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StarTopic Nintendo Direct Speculation |ST2| Fami's Summer Gameguess

When will the next Direct air?

  • It's going to be in May! cHaOs!

    Votes: 11 4.3%
  • Patterns, man. 14th of June, 2022. The usual.

    Votes: 211 81.8%
  • Nintendo will be weird again, early July.

    Votes: 23 8.9%
  • Nintendo's Twitter Direct's will be the norm, Septermber 2022.

    Votes: 6 2.3%
  • Geoff the Summerman will add it to Summer Gamefest

    Votes: 7 2.7%

  • Total voters
    258
  • Poll closed .
Status
Not open for further replies.
I mean there is still a small possibility that we are getting the rumored Fire Emblem Game announced (with a potential 'you’ll hear more in a dedicated direct some time in the future') or a release date for Bayonetta. It dosen‘t even have to be necessarily branded as a Partner Direct to be Partner focused.
 
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I just wanted New FE, Style Savy and TP + WW HD:( Oh well, maybe next direct. Not touching Mario+ Rabbids 2 for obv reasons.
I kinda missed this kind of chaos lol.
 
nintendo fans uninterested in Xenoblade vs Xenoblade fans right now:

-Ddiun.gif


I am part of the first group
 
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At this point I just hope the Direct won't be a majority of ports. You want to focus on third party? Fine but let's see some actual original projects, designed for the Switch with a little ambition.

So yes I will count the ratio of ports, and if it's over 50% the Direct will be officially deemed misguided.
 
Nah

I ain't even gonna reply to the rest of your post because this, this is nonsense.

Bringing up Jim Ryan's fuck-up is cowardly whataboutism to deflect from the legitimate fact that nobody with a significant affiliation with Nintendo has said a single goddamn thing about the loss of abortion rights in America. Nintendo, Retro, Next Level Games, Doug Bowser, Bill Trinen, Charles Martinet. No-One.

That, to me, says a lot more about Nintendo as an entity than an out-of-touch boomer fuck failing to enact a gag order says about Playstation as an entity. But, since Jim Ryan got caught trying to enact said gag order, Sony as a whole get the flack whilst Nintendo gets... nothing. It doesn't matter that practically all of Sony's major American affiliates have stepped up, they get to be the subjects of whataboutism because their leader simply wasn't as efficient with enacting gag orders.
Bringing up Jim Ryan’s fuck up isn’t cowardly whataboutism nor is it deflecting shit when it’s an example of companies being two faced about these issues. These companies speak up all they like but then after go back to doing the same shit all over again. Disney & “The don’t say gay bill” ring a bell for you. It’s good that Sony affiliates are speaking up but until Sony proper does something with that I ain’t holding my breath.

And, Nintendo has gotten plenty of flack for shit like this. BLM protests. Pride. Latest worker abuse allegations. Using slave labor or conflict minerals. Disaster relief. Miss me with this bullshit that they have gotten nothing. Give it time as we saw with the BLM protests. And, if there is a gag order someone is going to break it sooner or later as we saw immediately with Jim Ryan failing at it initially and we see with this.

I wasn’t refuting your point that they aren’t a soulless ruthless company because that essentially is what they are. Always has been. Your the one trying to make it sound like they weren’t.
 
The best thing to do is just wait for what Nintendo says officially IMO
 
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There's still a possibility of FE getting announced. It's a third party heavy Direct, not 100% third party one.
The Direct will actually be a Turn-Based Tactical Game Direct. Fire Emblem, Mario + Rabbids, Midnight Suns, Tactics Ogre, FF Tactics

Still no Advance Wars though
 
It's time for Soliani and his team to be poached by Nintendo. They do turn based really well, maybe Nintendo gives them Advance Wars.

Also, Toronto and Quebec. Very Nintendo-esque studios.
With the amount of people in the team they could make 15 advance wars games, the mario and rabbids team ( ubisoft milan) as 400 people lmao.
 
Kind of disappointed that the Direct seems to be a Partner one, but it makes kind of sense.

FEW3H just released, Xc3 will be on a month, we already have Pokemon, Splatoon 3 and potentially Advance Wars later this year... I don't think that Nintendo really needs to announce 2023 games now, and if they have anything hardware-related for spring-summer of next year, they will of course save some announcements for a big unveiling event.

Persona games and some other 3rd party titles will work well to fill the slow months, so everything is right.
 
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I’m gonna say it, I’m gonna say it, branding IS important, here’s why:

General: a 40-50 minute presentation featuring first and third party games that is livestreamed and presented through headlines as well as longer showcases presented by either Koizumi or Takahashi

Mini: a 10-30 minute presentation featuring first and third party games that is a video dropped with no prior announcement focusing mostly on games releasing in the near future, with no showcases presented by Koizumi or Takahashi

Partner Showcase: an 8-20 minute presentation that is basically a mini, with the exception of the omission of first party content

As far as I am aware, nobody in the know has said, “I have heard that we are getting a Nintendo Direct Mini Partner Showcase” just that there’ll be a “focus” on third parties with some insisting there will be some Nintendo content. This is not a Partner Showcase, this is a Direct Mini, at least if there is ANY Nintendo presence. The only way it is a Partner Showcase under these pretences, is if Nintendo comes up with some bullshit show that’s got the label, with a side note saying that some first party content will be included (which to be fair, isn’t the most impossible thing considering Nintendo).
 
With the amount of people in the team they could make 15 advance wars games, the mario and rabbids team has 400 people lmao.
400 people? You'd think with such crowded team any project would be done within months... But we already have passed the one year anniversary of the announcement.
 
I think even if you weren't into the first Mario and Rabbids game, you might be interested in this one because they are really trying to differentiate the experience. Here's some interesting tidbits about Mario + Rabbids: Sparks of Hope from interviews:

IGN: (With Soliani and Manzanares)

- "Rather than a mostly linear set of areas with battles sprinkled across them, you now travel around entirely separate planets, each of which is fully explorable with people to talk to and secrets to find."

- We [planned] a lot of planets," says Manzanares, "where each of them is very different, it has its own story and characters." The idea is to make each one feel different, offer their own diverse set of experiences. "The way it works is you arrive on a planet, you go explore, you can go anywhere you want on that planet," continues the producer.

- "Battles on planets now see you transported to different arenas, and the first game's XCOM-like grid is gone, now turning your battles into more freeform affairs, somewhat akin to Divinity: Original Sin."


From a Screenrant interview with Manzanares and Christina Nava:

- "I would say that the work really started mid-2018 on Mario + Rabbids: Sparks Of Hope. But it started before, because when we did the previous game, we had so many ideas that we couldn't put in the game...".

- "...we didn't want to go for the typical sequel. Even though people loved the first one, we wanted to make sure that we came back with surprises and not go for the granted way."

- "Before you had to click with the cursor and give information of where you want the hero to go. Now it's direct control, so it's really focused on the action. Which means that you can do a lot of synergies between the techniques and the weapons and the heroes as well. For instance, you could take a Bob-omb, but a few seconds after it's gonna explode - so you really need to throw it before it explodes in your hand. When we say real time, this is what we're talking about."
 
Yeah, still not entirely convinced it's a Partner Showcase. It seems so bafflingly stupid for Nintendo to do that,, but then again who knows with them.
 
I’m gonna say it, I’m gonna say it, branding IS important, here’s why:

General: a 40-50 minute presentation featuring first and third party games that is livestreamed and presented through headlines as well as longer showcases presented by either Koizumi or Takahashi

Mini: a 10-30 minute presentation featuring first and third party games that is a video dropped with no prior announcement focusing mostly on games releasing in the near future, with no showcases presented by Koizumi or Takahashi

Partner Showcase: an 8-20 minute presentation that is basically a mini, with the exception of the omission of first party content

As far as I am aware, nobody in the know has said, “I have heard that we are getting a Nintendo Direct Mini Partner Showcase” just that there’ll be a “focus” on third parties with some insisting there will be some Nintendo content. This is not a Partner Showcase, this is a Direct Mini, at least if there is ANY Nintendo presence. The only way it is a Partner Showcase under these pretences, is if Nintendo comes up with some bullshit show that’s got the label, with a side note saying that some first party content will be included (which to be fair, isn’t the most impossible thing considering Nintendo).
Nate has said this though. Of course we can see a third party game Nintendo publishes. AoC was his example.
 
Partner is fine by me as long as we get Persona. After playing TMS#FE and SMT V I'm ready for anything Megaten.
 
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400 people? You'd think with such crowded team any project would be done within months... But we already have passed the one year anniversary of the announcement.
That 400 doesnt even include all the people who work from other studios in form of contract work, Ubisoft games are known for having thousands of people involved
 
Bringing up Jim Ryan’s fuck up isn’t cowardly whataboutism nor is it deflecting shit when it’s an example of companies being two faced about these issues. These companies speak up all they like but then after go back to doing the same shit all over again. Disney & “The don’t say gay bill” ring a bell for you. It’s good that Sony affiliates are speaking up but until Sony proper does something with that I ain’t holding my breath.

And, Nintendo has gotten plenty of flack for shit like this. BLM protests. Pride. Latest worker abuse allegations. Using slave labor or conflict minerals. Disaster relief. Miss me with this bullshit that they have gotten nothing. Give it time as we saw with the BLM protests. And, if there is a gag order someone is going to break it sooner or later as we saw immediately with Jim Ryan failing at it initially and we see with this.
Nintendo doesn't have to be two-faced, cause they only have one face. And that's "we don't fucking care."

As for "yeah but Nintendo has totally gotten shit in the past!" point...

... so what? Even if this were true, even if Nintendo has received even a fraction of the amount of shit Sony/Jim Ryan got for openly fucking up, they still only get shit on because of their harmful corporate efficiency. Whether because their corporate efficiency is making them not do something, or because their corporate efficiency is making them treat their workers and sources like shit behind closed doors. Either way, they're a corporation being as efficient as possible even if it means harming others.

But anyway, I'm ever-so-sorry that I didn't give mega-corporation Nintendo their proper dues by acknowledging that, actually, they might have been the victim of "flack" sometimes. I guess that makes things OK, and I should stop giving them shit for being the only major platform holder to have said nothing about one of the most significant removals of human rights in American history. My bad!

(Seriously, though. I'm gonna leave this here. I'd ask you don't reply, but I doubt that you will. So... just don't expect another reply. I don't want to argue about this shit like this as if it were about the Switch's JRPG overrepresentation or something)
 
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400 people? You'd think with such crowded team any project would be done within months... But we already have passed the one year anniversary of the announcement.
Oh yeah true, who knows whats happening. As for the number: ubisoft has over 19k employees worldwide, so 400 is really nothing for them.

Soliani mentioned how much the team grew up after the success of thr first game. I dont remember in which interview but i think he mentioned 3x more people. I went on to look and the original team had over 150 people already so yeah quite crazy.

Found it. https://www.nintendo.destructoid.com/mario-rabbids-sparks-of-hope/

Its why its easy to see why ubi would be a great partner to ninty. They have endless resources.
 
What is the logic behind splitting up shows into a third-party focused one and one that may show first-party stuff releasing later this year to air at some later date? Surely anything this year is ready to have some sort of reveal. Especially if it's basically done.
It’s weird how Nintendo just throws their hands up in the air and give up their marketing plans if there’s no E3. That’s assuming we end up getting the same style of Partner Directs from 2020.

Just baffling that their marketing department is putting all their eggs in the E3 basket when the show has been on a decline long before the pandemic.
 
I won’t believe it’s a partner Showcase until it’s up on YouTube, I just don’t see Nintendo going back to that branding after how it was received in 2020. Even if it’s only the next set of tracks for MK8D, I can’t see them announcing nothing and leaving august and the second half of September empty.

With that said, the Partner Showcases did give us some great stuff, like SMT, Monster Hunter, KH Melody of Memory, the Taiko No Tataujin rpg games, Cadence of Hyrule DLC, and quite a bit more. If there is something similar to those, it would still be a win for me at least.
 
I think even if you weren't into the first Mario and Rabbids game, you might be interested in this one because they are really trying to differentiate the experience. Here's some interesting tidbits about Mario + Rabbids: Sparks of Hope from interviews:

IGN: (With Soliani and Manzanares)

- "Rather than a mostly linear set of areas with battles sprinkled across them, you now travel around entirely separate planets, each of which is fully explorable with people to talk to and secrets to find."

- We [planned] a lot of planets," says Manzanares, "where each of them is very different, it has its own story and characters." The idea is to make each one feel different, offer their own diverse set of experiences. "The way it works is you arrive on a planet, you go explore, you can go anywhere you want on that planet," continues the producer.

- "Battles on planets now see you transported to different arenas, and the first game's XCOM-like grid is gone, now turning your battles into more freeform affairs, somewhat akin to Divinity: Original Sin."


From a Screenrant interview with Manzanares and Christina Nava:

- "I would say that the work really started mid-2018 on Mario + Rabbids: Sparks Of Hope. But it started before, because when we did the previous game, we had so many ideas that we couldn't put in the game...".

- "...we didn't want to go for the typical sequel. Even though people loved the first one, we wanted to make sure that we came back with surprises and not go for the granted way."

- "Before you had to click with the cursor and give information of where you want the hero to go. Now it's direct control, so it's really focused on the action. Which means that you can do a lot of synergies between the techniques and the weapons and the heroes as well. For instance, you could take a Bob-omb, but a few seconds after it's gonna explode - so you really need to throw it before it explodes in your hand. When we say real time, this is what we're talking about."
The first one didn’t really capture me but this one being Galaxy inspired and free roam is so exciting
 
I look at this and ask “why can’t we even get a Mini Direct with some first party announcements?” Even if they’re small like WWHD, Style Savvy, MPHD you could do a Mini. I’m not complaining about H2, but this isn’t the complete half 2 lineup.

That’s why it leads to wondering what else is going on here. Something else Nintendo has going on? A Mini with all the third party announcements plus a handful of Nintendo announcements could’ve been done I’d like to imagine.

I kind of wonder if this really IS the complete half 2 lineup though. Maybe Nintendo will simply date Advance Wars and Bayonetta sometime in the fall via Twitter and what we see really is all we're getting this year. As disappointed as I am, I can't say having: Advanced Wars, Bayonetta 3, Splatoon, Pokemon, Mario vs Rabbids 2, Live Alive, Xenoblade Chronicles 3 for the second half of the year is a bad lineup. It's just not a very compelling lineup for me personally. I like some of these games but I guess I was just hoping for a Zelda HD remaster or that fabled collection or something "else". However this lineup we already have really may be "it".
 
Thankfully no. I live for the tears of rayman fans over yet another rabbids games (that will be better received and sell more than any rayman game may i add)

People love the rabbids so much that Ubisoft literally has to force you to carry at least one of them in your team at all times in mario+rabbids
 
It’ll be a full general Nintendo Direct featuring a mix of first party and third party games

It’ll be a Nintendo Direct Mini featuring mostly first party games

It’ll be a Partners Showcase for third party games only

It’ll be a M+R 2 Direct

It’s a tweet
We need someone to turn this into the Mr Incredible turns uncanny meme. The last picture is for the Bakugan sequel.
 
I won’t believe it’s a partner Showcase until it’s up on YouTube, I just don’t see Nintendo going back to that branding after how it was received in 2020. Even if it’s only the next set of tracks for MK8D, I can’t see them announcing nothing and leaving august and the second half of September empty.

With that said, the Partner Showcases did give us some great stuff, like SMT, Monster Hunter, KH Melody of Memory, the Taiko No Tataujin rpg games, Cadence of Hyrule DLC, and quite a bit more. If there is something similar to those, it would still be a win for me at least.
I've said it a bunch and I'll say it again, the September Partner Direct was legitimately one of the best Directs of the Switch era. Like, the only Directs that I'd conclusively put above it would be February and E3 2019. I could maybe see an argument for March 2018, but only because that Smash announcement was hype (don't really remember what else that Direct had)

Like, Monster Hunter Rise and Stories 2, Hades, Ori WoTW, Rune Factory 5, Disgaea 6. Hell, it even made Balan Wonderworld look not-terrible (though admittedly in hindsight that's a bit of a black mark against it)

People love the rabbids so much that Ubisoft literally has to force you to carry at least one of them in your team at all times in mario+rabbids
Tbf, they also force you to have Mario, and I don't see anyone disparaging his popularity
 
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I can't really complain that much , this weird summer game fest disaster at least gave me reveals for; Dragon dogma 2, FF7R2, SF6 and some indie release dates. I just hate the new the structure and the lack of an E3 general Nintendo Direct ofc.
 
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Will Mario+Rabbids 2 have Rayman?
Would buy it if it's called Mario + Rayman
Thankfully no. I live for the tears of rayman fans over yet another rabbids games (that will be better received and sell more than any rayman game may i add)
I doubt many would've bought Mario + Rabbids if it was just the Rabbids. Mario was the big pull here. I also doubt the initial reception to the first game would've been negative if it had been a crossover with Rayman instead.
 
I think even if you weren't into the first Mario and Rabbids game, you might be interested in this one because they are really trying to differentiate the experience. Here's some interesting tidbits about Mario + Rabbids: Sparks of Hope from interviews:

IGN: (With Soliani and Manzanares)

- "Rather than a mostly linear set of areas with battles sprinkled across them, you now travel around entirely separate planets, each of which is fully explorable with people to talk to and secrets to find."

- We [planned] a lot of planets," says Manzanares, "where each of them is very different, it has its own story and characters." The idea is to make each one feel different, offer their own diverse set of experiences. "The way it works is you arrive on a planet, you go explore, you can go anywhere you want on that planet," continues the producer.

- "Battles on planets now see you transported to different arenas, and the first game's XCOM-like grid is gone, now turning your battles into more freeform affairs, somewhat akin to Divinity: Original Sin."


From a Screenrant interview with Manzanares and Christina Nava:

- "I would say that the work really started mid-2018 on Mario + Rabbids: Sparks Of Hope. But it started before, because when we did the previous game, we had so many ideas that we couldn't put in the game...".

- "...we didn't want to go for the typical sequel. Even though people loved the first one, we wanted to make sure that we came back with surprises and not go for the granted way."

- "Before you had to click with the cursor and give information of where you want the hero to go. Now it's direct control, so it's really focused on the action. Which means that you can do a lot of synergies between the techniques and the weapons and the heroes as well. For instance, you could take a Bob-omb, but a few seconds after it's gonna explode - so you really need to throw it before it explodes in your hand. When we say real time, this is what we're talking about."
So hyped for this.
 
Do we think they will announce Zelda ports while still waiting for more BOTW2 info for over a year now?
hm. this one is hard. IMO I can't see it happening. I think they are holding them back if BotW 2 should slip even further into 2023.
Meaning we would get the delay announcment, then some infos and at the end the remaster announcement in a hypotetical delay video.
 
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