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StarTopic Mario Kart 8 Deluxe – Booster Course Pass |ST| Doubled Dash!! [WAVE 6 AVAILABLE NOW]

What is your favorite course in Wave 6?

  • Rome Avanti

    Votes: 0 0.0%
  • DK Mountain

    Votes: 7 14.6%
  • Daisy Circuit

    Votes: 1 2.1%
  • Piranha Plant Cove

    Votes: 3 6.3%
  • Madrid Drive

    Votes: 1 2.1%
  • Rosalina's Ice World

    Votes: 7 14.6%
  • SNES Bowser Castle 3

    Votes: 11 22.9%
  • Wii Rainbow Road

    Votes: 18 37.5%

  • Total voters
    48
But Dixie was right there, and would've fit with the theming with the other three :(
My best guess on peachette is she was included so she didn’t become lost media.

Her only claim to relevancy was a one time gimmick to better sell a port, and she’s already out of the next 2d Mario.

Meanwhile Monty mole, hammer bro and chargin chuck are the most popular humanoid enemies yet to be added.

King bob omb is actaully making appearances now.

Nabbit is playable in 3 mainline mario games.

Captain toad has been in 5 3d Mario’s, has his own game and is set to appear in the next 2d one.

and Dixie will also increase in relevancy with the dk park / movie / game

The only other iffy one is poochy but after kamek he’s the next most relevant yoshi character and yoshi gets a steady stream of games

all the tour newcomers have a good chance for 10 and are a lock to appear again at some point, this was likely peachette’s only chance.

So I like her inclusion, i’d rather she be playable than the only Mario kart character of all time to not be playable in any Mario kart game (after tour shuts down)
 
Peachette struck me as a potential dark horse pick that could sneak in when we first learned we would be getting 6 characters for the DLC.

She was 1 of the 3 new characters they launched Tour with who wasn't in MK8D (the other two being Diddy and Pauline) so I had always wondered if that prioritization for Tour from the developers would give her a leg up in the BCP.

I'm glad though that she's essentially treated as a "bonus" because we ended up getting 8 characters in the DLC rather than the 6 we anticipated.
 
I mean, NSMBUDX is still one of the most popular Switch games, and probably will stay that way even after Wonder releases.. and Peachette is on the box.
 
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Both Pauline and Peachette have unused voice clips for losing a race in Mario Kart Tour, along with all the characters that were carried over from Mario Kart 8 Deluxe, and those two are the only Tour newcomers that do, so it almost seems like they were planned to be brought back to MK8D from the beginning, or at the very least they were more ready to be added to MK8D than others. And, again, Peachette is also the only Tour newcomer that you can get at the start of the game, and she’s also the only character who has unique voice clips in Frenzy mode.

Peachette clearly had preferential treatment in Tour for whatever reason, so it should be no surprise that she was picked as one of the DLC characters brought over from Tour. In a world where we only had two more DLC characters left and Diddy Kong and Pauline were still missing, then sure, I wouldn’t (and didn’t prior to the Direct) expect her, but as a third Tour character after Kamek and Pauline? She does make a lot of sense given her context in Tour.
 
I'm very satisfied with the selections of the BCP.

That being said, it's extremely unbalanced in terms of representation.
Granted, I get why Wii has so many tracks, but I still think it's a bit overkill.
GCN is almost certainly only going to get three picks with probably a jungle in the last wave. I can't say I care that Mushroom Bridge was cut, but it really is a shame we missed out on a brand new never-before-remade retro like Mushroom City or Wario Colosseum, when Wii, DS and GBA got a ton of that kind of stuff.
3DS is only going to get three picks. I kind of understand why Toad Circuit is here, but it stinks up the lineup, I can't deny. I just wouldn't want it gone because I like the music too much.
SNES and N64 will only have two picks. Can't say I really care that much. Although it is a shame to miss out on that gorgeous Frappe remake from Tour.

I also wish GBA had more of an emphasis on quality over quantity. There are some absolutely bonkers GBA retros from Tour that didn't make the cut for the BCP, it's a shame.
 
In retrospect it’s a lot easier to see the thought process that likely went into these picks:
  • Birdo, Diddy, Funky, Petey, Wiggler; those are all of veterans present in Tour that weren’t ported over from 8DX first. Paratroopa and Honey Queen seemingly ended up cut, R.O.B was never on the table; and SNES DK Jr. in Tour is an understandable edge case (treated like an alt for either DK himself or a regular DK Jr. that doesn’t exist).
  • Pauline and Peachette; the first two newcomers available in Tour day one. I don’t think the voice clips have any relevance to their inclusion given the other Tour newcomer choice, I just think it comes down to seniority. Peachette wasn’t the second newcomer in development (Nabbit is actually) but she has the special trait of being a possible starter character alongside Toad and Toadette.
  • Kamek; cut from 8 the first go around, and infamously cut from 64 over a decade prior. That sentimental value on top of his role in the movie is what I assume gave him the edge.
 
There are some absolutely bonkers GBA retros from Tour that didn't make the cut for the BCP, it's a shame.
There could be one last shake up from the datamines after Daisy Circuit and we actually do end up getting one final GBA track. Who knows, Daisy Circuit could even be the final Wii track instead of Rainbow Road.

That's probably just me hoping for GBA Bowser's Castle to finally get a good remix though cause DS and Wii's sounded like they were underwater and in Tour it was the only GBA track to not get a remix. They'll probably just go with SNES BC3 instead of GBA BC4.
 
There could be one last shake up from the datamines after Daisy Circuit and we actually do end up getting one final GBA track. Who knows, Daisy Circuit could even be the final Wii track instead of Rainbow Road.

That's probably just me hoping for GBA Bowser's Castle to finally get a good remix though cause DS and Wii's sounded like they were underwater and in Tour it was the only GBA track to not get a remix. They'll probably just go with SNES BC3 instead of GBA BC4.
As much as I would love GBA Bowser's Castle 4, the only chance it would have is if the SNES track was Vanilla Lake and DK Mountain was cut. Both things are very unlikely to happen.

I like Daisy Circuit, but I was really hoping that last retro slot would go to a GBA course.
 
As much as I would love GBA Bowser's Castle 4, the only chance it would have is if the SNES track was Vanilla Lake and DK Mountain was cut. Both things are very unlikely to happen.

I like Daisy Circuit, but I was really hoping that last retro slot would go to a GBA course.
We’ve seen Nintendo snub SNES before, not a stretch it happens again. Hard to imagine it won’t be BC3 though.

I’d be floored if DK Mountain is cut though, that feels like a lock. There’s a very clear bias towards MKWii, and that was one of if not the fan favorite retro track.
 
As much as I would love GBA Bowser's Castle 4, the only chance it would have is if the SNES track was Vanilla Lake and DK Mountain was cut. Both things are very unlikely to happen.

I like Daisy Circuit, but I was really hoping that last retro slot would go to a GBA course.
There's 4, probably 5 Rainbow Roads in the game, maybe they'll give us 3 Bowser's Castles! (they probably won't)
 
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Genuinely wouldn't be surprised if Nintendo just thought Peachette was popular because of the whole Bowsette arc of the internet.
This is just ridiculous.

They don’t hire market research and pr people to sit and google 3 things.

While I’m not one to be, very confident in much air chair speculation, I fully beleive that the aspect I mentioned is why she was in, peachette as a character does not have a future in the franchise.

I think the best argument is nabbit, he works better than peachette because on top of being in nsmbu, he’s also in wonder.
 
In essence, I think the bcp pass characters were chosen, around the same time as the characters for Mario kart 10/9. Which probably started development awhile back.

I imagine every tour newcomer not in 8 will probably be in the next one.
 
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Sorry for the delay on this one; though there isn't much to be surprised about here.

ktI2yID.png


Since Madrid Drive is more than likely Tour's final new course (with a slight chance for RMX Vanilla Lake 2 next Tour), I may as well update the overall course summary image; possibly for the penultimate time (i'll be sure to make one final version when Wave 6 launches!). The scrapped courses section probably isn't too accurate anymore between the use of the note block object and the high liklihood of the extra mob tracks simply being alternate names for tracks that did make it in, but i'll leave it as-is for now.

Alright, let's check all the gaps for upcoming courses this Tour!

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Oh.

Since we're at the end of the road lets cover some of the other datamining hot spots:
  • While Gold Mario's cup (35) has now been used, 38 and 44 remained unused the whole way through support. While one could be a Captain Toad cup, the other pretty much needs to be a cup for a driver that ended up scrapped.
  • Speaking of: some drivers ended up scrapped. Out of the driver IDs with data signifying their planned usage, every Mii Racing Suit was released, but drivers 53 (normal) and 81 (high end) didn't make the cut. 8, 95, 96, 100, 101, 152, 183, 242 and 255 are the skipped driver IDs with no data, and 223 and 224 are the two Mii suits with the same trait.
  • A lot of karts, gliders and badges remained unreleased, while only two balloons were left behind (one with data, the default circle balloon; and one with none).
  • RMX Vanilla Lake 2 is as old as 2020; they sat on this one for the longest time and we had no way to be sure it existed until it dropped.
  • Gold Wiggler is both the final driver in ID order (279) and also the driver with the latest render date. A sign of the end times.
  • At the end of support the only course variants to remain unreleased are 3DS Rock Rock Mountain R/T and GBA Bowser's Castle 4 T and R/T.
 
Random question, assuming it is fine
For Mario Kart 10 (or whatever they will call it), if the cups had this distrobution
2 Brand new Mario tracks, 1 Returning Track, and 1 new Non-Mario track.
For each Cup.
Would that be a acceptable style, for yall who either want it to be Smash Kart, or want it to focus mostly on Mario?
 
Random question, assuming it is fine
For Mario Kart 10 (or whatever they will call it), if the cups had this distrobution
2 Brand new Mario tracks, 1 Returning Track, and 1 new Non-Mario track.
For each Cup.
Would that be a acceptable style, for yall who either want it to be Smash Kart, or want it to focus mostly on Mario?
I think the better way to do a "Mario + All Stars Kart" would be something like this

12 cups at launch

4 New MK track cups
4 New Nintendo track cups
4 Retro MK cups

So the focus is still on MK and it's legacy, but 1/3 of the game gives love to the cross over Nintendo content.
 
I think the better way to do a "Mario + All Stars Kart" would be something like this

12 cups at launch

4 New MK track cups
4 New Nintendo track cups
4 Retro MK cups

So the focus is still on MK and it's legacy, but 1/3 of the game gives love to the cross over Nintendo content.
That would also be lovely. I do want the game to still be 'Mario Kart' and focus mostly on Mario, but, having a big batch of tracks and characters from other series would just be really cool.
I demand one of those Nintendo Cups to be Pikmin themed where everyone is tiny and have to dodge Bulborbs and Snagrets. Also Luie is on the track and you can crash into him for fun.
 
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Random question, assuming it is fine
For Mario Kart 10 (or whatever they will call it), if the cups had this distrobution
2 Brand new Mario tracks, 1 Returning Track, and 1 new Non-Mario track.
For each Cup.
Would that be a acceptable style, for yall who either want it to be Smash Kart, or want it to focus mostly on Mario?
Doing it that way would feel kind of messy to me.

I think I'd rather they have dedicated "crossover cups" that either replace retro cups for that game (since MK8D went so hard on retro tracks already) or are simply additive (meaning there'd be 4 nitro cups, 4 retro cups, and then 4 crossover cups for the base game).
 
This is just ridiculous.

They don’t hire market research and pr people to sit and google 3 things.

While I’m not one to be, very confident in much air chair speculation, I fully beleive that the aspect I mentioned is why she was in, peachette as a character does not have a future in the franchise.

I think the best argument is nabbit, he works better than peachette because on top of being in nsmbu, he’s also in wonder.
I'm sure Peachette will keep showing up in SpinOffs anyway. Again, it's not like she's a random and obscure character.. most people would recognize her.

And also, New Super Mario Bros. U Deluxe won't stop selling because of Wonder; and it's not bold to predict Wonder won't catch up with NSMBUDX either.
 
I'm sure Peachette will keep showing up in SpinOffs anyway. Again, it's not like she's a random and obscure character.. most people would recognize her.

And also, New Super Mario Bros. U Deluxe won't stop selling because of Wonder; and it's not bold to predict Wonder won't catch up with NSMBUDX either.
I doubt it will either, pass wonder will absolutely pass nsmbu it isn’t even a worth considering that it won’t, the marketing for it even now has been much higher.

The main reason why I doubt peachette will return ever is due to the super crown, it’s the thing that’s probably never coming back, and as a whole it didn’t do much for the series.
 
Completely get rid of all the retro tracks because MK8 has a ton of them due to the booster pack, and replace all the retro cups with crossover cups.
The next Mario Kart will obviously need to have retro tracks from Mario Kart 8. It'll have been 10 years since those track came out🗿
 
The next Mario Kart will obviously need to have retro tracks from Mario Kart 8. It'll have been 10 years since those track came out🗿
I mean, every Mario Kart game since DS has had tracks from the directly previous entry, so I would imagine the next Mario Kart would have MK8 and MKT retros, even though they're all just in MK8.
 
I wonder if they’ll remix the music from 8’s tracks whenever they become retros - I wouldn’t think so since they sound so good already.
 
I doubt it will either, pass wonder will absolutely pass nsmbu it isn’t even a worth considering that it won’t, the marketing for it even now has been much higher.

The main reason why I doubt peachette will return ever is due to the super crown, it’s the thing that’s probably never coming back, and as a whole it didn’t do much for the series.
I just now learned that the Captain Toad DLC was about the Super Crown too; completely missed that was a thing
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I just now learned that the Captain Toad DLC was about the Super Crown too; completely missed that was a thing
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Well that doesn’t change anything, it’s captain toad dlc, nice that it appeared again though.

Anyway I think Mario kart the next one will probably come out November 2024 if the switch 2 launches summer.
 
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Since earlier this year i've been pretty set in my expectation for the next game; pretty much the best compromise I can come to between standard Mario Kart and Nintendo Kart / Smash Kart (never been a fan of the latter concept):

I'm confident it'll be called Mario Kart X. They're both identifying it as the 10th main Mario Kart (in a less explict way than the past two due to Tour's nature) while emphasising the focus on crossover content. It'll be a notable part of the game but it won't overrun the Mario in Mario Kart; that should remain the core identity of the series.

I'd prefer that the character roster stays predominantly Mario; guests making up no more than a quarter of the total count. On top of the four returning guests from 8DX (Link, Villager, Isabelle, Inkling) the next in line would probably be the first-party characters with Mii Racing Suits in 8DX (Captain Falcon, Kirby, Samus, Fox, Olimar), Zelda and Octoling to bump up those two series, and someone from ARMS due to the EPD9 herritage (Twintelle has a car collection in the series lore, it should be her).

For cups, the split should be easy: four New (Mushroom, Flower, Star, Special), four Classic (Shell, Banana, Leaf, Lightning), four Crossover (Triforce, Crossing, Onion, Squid). Maybe they decide 8DX is the place to go if you want classic courses and forego them entirely, but I think they've become a core tradition of the series at this point, and there's still novelty in seeing courses remade at a higher fidelity than possible before. I've already thought a bit on this (since it's easier to try and predict what you know over brand new courses), and I think you can make a fun lineup that doesn't overlap with 8DX, BCP or even Tour for the most part. Here's one take of many:

Shell CupBanana CupLeaf CupLightning Cup
Wii Mario CircuitDS Delfino SquareWii U Dragon Driftway3DS Rosalina's Ice World
GCN Peach BeachN64 Wario StadiumSNES Ghost Valley 3Wii U Cloudtop Cruise
Wii U Sweet Sweet CanyonWii Toad's FactoryN64 DK's Jungle Parkway DS Bowser's Castle
3DS Shy Guy BazaarWii U Sunshine AirportGCN Mushroom CityGBA Rainbow Road
 
I can imagine next MK game with 20 Mario/DK universe characters + 16 guests

Mario/DK
Mario
Luigi
Peach
Bowser
Bowser Jr
Yoshi
Birdo
Kamek
Pauline
Wario
Waluigi
Daisy
Rosalina
Toad
Toadette
DK
Diddy Kong
Funky Kong
Dixie Kong
King K Rool

Guests
Link
Villager
Isabelle
Inklings
Octolings
Zelda
Ganandorf
Samus
Kirby
Meta Knight
King DeDeDe
Olimar
Fox
Falco
Captain Falcon
ARMS character

Then have 32 new tracks, 16 from Mario/DK series and other 16 from guests IPs

Afterwards have a 64 tracks DLC BCP thats each wave includes 2 cups and 3 new characters.

It will be release in a 3 year cycle, 1 wave per trimester. 3 waves are from past MK characters (example, mario enemies#1, mario enemies#2 and babies), other 3 are collaborations from other Nintendo IPs (Fire Emblem, Xenoblade and Pokémon) and finally other 2 are from other partners IP (Pacman/B-N and Sonic)

Total of characters would be 60 drivers (29 Mario/DK, 31 guests) and 96 tracks
 
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My hot take is that Grand Prix will be cut entirely in the next Mario Kart in favor of a new single player mode. Outside of the core gameplay, I’m expecting that the next game is gonna be pretty different overall.
 
ARMS character
I have severe doubts that ARMS will be making it past the Switch, even in other games by the same team like Mario Kart. I'd love to be wrong cause I love the world and characters, but they didn't even capitalize on Min Min's inclusion in Smash by releasing the finished, but unreleased graphic novel. Not even a digital release. It really feels like Nintendo just gave up on the series, despite it's moderate success for a new IP.
 
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I'd be in favor for a Mario Kart without any Retro Cups. After MK8DX, where they exhausted the amount of old content, a game with a set 32 unique and brand new tracks would be exciting.
 
If the next Mario Kart really is more a Nintendo All-Stars thing (and honestly I'm sorta leaning towards hoping it isn't), more F-Zero tracks and Diddy Kong Racing tracks would be great as retro tracks to include.
 
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I expect MKX will not launch with such a huge amount of content nor will it need to. Like with launch MK8 the emphasis will be on quality - the visuals blowing people away and with a long-term DLC plan from the start (much like Tour). that means new tracks, characters, skins you name it dropped over a number of years.
 
Theyre gonna live service this shit up for MK10 so Id expect to see tracks, characters, and other things added for years. Hopefully the upside is that all the core modes and offerings are there Day 1 like battle mode this go around.
 
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Okay, So the last 2 ?'s are for Diddy and Funky, and people assume Tanooki Mario and Cat Peach are gonna be alts for Mario and Peach, so Pauline and Peachette can take over those spaces? If that is true, what if they bring inkling boy and girl, Villager boy and girl, Toad and Toadette, and Koopa and Dry Bones in on spot aswell, so they can add another 4 characters that weren't shown in the Direct? The next trailer has to have 8 courses, and if they eventually add 4 secret characters, the total of characters added in wave 6 is gonna be 8 aswell. Each course segment can have it's own character segment aswell. It's a cool way to end Mario Kart 8, with 8 courses and 8 characters.

giphy.gif


Highly unlikey, and then again would make sense to me if they did it.
 
image.png

Okay, So the last 2 ?'s are for Diddy and Funky, and people assume Tanooki Mario and Cat Peach are gonna be alts for Mario and Peach, so Pauline and Peachette can take over those spaces? If that is true, what if they bring inkling boy and girl, Villager boy and girl, Toad and Toadette, and Koopa and Dry Bones in on spot aswell, so they can add another 4 characters that weren't shown in the Direct? The next trailer has to have 8 courses, and if they eventually add 4 secret characters, the total of characters added in wave 6 is gonna be 8 aswell. Each course segment can have it's own character segment aswell. It's a cool way to end Mario Kart 8, with 8 courses and 8 characters.

giphy.gif


Highly unlikey, and then again would make sense to me if they did it.
If they were going to surprise us with even more characters (would I would love but highly doubt it would happen), the only character slots that really make sense to consolidate along with Tanooki Mario and Cat Peach are Metal/Gold Mario and Pink Gold Peach. Toad and Toadette are entirely separate characters, as are Koopa Troopa and Dry Bones, so there’s no reason why they’d combine those together. For Toadette, it’s much more likely that Peachette would be combined with her if anything. But the other problem that all those and the Inklings and Villagers have are that their icons aren’t all right next to each other which would result in an even messier character select screen with DLC characters slotted in a variety of different places, and/or other character icons would have to be moved around some, and it’s clear that Nintendo wants to disrupt the layout as little as possible with how they’ve handled new additions to the roster over the entire course of Mario Kart 8’s life.

So yeah, not happening, lol.
 
I feel like we might finally get a character select arrangement shake up, but I think they might just combine the Inklings and recombine the Villagers.
Or they surprise us and just add another column with more question marks and MK8 refuses to die yet again
 
I feel like we might finally get a character select arrangement shake up, but I think they might just combine the Inklings and recombine the Villagers.
Or they surprise us and just add another column with more question marks and MK8 refuses to die yet again
I mean, Pauline and Peachette do have to go somewhere in the roster, so a shake up is indeed also a possibility. Both villagers were combined in Wii U, so they could do that again, and do the same with inklings.

If they were going to surprise us with even more characters (would I would love but highly doubt it would happen), the only character slots that really make sense to consolidate along with Tanooki Mario and Cat Peach are Metal/Gold Mario and Pink Gold Peach. Toad and Toadette are entirely separate characters, as are Koopa Troopa and Dry Bones, so there’s no reason why they’d combine those together. For Toadette, it’s much more likely that Peachette would be combined with her if anything. But the other problem that all those and the Inklings and Villagers have are that their icons aren’t all right next to each other which would result in an even messier character select screen with DLC characters slotted in a variety of different places, and/or other character icons would have to be moved around some, and it’s clear that Nintendo wants to disrupt the layout as little as possible with how they’ve handled new additions to the roster over the entire course of Mario Kart 8’s life.

So yeah, not happening, lol.
Idk, I think the stats of Cat Peach and Tanooki Mario are different of Peach and Mario too, so it'll be sure weird if they were gonna be meshed up together as alts.
Than again, sure Toad and Toadette are different characters, but let's be real. Toadette is just a Toad with pigtails, so they can easily be combined. Dry Bones is just a zombified koopa, so the same can be said for them aswell. Even more, their character icons are litterally the same, only with a few tweaks.
image.png


Same can be said with Bowser and Dry Bowser, but I don't know if they are letting that happen, since if they don't combine Cat Peach and Tanooki Mario, and the rest of the said characters, Pauline and Peachette make room for one more row, and you'll end up on 4 characters for that said row anyways.
And like Jazzy said, there is a possibility they can shake up the arrangement to make it more fitting. FK and Diddy are gonna be placed weirdly far off from DK, and Wiggler, Birdo and Petey are placed in a horizontal row that makes it pretty weird to look at.
 
Quoted by: Tye
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How does the game handle world records and such for the different color Yoshi and other costume variants? Does 8D remember the color/costume? Or does it just have a default color/outfit?
 
Idk, I think the stats of Cat Peach and Tanooki Mario are different of Peach and Mario too, so it'll be sure weird if they were gonna be meshed up together as alts.
Than again, sure Toad and Toadette are different characters, but let's be real. Toadette is just a Toad with pigtails, so they can easily be combined. Dry Bones is just a zombified koopa, so the same can be said for them aswell. Even more, their character icons are litterally the same, only with a few tweaks.
image.png


Same can be said with Bowser and Dry Bowser, but I don't know if they are letting that happen, since if they don't combine Cat Peach and Tanooki Mario, and the rest of the said characters, Pauline and Peachette make room for one more row, and you'll end up on 4 characters for that said row anyways.
And like Jazzy said, there is a possibility they can shake up the arrangement to make it more fitting. FK and Diddy are gonna be placed weirdly far off from DK, and Wiggler, Birdo and Petey are placed in a horizontal row that makes it pretty weird to look at.
The two Villagers shared a single slot on Wii U despite having different stats, so it shouldn’t be an issue with Tanooki Mario and Cat Peach sharing Mario and Peach’s slots, either. Like I’ve said, moving Tanooki Mario and Cat Peach is easily the best place to fit in Pauline and Peachette. Anywhere else will look messier and/or require moving other icons around to make sense. And, again, it’s not a matter of how similar Toad/Toadette, Koopa Troopa/Dry Bones, or Bowser/Dry Bowser look, it’s that Nintendo wouldn’t combine them because they’re literally not the same characters at all (well, Dry Bowser is arguable, but it’s inconsistent since he has been depicted as a separate entity as Bowser in some games after his debut). Plus if those characters were combined, it would leave the new DLC characters scattered across the character select screen separated from each other in different locations, unless major changes to the layout are made—neither of which are likely to happen given how Nintendo has handled DLC characters throughout the history of this game. We’ve always gotten either a whole new row or column, or new variants were added to an existing character’s slot—no major rearranging of the layout. Why would they suddenly do that now, especially after they specifically made a new column for DLC characters?

Putting Pauline and Peachette in place of Tanooki Mario and Cat Peach would also make them be adjacent to the rest of the DLC characters, right next to Birdo. And really, despite being all in a single column at the end, the placements of most of the DLC characters have made a fair amount of sense so far. Birdo makes more sense if Pauline and Peachette slot in where I think they will, since she’ll be grouped with the other Mario girls, plus she’s technically next to Yoshi (her Double Dash!! partner) in order of left to right, top to bottom; Petey Piranha is placed perfectly next to King Boo, his Double Dash!! partner; and Kamek is in Bowser’s row and right before the Koopalings, which makes sense. Wiggler’s placement admittedly doesn’t have much going for it, but it also doesn’t feel terribly out of place to me, either. Unfortunately Diddy Kong and Funky Kong were never going to have a good place to fit in unless the layout was changed up to allow them to be next to Donkey Kong, but putting them in the last two slots of the DLC row is the next best thing they could do. It kinda works in a way, too, since they’re next to the other non-Mario guest characters, and technically those two are firmly Donkey Kong characters rather than Super Mario characters (while Donkey Kong himself is more of an in-between character since he existed before Donkey Kong and Mario split into their own series).
 
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I agree with what many people are saying that the next Mario kart is gonna be half Mario kart, half Nintendo kart. I still don’t know how they can surpass the 96 tracks from 8 deluxe. Maybe 50 tracks could suffice, but that would be A LOT of effort
 
image.png

Okay, So the last 2 ?'s are for Diddy and Funky, and people assume Tanooki Mario and Cat Peach are gonna be alts for Mario and Peach, so Pauline and Peachette can take over those spaces? If that is true, what if they bring inkling boy and girl, Villager boy and girl, Toad and Toadette, and Koopa and Dry Bones in on spot aswell, so they can add another 4 characters that weren't shown in the Direct? The next trailer has to have 8 courses, and if they eventually add 4 secret characters, the total of characters added in wave 6 is gonna be 8 aswell. Each course segment can have it's own character segment aswell. It's a cool way to end Mario Kart 8, with 8 courses and 8 characters.

giphy.gif


Highly unlikey, and then again would make sense to me if they did it.
If 8 character just do two columns , no need for alt swapping.
 
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I agree with what many people are saying that the next Mario kart is gonna be half Mario kart, half Nintendo kart. I still don’t know how they can surpass the 96 tracks from 8 deluxe. Maybe 50 tracks could suffice, but that would be A LOT of effort
live service, I really doubt they would do nintendo kart, just buy smash.

Nintendo kart would only serve to make the brand weaker than Mario kart reall, Mario kart transcends gaming.

Of course there will be guests but people are getting their hopes too high if they expect anymore than 1 or 2 rows of guests.
 
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We’re going to have agree to disagree on this until it happens either way. It’s really just to keep selecting Mario as simple as possible for people who don’t play a lot of games.
I'm sure the average person can figure out how to press the A button on Mario twice instead of just once

In fact, if they are able to process race courses and menus in general, this should be a no brainer, especially when Yoshi, a character EXTREMELY popular with casuals and younger audiences, has 9 appearance choices
 
Good riddance.

We can go back to having high quality tracks instead of mobile stuff. The nitro tracks are good but they have simple layouts and half the retro tracks are sloppy remakes and it's obvious why. The best thing to come out of Tour is the soundtrack
 


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