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StarTopic Nintendo General Discussion |ST21 June 2023| Welcome to Famipark!

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You could be the guy at Bandai Namco in charge of deciding the platforms for manga/anime-based games
I really don't understand why they keep screwing up and not releasing on Switch, despite the overwhelming evidence against the idea. They learned nothing from Demon Slayer.
 
Still not a great show or anything, but yeah that SGF opening was better than the Playstation Showcase, lol (at least for me). FF7Rebirth actually has me hyped after being very lukewarm on the first one, and lots of stuff I'm interested in at least somewhat.

Also Persona 3 Remake looks fantastic (other than maybe not having FeMC which would suck, but I've never played the game at all so I'll still take it), and a Persona 5 TACTICS game? Hell yes, that's a spinoff I'll take all day every day even though I said I was tired of Persona 5 spinoffs
 
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Devolver Direct was fun, but definitely more subdued that the last few of them. Not sure what changed, although the parody of generative AI and bottom of the barrel mascot reboots was amusing.

Holy shit, Shadow of the Damned Remastered was announced out of nowhere (no platforms confirmed, though).
Is that the Suda 51 with the demon gun game that EA mangled or the really pervy one?

I don't think this'll be quite the same problem, because it was clear from the word go that FF7: Remake was only the first part of a much larger story. FF13 is (ostensibly) a complete narrative in and of itself.
My point was less that and more the fact that they felt they had to rejigger the XIII-3 title to not alienate people who hadn't played the first two games. They're absolutely going to have a harder time selling FF7 Rebuild than Rebirth which is going to have a harder time than Remake.

Well I get the feeling I’m still good to just start FeMC P3P on my switch
I am still utterly confused as to who this remake is for but then I remembered Square-Enix dropped Collection of Mana into the world with a Trials of Mana localization about a year or so before the 3D remake.

Just wrote several pages of late game lore dump. If I had a budget it would make for a really cool cutscene.
Your game had better have a hard right turn into sci-fi. Just sayin'.
 
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Let's just say I'm having trouble thinking of a phrase that carries the same meaning as

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So assuming Persona 5: Tactica is on Switch, that's our first 'holiday' game, even if it's not exactly big. It's literally on the usual Pokemon release date.
 
With the announcement of games like Sonic Superstars and Prince of Persia, it looks like the ol' Switch has just enough strength left to keep the mid-range software coming.
The big eye candy blockbusters may be off the table, but with an install base this big, it doesn't look like the third party exodus many feared will come to pass.
 
With the announcement of games like Sonic Superstars and Prince of Persia, it looks like the ol' Switch has just enough strength left to keep the mid-range software coming.
The big eye candy blockbusters may be off the table, but with an install base this big, it doesn't look like the third party exodus many feared will come to pass.
You just forgot that Mortal Kombat 1 is also on the way for Switch; sure, won't be "eyecandy" on the Switch version, specifically, but to me, it shows if you TRULY want to take advantage of that playerbase, you just gotta squeeze a downport in there.

And considering how well MK11 sold on Switch, WB wasn't going to miss out on this.
 
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The games are still coming but the vibes are as if they aren't. I think it's because Persona 3 Reload and the Final Fantasy IX remake aren't coming to Switch but if stuff like Persona 5 Tactica, the Shadows of the Damned remaster, the Final Fantasy Tactics remake, etc hit it'll help the mood.
 
Just finished a Mega Man 2 replay. It had been a few years since my last run but man this game is just brilliant. Still has some classic NES bullshit but even so I just love it start to finish. Would still have it in my top ten alongside TOTK, I'll never get sick of replaying it.
 
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Just finished a Mega Man 2 replay. It had been a few years since my last run but man this game is just brilliant. Still has some classic NES bullshit but even so I just love it start to finish. Would still have it in my top ten alongside TOTK, I'll never get sick of replaying it.
Some of the best music on the NES too. I know Wily Stage 1 is iconic but my favorite will always be Air Man.

 
Can’t go wrong with classic mega man. 2 is iconic but my personal favorite is 4, and IMO 2-6 are all amazing games. 2 probably does have the best soundtrack: Flash Man, Quick Man… I think literally every song in the game is a banger

(Except Crash Man. Sorry, Crash Man)
 
Finally watched the Devolver Direct, it's great as always. Literally guffawed at Volvy being edited into other video games, and the overall, unnecessary effort to fake-shill Volvy.
 
Around the World (of Jazz) in 30 Days

Day 8 - “Brazilian Stomp” George Benson & Earl Klugh



We venture into the Southern Hemisphere for the next part of the tour. Went with an absolutely banger of a jazz guitar song from two titans of the genre. Just listen to the amazing string work from Klugh in the later half. And for more fun, here is a live version. Probably will have to pick your jaw up off the floor after witnessing Benson absolutely slay it.

 
Channeling my inner 9-Volt and also saying that I’m assuming the Shadows of the Damned remaster doesn’t come to Switch.
Yeah do that, it eases the disappointment.

Frankly, while I don't think Shadows of the Damned will be on Switch (Suda's wording is worrying), I'm pretty sure there will be something for Switch owners at the Grasshopper Direct. Possibly something new. Didn't we have rumors of Suda working on a Marvel game?
 
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you know I'm super excited for FFXVI, my most anticipated game of the year, but releasing this awesome FF7 Rebirth trailer 2 weeks before the release of FFXVI isn't the smartest marketing decision...
 

I'm not sure what Suda meant by "handheld probably" here but I assume it's about Steam Deck and the remaster is not coming to Switch. The game is famously missing from Steam.


the "probably" indicates Steam Deck, I agree lol
let's hope for it coming to Switch btw: the more SUDA, the better
 
I really don't understand why they keep screwing up and not releasing on Switch, despite the overwhelming evidence against the idea. They learned nothing from Demon Slayer.
The whole market (especially the Japanese side) is telling them "Put these games on Switch ASAP!" and the companies' reply seems to be either "Yeah... how about NO!" or "Ask me again in like a year or two". And this works fine with stuff like Dragon Ball because, well, it's freaking Dragon Ball, but almost all other anime franchises (even media juggernauts like One Piece and the like) need all the help they can get to achieve good results. It's all pretty absurd.

I'm not sure what Suda meant by "handheld probably" here but I assume it's about Steam Deck and the remaster is not coming to Switch. The game is famously missing from Steam.

It sounds like it, but Suda is no stranger to trolling his fanbase, so he might have intentionally written it like that just to pull our legs. If not and the game is actually skipping Switch... well, that's dumb, but what can you do.
Is that the Suda 51 with the demon gun game that EA mangled or the really pervy one?
The demon gun one. For what it's worth, despite EA's interference the end result wasn't a bad product at all. It's just that it's hilariously different to what the project was originally supposed to be. Like, it was originally conceived as a survival horror game with no guns. Needless to say, that's not what we eventually got.
 
It's all pretty absurd
My best guess is that they don't want to do the optimization work needed to run these games on Switch. Only rational way I can think of to explain why they don't release their anime games on Switch, when most multiplats they release that include Switch often sell best on Switch. Aside from that, the execs might just be content to leave that money on the table? It really is absurd.
 
After beating MM2 I thought "I'll play 3 for a little bit before bed" and I already beat 6 of the 8 Robot Masters...

I hate the damn Doc Robot levels though, they are an albatross around the neck of an otherwise fantastic game. Might just skip them with a password lol
 
My best guess is that they don't want to do the optimization work needed to run these games on Switch. Only rational way I can think of to explain why they don't release their anime games on Switch, when most multiplats they release that include Switch often sell best on Switch. Aside from that, the execs might just be content to leave that money on the table? It really is absurd.
Yeah, I can't think of any sane reason why ILCA freaking went for UE5 for a manga relatively unknown in the west but quite popular in Japan. And this studio worked for Nintendo before for a game eventually sold 15 million. Sand Land is literally sent to bomb and they're ok with it.

I always remember Deep Rock Galactic dev's comment about Switch port "Yes, we could have made more money with a Switch version but that's extra work for us and sometimes money isn't everything". They're right in a way. Devs are artists and sometimes they do art for arts sake. Even if it means losing money.
 
My best guess is that they don't want to do the optimization work needed to run these games on Switch. Only rational way I can think of to explain why they don't release their anime games on Switch, when most multiplats they release that include Switch often sell best on Switch. Aside from that, the execs might just be content to leave that money on the table? It really is absurd.
This is probably it, but the solution is a pretty straightforward one: develop your games with the Switch in mind, using its specs as a baseline. Have a game that looks and performs "okay" on Switch but it's there day 1 and it's also a much better experience altogether on beefier hardware.

"But what about the developers' desire to push the envelope and experiment with things that may be beyond what the Switch can do?", some might ask. Fair question. Counterpoint: if you're developing a game based on a niche IP (and that's like 90% of the manga/anime IP out there) you need to go where the money is. Otherwise, the game bombs super hard and the next time you want to push the envelope the guys in charge will be like "Oh, so mister 100,000 copies sold lifetime wants to be ambitious, eh? Tough shit, pal!"
 
Honestly, something I like about Nintendo is that their games always feel like they're being made for the current audience. Sure they have a lot of franchises that go back a long way, but you know that - when you buy the new Zelda - your experience won't be hampered by the fact that you weren't around to play a Zelda game released before you were even born. Even when there's references, the story itself isn't reliant on pre-existing knowledge and - more importantly - pre-existing care. You can just play it because, shockingly, they realise that not everyone was around to play every single game they released.

(This comment is about FFVII: Rebirth)


At some point everyone decided that every media property needs to be part of an expansive world and I will happily continue to ignore most of it.
 
“Yes, we could have made more money with a Switch version but that's extra work for us and sometimes money isn't everything”
And these cases are perfectly understandable, because sometimes studios just don’t have the manpower to do everything.

But, as @Cucufate mentions:

This is probably it, but the solution is a pretty straightforward one: develop your games with the Switch in mind, using its specs as a baseline

We can absolutely criticize Bandai-Namco for not adopting this release strategy. Heck, for those anime games you’d think it would be easier to “start low” and upscale afterwards.

This is especially glaring in Japan where Switch is pretty much the only relevant console on the market when it comes to selling software. Which exec is actively pushing for these anime games to die? The children and teens that watch anime and are most likely to buy these kinda games are all buying Switches!
 
This is probably it, but the solution is a pretty straightforward one: develop your games with the Switch in mind, using its specs as a baseline. Have a game that looks and performs "okay" on Switch but it's there day 1 and it's also a much better experience altogether on beefier hardware.
In an industry that wants Xbox Series S gone because of its limitations, that solution won't work. They're literally saying "we just want more power, we don't care about what its costs are".
We can absolutely criticize Bandai-Namco for not adopting this release strategy. Heck, for those anime games you’d think it would be easier to “start low” and upscale afterwards.

This is especially glaring in Japan where Switch is pretty much the only relevant console on the market when it comes to selling software. Which exec is actively pushing for these anime games to die? The children and teens that watch anime and are most likely to buy these kinda games are all buying Switches!
Namco does spend money to downport such games after their launch on other platforms. They're not to blame for the freedom that the devs have. Soleil doesn't like weaker platforms so none of their games have hit Switch (aside from Samurai Jack game). CyberConnect2 however loves Switch and always do scalable projects and every single game of theirs got ported to Switch (They have Naruto Connections coming this year!). Dimps is also like CC2.

It seems ILCA is in the first category but it's still early to tell. One Piece Odyssey still can see a late port.
 
They're not to blame for the freedom that the devs have
I disagree, insofar as deciding which platforms to release on. If their goal is to make money (and anime games usually lean more towards cashgrabs than artistic endeavors) then BN, as a publisher, should absolutely be pushing for Switch.
 
I disagree, insofar as deciding which platforms to release on. If their goal is to make money (and anime games usually lean more towards cashgrabs than artistic endeavors) then BN, as a publisher, should absolutely be pushing for Switch.
It's obvious that quick cash is not what they're looking for and Sand Land definitely looks like an artistic endeavor (honestly, why this? Because of the movie? Jump right now tons of hot as hell manga waiting for video game tie ins, like Jujutsu Kaisen or Chainsaw Man). Every decision about the game feels personal, from genre to its target platforms. First UE5 anime game and it's... Sand Land.
 
In an industry that wants Xbox Series S gone because of its limitations,
The fact that certain devs complained about it seriously raised a red flag for me, as it goes to show that there's indeed (just like within the gaming community itself) at least a certain subset of people that think 'moAr powaaa' is all we need from new hardware platforms, totally neglecting other aspects companies could (and probably should) innovate on.
This is why it's important that there is a company like Nintendo in contrast to PlayStation and Xbox. We'd all be losing out if the focus was solely on who pushes more pixels within as many frames per second as possible.
 
Every decision about the game feels personal, from genre to its target platforms. First UE5 anime game and it's... Sand Land
I mean I’ll wait to see what Sand Land is about but I rather doubt it’s doing anything the Switch can’t handle.
 
I don't even know half of the stuff. That shit's for real?
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Kinda glad Big Run is this weekend because I think I need an opportunity to break Zelda up a little as I approach the 100 hour mark.

Also beginning to mentally juggle my RPGs for post-Zelda life. If I've got the time, I'll try to finish Chained Echoes before Pikmin 4. XBC3 Future Redeemed would also get priority over Octopath 2, purely because of the length. I do want to try and play Octopath 2 this year so I'm hoping the final third of the year has shorter games rather than anything lengthy (Starfield in September tho). I've got Baten Kaitos as a physical copy coming at some point, and Sea of Stars at the end of August too; the latter would get priority. BK I'm getting because the physical version is a limited release here and it'll be nice to finally play Origins... one day.

Pikmin 4 being a normal length, none RPG game is a godsend that'll break things up. Maybe I'll get Oxenfree 2, as well, to help with breaking up RPGs.

Then I need to decide what to do with the FF Pixel Remasters. I could start at I and work my way through the series over time: I've got VIII, IX, X and X-2 on Switch also in my Pile of Shame. Or I could do what I was thinking of doing and just do IV through VI first, because that's my favourite sequence of FF games.

A Direct would probably help solve some of these issues...
 


At some point everyone decided that every media property needs to be part of an expansive world and I will happily continue to ignore most of it.

Looking at that full list, I feel like this is a good reason sometimes where if a game/movie/whatever that’s part of a long running series is speaking to someone it’s better to just recommend them to jump in and they can go back if they want. If something is solid and functions well enough in itself for the vast majority of its run time do they really always need to have the perfect full context, I’m not so sure. A lot of times with “they’ll just not get it crowd” it’s usually actually no they’ll understand what they are looking at, it just won’t hit the same way it does for someone who has been there from the start.

If Rebirth in particular was speaking to someone, I’d only suggest playing Remake first at this point unless I knew 100% they would really enjoy playing a PS1 game.
 
Looking at that full list, I feel like this is a good reason sometimes where if a game/movie/whatever that’s part of a long running series is speaking to someone it’s better to just recommend them to jump in and they can go back if they want. If something is solid and functions well enough in itself for the vast majority of its run time do they really always need to have the perfect full context, I’m not so sure. A lot of times with “they’ll just not get it crowd” it’s usually actually no they’ll understand what they are looking at, it just won’t hit the same way it does for someone who has been there from the start.

If Rebirth in particular was speaking to someone, I’d only suggest playing Remake first at this point unless I knew 100% they would really enjoy playing a PS1 game.
Yeah, fully agreed. I found FFVII Remake fairly enjoyable and I think I'd have even enjoyed if I hadn't played the OG FFVII (in some respects probably even more lol). But I also know people that see lists like this and are immediately put off from the sheer amount of "stuff". I absolutely see the appeal of interconnected media but find myself gravitating towards things that are a little bit more standalone.
 
I believe Advent Children is the most internally influential product has released since that movie came out. The entire direction of the FF series feels like it's been trying to replicate the action in that movie in game form. Think of how flashy and cinematic they try to make the fights in XIII, XV, and soon XVI look. Kingdom Hearts too where by the time KH3 came out, Sora was running up building and teleporting high in the sky to juggle enemies.
 
Fine take my $120 Atlus

At some point everyone decided that every media property needs to be part of an expansive world and I will happily continue to ignore most of it.
My first taste of this was seeing Star Wars Episode 3 not having seen any of Clone Wars and being absolutely confused when Grievous showed up

I believe Advent Children is the most internally influential product has released since that movie came out. The entire direction of the FF series feels like it's been trying to replicate the action in that movie in game form. Think of how flashy and cinematic they try to make the fights in XIII, XV, and soon XVI look. Kingdom Hearts too where by the time KH3 came out, Sora was running up building and teleporting high in the sky to juggle enemies.
Didn't someone from S-E publicly confirm something like that in the past?
 
Fine take my $120 Atlus


My first taste of this was seeing Star Wars Episode 3 not having seen any of Clone Wars and being absolutely confused when Grievous showed up


Didn't someone from S-E publicly confirm something like that in the past?

At least you saved yourself the disappointment of seeing movie Grievous after he was so cool in the cartoon.
 
At least you saved yourself the disappointment of seeing movie Grievous after he was so cool in the cartoon.
See that's the thing! I heard about the character in Clone Wars, and then got to the movie and was like "that's it?!" and realized there were plot beats that weren't in the movie that the script was absolutely responding to.
 
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