I’ve been playing performance mode on SX and have no complaintsare all versions of the game this blurry? playing resolution mode on series x and I feel like I'm playing a 360 game sometimes
They must have really fucked up the console versions because at least on PC, it's much, much better controlling than the original. It's frankly the most smooth controlling third person shooter I've ever played.I can't get over how they've managed to make the controls less precise than an 18 year old game
Barring deadzone issue on Xbox demo, no complaints. Even has gyro on PS5.They must have really fucked up the console versions because at least on PC, it's much, much better controlling than the original. It's frankly the most smooth controlling third person shooter I've ever played.
Yeah I was just trying to guess. Personally think the game controls great.Barring deadzone issue on Xbox demo, no complaints. Even has gyro on PS5.
I think Capcom messed up with the default sensitivity and speed setting for camera and aiming. They might've tried keeping things too close to RE Village versus how RE4 should feel. But I really hope they fix the demo issues still present.Yeah I was just trying to guess. Personally think the game controls great.
Same here which was really weird because I thought I was shooting way worse.I'm playing on PS5 and I feel like my accuracy at the end of every chapter has been way better than my OG RE4 runs (maybe outside the Wii version because duh).
the only thing that surprises me here is that you thought this was 1:1 exactly the same but prettier from the trailers. I've not even watched the last two trailers and knew that wasn't what they were doing at all.I wasn’t going to get this for a while as every trailer just looked like the OG game albeit much prettier. As I have played through the game twice on GC, once on on the Wii, the HD version on PC and most recently on the Quest I had little interest to play the game again any time soon.
Predictability I succumbed to the hype and boy oh boy am I glad I did, it’s basically a completely new game. It also fixes my only very minor gripe with the OG which is its focus on action at the cost of Exploration.
I’m so happy right now , I’m pretty sure this is going to be one of my favourite games of all time, it’s so damn good!
Same lmao. I stepped into one immediately after helping the dog out and it was the hardest I’ve laughed at a video game this yearMe after I get caught in my 79th bear trap
stunlocked in corners? I don't know what you mean...Made it through the first 1/3 on Normal before dropping to Assisted. I'm too old to be scrounging for ammo and getting stunlocked in corners.
I'd say it is better - they actually implemented a gameplay mechanic that was in the original in a way that actually factors into the gameplay loop of the village. Vs. the original where it had one memorable section in the beginning and few uses after. It's neat you have to check your surroundings more consistently.The bear traps in this are a prime example of how video game graphics becoming full of hyperdetailed elements and visual "clutter" just creates so much visual noise that makes environments hard to read which is why the yellow paint on item drop boxes and ledges has to exist. The bear traps are just impossible to even notice unless you're sneaking and looking at the floor now.
Sometimes "better" isn't better.
Can't really say that this mirrors my experience with the original at all. Maybe this was more of an issue with the crappy PS2 version but in the other versions the bear traps are barely obfuscated. And in the HD version they stick out. In the RE4R demo I didn't even realize what I had stepped into.It's also not really a graphics thing, the OG game had hard to spot bear traps too. Especially because that game had 2 colors, brown and grey. They were just rarely in the game.
Hm idk, maybe? The thing is the only time the traps are placed well in the original is also the time they're hardest to see, and they're not used often in general. I'd load up the HD version and take a screenshot but im lazy so I'll take your word for it.Can't really say that this mirrors my experience with the original at all. Maybe this was more of an issue with the crappy PS2 version but in the other versions the bear traps are barely obfuscated. And in the HD version they stick out. In the RE4R demo I didn't even realize what I had stepped into.
Literally same thing happened to me lol. Wished I saved the clip in hindsight.Same lmao. I stepped into one immediately after helping the dog out and it was the hardest I’ve laughed at a video game this year
This is one of the things I like. It fits the stronger horror feel to make it harder to aim.I can't get over how they've managed to make the controls less precise than an 18 year old game
I think RE4 already more or less accomplished this "feel" by preventing you from moving while aiming.This is one of the things I like. It fits the stronger horror feel to make it harder to aim.
but now you can move!I think RE4 already more or less accomplished this "feel" by preventing you from moving while aiming.
I don't think they do. But they do keep you in place in a game that doesn't really have i frames.do the bear traps even do damage or is that only on hardcore? since I swapped around between both difficulties I don't remember when I paid attention but one definitely didn't do any damage and basically just locked me into the animation of getting out
Hey. I don't know if you are already discussed this but, how is the performance on series S?. It's the only way I could play it right now.
I’ve been using the setting that favours frame rate and it’s been mostly great! Feels close to 60, couple little dips here and there. Haven’t tried the resolution setting yetHey. I don't know if you are already discussed this but, how is the performance on series S?. It's the only way I could play it right now.
really hate the not having any iframes whatsoever when I jump roll through windows into a crowd and I get up super slowly and then immediately get grabbed without any chance to make an inputI don't think they do. But they do keep you in place in a game that doesn't really have i frames.
I bought it...
actually no lol...at a high price?
"A wise choice, mate!"actually no lol
Ew. Why? The game sucks.I bought it...
That's just part of the Resident Evil experienceEw. Why? The game sucks.
I’m playing the PS4 version and honestly, I’m at chapter 5, but the game runs pretty smoothly. RE engine scales pretty well. Some textures are lower res, but hey, I feel like I’m not missing out on anything the newer systems have.What's the word on its performance on PS4? I've tried the demo and it ran well enough, but I'm worried that some later are will be awful.
I'm on PC, but I've noticed some texture pop-in as well, mainly whenever the camera zooms into something up close like when examining certain objects. Can't say I've noticed the lighting thing thoughLoving the game, and have even fully adapted to the Xbox controls and have no problems there...
....is anyone else noticing a lot of texture pop-in? I'm on performance mode with RT on, and it seems like it happens a lot. Every time I open the attache case and close it, there is pop-in. Cutscenes sometimes have it. I'm also noticing another weird issue where the lighting/colour will 'pop' into a new setting as I enter a new doorway. Then when I run back through it, it fades properly to the different setting, but it oftentimes just pops to the new setting.
This isn't effecting my play through or anything like that, but it is kind of strangely unpolished.
I like it. One of my favorite part in the OG actually, and it didn't disappoint me in the remake. Maybe even better. You can aim and shoot zombies with the canon !The catapult section is just annoying
Just finished Castle. So far, beyond the "your right hand comes off ?", all the corny lines are there.I'm going into this very excited for the gameplay, which looks better than the original, but worried for the comedy/dialogue, which looks like it might be less funny. Someone needs to tell Capcom they can put the personality and sense of identity of REVII and REmake 3 into their prestige titles like REmake 2 and 4
Xbox version results in diminished prestige of this legendary game, due to the busted deadzones. Sad times.Great ST. Game controls brilliantly. I might triple dip on Xbox once they fix the control issues there.