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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Agreed, but I'll point out that the gap between reveal trailer and release for Switch was 134 days. If we have the same for Switch 2 and it's announced on March 18th, then we're talking July 30th.
When the Switch came out Nintendo needed to move on quickly to the next console. Now they don't need to.

Thought if they announce it in March I think 6 months later makes sense. So a September/October release seems reasonable.
 
When the Switch came out Nintendo needed to move on quickly to the next console. Now they don't need to.

Thought if they announce it in March I think 6 months later makes sense. So a September/October release seems reasonable.
I think the point being made is that anything can make sense if you want it to lol
 
Me in March when this suffering is finally over


giphy.webp
 
I think my biggest wish for the Switch 2 launch is that they find a way to take the scalpers out of the equation.

My thought would be to track what Valve did with Steam Deck, and allow online preorders (for shipping) and prioritize based on how much people have spent on their Nintendo account. Put it into tiers. $1000+ tier, $500+ tier, and $100+ tier.

Anything lower than that can't preorder that way and can pick up at retail.

When the Switch came out Nintendo needed to move on quickly to the next console. Now they don't need to.

Thought if they announce it in March I think 6 months later makes sense. So a September/October release seems reasonable.
I'm certainly not arguing for a summer release. I'm just saying that if we take the Switch release as the minimum window between announce/reveal and launch, they could release during the summer.
 
I think y'all are ignoring just how important Joycons are. They're not just detachable controllers they're basically every Nintendo controller ever in one. Removing them or baking them into the system completely removes like 3/4s of the ways to play the Nintendo Switch, and would make any motion control game non-playable without an extra controller. It also significantly dwindles the portability of the Switch.
 
I think my biggest wish for the Switch 2 launch is that they find a way to take the scalpers out of the equation.

My thought would be to track what Valve did with Steam Deck, and allow online preorders (for shipping) and prioritize based on how much people have spent on their Nintendo account. Put it into tiers. $1000+ tier, $500+ tier, and $100+ tier.
I'm not counting on that. I'm planning on having several tabs open during the showcase event constantly refreshing multiple stores using a different DNS address than I normally use for faster page loading. No way I'm getting locked out of a pre-order.
 
I think y'all are ignoring just how important Joycons are. They're not just detachable controllers they're basically every Nintendo controller ever in one. Removing them or baking them into the system completely removes like 3/4s of the ways to play the Nintendo Switch, and would make any motion control game non-playable without an extra controller. It also significantly dwindles the portability of the Switch.
I don't think it's a y'all. I think it's a "some of y'all".
I'm not counting on that. I'm planning on having several tabs open during the showcase event constantly refreshing multiple stores using a different DNS address than I normally use for faster page loading. No way I'm getting locked out of a pre-order.
I'll be doing that. I'll be in line at Gamestop for preorders. If I fail at those, I'll be in front of one Target and put my wife in front of a different Target on launch day - about 3 hours before opening.
 
Man preordering will be rough. Both PS5 ans Switch had me pull all-nighters refreshing pages. If preorders really start in March which I’m not yet really confident in I’ll likely have to call in sick 🫣
 
Have been thinking about this for a while - the biggest reason I do not think that Nintendo would drop the Joy-Con is that they'd have to then lose the Nintendo Switch logo animation and snap sound that they have built the entire brand around.

Unless they're going to seriously take a risk in losing that branding, which has become iconic, they keep the detachable controllers.
 
maybe the new dock will have charging slots for the joy-con built in? that way they could still exist for games like ring fit and switch sports and the system could still technically have a switch snap

joy-cons would continue to be sold separately for docked use only
 
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Have been thinking about this for a while - the biggest reason I do not think that Nintendo would drop the Joy-Con is that they'd have to then lose the Nintendo Switch logo animation and snap sound that they have built the entire brand around.

Unless they're going to seriously take a risk in losing that branding, which has become iconic, they keep the detachable controllers.
I think they could very easily get around this by having the exact same animation with 2 diff shapes to rep the handheld device switching into the dock

Also I love the joy con but I have really become team singular-unit handheld for this one lol
 
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it definitely feels like gamer fanfiction:

the new switch is bigger than a steam deck with a psportal screen and there's no more joy-cons so if you're not a real enough dude to have one already you finally NEED to go buy a pro controller and play exactly the way I do
 
I just find a March reveal odd if it's coming out November.

Switch 1 reveal was 4 months before release. And that was with a system that was already dead (Wii U). Why would they have such a big gap from reveal to release when Switch 1 keeps selling. They are better of having a short marketing cycle.


A May/June/July reveal for a September/October/November release makes more sense
 
I just find a March reveal odd if it's coming out November.

Switch 1 reveal was 4 months before release. And that was with a system that was already dead (Wii U). Why would they have such a big gap from reveal to release when Switch 1 keeps selling. They are better of having a short marketing cycle.


A May/June/July reveal for a September/October/November release makes more sense
Ok, then work backwards, if they're going with ~4 months from reveal to release, where does that put the release if the reveal is March. 😅

Edit: Immediately after posting this, I skipped a track on YouTube and it began playing Ha Ha Ha Ha (Yeah).
 
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bruh you don't need to keep tagging him.
Yeah, please don't tag him anymore. Moderators has shared comms here coupe of times to not do that

I went as far to remove the @ in my quote of Gingerbread Man's comment because I'm not sure if any @ mentions in quoted part also sends notification. Out of courtesy and just in case, I removed that.

And then Gingerbread Man tagged Nate again..
 
I don't think it's a y'all. I think it's a "some of y'all".

I'll be doing that. I'll be in line at Gamestop for preorders. If I fail at those, I'll be in front of one Target and put my wife in front of a different Target on launch day - about 3 hours before opening.
I think y'all are ignoring just how important Joycons are. They're not just detachable controllers they're basically every Nintendo controller ever in one. Removing them or baking them into the system completely removes like 3/4s of the ways to play the Nintendo Switch, and would make any motion control game non-playable without an extra controller. It also significantly dwindles the portability of the Switch.

But Nintendo already has to offer a play option without motion controls for when you’re holding the system altogether for every single game anyway.

Motion controls could still be optional just like they technically are now on Switch Lite.

All a unified form factor does is shift the focus from motion controls being the front-and-center option to being the secondary option.

Nintendo had no problem making an entire 3D Mario around a motion control gimmick and then still letting you play with the Pro controller.

They also had no problem completely reworking Skyward Sword for traditional controller play.

Having motion controls take a backseat while still being optional is probably better for streamlined game development anyway, especially for third parties. If anything, forcing motion controls to take a backseat helps those games reach more people and ensures their backwards compatibility for a future device/PC where motion controls may not be possible at all.

Just look at the evolution of how Pikmin has gone from controller-> motion -> controller to see what I mean.

I think Nintendo realizes motion controls are already secondary in a lot of people’s minds and making them secondary on the device only makes sense.

Nintendo had no problem removing the 3D from the 3DS either.

Letting folks connect joy-cons wirelessly is truly the best of both worlds. You get your optional motion controls on certain games where the developer wanted to support it but everything else just works out of the box without having to find a desk or table.

You’re also afforded the benefit of weightier controls that feel more ergonomic to adult hands.

I don’t think the folks who are so set on joy-cons coming back realize just how many benefits there are to getting rid of them.

It would remove a major failure point that has tarnished Nintendo’s image of sturdy hardware, it would allow for more naturally comfortable controls that don’t feel cramped, it would allow for cheaper production so that other features of the device could be heftier (RAM, storage, screen size, etc.), and all of the benefits of keeping them are conveniently still possible by making existing joy-cons connect wirelessly.
 
People expect a world where Lenovo releases a big ass handheld with detachable controllers that have input gimmicks but Nintendo - the company known for controller innovation - is going to release a unibody device, abandon easily accessible tabletop mode, require the purchase or bundling of additional accessories just to play docked, remove the split controls as a standard control method, give up 'in-a-pinch' multiplayer, sabotage the hybrid presentation, and leave behind extremely successful branding - as a followup to one of their most iconic and successful devices ever.

How did we get to this point?
 
it's funny how handheld mode was (anecdotally of course) most used by kids and now nintendo is snatching it away from them to give to adult hands
 
it's funny how handheld mode was (anecdotally of course) most used by kids and now nintendo is snatching it away from them to give to adult hands
Someone pointed out earlier Wii remotes are still bigger than presumed Switch 2 Joycons (115 x 40 x 25)

That would be saying Wii wasn’t family friendly for kids enough either
 
Someone pointed out earlier Wii remotes are still bigger than presumed Switch 2 Joycons (115 x 40 x 25)

That would be saying Wii wasn’t family friendly for kids enough either
uhhh A) there are no switch 2 joy-cons and B) I'm talking about handheld mode

maybe you could argue that the wii u gamepad applies but iirc that thing was really light (and uh, failed anyway)
 
uhhh A) there are no switch 2 joy-cons and B) I'm talking about handheld mode

maybe you could argue that the wii u gamepad applies but iirc that thing was really light (and uh, failed anyway)
There are more than likely Joy-Con, that is to say, detachable controllers, for Nintendo Switch's successor.

Describing a modest (and it is MODEST) increase in size as "snatching" the device away from children comes across as a little dishonest, or maybe uninformed, when, like, improved comfort helps kids, too? The Wii U GamePad is pretty much the upper limit on size, and while light, yes, a lot of its "kid friendliness" was in the ergonomics, and larger Joy-Con should definitely be more comfortable. (This is easily shown by how the AA Battery Pack makes them both considerably larger and more comfortable.)

Weight is not a huge problem, at least, no more than it already is; OLED Model is too heavy for ADULT hands to hold it up all day. Kids usually hold handhelds (or say, iPads), where their hands rest on their lap or a table, if it's a long play session anyway. As do adults!

Just doesn't seem like a problem when the difference in screen size is less than an inch, and if the bezels get smaller (I'd say they probably will), the overall device size is barely changing.
 
People expect a world where Lenovo releases a big ass handheld with detachable controllers that have input gimmicks but Nintendo - the company known for controller innovation - is going to release a unibody device, abandon easily accessible tabletop mode, require the purchase or bundling of additional accessories just to play docked, remove the split controls as a standard control method, give up 'in-a-pinch' multiplayer, sabotage the hybrid presentation, and leave behind extremely successful branding - as a followup to one of their most iconic and successful devices ever.

How did we get to this point?
The constant cycle of Nintendoomed.
 
People expect a world where Lenovo releases a big ass handheld with detachable controllers that have input gimmicks but Nintendo - the company known for controller innovation - is going to release a unibody device, abandon easily accessible tabletop mode, require the purchase or bundling of additional accessories just to play docked, remove the split controls as a standard control method, give up 'in-a-pinch' multiplayer, sabotage the hybrid presentation, and leave behind extremely successful branding - as a followup to one of their most iconic and successful devices ever.

How did we get to this point?
Agree. IMO, if Switch 2 doesn’t have removable Joy-Cons then the best place to play Switch games will be Switch OLED even with the backwards compatibility on Switch 2.

They are an important part of Switch identity so if Nintendo removes them can the Switch 2 even be called a Switch?
 
Agree. IMO, if Switch 2 doesn’t have removable Joy-Cons then the best place to play Switch games will be Switch OLED even with the backwards compatibility on Switch 2.

They are an important part of Switch identity so if Nintendo removes them can the Switch 2 even be called a Switch?
Say Hello to the Nintendo RTX.
 
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How can you assert that joycon drift isn’t because they designed a joystick to fit into much smaller enclosure?

You know this for a fact?
Not only do I know it for a fact, you know it for fact too, since it's merely common sense. We have similarly small enclosures that lack that problem, and we have significantly larger input devices that share the problem.
 
But Nintendo already has to offer a play option without motion controls for when you’re holding the system altogether for every single game anyway.

Motion controls could still be optional just like they technically are now on Switch Lite.

All a unified form factor does is shift the focus from motion controls being the front-and-center option to being the secondary option.

Nintendo had no problem making an entire 3D Mario around a motion control gimmick and then still letting you play with the Pro controller.

They also had no problem completely reworking Skyward Sword for traditional controller play.

Having motion controls take a backseat while still being optional is probably better for streamlined game development anyway, especially for third parties. If anything, forcing motion controls to take a backseat helps those games reach more people and ensures their backwards compatibility for a future device/PC where motion controls may not be possible at all.

Just look at the evolution of how Pikmin has gone from controller-> motion -> controller to see what I mean.

I think Nintendo realizes motion controls are already secondary in a lot of people’s minds and making them secondary on the device only makes sense.

Nintendo had no problem removing the 3D from the 3DS either.

Letting folks connect joy-cons wirelessly is truly the best of both worlds. You get your optional motion controls on certain games where the developer wanted to support it but everything else just works out of the box without having to find a desk or table.

You’re also afforded the benefit of weightier controls that feel more ergonomic to adult hands.

I don’t think the folks who are so set on joy-cons coming back realize just how many benefits there are to getting rid of them.

It would remove a major failure point that has tarnished Nintendo’s image of sturdy hardware, it would allow for more naturally comfortable controls that don’t feel cramped, it would allow for cheaper production so that other features of the device could be heftier (RAM, storage, screen size, etc.), and all of the benefits of keeping them are conveniently still possible by making existing joy-cons connect wirelessly.
Just a couple of things,

The 2DS was not a successor to the 3DS, it was merely an alternative(it did sell well however and Nintendo decided to expand on that). The Switch 2 will eventually be the main Nintendo console on the market.

The Joy-Cons aren't determining the overall Switch model, and isn't affecting storage or RAM. Screen size can be dealt with(the PS Portal was literally just a tablet with the ends of a DualSense controller slapped on each side). Only improvement having a uniform body would bring is cooling, and not by much.

I get your point about the motion controls, but the actual ergonomic design of the Switch can still be improved on by making the Joy-Cons slightly more robust. Issues like stick drift aren't affected by uniform or split designs, it's the problem with the stick's build.
 
I guess the next questions are whether they'll announce a release date (or Month?) in March, and when it will be.

I'm thinking November. I'd like September, but November means that they'll be able to have more units on launch day and any launch titles will be able to be more polished that they might be otherwise.
i guess it will be someting more vague like, fall/holiday 2024, and then on a presentation focused on the console, Nintendo will reveal the actual release date
 
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They are an important part of Switch identity so if Nintendo removes them can the Switch 2 even be called a Switch?
It might, but it would be far less convincing presentation.

The Switch is a carefully designed product that communicates its three separate modes with distinct appearances. TV mode is usually shown with joy-cons in the grip and the tablet docked with the screen covered, to communicate 'this is a home console box with a traditional controller'. Tabletop mode is shown, again, with detached joy cons - usually without the grip - and the screen propped up to show 'this is an easily accessible way to play on the go, but with wireless controllers, multiplayer, and an adjustable viewing angle'. And handheld mode is, of course, the full unit with attached controllers.

The whole point of the Switch is that all three of these modes are achievable with everything in the box and the setup elegantly provides traditional + non-traditional control methods and multiplayer without the need for an additional purchase. And with all the text I've spilled on this nothing communicates this concept better than the very first trailer they released which was met with immensely positive reception.
 
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