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Oswald looking dapper af.Real talk: I took like 300 captures while playing through this game It's been fun going through them and keeping the OctoVoid filled. Hacked everyone's Fin illustration together:
Oswald looking dapper af.Real talk: I took like 300 captures while playing through this game It's been fun going through them and keeping the OctoVoid filled. Hacked everyone's Fin illustration together:
I think thatās a fair point, the extra classes were highly specialised, two needed a lot of searching to really get the most out of and two were locked to late game. I loved Armsmaster and searching for the rune weapons, and inventor seemed fun (although too much effort for me). The others were advanced support classes perfect for the late game, but there could have been a lot more ābasicā level ones to find. My Characters maxed out their classes fairly quickly by the mid game, and had enough spare JP to the point that they could, if they chose to respec entirely, pick a new class or two and instantly master them. Having an extra 3 or 4 classes (particularly melee ones) would be cool.Theyāre mostly gameplay related, not story or spoilers. Basically, similar to the first game, I wish there were more jobs, more ability customization, and better pacing with unlocking things. Early on, it feels good to unlock and try out new abilities and new skills, and then when you unlock secondary jobs you get the fun of mixing and matching things, and thatās great! My issue is that by the end of Chapter 2s/start of Chapter 3s I had unlocked pretty much everything I wanted to and basically ran out of ānewā stuff to do and character mechanical progression screeches to a halt. There are of course a few hidden jobs that spice things up again but they come very late (like level 45-50) and thereās not as much as Iād like, and it leaves a huge chunk of the game where thereās not mechanical tinkering to be done. And it feels like around Chapter 3s JP becomes pretty much pointless since you have enough on everyone to always buy whatever you want, which takes a lot of the shine off.I really like having long term builds and things to work toward.
I think I just prefer how Bravely Default 2 does it, where youāre constantly gaining new jobs and new toys to play with and new fun ways to bend the game systems and completely change how you approach combat throughout the entire game. I prefer that level of customization and āmechanical tinkeringā for lack of a better phrase.
Fair. I was put off by BD2's visuals quite a bit. Even the late PC port didn't help much since the aesthetic was jarring for me. I should revisit it since I bought it 3 times. LOL.Theyāre mostly gameplay related, not story or spoilers. Basically, similar to the first game, I wish there were more jobs, more ability customization, and better pacing with unlocking things. Early on, it feels good to unlock and try out new abilities and new skills, and then when you unlock secondary jobs you get the fun of mixing and matching things, and thatās great! My issue is that by the end of Chapter 2s/start of Chapter 3s I had unlocked pretty much everything I wanted to and basically ran out of ānewā stuff to do and character mechanical progression screeches to a halt. There are of course a few hidden jobs that spice things up again but they come very late (like level 45-50) and thereās not as much as Iād like, and it leaves a huge chunk of the game where thereās not mechanical tinkering to be done. And it feels like around Chapter 3s JP becomes pretty much pointless since you have enough on everyone to always buy whatever you want, which takes a lot of the shine off.I really like having long term builds and things to work toward.
I think I just prefer how Bravely Default 2 does it, where youāre constantly gaining new jobs and new toys to play with and new fun ways to bend the game systems and completely change how you approach combat throughout the entire game. I prefer that level of customization and āmechanical tinkeringā for lack of a better phrase.
Yeah while I'm not sure which game(s) I like overall, I do think Octopath 2 solidifies for me that I prefer Bravely Default 2's job and combat systemTheyāre mostly gameplay related, not story or spoilers. Basically, similar to the first game, I wish there were more jobs, more ability customization, and better pacing with unlocking things. Early on, it feels good to unlock and try out new abilities and new skills, and then when you unlock secondary jobs you get the fun of mixing and matching things, and thatās great! My issue is that by the end of Chapter 2s/start of Chapter 3s I had unlocked pretty much everything I wanted to and basically ran out of ānewā stuff to do and character mechanical progression screeches to a halt. There are of course a few hidden jobs that spice things up again but they come very late (like level 45-50) and thereās not as much as Iād like, and it leaves a huge chunk of the game where thereās not mechanical tinkering to be done. And it feels like around Chapter 3s JP becomes pretty much pointless since you have enough on everyone to always buy whatever you want, which takes a lot of the shine off.I really like having long term builds and things to work toward.
I think I just prefer how Bravely Default 2 does it, where youāre constantly gaining new jobs and new toys to play with and new fun ways to bend the game systems and completely change how you approach combat throughout the entire game. I prefer that level of customization and āmechanical tinkeringā for lack of a better phrase.
The aesthetic is pretty jarring at first but it really does grow on you. I went from disliking it to it honestly being one of my favorite aesthetics for a video gameFair. I was put off by BD2's visuals quite a bit. Even the late PC port didn't help much since the aesthetic was jarring for me. I should revisit it since I bought it 3 times. LOL.
I think we will get that remake/remaster of BD1 first.Yeah while I'm not sure which game(s) I like overall, I do think Octopath 2 solidifies for me that I prefer Bravely Default 2's job and combat system
The aesthetic is pretty jarring at first but it really does grow on you. I went from disliking it to it honestly being one of my favorite aesthetics for a video game
Man I really hope Bravely Default 3 is soon
I agree. Rest and Sidestep are the best.Finished Partitio's story, I can now remove him from my party.
But Arcanist Partitio is so good I'm probably not going to, lmao.
I really really hope we get Bravely Default 3!!! I hope that card game is back. It was fun, once you understood it.Yeah while I'm not sure which game(s) I like overall, I do think Octopath 2 solidifies for me that I prefer Bravely Default 2's job and combat system
The aesthetic is pretty jarring at first but it really does grow on you. I went from disliking it to it honestly being one of my favorite aesthetics for a video game
Man I really hope Bravely Default 3 is soon
I made the thread. If people like it, I will make more on games I feel went under the radar.Such a good rpg. I think MHS2 has legit got a fantastic combat system.
Please do! I always like digging over rpgs I felt went a bit unnoticedI made the thread. If people like it, I will make more on games I feel went under the radar.
I'm feeling the fatigue too. I think less characters with more meaty stories and more diverse game play would have been better. You get the abilities for every class pretty fast and I have yet to be properly challenged by any of the story sections.Gotta say, I'm running out of steam. Still have 6 more final chapters to go, and then all of the crossed paths, and then the final chapters, along with any additional exploration I want to do. Not sure if I'm gonna do all of that though, that's probably another 15-20 hours on top of the 50+ I already have, and I just don't care enough about the stories here to justify that level of commitment. Probably just gonna finish all of the final chapters and see how I'm feeling after that.
Great game, one of Team Asano's best works yet, but it just doesn't have the legs to carry me all the way through.
All I have left is the epilogue. Wow, what a fantastic final boss.
Getting to use all eight characters in one fight was amazing, and the ability to switch back and forth really added a cool layer of strategy. I didn't even mind that the whole thing (including the first two phases) took me an hour, it was a blast.
It really makes you think on a whole new level, with all your 'all' effects suddenly hitting the entire eight people even though only four of them get attacked. It seems almost unfairly difficult at first until you start realizing just how much you can abuse the lineup and how things play out with the new formation. I loved it. Also MVP to the Foreign Assassin hire from Partitio, that's so crazy good against it especially when the arms are alive.
I SHOULD have done that, but didn't. Especially with 8 targets that combo is probably stupidly good.I actually didn't get that hired help, I kinda forgot it was available, haha. Partitio still came in clutch as an arcanist though.
I was genuinely surprised at the amount of attacks I could negate with it, haha.I SHOULD have done that, but didn't. Especially with 8 targets that combo is probably stupidly good.
Sure would be nice if I could buy individual tracks somewhere other than buying the entire soundtrack for like $55. Apparently it's available via Apple Music, but it's not on the OG iTunes store as of yet - come on, Square!I spent an hour this morning fixing the tags on the OST I ripped from the CD set. Worth it so now I know that the beautiful song I'd been thinking of is called "At Your Back".
It was definitely expensive (considering I had to pay fuckin $20 for shipping) but imo completely worth it. The interview in the booklet it comes with is really good.Sure would be nice if I could buy individual tracks somewhere other than buying the entire soundtrack for like $55. Apparently it's available via Apple Music, but it's not on the OG iTunes store as of yet - come on, Square!
Switch, but to be honest I play all rpgs on portables if at all possible. The bonus of me finding it easier to fit an hour of play here and there in means I actually finish themThinking of picking this up. Played the demo on Swtich and PS5 and conflicted on which to get. Was initially dead set on getting it on PS5 because of how good it looked but I went back to the switch version and honestly I think this game would be perfect for portable play. What platform did you guys pick it up on?
I retract this statementafter playing for over a month and putting in 100+ hours, I'm ready to move on lol.
I was so unready to move on that I started playing Octopath 1 afterwardsI retract this statement
I didnāt really struggle with anything apart from the odd chapter 1 boss (due to limited party members and resources) and the final boss/secret bosses. I donāt think the game is difficult outside of real endgame stuff once youāre into the rhythm of it and have a spread of abilities and element/weapon coverage, and even then, like a lot of heavily customisable rpgs, it feels almost designed to be broken. You can have three level 40 characters bodyguarding a level 5 character on their first chapter, which reminds me of when my friends and I played a tabletop rpg and someoneās character died, and then their new one was so far behind but levelling up so fast it was hilarious!I am currently doing chapter 2s of the stories. I bought an OP axe I gave to Castti and she's cleaning house.
I love the visuals, the soundtrack all of it.
However I dont know if I ve broken the game or if I just have my tactics from octopath traveller 1 that still work (then it took a while to figure out) - I find it a little bit too easy atm.
In Octopath 1 I remember clutching to victory in a lot of the bosses after at least 2 3 tries.
Will this change later on according to your experiences?
I loved the crossed path sections to break up the pacing, as they were short and varied.Man, the stories are picking up. Just finished Chapter 4 of Agnea and finishing up most Chapters 3 or 4 from other characters as well . Making sure all characters are at their 45 level chapter and then going to finish all the stories one by one . Cant wait ^^
I can't believe you're actually doing it, OT2 to OT1 one right after the other.I was so unready to move on that I started playing Octopath 1 afterwards
About 22 hours in now, I think Iāll make a thread on the differences when Iām done as I doubt many reviewers played them so close together, thereās so many minor improvements outside of the obvious ones.
Itās almost as good as OT2!I can't believe you're actually doing it, OT2 to OT1 one right after the other.
2 was just that good uh?! Understandable ;P
Oh my god I got so addicted to B 'n D. I played and beat every single opponent in the game and did everything I possibly could.I really really hope we get Bravely Default 3!!! I hope that card game is back. It was fun, once you understood it.
Oooh that'll be a cool thread. I think you'd have a unique position having just finished 2 so that the differences will probably be pretty stark. Interested in hearing your thoughts whenever you post the threadI was so unready to move on that I started playing Octopath 1 afterwards
About 22 hours in now, I think Iāll make a thread on the differences when Iām done as I doubt many reviewers played them so close together, thereās so many minor improvements outside of the obvious ones.
That's great. I was sure you would have found tons to love about 1 as well!Itās almost as good as OT2!
Iām finding that Iām spreading this one out more, just doing a chapter a night. Such fun cosy games
Might be a couple weeks at this rate but yeah Iām looking forward to writing it!Oooh that'll be a cool thread. I think you'd have a unique position having just finished 2 so that the differences will probably be pretty stark. Interested in hearing your thoughts whenever you post the thread
That would be fun, if we could play other players for B 'n D online. They should release B 'n D as a separate game. Pity they didn't make B 'n D local play.Oh my god I got so addicted to B 'n D. I played and beat every single opponent in the game and did everything I possibly could.
I always said to my partner that I wished they'd added online play with it, but matchmaking would take forever. Lol
Splatoon 3 has a pretty similar card game, Tableturf Battle, if you're interested. Unfortunately it's hard to find people to play with online unless you schedule with them outside the game.
If you get Splatoon 3, please hit me up. I will play so much Tableturf Battle with you.That would be fun, if we could play other players for B 'n D online. They should release B 'n D as a separate game. Pity they didn't make B 'n D local play.
We need to petition for Bravely Default 3 to include B 'n D, and make a whole post island/area with only B 'n D would be the dream. And make online match making post game.
Now I want to go play B 'n D again. Must resist. It is so addicting. Pity they can't give us an update with new B 'n D opponents in game. Lol.
Thanks for letting me know about Splatoon 3 and Tableturf Battle. I don't own the game, but maybe I will buy it, to play Tableturf Battle.
I definitely will! It might be awhile until I get Splatoon 3, since Zelda is around the corner. I need to hurry up and finish Octopath Traveler 2 before Zelda comes out.If you get Splatoon 3, please hit me up. I will play so much Tableturf Battle with you.
I had everyone in the same range, leveling more won't change much, you gotta find a way to hit him super hard during break phase.Super boss spoilers and question, I need advice lol.
I've got everyone between 70-85 and I'm thinking it's possibly not enough? Everyone's pretty well geared and I'm well aware level doesn't do that much, but feels like everyone needs every drop of HP they can get at bare minimum.