Any reason why Switch 2 would need to turn off 10SM for BC? Wouldn’t it be better to run it with everything on for best performance/IQ?
I think the reason is the same for why the PS5 has the number of shaders it does, and it’s to keep compatibility with the previous system via the PS4 Pro.
The switch’s issue isn’t the GPU, it’s the rest that’s lackluster.
Even if 10 were disabled for 2 to be active, still has the higher memory bandwidth from the LPDDR5 and the better CPU which is where the switch falters.
XBox didn’t need to do this since their method isn’t really attached to the hardware per se, and they are pretty much agnostic to the hardware and are a software piece talking to the hardware. And this makes it possible for MS to have that kind of flexibility at the cost of some performance.
If Nintendo did this, they could worry less about compatibility between architectures.
I am sorry to derail the thread but is GDC finished?Did something surface?
Nothing since it pretty much finished a few days ago, anything that could or would leak would be weeks after GDC.
For some reasons I remembered that the Switch in handheld mode has 196 GFlops but the sources say that it has 393. I am slightly confused now because this is way more than a PS3 (230 Flops) and I have always assumed both machines were comparable.
The switch can be as low as 150-something GFLOPs in portable or as high as 196GFLOPs I think. There’s another clock that can make it go higher but not many games actually use this.
Docked is at most 393GFLOPS FP32.
The GPU in the switch would chokeslam the GPU in the PS3 and XBox 360 even if on paper it is “worse” because of FLOPS.
The common sense rule was that Drake wouldn't launch AFTER Zelda Botw2.
The delay gives more room for Drake. It is probably going to be March 2023 again.
Yup, I will lean on that “probably” though more than others
But 2023 seems like the safest bet
Also to add, I think Nintendo is more than fine “sacrificing” Q4 sales so long as Q3 sales are at their peak premium. Q4 is usually a down quarter for them. though with the switch it has still been a really successful quarter. Also, they will have another game that takes that “before the quarter end” sales. I think it was Zelda, Yoshi, Animal Crossing, Monster Hunter, Kirby, and now looks like Zelda again. Most of these were humongous sellers near the end of their respective quarters too. Looks good on a report I think.
It already made no sense, but the BotW 2 delay effectively deconfirms a 2022 release of Drake.
It would make absolutely no sense to launch this game and then launch a new console 6 months later.
Unlike 2022 I don't think a spring 2023 launch would be crazy from Nintendo, but still think fall 2023 is more likely. But I hope we can all give up on the 2022 nonsense now.
Some of us have been team 2023 anyway, others have been team 2022. But the difference is really just a few months.