buildz
Piranha Plant
- Pronouns
- He/Him
Beat the game earlier, taking a short break before diving in for 100%.
I'm really impressed by this game; it far exceeded my expectations. I didn't even have particularly low expectations, mind you - the game just got even better as it progressed. While early levels are basic, notably on the first floor, later levels - particularly those in the basement - begin to ramp up and present more interesting challenges. I'd say the game ends at a solidly "intermediate" difficulty by the end as a result, which is higher than I expected. It's also really pleasing to see a proper postgame, although it copies Yoshi's Crafted World in execution!
If I had to pick a favourite, I'd say Dashing Thief Peach is the best transformation of the lot - all three levels have the best platforming of the game.
I think the marketing and demo sold this game short. I understand focusing on the variety of transformations - to grab the attention of younger players - but it did have the effect of making the game seem more shallow than it actually is. That isn't to say the game has much depth, but perhaps a little more than was initially let on. I also think the marketing focus on Patissiere Peach - I get it, kids love sweets and cake! - gave some the impression this was little more than a series of minigames, when it's actually a light action-platformer. I wonder if the demo should've let us play as Ninja or Cowgirl Peach instead.
I'm really impressed by this game; it far exceeded my expectations. I didn't even have particularly low expectations, mind you - the game just got even better as it progressed. While early levels are basic, notably on the first floor, later levels - particularly those in the basement - begin to ramp up and present more interesting challenges. I'd say the game ends at a solidly "intermediate" difficulty by the end as a result, which is higher than I expected. It's also really pleasing to see a proper postgame, although it copies Yoshi's Crafted World in execution!
If I had to pick a favourite, I'd say Dashing Thief Peach is the best transformation of the lot - all three levels have the best platforming of the game.
I think the marketing and demo sold this game short. I understand focusing on the variety of transformations - to grab the attention of younger players - but it did have the effect of making the game seem more shallow than it actually is. That isn't to say the game has much depth, but perhaps a little more than was initially let on. I also think the marketing focus on Patissiere Peach - I get it, kids love sweets and cake! - gave some the impression this was little more than a series of minigames, when it's actually a light action-platformer. I wonder if the demo should've let us play as Ninja or Cowgirl Peach instead.