Honestly, now that I’ve got to the point where I have to sit down and explain to people - presumably adults - why:
- A game mode available 80% of the week
And:
- Two game modes that will be available for 1 day a month at most
Are not the same, then I’m not gonna continue trying to justify my feelings about the game. I’ll buy it, I’ll enjoy it, don’t worry. But damn. Y’all clearly just want to be pedantic and annoying for the sake of it because your argument that ‘actually, the game has 3 new modes just like Salmon Run’ is flimsy as the availability of 2 of said modes is low.
It’s also hella tiring personally having my propensity for over-explanations and constant doubt consistently justified because I had the audacity of not writing a seven-page explanation every time I used the term “non-timed.”
Your complaint was why Splatoon doesn't have as many aesthetic changes as you see in CoD games depicting WW2 and modern day warfare and I gave you the answer. Splatoon isn't jumping around different eras, it's all a linear timeline which means there won't be any drastic changes like you see in weapon and armor designs between WW2 and today. Instead the changes in Splatoon are more subtle such as the evolution of the various in-game "bands" where you see members change and create new groups which signify the changing times.
Yes, I know one is from different eras and the other is not. However, one is based in real life and the other is not. There’s no reason why Nintendo couldn’t just invent a reason why, say, all the old maps got a redesign, or why your character’s wearing a new style. Literally none. It’s a fictional, almost-absurdist universe where anything can, and has, happened. It can choose whichever aesthetic it wanted, or change whichever things it wanted, and, as long as it kept the core identity, it would still feel like Splatoon.