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3DS was first shown at E3, but announced a few months earlier.3DS was announced at E3 2010 and released February 2011, That’s only 8 months of difference.
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3DS was first shown at E3, but announced a few months earlier.3DS was announced at E3 2010 and released February 2011, That’s only 8 months of difference.
Just kinda trying to dispel the idea that it was a "normal" or "minor" upgrade.It’s not actually comparable. The new 3ds was far from current tech at the time it came out, and if I’m not mistaken a significant part of that power boost was reserved by super stable 3d.
It just had more and faster clocked cpu cores and more memory. Not actual new tech.
Nah we're not gonna learn anything new here.Judgment day is coming. Are you ready?
so you've already given up on FY 2023Nah we're not gonna learn anything new here.
Nah I still think October/November 2022 is likely. I just don't think Nintendo will position this as a big deal, and possibly even that they don't think it's a big deal.so you've already given up on FY 2023
that's a shame. I still wait with bated breath
Because they don't want people to stop buying Switches, it's really that simple. They're gonna treat this primarily as a Switch that can do 4k, and not much else.I don't see how a new console, following and replacing the most successful hardware ever made, with leaked specifications placing it way higher than anyone would have expected, isn't a big deal.
We're not talking about a machine that gives you 1080p Xenoblade 2 and 60fps split screen Mario Kart here. This is a machine that could literally receive GTA VI and would carry the switch brand for at least 5 years. If that device ever releases, I can't see how Nintendo wouldn't treat it as a big deal.
Nah I still think October/November 2022 is likely. I just don't think Nintendo will position this as a big deal, and possibly even that they don't think it's a big deal.
Because they don't want people to stop buying Switches, it's really that simple. They're gonna treat this primarily as a Switch that can do 4k, and not much else.
Nintendo doesn't tout specs anymore. Not even when it could benefit them. Nintendo likes to control the messaging and discussing the specs opens up that messaging to all kinds of twists and misinterpretations, look at what happened with the GameCube.You think that they wouldn't consider it a big deal with the specs that were leaked ? A ps4 like Switch would be a huge deal, wouldn't it ?
And if they're not gonna tell us the specs then I don't really understand how exactly they will treat this as any bigger of a thing than a Switch that does 4k.
Future proofing, is what I imagine. I expect this to essentially be both an upgrade and a new gen, as I've been saying for years now. I believe they'll want to market it first solely as an upgrade and then slowly shift the messaging towards calling it a "next gen" platform.In theory they can baffle us with lower clocks than anyone is predicting, but that would beg the question “why on earth didn’t they go with a smaller gpu?”
They clearly do for switch games so try again.They don't need that sort of specs to get 4K games. Even being conservative with clock speeds, this is a next generation switch bound to receive mostly exclusive games after a couple of years.
You think that they wouldn't consider it a big deal with the specs that were leaked ? A ps4 like Switch would be a huge deal, wouldn't it ?
They clearly do for switch games so try again.
That is where Nintendo wants the switch. Low end enough to be affordable, capable enough to get playable ports from higher end systems.
What specs, there were no specs. It was speculation based on what was known and came from no source. As soon as the data breach happened is when we got some specifications.The specs rumored before the leak were far less ambitious and still perfectly able to run switch games at 4K.
There, I tried again.
What specs, there were no specs.
I don't see how they couldn't think this new device would be a big deal. They've spent years working with Nvidia to build a brand new custom chip from the ground up, along with custom APIs to take advantage of the hardware.Nah I still think October/November 2022 is likely. I just don't think Nintendo will position this as a big deal, and possibly even that they don't think it's a big deal.
You mean the company that didn't lower the price of their console in 5 years (and arguably even increased it with the OLED), and who doesn't lower the price of any game?
Gaming on switch is anything but affordable.
I really think this reasoning is dated. It is still tied to when we thought the hardware would be 4 to 8 SMs, it could release in 2021(due to bloomberg conflation) and pre Switch Oled reveal. With a 2021 release date in mind or trying to justify the thing with an iterative hardware pattern, nobody could say perhaps this is Switch 2.Because they don't want people to stop buying Switches, it's really that simple. They're gonna treat this primarily as a Switch that can do 4k, and not much else.
I really think this reasoning is dated. It is still tied to when we thought the hardware would be 4 to 8 SMs, it could release in 2021(due to bloomberg conflation) and pre Switch Oled reveal. With a 2021 release date in mind or trying to justify the thing with an iterative hardware pattern, nobody could say perhaps this is Switch 2.
I think the leak and a potential Q4 2022/early 2023 release threw a wrench in the this is just gonna be "Switch that can do 4K" reasoning. There is no point releasing such hardware when the Switch could be 6 years old. 12SMs, 6 years into the Switch, NVN2, ray tracing and all that R&D expenses cannot just be for a Switch that can do 4K. A new Switch continuation sharing much with the Switch but marketed as the next big thing and sold briefly along the Switch for sometime? Yes.
If there is, they're holding it close to the chest. I agree that this new console will have to provide something other than just 4k visuals in order to validate itself.In fact, I don't even know what points to Nintendo treating this new hardware as primarily a Switch that can do 4K. Do we have any solid information that points to that direction?
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If there is, they're holding it close to the chest. I agree that this new console will have to provide something other than just 4k visuals in order to validate itself.
The question is, what kind of "gimmick" will they go for this time?
that’s what Nate seem to think, but wouldn’t classify that as solid information. It’s not always clear what he gets from sources and what’s his own speculation. If his sources are devs, they probably wouldn’t know anyway.In fact, I don't even know what points to Nintendo treating this new hardware as primarily a Switch that can do 4K. Do we have any solid information that points to that direction?
that’s what Nate seem to think, but wouldn’t classify that as solid information. It’s not always clear what he gets from sources and what’s his own speculation. If his sources are devs, they probably wouldn’t know anyway.
The fact of that matter is the only solid info we have about what they plan to position this as says revision/iteration. We have absolutely nothing saying new gen. Nvidia hack says 12SMs, nothing else.I really think this reasoning is dated. It is still tied to when we thought the hardware would be 4 to 8 SMs, it could release in 2021(due to bloomberg conflation) and pre Switch Oled reveal. With a 2021 release date in mind or trying to justify the thing with an iterative hardware pattern, nobody could say perhaps this is Switch 2.
I think the leak and a potential Q4 2022/early 2023 release threw a wrench in the this is just gonna be "Switch that can do 4K" reasoning. There is no point releasing such hardware when the Switch could be 6 years old. 12SMs, 6 years into the Switch, NVN2, ray tracing and all that R&D expenses cannot just be for a Switch that can do 4K. A new Switch continuation sharing much with the Switch but marketed as the next big thing and sold briefly along the Switch for sometime? Yes.
In fact, I don't even know what points to Nintendo treating this new hardware as primarily a Switch that can do 4K. Do we have any solid information that points to that direction?
I know Nintendo loves to introduce their successor hardware with gimmicks but I think this new hardware might be the exception. I think this is gonna be a better Switch all the way around just doing better what the Switch does(better processing power, improved joycons,etc) and not centered around a new gimmick to sell it. The Switch hybrid concept is proven and sufficiently powerful to carry it assuming Nintendo doesn't make some of their past errors.'
If there is, they're holding it close to the chest. I agree that this new console will have to provide something other than just 4k visuals in order to validate itself.
The question is, what kind of "gimmick" will they go for this time?
Why? The Switch already has "gimmicks" in the play mode switching and the Joycons that set it apart from everything else out there. No reason to believe Nintendo thinks they need a new gimmick just for the sake of it. They might take things that are already there and enhance them, like VR. But the next system is just going to essentially be a more powerful Switch no matter how you slice it.'
If there is, they're holding it close to the chest. I agree that this new console will have to provide something other than just 4k visuals in order to validate itself.
The question is, what kind of "gimmick" will they go for this time?
This is a highly technical thread. "Specs" in this thread doesn't mean "DLSS". DLSS is a software tool, it isn't itself a hardware spec. When someone in this thread says "specs" they mean some fact about the hardware - clock speeds, core numbers, bus width process, etc.Not leaked, but rumored. Unless you're arguing in bad faith, there were absolutely specs being rumored. Dlss was first mentioned late 2020 I believe.
"4k games" is a pretty meaningless description, frankly, because it doesn't tell you about anything other than resolution. The "Specs" that were talking about don't include clock speeds. We know a lot about how "fat" the pipeline is in the new device from the leaks - how many cores the GPU has, etcetera, but we don't know how "deep" it is - the clock speeds. It is absolutely possible to underclock this thing so far you can't get DLSS 60fps out of it, and it seems highly likely that Nintendo is going to be conservative about the power draw.They don't need that sort of specs to get 4K games.
It's only going to wind up getting craploads of exclusives if it sells really well. The amount of power in the hardware is a secondary concern. Nintendo is getting to pack a lot of hardware in this thing because of a windfall of good timing from Nvidia, and because the base switch was built on aging hardware. Nintendo wants a revision, and this is the path to get one that brings up a lot of games quickly and cheaply. Whether or not that leads to a high sales, and effectively a next gen changeover depends on Nintendo's 10 year plan, and whether or not the market likes it.Even being conservative with clock speeds, this is a next generation switch bound to receive mostly exclusive games after a couple of years.
to be pedantic, the connector would be fine, its the protocoll/chip behind it thats the problem (Thunderbolt uses the same and can use external GPUs)It isn't, which is the first big problem. You'd need an upgraded Switch with a new kind of connector.
I mean... external GPUs exist, and while using all 4 thunderbolt lanes still is limited to a full 16x connection, it delivers a high jump for many Ultrabooks. With optimization on hardware level (since GPU, housing and main compute unit would be from the same manufacturer, nintendo/nvidia) and software , i could see this work actually pretty well.Honestly with the kind of bus that would be required to try and mitigate lag across that amount of distance to the CPU (is thunderbolt 5 out yet)?, and the enclosure and cooling system and all needed to make the external gpu actually usable, never mind how a dock would be put into that.... it would probably be more cost effective to somehow figure out how to make a portable PS5.
Why do you think October is likely? (personally, it feels like if it would be october we would have more pressing leaks / rumors, thats 5 months from nowNah I still think October/November 2022 is likely. I just don't think Nintendo will position this as a big deal, and possibly even that they don't think it's a big deal.
Dlss isn't a technical spec, but it does imply the use of specific hardware. This was discussed here and in the previous place, and the consensus was that the console didn't need specs similar to the leaked ones to reach 4K in switch games.This is a highly technical thread. "Specs" in this thread doesn't mean "DLSS". DLSS is a software tool, it isn't itself a hardware spec. When someone in this thread says "specs" they mean some fact about the hardware - clock speeds, core numbers, bus width process, etc.
There were absolutely not specs being rumored by anyone generally considered legitimate prior to June of last year when kopite7kimi leaked some hardware details, most of which were confirmed by the NVN2 leak. There were discussions in this thread and elsewhere about what the theoretical hardware would probably be, based mostly on NVidia's public roadmap, and the (correct) assumption that a new device would be derived from NVidia's automotive line. This wasn't a rumor this was just speculation.
"4k games" is a pretty meaningless description, frankly, because it doesn't tell you about anything other than resolution. The "Specs" that were talking about don't include clock speeds. We know a lot about how "fat" the pipeline is in the new device from the leaks - how many cores the GPU has, etcetera, but we don't know how "deep" it is - the clock speeds. It is absolutely possible to underclock this thing so far you can't get DLSS 60fps out of it, and it seems highly likely that Nintendo is going to be conservative about the power draw.
We're getting a much fatter chip than expected because Nvidia is customizing another chip for Nintendo's use, but we can expect that there will be ample restrictions on it to get it running within a reasonable power window. 4k is the clear target, but how much "room" is left over is an open question.
It's only going to wind up getting craploads of exclusives if it sells really well. The amount of power in the hardware is a secondary concern. Nintendo is getting to pack a lot of hardware in this thing because of a windfall of good timing from Nvidia, and because the base switch was built on aging hardware. Nintendo wants a revision, and this is the path to get one that brings up a lot of games quickly and cheaply. Whether or not that leads to a high sales, and effectively a next gen changeover depends on Nintendo's 10 year plan, and whether or not the market likes it.
I know Nintendo loves to introduce their successor hardware with gimmicks but I think this new hardware might be the exception. I think this is gonna be a better Switch all the way around just doing better what the Switch does(better processing power, improved joycons,etc) and not centered around a new gimmick to sell it. The Switch hybrid concept is proven and sufficiently powerful to carry it assuming Nintendo doesn't make some of their past errors.
Introducing new ways to play has always been part of Nintendo's DNA. As a successor, simply having better graphics/specs isn't going to cut it, especially when competitors already have more powerful hardware out in the market.Why? The Switch already has "gimmicks" in the play mode switching and the Joycons that set it apart from everything else out there. No reason to believe Nintendo thinks they need a new gimmick just for the sake of it. They might take things that are already there and enhance them, like VR. But the next system is just going to essentially be a more powerful Switch no matter how you slice it.
I see it as the Wii U and Switch: play games in UP TO 4k... (prior it was up to 1080p)We're getting a much fatter chip than expected because Nvidia is customizing another chip for Nintendo's use, but we can expect that there will be ample restrictions on it to get it running within a reasonable power window. 4k is the clear target, but how much "room" is left over is an open question.
There's "positioning it as big" and there's "positioning it as so big people want to second guess base Switch purchases for the next half year or more". What's there to gain? Are publishers not going to support it unless there's big hype a year in advance? Are the early shipments not going to sell out unless people have a year to prepare?Saying Nintendo won’t position this rumored device as a big is weird. People saying just from what’s rumored it’s “next gen like”. That’s a big deal. When are devices from Nintendo being announced in the middle of the holiday? This is getting out of reality
I would argue that they did not even scratch the potential of the joy cons or the form factor. (ok they did scratch, but there is so much more they could do), and because of that, i see the gimick at most as an expansion, like maybe a camera, an aditional sensor somewhere, ...Introducing new ways to play has always been part of Nintendo's DNA. As a successor, simply having better graphics/specs isn't going to cut it, especially when competitors already have more powerful hardware out in the market.
They need to have a differenciator between the old Switch and this new one. The new Switch introduced tabletop mode, the JoyCon idea (controllers that can split into two) in addition to HD Rumble and its hybrid design. A successor will similarly need to be disruptive instead of just giving us the "same ol' Switch but with better graphics and 4k support".
So yeah, I disagree that it will just have to be a Switch with 4k support. It will have to be something other than (just) a Switch. The gimmicks will be centered around, but won't impede/interfere with more traditional ways to enjoy games. Nintendo was able to experiment with Labo, Ring Fit Adventure, and now Nintendo Switch Sports. I am predicting they will keep adding-on to the ideas of modular functionality.
The fact of that matter is the only solid info we have about what they plan to position this as says revision/iteration. We have absolutely nothing saying new gen. Nvidia hack says 12SMs, nothing else.
You say "there is no point" in releasing it 6 years into the Switch's life but I say, why exactly not? I have yet to see any solid reasoning regarding why that's a problem, especially considering the Switch's lifetime has been heavily lengthened due to COVID.
You guys continue to think about this product in terms of the silicon, but that has NEVER once been how Nintendo decides how to position and market a product.
I disagree. Labo's more complicated kits definitely used more of the JoyCon features than would typically be seen in something like a Nintendo Switch Sports title.I would argue that they did not even scratch the potential of the joy cons or the form factor. (ok they did scratch, but there is so much more they could do), and because of that, i see the gimick at most as an expansion, like maybe a camera, an aditional sensor somewhere, ...
It means the people who have been saying since 2014 that Nintendo will use the smartphone style of iterative upgrades like Iwata heavily implied are right, albeit delayed.But then what does 12SMs, NVN2 and raytracing mean?
I think lengthening the Switch lifetime doesn't imply they would market this next hardware as a Switch that can do 4K. I gave my perspective on how I think they are gonna position it and it doesnot hinders the reasoning behind the Switch having a lengthened life. They obviously wont kill it when this hardware is released and they will keep around for like say 2 years but they also won't market this new hardware as primarily a Switch that does 4K.
to be pedantic, the connector would be fine, its the protocoll/chip behind it thats the problem (Thunderbolt uses the same and can use external GPUs)
I mean... external GPUs exist, and while using all 4 thunderbolt lanes still is limited to a full 16x connection, it delivers a high jump for many Ultrabooks. With optimization on hardware level (since GPU, housing and main compute unit would be from the same manufacturer, nintendo/nvidia) and software , i could see this work actually pretty well.
The big reason why this will never be: its waaaay to expensive, and the dock needs to be even more capable in reagrs to cooling (console and GPU)... and you will need a power suply + circuitry more expensive then what the switch alone would need.
Why do you think October is likely? (personally, it feels like if it would be october we would have more pressing leaks / rumors, thats 5 months from now
Because they want a 7-10 year Switch generation, which means continuing to make games for the existing install base. They just want a shot in the arm for sales during that generation, but there isn't a world where a revision is going to so overtake the existing install base that the majority of games can be exlusive.I don't see how they couldn't think this new device would be a big deal.
That isn't really true. Yes, years have been invested, and yes, it's a custom chip but it isn't "from the ground up" - they're getting a customized version of a giant hardware line already being heavily invested in by NVidia. It isn't off the shelf like the original switch chip, but it is arguably less "custom" than the hardware in the Wii U.They've spent years working with Nvidia to build a brand new custom chip from the ground up, along with custom APIs to take advantage of the hardware.
Why not? A revision needs to be launched in such a way that it doesn't accidentally tank the existing line. If there is a Big Blowout then consumers will expect Next Gen games, which they're not going to get. Casual buyers will be whiplashed by thinking that a new generation has launched when their switch is treating them so well. Why do they have to buy a new one? Oh they don't? It plays the same games? Okay, well why the blow out? But I don't have a 4k TV!That's all indicative of a new generation. Even if it's positioned as a revision, I don't see a way they just kind of casually release it without a bunch of build up.
If I remember correctly this was the result of 3DS being leaked which forced Nintendo to announce it sooner than expected.3DS was first shown at E3, but announced a few months earlier.
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I expect that future Nintendo games will run at 720p-1080p and DLSS to 4k. I do not expect a single game on this device to deliver a "native" non-DLSSed 4k image.I see it as the Wii U and Switch: play games in UP TO 4k... (prior it was up to 1080p)
we will have the rare game that gets to 4k, many indie games especially, but i asume most nintendo games will be between at 2k on average.
They now showed for 2 generation, that if they are chasing a style, look, etc that they are willing to sacrifice resolution, and it will happen to here.
3DS never overtook DS's install base, but eventually the majority of games were made for 3DS anyway. If games not possible on the old hardware have enough appeal, software sales for the old device will dwindle as has always happened.Because they want a 7-10 year Switch generation, which means continuing to make games for the existing install base. They just want a shot in the arm for sales during that generation, but there isn't a world where a revision is going to so overtake the existing install base that the majority of games can be exlusive.
which is what i meant with "did scratch". They did experiments, but labo and 1-2 switch are both conceptialized as "lets make something that uses it in novel ways"... but then forgot to develop a compelling game around it. The best use is probably Ringfit. Expanding the joycon with a bend sensor was great (and showed me that they can work with input data from external sensors, so its possible to do many different peripherals, that dont need much hardware since the joycon can translate the sensor data to the console)I disagree. Labo's more complicated kits definitely used more of the JoyCon features than would typically be seen in something like a Nintendo Switch Sports title.
I got the joke, and was mostly just because you mentioned Thunderbolt 5, as 3 was already used for eGPUs. The rest was... unnececary to be honest, sorry if it seemed as if im explaining it to you.The point of my post you responded to wasn't that external GPU's do not exist or are not possible, it very clearly acknowledged external gpu's as a known existing technology.
The point of it was that because of the following reasons you, for some reason reiterated from my post as if I did'nt say them:
"The big reason why this will never be: its waaaay to expensive, and the dock needs to be even more capable in reagrs to cooling (console and GPU)... and you will need a power suply + circuitry more expensive then what the switch alone would need."
It would be more cost effective to create a non existing technology (portable PS5 in switch form factor).
It was a joke at the expense of the impracticality of an external GPU for mass market.
When suits force through cloud streaming I'm pretty sure it will be the end of the egpu market. Then again I think it will forcibly, and unwantedly, be the end of all above ground videogame markets.