- Pronouns
- He/Him/His
Rolled credits this afternoon.
My initial worries about the game never really went away but they became more forgivable as time went on. Still felt very much like a direct sequel to RE2R which, again, is fine and was likely the right thing to do. And I see how this game is so beloved. It cut out some of the charm original but at least supplemented them with something that helps give it its own identity from the original. Despite all this, I had a great time with it and I honestly may do a Hardcore run.
But throughout the end I definitely felt that same feeling like the whole game was built from the big Resident Evil box Capcom has in the middle of their offices now. Pulling assets from the last 4-5 games to make a remake of RE4. In the last hour or so I felt it the most. the last little stinger from the saddler fight felt like RE3. the rooms leading up to it felt like something straight out of RE Village.
Very enjoyable time but I don't like the formulaic aftertaste it left. I wish there was more distance between this and the other games.
My initial worries about the game never really went away but they became more forgivable as time went on. Still felt very much like a direct sequel to RE2R which, again, is fine and was likely the right thing to do. And I see how this game is so beloved. It cut out some of the charm original but at least supplemented them with something that helps give it its own identity from the original. Despite all this, I had a great time with it and I honestly may do a Hardcore run.
But throughout the end I definitely felt that same feeling like the whole game was built from the big Resident Evil box Capcom has in the middle of their offices now. Pulling assets from the last 4-5 games to make a remake of RE4. In the last hour or so I felt it the most. the last little stinger from the saddler fight felt like RE3. the rooms leading up to it felt like something straight out of RE Village.
Very enjoyable time but I don't like the formulaic aftertaste it left. I wish there was more distance between this and the other games.
just play it as if you were playing RE2R. that's how it's designed to work.I only played the demo area but I don't love it yet?
It could be that I'm used to the shooting in the original but the camera seems too close to Leon and claustrophobic, aiming feels less precise, and it doesn't really seem like I can strategically kill everyone because the weapons are so under powered. I feel like I'm being forced to run away.
Do the combat encounters start to balance more in your favour or is this more of a running away simulator? Any tips?
I'll probably love it once I start to figure things out.