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So is it always a battle per chapter, sort of or will it be more battle focused Once i get a bit further?
Ok has anyone figured out a use for
Hossabara? She feels like the worst character in the game for me but I'm wondering if there's something I'm just missing. She's just Roland, but worse, but occasionally she has an awkward AoE heal I guess
It really is baffling. The other two I can see where they are coming from, but that one? Just plain delusional.For the first time I actually had trouble getting the team to vote for an outcome I wanted, and honestly I can't blame em because that characters option just does NOT make any sense.
Technically there's at least one chapter without any battles so it actually gets less battle focused by that metric /sSo is it always a battle per chapter, sort of or will it be more battle focused Once i get a bit further?
You should buy from the limited time merchants during exploration phases tooIs it me, or does the Provisioner at the Encampment rarely get more stuff? I'm on chapter XI and after I bought every material he had at around chapter IV, he only got more material stock seven~ chapters after. Also he ran out of Potions pretty quickly. So what's up with that? Am I doing something wrong?
Yes there are some chapter parts which are cutscene only, especially till the end.Do some chapters not have a battle in them? Unless I missed it or mistook something, I think I just went through Chapter 12 without one, it get like the story loved VERY quickly there suddenly
I didn't realize that the 'routes' are named after characters, I wonder which one I'm on. Probably Roland or Frederica, if I had to guess (only in Chapter 13).Finally beat my first route. Did Frederica's first. I really loved this game a lot and I thought this ending was pretty good. I want to check out Benedict's and the golden path endings in the future, too. Fuck Roland.
Anyone else come walking away from this thinking Gustadolph is not only an asshole, but a completely incompetent asshole? I just assumed he'd really make his presence known in this story down the stretch, but the guy orchestrates one sneak attack near the beginning of the game that the enemy (not even an enemy at the time, how impressive!) and does nothing else of note. Aesfrost takes control of Glenbrook and just does nothing else competently through the whole end of the game. They lose Glenbrook, lose the prime minister (and his sister), lose the mines. Dude sucks. Maybe he's more impressive with other choices lol.
I didn't realize that the 'routes' are named after characters, I wonder which one I'm on. Probably Roland or Frederica, if I had to guess (only in Chapter 13).
I also find it funny that in a game named "Triangle Strategy" that makes a big deal out of you getting the Scales that can weigh three different things, it takes all the way until Chapter 13 before you actually get a three-way decision.
The mark of a true strategist is not in avoiding bad situations, but getting out of them because your opponents for some reason have no idea how to deal with a girl on a giant birdYou know, considering that House Wolffort has an excellent spy, scouts, lookouts, and a tactician, they sure do let the enemy walk right up and surround them with no advance notice A LOT
“Ah, we’re surrounded and outnumbered and the enemy have reinforcements en route? Excellent! This may actually be close to a fair fight for once.”The mark of a true strategist is not in avoiding bad situations, but getting out of them because your opponents for some reason have no idea how to deal with a girl on a giant bird
Finally got the golden path ending. In retrospect, the conditions to lock into this path is not as arbitrary as I thought.
It's all about trying to find allies in all conditions. By agreeing to smuggle the salt, we find Svarog and have a chance to ally with him later if we fully trust his conscience. The same goes for protecting the Roselle living under Wolfort's protection.
Finally beat my first route. Did Frederica's first. I really loved this game a lot and I thought this ending was pretty good. I want to check out Benedict's and the golden path endings in the future, too. Fuck Roland.
Anyone else come walking away from this thinking Gustadolph is not only an asshole, but a completely incompetent asshole? I just assumed he'd really make his presence known in this story down the stretch, but the guy orchestrates one sneak attack near the beginning of the game that the enemy (not even an enemy at the time, how impressive!) and does nothing else of note. Aesfrost takes control of Glenbrook and just does nothing else competently through the whole end of the game. They lose Glenbrook, lose the prime minister (and his sister), lose the mines. Dude sucks. Maybe he's more impressive with other choices lol.
Gustadolph...
He's pretty savy in how he manages the occupation of Glenbrook, not ruling with an iron fist but just letting freedom do its thing, which sets Roland up for failure even after reclaiming the throne. His fatal flaw is abandoning meritocracy when it comes do his own family. He could have had a competent Chancellor Dragan and ruled Norzelia. Instead as soon as he leaves the city, his useless siblings lose it. If Gustadloph could be everywhere at once and make all the decisions, his campaign of conquest would have never been derailed.
Actually after reviewing the outcomes in that chapter, I partially agree with you, or may be I'm just confused lolCounterpoint:
As a player you have no reason to believe smuggling the salt would lead to a chance to form an alliance in Aesfrost. I went to Hyzante precisely because I knew I had potential allies in that cities. Running into Svarog on ther other router is pure dumb luck and you can't build a strategy for the survival of your House on those kind of random encounters.
I agree with what you say about how he took over rule of the people and that it was pretty smart, but idk I just don't think there's much else going on there that he does correctly. I'm glad you brought up Dragan because I actually meant to meant to bring up that really being a terrible decision too. He has Dragan killed and even alienates Avlora, who are by far the two most competent individuals coming out of Aesfrost we see throughout the game. Outside his occupation of Glenbrook I just don't see much to praise. The man throws the entire continent into chaos because of how highly he values the salt in the mines, then proceeds to leave the occupation of the territory in the hands of incompetent siblings, does a terrible job defending the mine itself, and even with how poorly he has invested in defending these two key elements, he proceeds to basically start war with Hyzante after completely cutting off the salt trade. It's hard to see him having a plan for anything in this game beyond the ambush of Glenbrook and the very initial occupation. I'm actually still confused what his plan was with the cannon that Dragan's father built because his plans felt like they didn't take Glenbrook into consideration at all and the plan was to waltz up to Hyzante and blast away the city, which sounds like him yet again overestimating his own hand which he continuously did throughout the game.
Actually after reviewing the outcomes in that chapter, I partially agree with you, or may be I'm just confused lol
I also went with reporting Sorsley in my first playthrough, the purpose thereof was not looking for allies, but acting according to moral values. And guess what, by the end of my first playthrough (Frederica route, btw) my conviction point in Moral is like 7xx higher than the other two lol.
May be my perception of the other choice was influenced by the outcome in the 1st playthrough, since my takeaway from it is: betraying people can be morally true but allying with Hyzante is never sustainable. Perhaps the logic behind the golden route is instead: Hyzante has been evil all along, best to stay away from them in any situation.
I also never understood why Gustadolph went from Cordelia's ward to Cordelia's husband. His smarts mostly show up in how he talks to other characters, rather than many decisions. Even the frontal assault on the capital only worked out smoothly because he got plot powers at that point.
But it kinda makes sense in a roundabout way. Explains why he's so adamant about not letting people with any actual merits into his ruling circle, at least. He fears anyone halfway clever and competent would quickly threaten his position.
I think it's probably meant to say something about the necessity of getting your hands dirty. Rulers can't be unbending in their principles. Serenoa is allowed to honor duty and allegiances his House is sworn to, but when it's just about keeping the family reputation clean and smelling like roses? Yeah, gotta be willing to make sacrifices, and your own ego is the first to go.
I haven't played on hard, so I can't speak to the lack of strategy on that front. The combat was a real highlight of the experience for me, especially after you unlock more abilities and recruit more characters. There's a lot of depth in the variety of play styles and the maps.Started playing this and I'm loving the writing/characters/plot but the combat is really mediocre to me so far and I'm not really enjoying it. I'm playing on hard so maybe that's the problem but there's not a whole lot of strategy going on at all. Might just drop the difficulty and play it for the plot if I can be bothered to sit through the awful battles.
There's no room for creativity, and if there is I haven't found it. I looked up some videos of what other people are doing (of battles I already did) and every single video I watched essentially does the same thing: You turtle around a choke point, put Hughette or whatever flavor or archers you have on a high point and you camp till you thin 75% of the horde and then maybe you move forward. You just don't have enough options to enable a variety of strategies, maybe this gets better further in the game but for now I just don't see many different approaches to battles. It feels really bad to have my assassin get behind an enemy mage for a backstab and doing like a 1/3rd of their health tops.I haven't played on hard, so I can't speak to the lack of strategy on that front. The combat was a real highlight of the experience for me, especially after you unlock more abilities and recruit more characters. There's a lot of depth in the variety of play styles and the maps.
That might be more an issue on hard mode, bc on normal it was more varied than that. The strategies are also map-dependent in that some provide clear advantages for different characters.There's no room for creativity, and if there is I haven't found it. I looked up some videos of what other people are doing (of battles I already did) and every single video I watched essentially does the same thing: You turtle around a choke point, put Hughette or whatever flavor or archers you have on a high point and you camp till you thin 75% of the horde and then maybe you move forward. You just don't have enough options to enable a variety of strategies, maybe this gets better further in the game but for now I just don't see many different approaches to battles. It feels really bad to have my assassin get behind an enemy mage for a backstab and doing like a 1/3rd of their health tops.
Maybe I'm just grumpy and not seeing it but it isn't very fun to me for now.
I feel this might be because I'm earlier in the game than I thought and I don't have that many units yet, gonna push through and see if more options open with with a larger roster.That might be more an issue on hard mode, bc on normal it was more varied than that. The strategies are also map-dependent in that some provide clear advantages for different characters.
I will say this, unless your character is several levels above the enemy (which only happens in mock battles), you'll never one-shot them. I'm in my second playthrough with a maxed out Anna, and she still can't eliminate enemies in one hit. She can certainly disable/weaken them, but she's never mowing enemies down.
The mock battle scenarios are interesting enough that they were fun for me, but there's definitely a limit to how many times I'm willing to play a mission. As you keep unlocking characters, I ended up re-doing them to level up underused party members and unlock their abilities. At this point, I've got my fixed group of about 15 characters and everyone else languishes.I feel this might be because I'm earlier in the game than I thought and I don't have that many units yet, gonna push through and see if more options open with with a larger roster.
Edit: I ended up grinding for a good 1.5 hours and it's gotten a lot more enjoyable, kinda wish the regular battles gave out a few more items for upgrades so spamming mock battles doesn't feel quite as enticing but oh well they're easy to knock out in bed while listening to a podcast.
Personality-wise, yeah, he's extremely bland. But in battle he kind of owns, at least later in the game. I'm on Chapter 15 and he's probably my strongest unit. Hawk Dive +1 range plus his level 3 sword ranked up is VERY strongThe MC is so weak in this game it's giving me Roy/Marth vibes. Wish he wasn't a forced deployment on every map.
I'm mostly using him to bait units into the range of all my mages lol, I think he has some sort of "soft" taunt effect going on because enemy units will often prioritize him. Hughette is definitely my undisputed GOAT.Personality-wise, yeah, he's extremely bland. But in battle he kind of owns, at least later in the game. I'm on Chapter 15 and he's probably my strongest unit. Hawk Dive +1 range plus his level 3 sword ranked up is VERY strong
Hughette is really good, for sure. Although I lied, I think my strongest unit is Frederica, her fire focus is powerful. Mages in general are goodI'm mostly using him to bait units into the range of all my mages lol, I think he has some sort of "soft" taunt effect going on because enemy units will often prioritize him. Hughette is definitely my undisputed GOAT.
Not enough triangles, sorry.Also I wish the ST was named Triangle Strategy |ST| Three Houses
Dang, wish you had a more similar experience to most other people in the threadI got the true ending and it basically bricked my savefile to the point I don't think I can beat it unless I just rob myself of a satisfying gameplay experience by putting it on easy. Decided to watch the rest of the game on youtube, very disappointing. Game was ultimately mostly a miss to me, very unsatisfying and too many frustrating design decisions.