• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

Pre-Release The Legend of Zelda: Tears of the Kingdom Pre-Release Discussion Thread

Status
Not open for further replies.
Like, we know Hylia was a person, but the idea that she became a goddess who can then transcend time to show up and effect events later in the timeline doesn't really work great for me. She can be a spirit, sure, but I like the idea of her ascending to legend status within the stories told by the Hylians themselves only, and not actually ascending to become a goddess for reasons.
Sorry to be a stick in the mud a week later, but there's no record that Hylia was ever anything but a goddess before she reincarnated as Zelda; she didn't become one, she always was, and a key plot point of Skyward Sword hinges on the fact that Hylia's original form was a divine being.

In addition to that, there are several beings still alive in Skyward Sword that were just straight up around in Hylia's time; their knowledge of her is from memory, not oral tradition, and they all refer to her as "the Goddess". Demise in particular contrasts Zelda's mortal form to Hylia's immortal one, and suggests a huge gap between the two.

As another fun fact, Hylia seems to have some sort of degree of control - or at least association - with time, so timeline shenanigans aren't entirely out of the question with her.


All that said, I don't want or expect her to show up; it cheapens things in Skyward Sword a bit. I feel all the theories that TotK is some sort of timeline conclusion are all jumping the gun; they were rather baseless back in E3 2021, and while I respect the connections made for the whole timeline loop theory, it falls apart when certain facts that are seemingly being willfully ignored are considered. I don't expect Hylia to have any greater of a role than she did in Breath of the Wild, and I don't expect Demise to have one at all.
 
I'm reminded Kilton has a hot air balloon.

zelda_kilton2_0017_Layer_2.jpg


We're gonna see some of that goofiness along with us in the skies hopefully ;)

Hey!

I Found that guy just the other day - almost 6 years after launch :p
 
0
I don’t believe for a second that the game won’t have ample room for light hearted or goofy moments. The trailers are grim for sure, but silly things are a staple of every Zelda game.
You right. But as much as i don't expect the game to be all serious at all times, i do think Yunobo as a main second character to fight Ganondorf would be annoying. The old champions in Botw were more serious and i didn't like Yunobo's character that much. But now assuming the story will be more in the present, i don't want to see him as much. The new Rito champion was also lacking in character imo.

Also the build up of the Yigas just so the boss fight can be unnecessary. Kinda didn't make sense why he was the leader when all of the others could actually fight.
 
I feel like the Zelda OLED will be revealed early next week or at PAX East. That Mario Direct and Switch bundle they’re giving is pushing most of my TotK marketing expectations till PAX, but there’s a bit of room between Kirby and March 9th to mention something.
 
0
Nintendo revealed that Animal Crossing will be playable at PAX only 3 days days before the PAX begun and they also did that 2 days after AC Direct.
If anything we will get more info after March 9th (they will not do anything before final Mario trailer I feel, even it's not really related) and maybe they will wait after Bayo Origins releases (17th) but not sure if they care for this game. PAX is on 23th, Friday so I feel earlier in that week we will probably get a trailer followed by Treehouse gameplay.
 
Nintendo revealed that Animal Crossing will be playable at PAX only 3 days days before the PAX begun and they also did that 2 days after AC Direct.
If anything we will get more info after March 9th (they will not do anything before final Mario trailer I feel, even it's not really related) and maybe they will wait after Bayo Origins releases (17th) but not sure if they care for this game. PAX is on 23th, Friday so I feel earlier in that week we will probably get a trailer followed by Treehouse gameplay.

That really depends, like you said, on their strategy or whether they care, for this Bayonetta game.
 
PAX is also great opportunity for Aonuma and Fujibayashi to fly over and do various interviews like around the time of Switch Presentation.
 
0
I am the first annoyed with the marketing of this game. It seems as if they were trying so hard to just show in the trailers the frames most similar to BotW and not what makes this game unique. But...do people really doubt EPD3?Are they worried that the final product will just be BotW DLC after 6 years?Because I never did, not even for a second.

When we all play the game, we will understand why they decided that using the same Hyrule was the right choice and how complex it was to add so much layers upon it.
 
0
Nintendo revealed that Animal Crossing will be playable at PAX only 3 days days before the PAX begun and they also did that 2 days after AC Direct.
If anything we will get more info after March 9th (they will not do anything before final Mario trailer I feel, even it's not really related) and maybe they will wait after Bayo Origins releases (17th) but not sure if they care for this game. PAX is on 23th, Friday so I feel earlier in that week we will probably get a trailer followed by Treehouse gameplay.
Nate said they haven’t received anything about playing the game at PAX so far.
 
I wouldn’t be surprise if Nintendo only does private Tears of the Kingdom play demonstration instead of public ones.

Not in the same position as BOTW was and if they’re not even showing much about the game, could be they want to control what gets previewed
 
I wouldn’t be surprise if Nintendo only does private Tears of the Kingdom play demonstration instead of public ones.

Not in the same position as BOTW was and if they’re not even showing much about the game, could be they want to control what gets previewed
Im kind of thinking the same. They might just do controlled private sessions for only select people.
 
Nate said they haven’t received anything about playing the game at PAX so far.
I mean, it's still a month to go. I think if early March comes and still nothing, then it's a dead end.
With the mystery marketing so far, I'm not that sure TotK will be at PAX. I can more see them dropping a final trailer and keeping it at that. And then trusting reviews to do the rest.
Final trailer will be for sure but if it's not playable at PAX they will do Treehouse before release. Can't imagine that they will launch if without any real gameplay.
 
0
With the mystery marketing so far, I'm not that sure TotK will be at PAX. I can more see them dropping a final trailer and keeping it at that. And then trusting reviews to do the rest.
I thought an article said Nintendo has a big booth, maybe that’s just because they’re Nintendo, but I can see them showing the game here. It’s hard to say, and right now it comes down to whether you believe or not, lol.
 
Last edited:
0
Im kind of thinking the same. They might just do controlled private sessions for only select people.
I’ll say, if we don’t get anything by end of February or early March about Tears presence, then it’s not public.

If that’s the case. Possibly best case scenario would be a treehouse demonstration. That could workn
 
0
since we know that we are underground... is there a slight chance, a slight, that we get 1 really horror area? shadow temple like? outside of OoT zelda never managed to feel creepy. The well and shadow temple are the only ones. (ok, MM as a whole, but less in a horror and more in an weir existential crisis way)
 
since we know that we are underground... is there a slight chance, a slight, that we get 1 really horror area? shadow temple like? outside of OoT zelda never managed to feel creepy. The well and shadow temple are the only ones. (ok, MM as a whole, but less in a horror and more in an weir existential crisis way)
Redeads are back so yes.
 
Zeldafami, I've had this preordered on Amazon since 2021 I think, but I remember getting ACNH like a week late and concerned that this will come late as well.

Aside from digital purchase (which I'm weary of doing on launch day), what's the best way to ensure delivery on the launch Friday? I know I'm not going to be able to make it in store anywhere that day.
 
Redeads are back so yes.
...well, MM, WW, TP ... all had them, but none had even a space that was close to creepy compared to OoT.

(Also i , from the short clip, don't find that redead design thaaat creepy)

OoT beamos (with that weeeeird mouth and those stubby feet...), the big skulltula, wall/floormaster, and especially infinite hand.
They are all creepyer designs, the music, the textures.... the contextualization (what the well and the shadowtemple are)

I dont say there is no chance, i hope they do!
Its just that the redead (and especially what we have seen from them) doesnt confirm nor deny that.
 
Zeldafami, I've had this preordered on Amazon since 2021 I think, but I remember getting ACNH like a week late and concerned that this will come late as well.

Aside from digital purchase (which I'm weary of doing on launch day), what's the best way to ensure delivery on the launch Friday? I know I'm not going to be able to make it in store anywhere that day.

I think your only choice is to do order from multiple places and then return the extra copies later. I usually preorder online and do in store pick up. As for delivery, I only did that for Xenoblade 3 because my local store was being renovated. I got it on Day 1 but it came after 6pm.
 
...well, MM, WW, TP ... all had them, but none had even a space that was close to creepy compared to OoT.
You asked if there was a slight chance of 1 real horror area. Yes, there's a slight chance. Even if it doesn't fit your tastes.
 
You right. But as much as i don't expect the game to be all serious at all times, i do think Yunobo as a main second character to fight Ganondorf would be annoying. The old champions in Botw were more serious and i didn't like Yunobo's character that much. But now assuming the story will be more in the present, i don't want to see him as much. The new Rito champion was also lacking in character imo.

Also the build up of the Yigas just so the boss fight can be unnecessary. Kinda didn't make sense why he was the leader when all of the others could actually fight.
Don’t worry, Yunobo will be much more confident thanks to the events of Age of Calamity which is now canon and integral to the story of TotK 😈
 
0
I think your only choice is to do order from multiple places and then return the extra copies later. I usually preorder online and do in store pick up. As for delivery, I only did that for Xenoblade 3 because my local store was being renovated. I got it on Day 1 but it came after 6pm.
In your experience, even with collector's editions, the retailer you ordered it from will accept a full-price return as long as it's still sealed, right?
 
In your experience, even with collector's editions, the retailer you ordered it from will accept a full-price return as long as it's still sealed, right?

I haven't tried returning collectors editions before. But if you order from places like Best Buy or Target, you should be able to go to any store and return an item you purchased online. Just be sure you keep all of the emails pertaining to those orders.
 
You asked if there was a slight chance of 1 real horror area. Yes, there's a slight chance. Even if it doesn't fit your tastes.
... ok, REAL horror area, as in genuinly frigtening and not disneyland ghost house horror.

Honestly, was anybody even close to frightened in an area AFTER the N64? Saying "Even if it doesn't fit your tastes" implies that others did find it to be that way, but i honestly have to say i have never heard of anybody. But what do i know.
 
... ok, REAL horror area, as in genuinly frigtening and not disneyland ghost house horror.

Honestly, was anybody even close to frightened in an area AFTER the N64? Saying "Even if it doesn't fit your tastes" implies that others did find it to be that way, but i honestly have to say i have never heard of anybody. But what do i know.
I never was a child after the N64 so no
 
... ok, REAL horror area, as in genuinly frigtening and not disneyland ghost house horror.

Honestly, was anybody even close to frightened in an area AFTER the N64? Saying "Even if it doesn't fit your tastes" implies that others did find it to be that way, but i honestly have to say i have never heard of anybody. But what do i know.
Having played the N64 ones at an older age than the GameCube ones, nothing about them felt scarier in a horror sense than the GCN titles. I wouldn't put any of them in the "horror" bucket. The shadow temple is a decent effort, but arbiter's grounds is frankly similar and at the same level imo.

MM could be more off-putting, but that revolved around its premise and writing, not environment/monster design.
 
i want more ghost house goofball horror tbh—Kilton's tent in botw kind of captured that fluorescent-lights-in-the-dark aesthetic that was somewhat prevalent in Majora's Mask (see also: the house of horrors stage in kirby & the forgotten land) and I'd love an expansion of that kind of stuff.

that sort of whimsical-supernatural thing is a common element of a lot of zelda games, actually, but wasn't really present in botw otherwise, so I guess I'd like more of that in general—some witches-in-training and potion cauldrons and poes and neon observatories...
 
0
Can't stop thinking about that one clue we heard back in 2019 aboue how they used to play Skyrim as they were working on BOTW and how they are playing RDR2 as they are working on TOTK. Were they talking about the immersive realism of it? Various encounters around the map? Hunting as an essential part of the game loop? Sorry if it had been discussed already.
 
Nintendo going all in with the metaverse. Or should I say Hyruleverse? Is Hyrule placed in Japan? We know that things from sky are falling to ground in TotK, this object had fallen to the sea. Hyrule is placed in a real world, EPD3 really outdid themselves this time.

image.png


image.png
 
Last edited:
Can't stop thinking about that one clue we heard back in 2019 aboue how they used to play Skyrim as they were working on BOTW and how they are playing RDR2 as they are working on TOTK. Were they talking about the immersive realism of it? Various encounters around the map? Hunting as an essential part of the game loop? Sorry if it had been discussed already.
I don't know the extent of hunting in RDR2 but if it involves extracting animal skins and parts I don't think they'd go that far in TotK. You could hunt in BotW but it's cartoony and animals literally poof into pieces of meat, don't think they'd let you use a deer antlers to make weapons for example. I think they're applying that sort of feature to the monster parts and crafting them into weapons.
 
I don't know the extent of hunting in RDR2 but if it involves extracting animal skins and parts I don't think they'd go that far in TotK. You could hunt in BotW but it's cartoony and animals literally poof into pieces of meat, don't think they'd let you use a deer antlers to make weapons for example. I think they're applying that sort of feature to the monster parts and crafting them into weapons.

Probably has something to do with making weapons, yeah, judging by that bat homing arrow from the trailer.
 
0
I never got to playing RDR2, but I recall somebody telling me it had very full daily routines for its NPCs? Although they could have just referenced Majoras Mask if that’s what the inspiration they were taking about. Regardless I’d be interested.

Edit: Honestly, if Skyrim is any indication, it’s not going to be some overt mimicry in the design. They are likely to have hooked into something about that experience that they want to accomplish in their own way - perhaps it’s just a blanket aim of making the world feel more alive.

I’d also add that I think the RDR2 statement was just about some of the younger developers on the team having played it recently. It may not have had any influence on the game’s core design. We may just see a few more context sensitive animations in towns for example.
 
Last edited:
0
I just looked at the leaks, am sorry EPD3, am so sorry.

Nintendo going all in with the metaverse. Or should I say Hyruleverse? Is Hyrule placed in Japan? We know that things from sky are falling to ground in TotK, this object had fallen to the sea. Hyrule is placed in a real world, EPD3 really outdid themselves this time.

image.png


image.png

I SAW THAT BALL AND SAID EXACTLY THE SAME TO MY PARTNER! "heh, marketing budget was increased again for TOTK it seems"

Great kinds think alike
 
Nintendo going all in with the metaverse. Or should I say Hyruleverse? Is Hyrule placed in Japan? We know that things from sky are falling to ground in TotK, this object had fallen to the sea. Hyrule is placed in a real world, EPD3 really outdid themselves this time.

image.png


image.png
Also strange objects over North America being shot down...

Their viral marketing has gone too far this time.
 
Nintendo going all in with the metaverse. Or should I say Hyruleverse? Is Hyrule placed in Japan? We know that things from sky are falling to ground in TotK, this object had fallen to the sea. Hyrule is placed in a real world, EPD3 really outdid themselves this time.

image.png


image.png

Guardian-Slideshow-5.jpg
 
I never was a child after the N64 so no
well even after replaying it. There aren't many to even compare, ww was to cutesy, SSs bokoblin zombies where goofy (how could they not, but the dungeon was still great), so we only have TP as a reference, and there...
Having played the N64 ones at an older age than the GameCube ones, nothing about them felt scarier in a horror sense than the GCN titles. I wouldn't put any of them in the "horror" bucket. The shadow temple is a decent effort, but arbiter's grounds is frankly similar and at the same level imo.
arbiters ground is the closest they tried, but in my opinion it lacks in gruesomeness.
Its soundtrack is weirdly even more reduced, and less ghoulish (there is still some of it). The color pallet is less oppressive (a lot of yellows from the light), the purple and green hues in the shadow temple, mechanically having items that interact with unseen (lens of truth, and the boots that make you run over air) also fit. The spinner (while really fun) was just kinda...goofy. And then there's infinite hand.

Mind you, i know that zelda will never truly go horror, but back then it felt like they WANT to creep out the player, while later tires are more just underworld/dead themed.
MM could be more off-putting, but that revolved around its premise and writing, not environment/monster design.
jep. (and i loved that to, and would wish for that in another zelda)
 
0
Status
Not open for further replies.
Staff Communication
Please note that this thread is completely spoiler-free, and that includes tagged spoilers. If you want to discuss spoilers, we refer to the spoiler thread.
Last edited:


Back
Top Bottom