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Wait Psychonauts 2 is at 91? I thought there were no new games released this year that had hit 90+ yet.it has. with the one 10 and 2 9s added, the game is now above it takes two on the best of the year list.
Wait Psychonauts 2 is at 91? I thought there were no new games released this year that had hit 90+ yet.it has. with the one 10 and 2 9s added, the game is now above it takes two on the best of the year list.
that's not the version with the most reviews. usually for multiplatform games people consider the score of the version with the most reviews to be the games metascore.Wait Psychonauts 2 is at 91? I thought there were no new games released this year that had hit 90+ yet.
Ah that makes sense. Thanks.that's not the version with the most reviews. usually for multiplatform games people consider the score of the version with the most reviews to be the games metascore.
So 89 thenEdge mag is going to be decider whether Dread is going for 90 or stay at 89.
Dread is currently at 549 best game off all times and needed only a couple of 90-10 to be place at 540 and above for 90 metascore position.
Is the score calculated or does someone have to manually update it?Twinfinite review entered meta and the game's still at 89 t-t
The metascore for Metroid Dread is now an 89. You're welcome.This is aging real well
Or - and this is a mind blowing concept - reviewers did play the game, finish it, and were not as bothered by the EMMI stuff, and so they continued to love it.good game, but like I said in the ST, my initial rating is a 9/10 but I fall to a 7/10 after my frustration with the EMMI and their poor design. Can't imagine how annoyed I would be if I was a reviewer and had to plow through them in a week or less to get the review out. Or do reviewers not finish games these days? Not actually sure.
What exactly was poorly designed about the EMMIs?good game, but like I said in the ST, my initial rating is a 9/10 but I fall to a 7/10 after my frustration with the EMMI and their poor design. Can't imagine how annoyed I would be if I was a reviewer and had to plow through them in a week or less to get the review out. Or do reviewers not finish games these days? Not actually sure.
Your experience is not the only experience with the game.good game, but like I said in the ST, my initial rating is a 9/10 but I fall to a 7/10 after my frustration with the EMMI and their poor design. Can't imagine how annoyed I would be if I was a reviewer and had to plow through them in a week or less to get the review out. Or do reviewers not finish games these days? Not actually sure.
I finished the game in two days and would score it a 9 or maybe even a 10. Lots of people loved the EMMIs.good game, but like I said in the ST, my initial rating is a 9/10 but I fall to a 7/10 after my frustration with the EMMI and their poor design. Can't imagine how annoyed I would be if I was a reviewer and had to plow through them in a week or less to get the review out. Or do reviewers not finish games these days? Not actually sure.
??? I beat the game in four days, while dealing with work, and the EMMI's were never annoying.good game, but like I said in the ST, my initial rating is a 9/10 but I fall to a 7/10 after my frustration with the EMMI and their poor design. Can't imagine how annoyed I would be if I was a reviewer and had to plow through them in a week or less to get the review out. Or do reviewers not finish games these days? Not actually sure.
The stealth ability, especially in the underwater sections, and controls do not lend themselves to it being a fair stealth experience. It really becomes just a run into the room and hope you don't get spotted during that run otherwise rinse and repeat over and over and over. I must have done some of these EMMI sections 30+ times. I tried playing stealthy but after the first handful of deaths it just becomes tiresome and makes me want to quit the game. I stick with it and get over the hurdles though, and the rest of the game is great. Just sucks when there is such a sore spot, worse than the annoying stealth sections in the spider-man PS4 game since there are so many more of them.What exactly was poorly designed about the EMMIs?
Tolerate I can see, but love?I finished the game in two days and would score it a 9 or maybe even a 10. Lots of people loved the EMMIs.
You're a magical gamer if so lol??? I beat the game in four days, while dealing with work, and the EMMI's were never annoying.
Your problem I think is that you're treating it like a stealth encounter to begin with. That's not really a good description of the EMMIs. I barely ever used the phantom cloak, it only ever made sense to use when I knew I was going to be caught in the line of sight, like if I hit a dead end.The stealth ability, especially in the underwater sections, and controls do not lend themselves to it being a fair stealth experience. It really becomes just a run into the room and hope you don't get spotted during that run otherwise rinse and repeat over and over and over. I must have done some of these EMMI sections 30+ times. I tried playing stealthy but after the first handful of deaths it just becomes tiresome and makes me want to quit the game. I stick with it and get over the hurdles though, and the rest of the game is great. Just sucks when there is such a sore spot, worse than the annoying stealth sections in the spider-man PS4 game since there are so many more of them.
maybe but especially in the water areas that is impossible, like you walk in and that dude just knows you're there immediately. I need to watch a speed runner play through these sections to find out the tricks because if there are anymore of them I am going to go insane.Your problem I think is that you're treating it like a stealth encounter to begin with. That's not really a good description of the EMMIs. I barely ever used the phantom cloak, it only ever made sense to use when I knew I was going to be caught in the line of sight, like if I hit a dead end.
The EMMI sections were much more about swift platforming than stealth.
Admittedly that one is a pretty obnoxious EMMI encounter, but it's one 15 minute thing in a 10 hour game lolmaybe but especially in the water areas that is impossible, like you walk in and that dude just knows you're there immediately. I need to watch a speed runner play through these sections to find out the tricks because if there are anymore of them I am going to go insane.
That's even how the announcement trailer shows it!Yeah the EMMI areas moreso function as tests of movement than tests of stealth. If you have a mastery over the game's movement, then it will be difficult for them to catch up to you. I only ever really used the phantom cloak to save myself when I screwed up my movement. I wouldn't recommend using it as your primary tool.
The trick ismaybe but especially in the water areas that is impossible, like you walk in and that dude just knows you're there immediately. I need to watch a speed runner play through these sections to find out the tricks because if there are anymore of them I am going to go insane.
maybe for you, think I was stuck there for an hour. Every EMMI encounter outside of the first one has just been an exercise in futility for me I hate itAdmittedly that one is a pretty obnoxious EMMI encounter, but it's one 15 minute thing in a 10 hour game lol
it is seriously my only major complaint (wish I could use the dpad to move as well) in this otherwise great game. Really enjoying the combat and the difficulty in it but man these sections drag me down. Hoping I don't have that many more since I have the gravity suit now but I can already tell I won't be coming back to this game in the future unless these are updated in some wayThe first time you have to face any EMMI area, the best thing to do is to look around as much as possible, searching for the rooms nearby and how to access them. I also don't like stealth and i've had my share of suffering with the EMMIs, but everything gets easier if you know where to go. It's a puzzle of sorts. It's such a good feeling when you manage to get past them that i can't consider them a negative feature in the game.
maybe but especially in the water areas that is impossible, like you walk in and that dude just knows you're there immediately. I need to watch a speed runner play through these sections to find out the tricks because if there are anymore of them I am going to go insane.
I had absolutely no trouble with the blue or purple EMMIs, I don't understand how everyone seemed to have so many issues.Admittedly that one is a pretty obnoxious EMMI encounter, but it's one 15 minute thing in a 10 hour game lol
that only works if there is a blue magnetic area to grapple to though right? dont think it behaves differently underwater to grapple to anythingI had absolutely no trouble with the blue or purple EMMIs, I don't understand how everyone seemed to have so many issues.
You use the grapple beam to move quickly underwater, Adam even explicitly says this.
As someone who does really like the game, I don't blame you for being bothered by them. They absolutely can be frustrating. I definitely didn't get better at dealing with them till more recentlymaybe for you, think I was stuck there for an hour. Every EMMI encounter outside of the first one has just been an exercise in futility for me I hate it
Virtually every underwater area in an EMMI zone, especially the purple one, have those magnet walls on at least one wall or ceiling.that only works if there is a blue magnetic area to grapple to though right? dont think it behaves differently underwater to grapple to anything
maybe I just missed it due to frustration I dunno. These EMMI zones have been very irritating is all I can say and like I said earlier are the only issue I have but theyre so major I don't think I will be coming back to this one like I do with the other metroid games oftenVirtually every underwater area in an EMMI zone, especially the purple one, have those magnet walls on at least one wall or ceiling.
I thought they created some incredibly tense and sometimes hilarious moments. Pretty much 90% of the videos I saved were involving EMMIs.maybe I just missed it due to frustration I dunno. These EMMI zones have been very irritating is all I can say and like I said earlier are the only issue I have but theyre so major I don't think I will be coming back to this one like I do with the other metroid games often
U can use flash shift to skip some of the water areas where the EMMI resides. A lot of people forgot about Samus movement abilities. I probably died just one there, it was pretty easy to maneuver around thereThe underwater E.M.M.I. sections are either very short, or have loads of grapple points to increase your movement speed. It's all about adapting to the playstyle needed.
In my case I’m slow with analog aiming and the water made movement unbearably slow as wellI had absolutely no trouble with the blue or purple EMMIs, I don't understand how everyone seemed to have so many issues.
You use the grapple beam to move quickly underwater, Adam even explicitly says this.
Damn that brought it down a lot, we’re at a low 89 now
Nope, still an 89Damn that brought it down a lot, we’re at a low 89 now
Yeah meant to say low 89Nope, still an 89
You might want to read that again lolNope, still an 89