In comparison, 1-2-Switch sold 3.45 million copies as of 2022. 1-2-Switch!Dread only sold like around 3 million and that’s the highest selling Metroid game.
There’s a huge advantage as a launch title that’s supposed to showcase the console’s new capabilities (Joy-Con in this instance). Now imagine what a Metroid title would do on the sales chart, if launched with Drake and demonstrating 4K/HDR/RT on a piece of portable hardware. If this happens, we sure can call it “special treatment” unapologetically.
The “11 devs” report was done by Takashi Mochizuki and Olga Kharif. The “4K + OLED” report was by Mochizuki and Sohee Kim. That’s three reporters talking to 11 devs and an unknown number of suppliers/assemblers, each with different (and most likely limited) visibility into Nintendo’s plan with the OLED Model, a successor model, and possibly a canceled pro model. Plus Mochizuki’s history of sloppy work, it is no surprise that we got a messy collage through a funhouse mirror.Due the secrecy around it, Mochi sources might have assumed that whatever they got to test the assets were early devkits and that the 4K assets deadline being the same for the other assets meant it was coming soon.
The individual puzzle pieces are probably solid—OLED (released), 4K (canceled pro and/or unreleased succ), devkit (pro and/or succ), and 3rd party games (pro and/or succ)—but they belong to different puzzle sets and cannot be fitted together. This seems to be the source of inconsistency over which the thread has been racking our brains. I personally already gave up on trying to make sense of these Bloomberg reports but hold on to those individual nuggets of information.