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That increases the chance that we'll actually see Zelda's fuck-it moment where she chops off her hair, cool40 minutes
That increases the chance that we'll actually see Zelda's fuck-it moment where she chops off her hair, cool40 minutes
Very unlikely imoEven that could just be what I said. "Expanded" doesn't have to mean there's more area, it could just be expanded in terms of features.
I want to see the flower shrine NPC Lady trying not to step on flowers as the World is collapsing around her have her fuck it moment and rip through all her flowers just so Link can finally talk and scream at her to ”Get off the flowers!”That increases the chance that we'll actually see Zelda's fuck-it moment where she chops off her hair, cool
Y'all ready for Belda rhetoric? It's already starting up on ResetERA
But if it were starting up on esetERA then nobody would careY'all ready for Belda rhetoric? It's already starting up on ResetERA
But if it were starting up on esetERA then nobody would care
Also, it just runs like shit lol. Had fun with it thoughAge of Calamity is like a weird alternate reality of BOTW, great game, but I don't think it will have anything to do with TOTK.
What's Belda?
I see.An outstanding new IP that deserves all of its multitudes of praise
It's an argument that was made trying to diminish the praise surrounding Breath of the Wild. The quote was something like "if the game were called 'The Legend of Belda' then nobody would care," suggesting the only reason it got so much love and attention was because of the name recognition.I see.
For real tho, I don't know anything about ResetEra, I've avoided that place like the plague, do they hate BOTW or something?
It's an argument that was made trying to diminish the praise surrounding Breath of the Wild. The quote was something like "if the game were called 'The Legend of Belda' then nobody would care," suggesting the only reason it got so much love and attention was because of the name recognition.
Also I don't know that it started specifically on ERA, @Jencks was simply saying that sort of rhetoric is rearing its head there currently. I assume because of TotK hype?
What's nutty to me about all the anti-BotW arguments, not saying people aren't entitled to their opinions just that I don't get it, is that I actually loved Skyward Sword, Twilight Princess, all those "linear" Zeldas, and when BotW came out with only four "dungeons" and significantly less major story beats pushing the game forward, I was kinda disappointed. I was hoping there'd be big story stuff happening in Faron, or Hebra, or just something more going on in Akkala than just the lab, something to justify exploring all those areas, and I didn't like that there wasn't. For a while I was torn because it wasn't really the type of Zelda game I wanted.“Belda” has probably been around since well before Breath of the Wild. At the very least it feels like it was. The same sentiments came about with Skyward Sword at the least. Skyward Sword HD landing more than ten points lower on MC likely emboldens the arguments.
Anyway Tears and premature GOTY 2023 talk just has people talking about Breath of the Wild again, and that brings out the “bad game because durability, empty world, rain something something” arguments again.
Oh, that's a pretty silly argument. Brand appeal does factor into people's enjoyment of things, but it's not the end all be all, and frankly most popular games can dismissed under that argument.It's an argument that was made trying to diminish the praise surrounding Breath of the Wild. The quote was something like "if the game were called 'The Legend of Belda' then nobody would care," suggesting the only reason it got so much love and attention was because of the name recognition.
Also I don't know that it started specifically on ERA, @Jencks was simply saying that sort of rhetoric is rearing its head there currently. I assume because of TotK hype?
Oh, that's a pretty silly argument. Brand appeal does factor into people's enjoyment of things, but it's not the end all be all, and frankly most popular games can dismissed under that argument.
Eldin Ring? Only popular because it's a FromSoftware game.
Last of Us? Only popular because it's Naughty Dog.
Spider-Man PS4 games? Only good because they're Spider-Man.
Like yeah name recognition and brand does matter, but the games themselves have to be good first.
It's cool. I understand the joke now at least. LolI hadn’t realized you were asking for a real answer - sorry about the cheeky response!
Belda the name it self started on Gaf actually. During the E3 Nintendo did a whole conference off. Base off the gameplay demo. Apparently it was a game that look and played like it was 2008. And that if Ubisoft released Breath of the Wild. It would be seen as mediocreIt's an argument that was made trying to diminish the praise surrounding Breath of the Wild. The quote was something like "if the game were called 'The Legend of Belda' then nobody would care," suggesting the only reason it got so much love and attention was because of the name recognition.
Also I don't know that it started specifically on ERA, @Jencks was simply saying that sort of rhetoric is rearing its head there currently. I assume because of TotK hype?
IIRC the game was mostly finished by 2015. The main reason for the 2016 delay was that the physics engine didn't work properly, which meant they had to redo it completely.Crazy to think that it's been already 10 years since the masterpiece started it's development, first Wii U game, then dual release. And now, we are in the year when the sequel releases, that uses everything that made BOTW so special, the chemistry engine, the artstyle and others. Truly a timeless title Zelda Wii U was.
I still don't believe how they thought they would release it in 2015. That would essentially mean roughly 2 years and 10 months of development.
I hope she keeps it.That increases the chance that we'll actually see Zelda's fuck-it moment where she chops off her hair, cool
How profound.In my opinion, AoC basically says that Ganon wouldn't have won if he didn't take control of the Divine Beasts, no matter how many guardians he got control of.
Yes, I know about the problems of the physics engine but I don't think the game was finished by 2015. It's obvious that since the development was longer they were also adding stuff to the game. I think if it would release sooner the game would be somewhat different, content wise.IIRC the game was mostly finished by 2015. The main reason for the 2016 delay was that the physics engine didn't work properly, which meant they had to redo it completely.
And it was only pushed back again to 2017 to allow for the development of a Switch port.
The Zelda team is incredibly talented and quick.
What's actually crazy is that BotW dev cycle was 4 years despite being delayed twice, while TotK is at least 5 years in the making using same engine on the same hardware. Oh God this game is gonna be unreal (hopefully).It's crazy to think that in few days it will already be 10 year, the whole decade since the Wii U January 2013 panic Direct when Aonuma first talked about BOTW
And also at the same time - January 2013, the full production on BOTW started.
Crazy to think that it's been already 10 years since the masterpiece started it's development, first Wii U game, then dual release. And now, we are in the year when the sequel releases, that uses everything that made BOTW so special, the chemistry engine, the artstyle and others. Truly a timeless title Zelda Wii U was.
I still don't believe how they thought they would release it in 2015. That would essentially mean roughly 2 years and 10 months of development.
Yeah I don't think we got the same game we would get, had they released it in 2015.Yes, I know about the problems of the physics engine but I don't think the game was finished by 2015. It's obvious that since the development was longer they were also adding stuff to the game. I think if it would release sooner the game would be somewhat different, content wise.
Unless they're just holding it back for new hardware. Is it at all likely that they have already finished the DLC, and have gone on to start work on the next Zelda?What's actually crazy is that BotW dev cycle was 4 years despite being delayed twice, while TotK is at least 5 years in the making using same engine on the same hardware. Oh God this game is gonna be unreal (hopefully).
CovidUnless they're just holding it back for new hardware. Is it at all likely that they have already finished the DLC, and have gone on to start work on the next Zelda?
Even if the game is crazy vast, I don't know how it could take so long with the same engine and assets.
Yeah no doubt WFH slowed down things considerably, we definitely would have had the game by now if it wasn’t for the pandemicCovid
I think the same. Maybe winter 2022 at the later, but likely holiday 2021, indeed. But we'll never know, when we see the game we'll speculate about how ambitious the game looks for 6 years of development, lmao.I do think before COVID, Tears of the Kingdom was a 2021 release, intended for the Zelda 35th Anniversary, there would have been a concert and everything. This game is probably THE Nintendo title that was impacted the most by COVID.
it oculd be possible...but im 99% confident they dont do that. money and such...is it possible that the extended dev time has allowed them to implement the planned post launch content into the main game?
Do you think that BOTW save file will play any role in ToTK? I don't mean anything major but just something like few items or anything.
I think we can blame Covid for most things through till like probably late 2024/early 2025. I feel people sometimes forget the knock on effect of Covid delays. TotK wasn't just pushed back 12-18 months by Covid, it also means the projects that staff would work on after TotK was pushed back as well. Consider press sneak fuck's recent comment about how a game that starts development today won't release for like 7 years, we're still dealing with covid's impacts on scheduling and staffing.I do think before COVID, Tears of the Kingdom was a 2021 release, intended for the Zelda 35th Anniversary, there would have been a concert and everything. This game is probably THE Nintendo title that was impacted the most by COVID.
You are probably right, although the 7 year comment mostly applies to Non-Nintendo projects, most Nintendo games aren't really in dev for 7 years.I think we can blame Covid for most things through till like probably late 2024/early 2025. I feel people sometimes forget the knock on effect of Covid delays. TotK wasn't just pushed back 12-18 months by Covid, it also means the projects that staff would work on after TotK was pushed back as well. Consider press sneak fuck's recent comment about how a game that starts development today won't release for like 7 years, we're still dealing with covid's impacts on scheduling and staffing.
Hmm. I slowed down that part of the trailer and looked where you said to look, but I don't see what you're seeing.Looked at the last TotK again, found something new. Hiding text just because it's strange.
* Hidden text: cannot be quoted. *
It’s VERY hard to see, since the camera is panning away from it. I’m adding another interesting thing I noticed to my post that might be easier to see.Hmm. I slowed down that part of the trailer and looked where you said to look, but I don't see what you're seeing.