Regulus Tera
Ruffian
I just saw the final boss and can Nintendo PLEASE kill the
Andross/Tiki Tong/Gohdan/Rudy the Clown/Wham Bam Rock/Bongo Bongo/Eyerok archetype already
To be fair, the archetype hasn't been used in years up until this point.I just saw the final boss and can Nintendo PLEASE kill the
Andross/Tiki Tong/Gohdan/Rudy the Clown/Wham Bam Rock/Bongo Bongo/Eyerok archetype already
It was in Odyssey and Mario Tennis Aces lolTo be fair, the archetype hasn't been used in years up until this point.
It’s been 6 and 5 years respectively since those two titles came outIt was in Odyssey and Mario Tennis Aces lol
Still, It's not like it's been overly used. It's been over five years since the last time.It was in Odyssey and Mario Tennis Aces lol
It’s been 6 and 5 years respectively since those two titles came out
There's some really neat enemies in here; just a small sample.
New Smash game but it’s just for giant heads with hands guysI just saw the final boss and can Nintendo PLEASE kill the
Andross/Tiki Tong/Gohdan/Rudy the Clown/Wham Bam Rock/Bongo Bongo/Eyerok archetype already
any word on the level count?
130 (including badge challenges)
I'm hearing 153 elsewhere.
that's as big as Mario U + Luigi U lol
He doesn’t seem related to those.
But does he do something by that point?
Interesting. I can't find anything on Chisaki Shimazu so she(?) must be another new hire like we saw with TotK. Sayako Doi I haven't heard much of, and unfortunately I can't say I'm expecting too much from Shiho Fujii in this context. She was great on Skyward Sword and Mario Kart 8, but she was also one of the main composers on NSMBWii, and she wasn't saving Odyssey either (though to be fair, even Koji Kondo wasn't that great on Odyssey...)
I'm not super confident in her as an apparent lead, because I feel like she's generally only as good as whoever the lead is. That airship theme seems about what I'd expect, really. Not on the same level as something like 3D World, but still a marked improvement from the dullness of NSMBWii now that we don't have some of Kenta Nagata's worst material setting the standard. Maybe this'll compete for the best 2D Mario soundtrack? I can't help thinking it's kind of disappointing compared to what it could have been, but most of what we've heard is far from bad either.
By the way, it's about time Mario had a factory level. Aside from Chompworks, sort of, I think this may be the first time the series has actually touched this trope in a platformer.
Flutter
Flutters are the winged imago of Wigglers that first appeared in Super Mario World 2: Yoshi's Island. When hit, they act like the normal Wiggler, getting enraged. Instead of flying around aimlessly, though, they charge straight for the Yoshi that...www.mariowiki.com
Got any more of them models?
I'm... not? I specifically avoided making a definitive statement about the soundtrack's quality because I haven't heard the whole thing yet? I only have what was posted here and in prerelease footage to go off of.For someone who seems to have very picky and specific opinions about the music, it's weird that you're not looking to experience it during the gameplay and instead judge it without context
Tbh i think it’s best to write off oddyssey as a werf exception, apart from 7 standout songs the ost feels pretty rushed and meh even though most of its composers are great.Interesting. I can't find anything on Chisaki Shimazu so she(?) must be another new hire like we saw with TotK. Sayako Doi I haven't heard much of, and unfortunately I can't say I'm expecting too much from Shiho Fujii in this context. She was great on Skyward Sword and Mario Kart 8, but she was also one of the main composers on NSMBWii, and she wasn't saving Odyssey either (though to be fair, even Koji Kondo wasn't that great on Odyssey...)
I'm not super confident in her as an apparent lead, because I feel like she's generally only as good as whoever the lead is. That airship theme seems about what I'd expect, really. Not on the same level as something like 3D World, but still a marked improvement from the dullness of NSMBWii now that we don't have some of Kenta Nagata's worst material setting the standard. Maybe this'll compete for the best 2D Mario soundtrack? I can't help thinking it's kind of disappointing compared to what it could have been, but most of what we've heard is far from bad either.
By the way, it's about time Mario had a factory level. Aside from Chompworks, sort of, I think this may be the first time the series has actually touched this trope in a platformer.
Flutter
Flutters are the winged imago of Wigglers that first appeared in Super Mario World 2: Yoshi's Island. When hit, they act like the normal Wiggler, getting enraged. Instead of flying around aimlessly, though, they charge straight for the Yoshi that...www.mariowiki.com
It gets used somewhat in Splatoon 3 though.To be fair, the archetype hasn't been used in years up until this point.
Compared to what though?Tbh i think it’s best to write off oddyssey as a werf exception, apart from 7 standout songs the ost feels pretty rushed and meh even though most of its composers are great.
I get disliking certain Soundtracks and stuff but to make that out on a single Person is such a weird take. Most of the games she worked on are considered to have a quality soundtrack and she worked there seemingly on wildly different tracks with different genres. Sorry but I think your expectations are too high.Interesting. I can't find anything on Chisaki Shimazu so she(?) must be another new hire like we saw with TotK. Sayako Doi I haven't heard much of, and unfortunately I can't say I'm expecting too much from Shiho Fujii in this context. She was great on Skyward Sword and Mario Kart 8, but she was also one of the main composers on NSMBWii, and she wasn't saving Odyssey either (though to be fair, even Koji Kondo wasn't that great on Odyssey...)
Both Galaxy games and 3D World easily clear Odyssey in terms of music imoCompared to what though?
I can’t think of another 3D Mario that has better music
3D World yes. Galaxy no.Both Galaxy games and 3D World easily clear Odyssey in terms of music imo
This might be the wildest take I've ever heard lol3D World yes. Galaxy no.
Hard disagreeBoth Galaxy games and 3D World easily clear Odyssey in terms of music imo
Why am I reading the worst takes about soundtracks I've ever read in this SMBW Spoilers thread?Hard disagree
3D world was great but the music was awful
hahahaha what the fuck? that's like the best part of the gameHard disagree
3D world was great but the music was awful
Any idea if this is longer or shorter than the usual 2D Mario games? How is the post-game without detailed spoilers (be vague) if that's possible.
Longer in terms of sheer amount of content. There’s no postgame, they opted on sprinkling the challenge levels aka the world that would usually be reserved for the postgame throughout the main journey
Thank you. So can you just play it normally without doing the challenge levels during your main playthrough, then come back later to do them?
Thanks again.Yep. However in order to find them naturally throughout your main play through you really have to lookout for secret exits. They’re all locked behind them
methinks it'll be like crash bandicoot games (particularly crash 1 and 2), where the post-game content... is technically none, but in all likelihood you're only going to do the main content first instead of doing both the main and side content in a single scoopSo, 1 special level per world?That's the "postgame" content?
They say there are no wrong opinions……But anyone saying Odyssey has bad music has a wrong opinionwhen Odyssey came out it was lauded for it's music. I feel like this "Odyssey has bad music" thing is recent. Or maybe an attempt to lump in with BOTW/TOTK (Which do NOT have bad music either)
So, 1 special level per world?That's the "postgame" content?
Well, not too good, not too bad. Pretty standard. Although I gotta admit that I was hoping for something as meaty as the 4 extra worlds from 3D World.1 special, 5 star difficulty level per world totaling six, then two more. The special world has 8 levels
It's not Galaxy level of good, but c'mon: Jump up, Super Star!, Fossil Falls, Tostarena Ruins, Steam Gardens, New Donk City, Shiveria Town, Bowser's Castle 1 and 2, Honeylune Ridge Caves and Escape...all from very good themes to bangers.They say there are no wrong opinions……But anyone saying Odyssey has bad music has a wrong opinion
The forest level alone invalidates any argument
Huh? I’m pretty sure it’s 8 for 8 worlds and then three Champions Road-tier levels, going by the level list.1 special, 5 star difficulty level per world totaling six, then two more. The special world has 8 levels
Mario learning from Donkey Kong yet againLonger in terms of sheer amount of content. There’s no postgame, they opted on sprinkling the challenge levels aka the world that would usually be reserved for the postgame throughout the main journey