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That Tesla Zelda car has a 250 Epona Power engine.
I'm guessing they all get blown up during a big battle. Probably one of the reasons Hyrule is all carved up. No doubt there'll be pieces of them around.So where do you think the Divine Beasts are? Maybe went to the sky, or fell underground?
Maybe the car can float? Put some octo balloons underneath and you have your boatThe vehicle crafting feels like a natural progression from Wind Waker / Phantom Hourglass / Spirit Tracks with its boat / train customization and also the various jerryrigged flying machines and balloon platforms people built in BotW. The devs have definitely tapped into this stuff.
Now I expect a proper boat that isn't just a Korok leaf driven sail.
This will be the true evolution TotK brings to gaming: emergent gameplay on a never before seen scaleI can't wait to fire homing arrows on my Zonai-mobile, driving across a bridge and trying not to get annihilated by a 3 headed dragon.
They all went to lunch together. Work friends catching up after a hundred damn years.So where do you think the Divine Beasts are? Maybe went to the sky, or fell underground?
There's some extra footage on the ToTK Japan website worth checking out.
Linku?
Nintendo Japan just released an overview trailer for BOTW lol
We actually saw the Hateno at the very begging of it.I think we have not seen a single town in the trailers so far, how come the "now towns" crowd has not started rampaging yet?
I blame the jumpy trailers, I clearly have not been able to follow them properlyWe actually saw the Hateno at the very begging of it.
There's some extra footage on the ToTK Japan website worth checking out.
Wow, I just came here to talk about this!
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Not just that, i find this design decision sinfully ugly. It increases the size of every enemy in the same way, by adding a (comparatively thing) upper part. With bokoblins this feels as if it should clip through some behaviors they had in the first game.I still trust that they're just hiding a lot, but I do hope they didn't see all the enemy variety complaints in BotW and think "hey let's solve that by giving some of them funny hats in this one."
Wow, I just came here to talk about this!
I kept thinking and wondering why it seems so many enemies now have different headpieces,
Here are some comparison shots that I took:
Ganon at E3 2019:
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February 2023 Ganon:
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Hyrule Castle E3 2021:
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Hyrule Castle February 2023:
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The vehicle building is more extensive than I thought. The glue seems to be a separate item that you can use on all items, not just propulsion items. I wonder how crazy you can get with this![]()
ゼルダの伝説 ティアーズ オブ ザ キングダム | Nintendo Switch | 任天堂
Nintendo Switch『ゼルダの伝説 ティアーズ オブ ザ キングダム』、2023年5月12日(金)発売。www.nintendo.co.jp
The Legend of Zelda: Nuts and BoltsCollecting parts and building vehicles and machines to solve challenges is not the direction I thought they would take this. Sounds so fun.
The vehicle building is more extensive than I thought. The glue seems to be a separate item that you can use on all items, not just propulsion items. I wonder how crazy you can get with this
The Legend of Zelda: Nuts and Bolts
I think all the scenes from the first trailer might all still be relevant, they are just mixed up with the ending scenes from this trailer.@Serif Looking at the last scene in this trailer, I think they changed specifics of how Zelda falls into that hole and how the arm saves Link. The first trailer seems less relevant, like they might’ve tweaked some scenes, and that seems surprising, but it’s been nearly 4 years between these trailers.
I'm still not convinced honestly. It's even the official look of Link, including the vials:It is also again very noticable how the stone age Link design is absolutely not present in the trailer and especially ground footage even though it is clearly an integral look of Link in the game. I'm thinking the time travel shenanigans that tie into it will be the focus of the next trailer. I don't think we will see much more beyond that until reviews.
I'm getting strong vibes that this game is so full of stuff that it's a little disjointed. Twilight Princess felt the same way. Maybe that's just the way it's being teased though.Embeds for twitter have been disabled. Please refer to our site rules for more information.what the hell is going on with this outfit? We see it briefly in the trailers, and it’s link’s official art
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Yet for most of the trailers and even the amiibo, it’s the champions tunic?
Glad to have been one of the first ones to make the Ancient Cistern reference and see it sticking! xD![]()
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Just to drive the comparison home
I think so yeah, they even left in the key change. This time however, the percussion (djembe) seems to be gone which is weird because the rest of the recording is identical (listen to how the brass goes a liiiitle out of tune on some notes).So do we think this music is the main theme since they used it for a second time?
Yes, the notes are the ending part of BotW's main theme. Makes sense for this game's theme to 'start' with the 'ending' of BotW, while sounding more bombastic.
Just realised that the new "magnesis" kinda power could also be exclusively working on Sky Tech stuff. He uses it to fish a wheel out of the bog and use a sky contraption, and it's got a familiar green glow.
Also talking dragon yes please!