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StarTopic Future Nintendo Hardware & Technology Speculation & Discussion |ST| (New Staff Post, Please read)

Digital is pretty much only good to avoid cart-switching, other than that meh.
You save physical space as well.
Its good hearing that 8gb is the lowest standard now since one of the major flaws of the current Switch is the lack of RAM with only 4GB, and to think it was going to be much worse with Nintendo initially only wanting 2GB until Capcom stepped in
I don't think Switch's RAM amount was a major bottleneck.. Relatively speaking.. Nintendo had about 3GB to work with VS Sony and MS only having about 5-5.5GB from their 8GB RAM (CPU and GPU gaps were larger than RAM amount) . I think Switch's small bandwidth speed is far more of a bottleneck. Its only 2x as much as Wii U, and I do think its a major contributor to why a lot of wii u ports aren't 1080p and are stuck at 720p and 900p. And of course CPU. It's really second hand embarrassing when Wii U ports on Switch stayed 720p.

If Switch had double the bandwidth such as from 2x as larger bus bandwidth or even 33% more (LPDDR4x) 34 GB/s, that would have made a big difference.

So if I had to go in terms of importance of bottlenecks.. RAM bandwidth--> CPU----->RAM amount.

Switch's CPU speed was also an important bandwidth. Maybe equally important as lack of RAM Bandwidth in some scenarios.

I think I’m at the point where no new hardware is coming until 2024 and what those guys said with no big title coming for awhile after TOTK is true.
That could mean no Mario Kart, Animal Crossing, etc. Not like I trust what those guys say anyway. The don't have a proven track record or real proof of insider knowledge and it coming true, like Emily Rogers and Nathan. One guy was so adamant that TP HD and WW HD would come becore TOTK, and it didn't happen., and even if they do, plans change all the time. Same with the MP HD rumors. They can't possibly know everything.
 
I would like to see Nintendo offer the option of a mobile dock that allows docked performance even on the go for the next-gen Switch.

It would be relatively simple ... just like one of those stands (tons of those types of accessories for the current Switch), except with a secondary battery integrated that would allow for the system to run at docked performance portably. Something like that could be made cheaply, a plastic stand with a 5000 MaH battery or something inside of it is dirt cheap.

That way if some developers simply can't get acceptable performance in portable mode at least they can go the portable dock route for portable play.
That sounds like allowing devs to be lazy, and forcing people who want to play those games portably to go buy these mobile docks.

Anyways, what I think Nintendo should allow for the successor is being able to connect to a TV without a dock, but it would be limited to portable mode settings. That thought came to mind during my visit with my sister and her family. Flew out to see them this last Christmas, and I brought my Switch, but no dock. Her kids wanted to play Mario Kart with me, but what they had was MKWii, which on their TV was quite blurry for 480p. If I were able to just hook my Switch up without needing a dock/power, we could have at least played at 720p on it.
 
So for Discussion sake lets say that after ToTk Nintendo has no big releases planned for the rest of year and just releases Pikmin 4, along with finishing up DLC for multiple titles, all leading up to a March 2024 new Switch Launch, wouldnt that show that Nintendo hasnt learned their lesson on how to transition to a new generation effectively?
 
Not like I trust what those guys say anyway. The don't have a proven track record or real proof of insider knowledge and it coming true, like Emily Rogers and Nathan. One guy was so adamant that TP HD and WW HD would come becore TOTK, and it didn't happen., and even if they do, plans change all the time. Same with the MP HD rumors. They can't possibly know everything.
I could be wrong but wasn't Emily a part of that TP/WW hd train?
 
I think I’m at the point where no new hardware is coming until 2024 and what those guys said with no big title coming for awhile after TOTK is true.
Even if that were to be the case, Nintendo releasing a bunch GameCube remasters to fill some gaps sounds great to me. Also if that 3D action game remake is Kid Icarus Uprising and releasing this or early next year, then I’m sitting pretty till drake release for 2024.
 
I think I’m at the point where no new hardware is coming until 2024 and what those guys said with no big title coming for awhile after TOTK is true.
I feel like there is a big title but it's being kept well hidden under wraps.

Nobody knew about Astral Chain until its unveil, for instance, or the existence of Paper Mario The Origami King until close to launch.

People here are taking many of the claims as gospel.
 
So for Discussion sake lets say that after ToTk Nintendo has no big releases planned for the rest of year and just releases Pikmin 4, along with finishing up DLC for multiple titles, all leading up to a March 2024 new Switch Launch, wouldnt that show that Nintendo hasnt learned their lesson on how to transition to a new generation effectively?

Definitely, and I find it hard to believe unless they really want to have an old-style next-generation launch with exclusives and everything which would be even dumber.
I feel like there is a big title but it's being kept well hidden under wraps.

Nobody knew about Astral Chain until its unveil, for instance, or the existence of Paper Mario The Origami King until close to launch.

People here are taking many of the claims as gospel.
Yeah not sure why we are entertaining this claim given the dubious sources and the fact that Nintendo usually reveals (part of) the H2 lineup in the first direct of the year. If that comes and nothing big is announced for H2 then I'll start worrying
 
they dont give a fuck
Anecdotally that's not the case at least. I know several people who don't know the first thing about frame rate or resolution asking me when Nintendo might release a new Switch, due to their experience with Pokemon. Not definitive evidence obviously, but I wouldn't be surprised if more people feel the same.
 
Mario and Zelda are two games which, for their mainline entries, have relatively long marketing cycles. Those are also the kind of games which you want to push a new hardware.
As I said above, I don't expect the new console to release with Zelda, and instead with Mario.
Therefore, if no Mario is shown during the next direct, I will be even more convinced that 2023 is off the table.
 
Mario and Zelda are two games which, for their mainline entries, have relatively long marketing cycles. Those are also the kind of games which you want to push a new hardware.
As I said above, I don't expect the new console to release with Zelda, and instead with Mario.
Therefore, if no Mario is shown during the next direct, I will be even more convinced that 2023 is off the table.

3D Mario games dont usually have a long marketing cycle - for all we know the next big 3D Mario is gonna be unveiled in the next couple and release the same Holiday season.

Meanwhile its always multiple years with Zelda.

But i agree that the next Mario game is probably being kept to be showcased alongside Drake.
 
Found out that people that works on Calisto Protocol and Horizon Zero Dawn have been recently hired by Retro Studios.


Not sure if relevant but I think Metroid Prime will be a spectacle if given the chance to run on a next gen switch.
Not sure why you’re assuming this is related to Metroid Prime. They’ve hired plenty for Metroid Prime 4. As far as we know they’re hiring people as they start their next project.
 
3D Mario games dont usually have a long marketing cycle - for all we know the next big 3D Mario is gonna be unveiled in the next couple and release the same Holiday season.

Meanwhile its always multiple years with Zelda.

But i agree that the next Mario game is probably being kept to be showcased alongside Drake.

We may have a different definition of long. I meant more than 6-7 months. If Mario is for 2023, I expect a reveal in late February or early March at most.
 
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Found out that people that works on Calisto Protocol and Horizon Zero Dawn have been recently hired by Retro Studios.


Not sure if relevant but I think Metroid Prime will be a spectacle if given the chance to run on a next gen switch.

I certainly hope for them that they're past the recruiting phase for whatever Metroid they're working on. If they are recruiting now, I hope it's for a new game, which we can't really be sure will release this decade anyway given how unreliable they've become in the past decade.
 
Whatever it is they are working for, I hope it is a system seller. The better the spectacle, the more likely the "kids" will buy them.
It will be interesting to see what they do next with DK rumored to be back at EPD. Gearing up for a Metroid 5? A new IP or tackling another Nintendo IP?
 
Anecdotally that's not the case at least. I know several people who don't know the first thing about frame rate or resolution asking me when Nintendo might release a new Switch, due to their experience with Pokemon. Not definitive evidence obviously, but I wouldn't be surprised if more people feel the same.
So the moral is: release poorly optimized games to get people to want your new hardware.
 
What are peoples thoughts on if Drake will see Switch games offer a Performance or quality option? I wonder if Nintendo would worry about confusing players so will keep it out of their games but allow third parties the choice if they want to have the options.
Some Switch games offer that!
 
You save physical space as well.
... i mean, yeah, but i have to be honest, the footprint of switch games till now is...small, and not because i have a low amount, but simply because indies usually have no (non limited,on release) physical version. and many indies i don't even bother. bigger releases, full price games? those i usually buy physical...a the switch cases just don't take that much space away (comparing say to books and LPs)

in other words: the space footprint of switch games is marginal and you could ignore it, and if you're not a "collector" , then you could also discard the boxes, then you really could ignore the space requirements.

As is: digital is great for indies and noch changing carts (or loosing them... i don't want to buy MK8 a third time T.T got away during moving)
Physical: still here after shutdown of services, not bound to device/account, and honestly... way better deals on first party stuff.
And you can lend it to someone (i have done that 4 times now, so... yeah, still a thing)
 
Pretty much, read any Twitter thread and pokemon fans instantly jump to switch hardware problems instead of blaming it on gamefreak small turnaround time.
The original assertion was “non-enthusiasts will finally want new hardware.”

At the point at which you’re getting in twitter to yell at folks you’re probably enthusiastic.
 
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Just imagine, new Nintendo hardware misses May and the BOTW 2 release and you have played through the game already, new Mario is getting a switch release in holiday 2023 and New hardware is announced for March 2024 and the launch title to go with it is Zelda Windwaker UHD. Same as the WiiU port but in 4K as they have nothing else lining up with that time frame.

This is why I think 2023 is still likely.
 
What are peoples thoughts on if Drake will see Switch games offer a Performance or quality option? I wonder if Nintendo would worry about confusing players so will keep it out of their games but allow third parties the choice if they want to have the options.
I imagine since most 3rd party devs do this already, it will be there for the Switch 2 as well.
 
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OK, now where is this Eternal Darkness sequel you guys are promising?



I swear I will hold you to your words until my death.
 
I swear to god, if I have to hear the words "dev" and "lazy" in the same sentence one more time...

Devs aren't "lazy". Businesses are cheap. Get it right.
Yep. There’s a ton of words to explain why a dev might have issues before you get to ‘lazy.’

Mismanaged
Understaffed
Over-stretched
Short-sighted
And more.

I really don’t know why ‘lazy’ is the first thing that comes up.
 
It's really second hand embarrassing when Wii U ports on Switch stayed 720p.
I do not really remember this being common. MK8 runs at 1080p, DKC TF runs at 1080p, 3D World dynamic 1080p and Zelda BotW 900p. Im sure there are exceptions, but most Wii U ports to Switch saw a bump to either 900p or 1080p.
So for Discussion sake lets say that after ToTk Nintendo has no big releases planned for the rest of year and just releases Pikmin 4, along with finishing up DLC for multiple titles, all leading up to a March 2024 new Switch Launch, wouldnt that show that Nintendo hasnt learned their lesson on how to transition to a new generation effectively?
Launching in March of 2024 isnt a big deal as long as they have a solid lineup of titles releasing throughout this year for Switch and dont blow their wad and show up with no big titles to push Switch 2 in March 2024. Switch will have a solid year of titles, I do not believe its going to be slim pickings beyond Zelda TotK. Fire Emblem releases later this month, Zelda TotK in March and then there is Pikmin 4 and Kirby Return to Dreamland. We are bound to learn of quite a few more titles at the next Direct. With the Wii to Wii U transition, Nintendo had little beyond Zelda SS in 2011 and then Wii U launched in late 2012. It was basically a 18 month drought.
I swear to god, if I have to hear the words "dev" and "lazy" in the same sentence one more time...

Devs aren't "lazy". Businesses are cheap. Get it right.
To the consumer buying the product the reasons for a poorly optimized game don't really matter. People also tend to say "developer" when they are really referring to the publisher. Its the publisher that sets the budget/time of development for a game. Most poorly optimized games were just rushed and if the developer had more time they could get it running and looking good. Just like any profession not all developers are created equal. Some are just passable at their profession and some are top notch.
 
I mean... I'm a lazy dev too.... but.... devs aren't lazy... right??
Speak for yourself, i decide myself if im lazy! =P

(Yeah, generally not, and speaking about lazy devs with such huge projects is never a good take. I would argue that the higher ups sometimes are missmanaging, and that can be talked about, but then we are far from the lazy devs rethoric)
 
People also tend to say "developer" when they are really referring to the publisher. Its the publisher that sets the budget/time of development for a game.
Yes that is my point, that is what I'm trying to make clear

Most poorly optimized games were just rushed and if the developer had more time they could get it running and looking good. Just like any profession not all developers are created equal. Some are just passable at their profession and some are top notch.

Yes, but none of them are dispassionate slobs that are always looking for a way to cheap out on making their product and scam the customer, which is the way they seem to be characterized by a some of people here
 
Fire Emblem, Zelda, Pikmin 4 and potentially a Metroid Prime 4 or whatever other big game will be announced in the upcoming months (they always have a big game announcement early in the year), would make for a fantastic 2023. In my opinion one of the best years of the Switch from a first party perspective, actually.
In that scenario, they don't need a new Mario nor a new console, and can certainly release both of those in 2024 with a ton of that precious momentum.
There's so far nothing indicating that Nintendo is doing the same mistakes as during the Wii to WiiU transition. If nothing comes by 2025, we can maybe have this discussion.
 
Yes, but none of them are dispassionate slobs that are always looking for a way to cheap out on making their product and scam the customer, which is the way they seem to be characterized by a some of people here
I'm sure there are examples of certain projects that development teams to were handed that they really didn't want to do, and their lack of enthusiasm for the project shows through in the final product, but more often than not a poor product was simply half baked and the publishers forced the release anyway. Look how buggy COD MW2 has been and that is a AAA product with a huge budget, but even with all that these huge projects can get behind the deadline but there is no way the publisher will allow a delay. So we get unfinished products on launch day that will get patched up over the following months.
 
Fire Emblem, Zelda, Pikmin 4 and potentially a Metroid Prime 4 or whatever other big game will be announced in the upcoming months (they always have a big game announcement early in the year), would make for a fantastic 2023. In my opinion one of the best years of the Switch from a first party perspective, actually.
In that scenario, they don't need a new Mario nor a new console, and can certainly release both of those in 2024 with a ton of that precious momentum.
There's so far nothing indicating that Nintendo is doing the same mistakes as during the Wii to WiiU transition. If nothing comes by 2025, we can maybe have this discussion.
they'd be making one big one: putting zelda on the old system the year before the new one
 
I'm sure there are examples of certain projects that development teams to were handed that they really didn't want to do, and their lack of enthusiasm for the project shows through in the final product, but more often than not a poor product was simply half baked and the publishers forced the release anyway. Look how buggy COD MW2 has been and that is a AAA product with a huge budget, but even with all that these huge projects can get behind the deadline but there is no way the publisher will allow a delay. So we get unfinished products on launch day that will get patched up over the following months.

Once again everything you're describing is a problem rooted in business decisions outside of the devs control
 
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