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I just finished reading this and was considering posting it myself! What a great summary of the.. I was gonna say "the Xeno Saga" but.. that's already a thingXenoblade Chronicles 3 Is A Genius JRPG Vision That Began 25 Years Ago
With his latest JRPG epic, Tetsuya Takahashi has reached the culmination of a profound artistic questkotaku.com
Excellent article that really captures a lot of my own feelings about the series, particularly in relation to 3. Even if the shift in focus of 3 relative to past games did lead to disappointment for me personally. The earnestness and sincerity that forms the emotional core of the series for me is still there, and I think its that that the industry really needs now. Moreover, regardless of my own tastes, I'll always be glad that Takahashi is getting to make what he wants, even if what he wants doesn't match my tastes or expectations as well now.
1. Sending money away to Rex's home triggers a side-quest but other than that it's not important to the story. For the warehouse I think it's for a blade quest but I can't remember, it's not important to the overall game though.Got 15 hours in my second run of Xenoblade Chronicles 2 and, holy shit, the difference that
1) Having those DLC boosts alongside QoL features such as skippable awakenings
2) Knowing what's going on gameplay-wise
is making is immense. I'm actually enjoying strategising and thinking about how I'm gonna build my party and such. Elements like Poppi Swap that I saw as this inscrutable thing before is something I could see myself genuinely putting time into (helped considerably by the
With that said, I do have some questions that might help. I'm on Chapter 3 and have just fought the Wide Australian:
- In Argentum should I be sending money away to Rex's home, and should I care about the warehouse thingy?
- When bonding new blades, should I just try and spread them out equally?
- Is there any good way to grind trust with your blades and/or development levels?
I'll probably have more questions as I make my way through the games, but this is where I'm at right now. Definitely enjoying it for sure!
Though, damn... this game really needs a resolution boost. I forgot just how ridiculously blurry it can get sometimes:
(tbf this is portable mode but still)
Yes friend, I dream of the day we can play the game in higher res on a Nintendo console.Got 15 hours in my second run of Xenoblade Chronicles 2 and, holy shit, the difference that
1) Having those DLC boosts alongside QoL features such as skippable awakenings
2) Knowing what's going on gameplay-wise
is making is immense. I'm actually enjoying strategising and thinking about how I'm gonna build my party and such. Elements like Poppi Swap that I saw as this inscrutable thing before is something I could see myself genuinely putting time into (helped considerably by the
With that said, I do have some questions that might help. I'm on Chapter 3 and have just fought the Wide Australian:
- In Argentum should I be sending money away to Rex's home, and should I care about the warehouse thingy?
- When bonding new blades, should I just try and spread them out equally?
- Is there any good way to grind trust with your blades and/or development levels?
I'll probably have more questions as I make my way through the games, but this is where I'm at right now. Definitely enjoying it for sure!
Though, damn... this game really needs a resolution boost. I forgot just how ridiculously blurry it can get sometimes:
(tbf this is portable mode but still)
Thanks! I'm finding that using the cheapest favourite item types over and over is a relatively decent way of getting some trust. I'll keep going on and seeing how things are.1. Sending money away to Rex's home triggers a side-quest but other than that it's not important to the story. For the warehouse I think it's for a blade quest but I can't remember, it's not important to the overall game though.
2. I'd recommend opening blades/cores on other characters outside of Rex as later in the game you can put any blade on Rex.
3. Raising trust level comes from combat with blades but also using favorite pouch items for the blades. That said raising trust level is kind of grindy so just do it at whatever pace you want. For development levels do side quests and spend money in the shops.
Tbh I'm playing the game now because I don't expect a resolution update; if it does happen it'll probably be a definitive edition type thing.Yes friend, I dream of the day we can play the game in higher res on a Nintendo console.
I know there is ways currently to make it happen now but I want a way provided by Nintendo and I'm willing to wait.
Enjoy your 2nd playthrough buddy. Keep us updated! =)
She’s decent when you max her but honestly not worth the timeSo, uh... I got the blade Ursula in Xenoblade 2 and just started her quest and...
I'll be completely fine without her in my party, right? Because holy fucking shit the grind for this quest is absolutely ridiculous.
Aaaahhh the discovery of Ursula's Bearing Her Soul quest, a Xenoblade rite of passageSo, uh... I got the blade Ursula in Xenoblade 2 and just started her quest and...
I'll be completely fine without her in my party, right? Because holy fucking shit the grind for this quest is absolutely ridiculous.
She’s decent when you max her but honestly not worth the time
Yeah I'm gonna do it, but I'm not gonna worry about grinding it out. I'll just make sure I've done it by end/post-game cause, I mean, I've already started lol.Aaaahhh the discovery of Ursula's Bearing Her Soul quest, a Xenoblade rite of passage
(seriously don't worry about her, there are so many other rare blades)
This is true. I can get a few rewards in my common blades and maybe one in a rare blade when I send them out. Seems good for the blades I don't plan on using much.Her merc missions are a good way to complete the affinity charts of other blades (especially common blades) because they're really short. So it's not all bad. Just mostly bad.
Yeah I'm gonna do it, but I'm not gonna worry about grinding it out. I'll just make sure I've done it by end/post-game cause, I mean, I've already started lol.
This is true. I can get a few rewards in my common blades and maybe one in a rare blade when I send them out. Seems good for the blades I don't plan on using much.
AND WE DO WHAT WE CANWe are Ursula’s new groove!
Ooooooh yeah, there are some points later in the game where I was definitely going "why am I still able to fast-travel? what is the canonical reason for my party being able to leave and go to another continent right now??"Yeah, one of my biggest issues story-wise with Xenoblade 2 so far is the complete and utter disregard for any semblance of gameplay-story cohesion in some areas. There's the multiple "absolutely destroy enemy in gameplay, struggle in cutscene," thing, but then there's stuff like:
Cutscene Characters: "OH NO! GENBU IS GOING DOOOOWN! WE HAVE THREE HOURS OR ELSE WE'RE ALL GONNA DIE!"
Gameplay Characters: "What? We're all going to die in three hours? Meh. Let's act as normal. Maybe even go on a world-wide tour to buy some Narcipear Jelly.
I appreciate the openness, but I feel like the game could have used more guiding in some parts (with maybe a warning beforehand). At the very least block fast-travel lol
Quick Question about Xenoblade 2:
So Pyra's just been kidnapped, should I focus on the story for now before I go back to side-questing and such? I'm gonna assume she'll be back, but I'm unsure as to how soon. In terms of resources I don't need any more XP or money and such as I was already far above Akhos/Mikhail/Patroka, making the fight a cake-walk.
Thanks! I think I'm gonnaI hardlined the story from there (I was caught in the drama lol), but you can get sidequests done if needed. It was more difficult for me without crutching on Pyra/Mythra, but if you are already dealing with fights easily, you should be fine. I will say there will be a moment soonish where it really won't make too much sense to go around the world sidequesting too much for the rest of the story, so if that sort of thing bothers you (it doesn't bother me too much personally), you might want to clear them out now.
Thanks! I think I'm gonna
Wait until I get Pyra back, then focus on side questing before going to the ending. That stuff does bother me, but I can't see anything as bad as "WE HAVE THREE HOURS AND WE'RE STUCK IN THIS PLACE! Lets go side-quest," happening again lol.
Fuck, this is bad for my choice anxiety...
I just got Nia's blade form, and now I don't know what the hell to do. On one hand, Nia's apparently great for healing and would allow me to focus more on damage with Tora/Morag and Zeke alongside Rex. On the other hand, I've yet to fill out Driver-Nia's Affinity Chart, and I've still got a bunch of blades on here (that is, all my healer blades...). So using her as a blade will mean neither get any progress in their respective charts, leaving her behind in those terms.
Shit, I hate when stuff like this happens. What should I do?
Yep, I'm seeing it. The past few chapters of Xeno 2 have been so bad for the whole "story-gameplay discrepancy stuff."Ooooooh yeah, there are some points later in the game where I was definitely going "why am I still able to fast-travel? what is the canonical reason for my party being able to leave and go to another continent right now??"
Yeah it's possibleSo I'm at 115 hours into Xeno 2 - with my entire party at Level 72 - and I think I'm ready to finally go towards the end. What I'm realising is that a lot of these blade quests and such are probably best done in the post-game, so I'm gonna leave them for then. Having that looming thread of "you should probably go finish this," is definitely hurting things, especially when I don't realistically need much 'power' to actually do so. I mean, the DLC blades themselves are OP as fuck lol
I've just got to the bottom of the world tree. Reckon it's feasible for me to finish the game tonight and on my day off tomorrow? Thanks
Fallen Arm was where I realized it was gonna be one of my favorites of all time.I've been replaying Xenoblade 1, got to the Fallen Arm yesterday, it's one of my favorite parts. Damn, this game is gorgeous. Of course it has its flaws, it's a bit grindy, but overall Monolithsoft accomplished something truly great with this game
Yeah the worst thing about the series for me I think is that XB1 had such an impact on me that it set an impossible bar for any sequel. No matter how good any other XB game is there's always a piece of me comparing it to the way the first game made me feel and there's just no winning that fight.The original Blade is still one of those few games that's the definition of 'lightning in a bottle'. As much as I like the rest of the Xeno games (or dislike in the case of Saga), there's nothing quite like the original Blade out there when it first launched, and while I think Blade 2 is still the best in the series, it still didn't manage to really replicate the uniqueness of the original. Takahashi and crew really knocked it straight out of the park
Be aware 1 isn't highly customizable like 2/3 areI've never played a Xeno game before. I mean, I did play Xenogears for a while back in the day, but didn't get too far, it didn't click with me.
I really wanted to play XC1 on the Wii but it took so long to get localized I had moved on by the time it happened. So I got the Switch version when it released, but never actually got in the mood to play it. I ended up impulse buying XC2 too a while ago because I saw the physical edition was back on print and I didn't want to risk missing it.
I've been finally getting the itch to play these games now, but been avoiding them because Zelda comes out in May and I don't want to get saturated on open world games. I'm really looking forward to play XC1 later this year though. I absolutely love highly customizable RPGs that go crazy with their systems, so the series looks like it's right up my alley (despite the sexualization stuff which I hope I can bear with).
This happened to me...and then 2 came along and was better in pretty much every aspect, though it took multiple playthroughs for me to fully realize it.Yeah the worst thing about the series for me I think is that XB1 had such an impact on me that it set an impossible bar for any sequel. No matter how good any other XB game is there's always a piece of me comparing it to the way the first game made me feel and there's just no winning that fight.
Yes
- So... Pyra and Mythra returning after their sacrifice at the end. Personally, not a fan. To me, it feels like the culmination of the main issue I have with the game: that of some amazing moments and storytelling let down by a seemingly base desire towards 'fan service.' I don't think the very idea of Pyra or Mythra coming back is in itself an issue; I don't think the ending should have been bittersweet just for the sake of being bittersweet. However, the way it's portrayed - with Rex not only getting one girl, but two at once, just rubbed me the wrong way and harmed what would have been a really excellent ending.
Yes
- I hate to be negative twice in a row, but said fan service is a major issue that harms so much of what the game is going for.
Yes
- Patroka, Mikhail and Akhos just made no impression me so when they died all I could feel was a resounding "meh."
YesNow, I can't write all this without praising the absolute hell out of the environmental designs in this game.
YesIt's often an issue I have in games that, despite being able to render literally anything they want, they tend to render, well, our own world but slightly different.
YesUraya is the highlight for sure: it's just amazing.
YesAlso, on a last note, I need to give some credit to the controllable camera system in the game.
Yes
The wait for the dlc is so painful
I have a huge backlog but all that Im thinking is playing another Takahashi masterpiece.
You should. Story wise its still the best one. Battle system is not that great, but everything else holds up. I really love the graphics in that game and it was a blessing in disguise that they didnt have ff7 budget and didnt go 3d.More than once, I've contemplated finally playing Xenogears while I wait.
Absolutely yes. Remaster, and barely one at that. It's gorgeous already and does not need to be remade imo, it just needs a console with more RAM and faster media read speeds to fix the atrocious pop-in. And Switch has both.Question for people who played X - would you be satisfied if monolith made a remaster or would you rather get a remake of that game? I haven't played the game myself, but I've read mixed things about it. Controllable mechs are the main selling point for me, but there's supposedly not much focus on story and there are a lot of fetch quests. I wonder what will monolith do next. I would love they explored the idea of playable mechs, but Im not sure I want X in current state (I'd buy it day one anyway )
remaster with QoL fixes would be cool. Doesn't need a remake, needs a sequel although I'm pretty sure they just incorporated stuff they were planning on doing with X into XC3 (and possible future titles).Question for people who played X - would you be satisfied if monolith made a remaster or would you rather get a remake of that game? I haven't played the game myself, but I've read mixed things about it. Controllable mechs are the main selling point for me, but there's supposedly not much focus on story and there are a lot of fetch quests. I wonder what will monolith do next. I would love they explored the idea of playable mechs, but Im not sure I want X in current state (I'd buy it day one anyway )