.

I went back to hear what the elder says about the two other "keys", and while I was at it I failed the investigation on purpose to find out what would happen. No alternate path opened up, but the game over message was worth seeing for its frank assessment of House Wolffort's place in history.
 
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I'm on chapter 9 and hit what feels like a huge difficulty spike. Anybody else find the same?
I chose to smuggle the salt, if that helps
 
I'm on chapter 9 and hit what feels like a huge difficulty spike. Anybody else find the same?
I chose to smuggle the salt, if that helps

I'm on a different route, but same chapter was my toughest battle yet (currently in XIII). I had one end with less units on the field, but that was because I screwed up the strategy - in Chapter 9 I laid out my plan very carefully and still lost like half my army.
 
I'm on a different route, but same chapter was my toughest battle yet (currently in XIII). I had one end with less units on the field, but that was because I screwed up the strategy - in Chapter 9 I laid out my plan very carefully and still lost like half my army.
This is the first mission where I've had to retreat - twice! Pretty annoyed with it, but I'll give it another crack sometime. Probably need to make better use of environmental effects.
 
A RogersBase video convinced me to get underway with the demo and I'm liking it a lot. I was thinking to hold off on purchasing in favor of some backlog but screw it, will likely pick up the game this week. (I appreciate the "Walmart Discount"!)

The graphics feel a tad blurry to me, and I really wish there was an option to increase font size, even if it was only by 10%. Im on OLED and it could def stand to be more comfy to read, especially given how much reading there is.

But I feel sucked into the world already, despite only fighting one battle (and sitting thru like 8 exposition scenes). I have no idea where my conviction choices are landing, not sure if the order of choices always lines up along the three major axes?

Also, an aside on art design, I overall like it but almost everyone looks angry or pensive in their portraits. There are some obvious "ah ya, U R EVIL" characters from their portraits, but for a lot I can't tell :p
 
As I progress I'm starting to think the character portraits, and how biased and exaggerated some are in comparison to others, are part of the game's ploy to lead and mislead players down certain paths.

Except for Erador. The dude I've come to know through dialogue bears no resemblence to the smarmy guy in the portrait.
 
A RogersBase video convinced me to get underway with the demo and I'm liking it a lot. I was thinking to hold off on purchasing in favor of some backlog but screw it, will likely pick up the game this week. (I appreciate the "Walmart Discount"!)

The graphics feel a tad blurry to me, and I really wish there was an option to increase font size, even if it was only by 10%. Im on OLED and it could def stand to be more comfy to read, especially given how much reading there is.

But I feel sucked into the world already, despite only fighting one battle (and sitting thru like 8 exposition scenes). I have no idea where my conviction choices are landing, not sure if the order of choices always lines up along the three major axes?

Also, an aside on art design, I overall like it but almost everyone looks angry or pensive in their portraits. There are some obvious "ah ya, U R EVIL" characters from their portraits, but for a lot I can't tell :p
As far as I can tell there's no set order to the choices as they correspond to the convictions. I thought for a while it was Morality, Liberty, Utility from top to bottom but that hasn't really panned out unless I'm really misreading some of the options
 
Slow burn continues for me, as I just reached Chapter 11. This is the first game I have played in quite some time where I am actually engaged in the story. Usually I get rather bored with dialogue and overall plot, in some cases even the characters relatively quickly, to the point where I am like "Yeah, fine, whatever — just let me play."

Not with this game. I love the core playable cast. I am hooked by the story. It is great. I wonder how much it has to do with being so actively involved in the plot's crucial decisions. It definitely plays its part for me, but I think the overall premise of the story would be engaging enough for me to enjoy even without that.
 
Slow burn continues for me, as I just reached Chapter 11. This is the first game I have played in quite some time where I am actually engaged in the story. Usually I get rather bored with dialogue and overall plot, in some cases even the characters relatively quickly, to the point where I am like "Yeah, fine, whatever — just let me play."

Not with this game. I love the core playable cast. I am hooked by the story. It is great. I wonder how much it has to do with being so actively involved in the plot's crucial decisions. It definitely plays its part for me, but I think the overall premise of the story would be engaging enough for me to enjoy even without that.

It's definitely enhanced by every dialogue potentially mattering for future decisions you're going to make, so you have incentive to pay attention and remember.

The investigation phases are obviously gamified, but the same principle is at play in the larger story. You don't get information written down in the in-game notebook for watching cutscenes, but I've come to learn who Gustadolph is, how he strategizes, what matters to him and most importantly his likely reactions to what House Wolffort does. And that goes for all of the major actors. It's all very smart and a good showpiece of a unique strength available to video game narratives.
 
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I'm wondering if I got dialogue choices opening up in chapter 9 as a result of things I'd learnt and picked up much earlier in the game. As more guides and walk-throughs get written, it'll be interesting to see how the dialogue choices are unlocked. Some are dependent on your convictions, some on information uncovered that chapter; but like I'm saying, I suspect some options might only appear if you've been thorough at earlier points in the game.
 
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Chapter 7 Part 2 battle is kicking my ass. I feel underleveled even though I’m at the suggested level for the battle.
 
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I'm usually decent at strategy games but chapter 6...I sucked so badly lol. I had Hugette left and camped on the rooftops and killed every single enemy lol. She's now level 13 yeesh.

Soundtrack is phenomenal though.
 
I'm usually decent at strategy games but chapter 6...I sucked so badly lol. I had Hugette left and camped on the rooftops and killed every single enemy lol. She's now level 13 yeesh.

Soundtrack is phenomenal though.
Hughette is honestly just ridiculously OP in some maps

The opponent sometimes just has no way to actually deal with her and just kinda slowly dies
 
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Debating how I should approach Chapter 7
Kinda want to see if I can make it through without burning any houses on Hard, but man does it feel near impossible

Anyone know if using the traps affects the story at all?

EDIT: Never mind. I cheesed the shit out of that mission lmao
Beat it without a single building burned

I parked Frederica and Corentin on top of the building directly to the south of the castle gate, along with Julio to be a TP battery for them (thanks Benedict and your mobility buff) then had Hughette do her thing, flying around between buildings, inflicting blindness and picking people off. I had everyone else turtle in the upper hill of the map, then let the mages rain down magic as the enemy approached.

Avlora is a wrecking ball and tore through everyone easily, but she has no means whatsoever to reach anyone on top of that building where the mages were. If you take out all the enemy mages and archers (which were my main priority to kill) she LITERALLY can't do shit.

I ended up with everyone dead except for Hughette and Frederica, but with all the ranged enemies gone, they had free reign to whittle down Avlora and her remaining troops down. They just stood there and did nothing while I killed them, I was laughing the whole time
 
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Yeesh, the map against the bandits in the mountains if you choose to
smuggle the illegal salt
decimated me because I didn't take it too seriously. Not planning lead to me ending the battle with just 2 units left. Thank goodness one of them was Geela who could keep healing.
 
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Oh my god, two story battles back to back! What is this? Fighting is exhausting. I need my hour of pixel people drama in between to recover. Reviewers, why did none of you warn me?!?
 
Debating how I should approach Chapter 7
Kinda want to see if I can make it through without burning any houses on Hard, but man does it feel near impossible

Anyone know if using the traps affects the story at all?

EDIT: Never mind. I cheesed the shit out of that mission lmao
Beat it without a single building burned

I parked Frederica and Corentin on top of the building directly to the south of the castle gate, along with Julio to be a TP battery for them (thanks Benedict and your mobility buff) then had Hughette do her thing, flying around between buildings, inflicting blindness and picking people off. I had everyone else turtle in the upper hill of the map, then let the mages rain down magic as the enemy approached.

Avlora is a wrecking ball and tore through everyone easily, but she has no means whatsoever to reach anyone on top of that building where the mages were. If you take out all the enemy mages and archers (which were my main priority to kill) she LITERALLY can't do shit.

I ended up with everyone dead except for Hughette and Frederica, but with all the ranged enemies gone, they had free reign to whittle down Avlora and her remaining troops down. They just stood there and did nothing while I killed them, I was laughing the whole time
Just got the battle down to Hughette vs Hughette fodder and technically won right there, but decided to restart since that would've taken literally forever. I'll see if I can whittle down more troops before getting to that point this time around. Did have to burn down one building to get to that state though
 
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For folks interested in buying the soundtrack, SE's online store have the CDs ready for pre-orders, and the digital version on various Japanese music stores. For the latter, I personally recommend OTOTOY since it's very easy to bypass their region lock with VPN, and there seems to be no region check when you choose to pay with CC.
 
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I just reviewed some of my screenshots/recordings from my playthrough so far.

Don't you just love it when you are just a bit, hicc, tipsy~~~
 
I just reviewed some of my screenshots/recordings from my playthrough so far.

Don't you just love it when you are just a bit, hicc, tipsy~~~
I recorded that exact scene too, that line was perfectly delivered lmao.
 
Small rant concerning the Final Chapter battle from one of the paths.

I wish developers would give us control over characters we are supposed to protect. I am not the smartest cookie when it comes to strategy, but my impression is I keep failing because the Rosellan make stupid moves. They either put themselves in absurd danger or don't use their abilities as effectively as possible.
 
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so i'm reading through this thread and starting to become very interested. already a big FE fan so big story and SRPGs as a whole are up my alley.

how would ya'll say this compares to Three Houses as a whole?
 
so i'm reading through this thread and starting to become very interested. already a big FE fan so big story and SRPGs as a whole are up my alley.

how would ya'll say this compares to Three Houses as a whole?
Triangle Strategy is a REAL strategy game unlike FE. /s

On a serious note, the maps are amazing, soundtrack is fully orchestrated and the story is very good as well as the characters, world building and international affairs. It's a very very solid game. Furthermore, the choices in Triangle Strategy feels AMAZING. They actually matter, feel difficult choose and genuinely impact gameplay and story. Three Houses unfortunately felt so weak in choices.

However, it is certainly slower than FE in terms of battles but I don't mind. Also the voice is acting is unfortunately weak especially compared to Three Houses.

At the very least, try out the demo, it goes up to chapter 3. It starts of slow but the story gets going and really fast and intense.
 
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I keep doing a bunch of side battles to level up characters and then I think I'm badass....and then I get worked in the mission battle the first time I try it. Also, I've maybe recruited the final piece of my ranged attack strategy and I'm excited for the possibilities.

17 hours in and I'm still hooked on the story and developing the different abilities. Y'all also keep talking about characters and cutscenes that I didn't see at that same point, which is wild. My second playthrough is gonna be nuts.
 
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so i'm reading through this thread and starting to become very interested. already a big FE fan so big story and SRPGs as a whole are up my alley.

how would ya'll say this compares to Three Houses as a whole?
The entire flow of the game is very different from Three Houses, which feels more active with the daily activities and conversations. TriStrat is far more cinematic with the story unfolding through cutscenes with a lot of dialogue. The battle system is different as the order is speed stat based as opposed to Team A then Team B.

With those major difference out of the way, I'd say the story is just as captivating and makes you vested in the outcomes. In Three Houses, your story is based on the characters you keep alive whereas TriStrat is more like the dialogue choices in Mass Effect. Too many Paragon points and you'll never see a Renegade option. The result is branching paths where a lot of ppl are going in different directions.

Going back to combat, both the maps and the abilities are far more varied than Three Houses. The added layer of directional positioning gives you more variables to track and there's a lot more verticality.

In short, I absolutely loved Three Houses, but TriStrat is a completely different game. If you like SRPGs though, you must try the prologue demo. The game is amazing.
 
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Yeah I was surprised how much I am liking this game.

Can't wait to see the story continues to unfold.
These HD-2D games are simply sublime so far. I really can’t wait for Live A Live and DQIII Remake now.

And I am certain Octopath 2 is in the works. Team Asano is really eating.
 
These HD-2D games are simply sublime so far. I really can’t wait for Live A Live and DQIII Remake now.

And I am certain Octopath 2 is in the works. Team Asano is really eating.
I hope they are making a 4K-2D style for the new Switch for Octopath Traveler 2. There will be loads of games using the HD-2D stuff so for Octopath 2 I'm hoping they will experiment and improve things further.
 
This chapter 9 is serious bullshit and I don't have time for it. Changed approach completely for more success, now RNG compensates through me repeatedly missing attacks and enemies always landing status effect attacks.
 
This chapter 9 is serious bullshit and I don't have time for it. Changed approach completely for more success, now RNG compensates through me repeatedly missing attacks and enemies always landing status effect attacks.
Tried and tested method of complaining about the game I'm stuck on has worked - I stuck with my current attempt and have beaten this chapter. Had a very sticky spell where I lost four characters because several of my attacks missed in succession, robbing me of the chance to kill of the bosses before they could be healed.
 
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Loving this game so much:

One of the character side stories shows a flashback to when Benedict and Erador were young. If you check the profile of them while they are talking, you get a picture of their young selves (apparently Benedict's eyesight worsened as he got older). Completely unnecessary, but very cool.
 
Loving this game so much:

One of the character side stories shows a flashback to when Benedict and Erador were young. If you check the profile of them while they are talking, you get a picture of their young selves (apparently Benedict's eyesight worsened as he got older). Completely unnecessary, but very cool.
I noticed that as well.

I thought, "I wonder if their profile pictures are updated to their younger selves here. I'd love to see how they looked". And indeed there they were.
 
I hope they are making a 4K-2D style for the new Switch for Octopath Traveler 2. There will be loads of games using the HD-2D stuff so for Octopath 2 I'm hoping they will experiment and improve things further.
They already have improved things from Octopath in both this game, and Live A Live. I think Octopath 2 is 2024 at the earliest, unless the DQ3 remake is earlier than expected.

On a similar note, I really want Chrono Trigger in HD-2D. Make it happen, Square!
 
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I noticed that as well.

I thought, "I wonder if their profile pictures are updated to their younger selves here. I'd love to see how they looked". And indeed there they were.

The funniest bit of bio swapping is Patriatte who goes back and forth between his various loyalties, including in a flashback.
 
The funniest bit of bio swapping is Patriatte who goes back and forth between his various loyalties, including in a flashback.
The fact that he slightly looks like Littlefinger just adds to the hilarity.
 
The fact that he slightly looks like Littlefinger just adds to the hilarity.

Yeah! He's exhibit A or B of how the devs obviously took inspiration from Game of Thongs / A Thong of Ice and Fire. And if he looks like show Littlefinger, then Silvio could be book Littlefinger. Two Littlefingers!

And I know exactly what word I Yeah!'d...
 



I thought it was just a little reference to both characters sharing Japanese voice actor, but after reaching one of the endings it seems this pairing was quite deliberate, with both Oersted and Roland falling into despair after the kingdom they fought so hard for turned against them. They even share ominous organ music when they are at their lowest point.
 
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Just beat it! Since I won't have much time to replay it right now so I can see the alternative routes, I am curious to read up on the other endings.
 
I can't imagine choosing other paths than the ones I took. I'm in chapter 12 or 13 I think. Game keeps on delivering. I do wonder how things would go if I made other (more evil) choices.
 
I was forced into a choice against my will in Chapter 9 since the vote didn’t go in my favor. Sigh.

All the more reason to do a second playthrough!
 
got the game and starting it up right now! very excited

just wanna ask for a personal thing, is the auto-save frequent or does it let you manual save often? or at least suspend?

i'm good with longer games but my sessions only last about 30-40 minutes or so usually, so i prefer games where you can go in and out without issue. i've heard the dialogue scenes are quite long, would that cause a problem in this case?
 
got the game and starting it up right now! very excited

just wanna ask for a personal thing, is the auto-save frequent or does it let you manual save often? or at least suspend?

i'm good with longer games but my sessions only last about 30-40 minutes or so usually, so i prefer games where you can go in and out without issue. i've heard the dialogue scenes are quite long, would that cause a problem in this case?
Typical dialogue sequences are actually not too long, like a couple of minutes each at most, and there are multiple of them betwern battle or exploration phases. But when you are on the world map, choosing a cutscene to read, you can freely save your progress.
 
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Alright, I've entered the "Everything's coming up Milhouse" end-state of my choices. The last decision didn't backfire as badly as I had feared...

First time I was really conflicted about a choice, and not for moral reasons. But because the game tested my own convictions as a roleplayer.

I went with Roland's plan, against my better judgement as a player. Beheading the opposing army and cutting off reinforcements made the most sense from a military commander's perspective, which is what I envision Serenoa as first and foremost. Plus, testing the the new unstable experimental weapon on an enemy ship is preferable to testing it in the middle of the city, right next to the castle. Frederica's plan puts too much faith in negotiations with proven liars and rests on Gustadolph not seeing mercy as weakness which he can exploit and punish.

Except, having seen the cutscene immediately before and knowing for a fact that Avlora swore herself to Cordelia, gave me reason to believe isolating them from Thalas and Erika's forces would have provided both a good opportunity to take control in the event of a siege.

Still, player knowledge isn't character knowledge, and knowing what he knows, Serenoa must assume Avlora's fealty lies 100% with Aesfrost, and so Roland's plan is the logical compromise between maximizing odds on the battlefield and minimizing civilian casualties.

But this is where things fall apart.

Going back to visit Lord Symon is the dumb, sentimental choice, but Benedict, Erador and Anna won't budge. Both I and Serenoa know better than to leave the side of my liege before my duty to them is done. Symon isn't the Lord of Wolffort anymore, he holds no position of power or responsibility in the realm, and does not urgently need to be reported to. My father's closest, oldest advisors are forcing me into an action my father would slap me for. Besides, this sudden recovery seems all kinds of dubious anyway!

It is kind of good storytelling, though, as far as these doomed romantic hero narratives go, that Serenoa would commit the same mistake as his father, that is to stay out of politics and abandon the capitol to the royalists. Which is why I'm sticking with this - Benedict's, Erador's and Anna's - choice, even though I already see the repercussions not that far down line.
 
I have a question about endings that I hope someone can answer for me without massive spoilers, if that makes sense.
I hear there's multiple endings - does every choice you make throughout the entire game impact said ending you recieve, or is one choice made (like in the last chapter or something) and that is the only one that matters ending wise?
 


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