• Hey everyone, staff have documented a list of banned content and subject matter that we feel are not consistent with site values, and don't make sense to host discussion of on Famiboards. This list (and the relevant reasoning per item) is viewable here.

Reviews Metroid Dread | Review Thread

Look, I love love love Hollow Knight, but Dread (only 4 hours in) is miles better. It just scratches an itch that Hollow Knight doesn't quite touch (they're also so very different in their approach to the genre, and hard to meticulously compare).
The mere act of moving around in Metroid Dread is such a pleasure from the get go. It's amazing.
 
A few more perfect to near perfect scores and it can reach 90 MC. I really want Mercury Steam to get their first big big reviewed game.
 
0
Bowser's Fury has 121 reviews, Dread as of now has 72 reviews so there's still some room for score fluctuation, maybe it could go 1 up and get that little "must play" badge, but the reception is great already and it could translate into some awards nominations
 
This game is doing things that I never thought I'd ever see in a Metroid title. In a very good way. Not only gameplay-wise, but also with the narrative, it's just...taking advantage of everything that was shown before, either in lore or directly in the story. It truly does feel like the end of a major arc. This game deserves every bit of success it can get.
 
I'm already happy it reached 89. After October 6's day one reviews, Dread has gotten I believe over 12 reviews at or over 90 added to metacritic and about 4(?) under 90 with nothing going below an 8/10. One universal fact is everyone at least somewhat enjoys Metroid Dread. No one straight up dislikes it which is a very hard thing to accomplish as a developer. So many people have different tastes and they still managed to please all types of players to a certain extent
 
0
Nintendo Wire (9.5/10):
While it falls just short of being a masterpiece, Dread proves itself worthy of Metroid’s legacy with high fluidity, some fantastic setpieces, and a few particularly killer robots. We can only hope that this is not the end of Samus’s journey, but merely a new beginning – at the end of the day, the only thing I dread is this series returning to dormancy.

Gamepur (9.5/10):
Metroid Dread manages to do incredibly well by marrying moments of action with extreme tension and doing so from the flow of organic gameplay instead of using tools such as cutscenes and dialogue. In Metroid Dread, language is a kinetic thing. Samus Aran’s body is a moving sentence, and her weapons and abilities are punctuation. How you interact with the world you move through is how you tell your story. This is how the very best games in the series have always been and are true of all the best examples of the Metroidvania genre.

The Games Machine (9.3/10, review in Italian):
Metroid Dread convincingly shows that Samus Aran is, after so many years, still at the (or very near to) the top of the genre it helped define. MercurySteam's creation is exhilarating, well balanced and beautiful to look at; even the somewhat atypical E.M.M.I. sections are competently integrated with the rest of the game.

iMore (4.5/5):
Strong gameplay, visuals and audio propel Metroid Dread to be the best 2D game in the series, though dated map design and lack of accessibility bring the experience down a bit.

GameSkinny (9/10):
Metroid finally returns with a new sequel, and it’s exactly what we expect from the series. It’s a fine return to form for Samus with a huge world to explore but definitely doesn’t reinvent the wheel.

Nintendo Insider (9/10):
Metroid Dread stands as a phenomenal achievement. From project dormancy to becoming a sci-fi spectacle, MercurySteam has delivered a Game of the Year contender that’s quite capable of unleashing a Charge Blast to keep away the competition. A game like this deserves to be celebrated, and I can only hope that it has continued to lay the groundwork for more adventures with the intergalactic bounty hunter to come.

Nintendo Enthusiast (9/10):
The first all-new 2D Metroid in 19 years was well worth the wait. Its movement, combat, and environments are all top-notch, and the pacing will keep you hooked all the way through the end. The story is a wild ride that expands on interesting ideas from Fusion and Samus Returns in meaningful ways. There are a few technical hiccups, frustrating level design choices, and repeated mini-bosses, but my enthusiasm was never swayed thanks to a steady stream of exciting and memorable moments that kept my hands glued to the controller until the credits rolled. Dread is a stellar sequel to Fusion and a triumphant return that easily ranks among the best in the 2D series.

GamingTrend (90/100):
Metroid Dread is yet another fantastic return to form for Samus. ZDR is an absolute blast to explore with secrets everywhere and satisfying bosses to fight. However, the game is held back by some strange design decisions, areas that blend together, and controls that are far too complicated.

Inverse (9/10):
We’ve seen Metroidvania games like Hollow Knight nail the formula in recent years, but Metroid Dread proves there’s nothing better than the franchise that started it all.

Worth Playing (9/10):
Metroid Dread is a fantastic return to form for the 2D Metroid titles. Building upon the lessons of Samus Returns, it captures the feel of Metroid nearly perfectly. It's incredibly fun to play, balances the story and gameplay in the way a Metroid game should, and in general, it's just excellent. Its few flaws stood out more in retrospect than while I was playing the game. It's easily one of the best 2D Metroid titles, and it's a fantastic way to close out the ongoing storyline.

Hardcore Gamer (4.5/5):
Metroid Prime 4 may still be years away, but make no mistake that MercurySteam and Nintendo’s latest incarnation of Metroid has made the strain of such a wait not just more bearable, but potentially no longer existent. Sure to please longtime fans and general Switch owners/newcomers alike, Metroid Dread more than delivers on a climax two decades in the making.

Forbes (9/10):
Overall, Metroid Dread brings a narrative close to a decades long story with excellent level design and combat. It also looks great as well. So until Samus Aran is needed once again to save the Galactic Federation, I am happy to just savour the joy of another successfully completed mission.

Seasoned Gaming (8.5/10):
Metroid Dread provided me some of the most fun I’ve had in video games this year and is absolutely a game that deserves a seat right next to its siblings in the series.

KeenGamer (8/10):
Metroid has officially returned to its pedestal of greatness among Nintendo's finest. Powerfully efficient in its details and ruthless in its effort to make the player writhe in agony. While not the greatest heights the franchise has ever seen, it's more than polished enough to be a respected and beloved addition to the franchise. While it marks the end of the original timeline, the future is vast and endless, and Dread marks the potential for a markedly improved vision of the genre. While the Switch has more than enough must-buys already, this is yet another. Just be warned that it takes no prisoners.

Telegraph (4/5):
It’s terrific stuff, though it may prove a little strenuous for newcomers at times. Metroid has always been one of Nintendo’s more ‘hardcore’ pursuits and Dread looks to make a virtue of this in a challenging and often esoteric adventure. But whether you are new or a Metroid old-hand, there is no doubting the craft here. A welcome return for one of gaming’s most stylish heroes.

Rely On Horror (8/10):
While Metroid Dread is undoubtedly one of the best Metroidvania games in recent years, it still has a few pitfalls that make it less impressive than many of the other newer games of this style that have been released in the last 20 years. It’s still a very worthwhile experience and easily one of the best titles in the entire series, if not the best overall, but it leaves a little bit to be desired compared to its more modern peers.
 
Look, I love love love Hollow Knight, but Dread (only 4 hours in) is miles better. It just scratches an itch that Hollow Knight doesn't quite touch (they're also so very different in their approach to the genre, and hard to meticulously compare).
I feel the exact same way. Although I do enjoy the boss battles in hollow knight just a liiiiiiiittle bit more.
 
0
So with many high scoring reviews not yet on Meta, it might come down to Edge in the end. With a glowing review from them - 90 might be sealed!

With that said, it doesnt really matter.. 90 just has a nice ring to it =)
 
0
A bunch of these reviews don't make it onto Metacritic though, right?
Yeah I assume some of them don’t but I don’t actually know the specifics of which will or won’t. I’m just assuming it’s a representative random sample (so whatever portion does go on will end up maintaining a similar proportion of scores to what we have there), but given that the scores higher than the average outnumber the lower ones by such a degree, it’s actually likely that the overall contribution to the Metascore is even more positive than I said lol.
 
Yeah I assume some of them don’t but I don’t actually know the specifics of which will or won’t. I’m just assuming it’s a representative random sample (so whatever portion does go on will end up maintaining a similar proportion of scores to what we have there), but given that the scores higher than the average outnumber the lower ones by such a degree, it’s actually likely that the overall contribution to the Metascore is even more positive than I said lol.
Lol my thoughts exactly, things are looking reallllllly nice for Mercury Steam and Nintendo right now. Can't wait to see sales.
 
0
I have the game since Friday. But i don't want to start it until my Amiibos arrive an the store i used to pre-order it has not sent my item, i'm getting afriad they will cancelled. I'm very excited.
 
0

He's a good troll, I got to give him that.

I sort of get it though. I personally think the €60 is more than worth it, but no other company than Nintendo would price a 2d metroidvania like that. So people aren't used to that price anymore for such a game. That's not necessarily a good thing but it is what it is.
 
He's a good troll, I got to give him that.

I sort of get it though. I personally think the €60 is more than worth it, but no other company than Nintendo would price a 2d metroidvania like that. So people aren't used to that price anymore for such a game. That's not necessarily a good thing but it is what it is.
Because no other company is making a AAA 2D game anymore. That doesn’t mean a AAA 2D game isn’t worth $60

Ok so, obviously this is stupid on a lot of levels but why use Shantae as your example here when Ori WoTW is right there
Or Hollow Knight…
 
Man, people really hate that Nintendo games are full priced minus the odd 40 to 50 retail release. They have always had price point parity with the other big devs,
 
0
I don't even know why anyone would bother referencing the tweet. It's just a provocative statement that you could find anywhere.
 
0
Because no other company is making a AAA 2D game anymore. That doesn’t mean a AAA 2D game isn’t worth $60


Or Hollow Knight…

Heh, I wouldn't particularly call Metroid Dread an AAA. Heck, I wouldn't even call Tropical Freeze AAA and that game had a strong budget.

Also, the reason why you have so many people having a hard time understanding why Metroid is 60 dollars is that they are used to 2D games at like 20 to 30 bucks with 40 being the maximum. However, these same people don't realize 2D games from Nintendo are always priced high. In fact, I would go to say 2D games are priced lower than they should be like Hollow Knight imo.

Maybe you could make the argument that 2D games were cheaper on the Wii U

Still, why make a commotion out of it? Like if you don't think it's worth it ok, but don't go around dunking on others.
 
Heh, I wouldn't particularly call Metroid Dread an AAA. Heck, I wouldn't even call Tropical Freeze AAA and that game had a strong budget.

Also, the reason why you have so many people having a hard time understanding why Metroid is 60 dollars is that they are used to 2D games at like 20 to 30 bucks with 40 being the maximum. However, these same people don't realize 2D games from Nintendo are always priced high. In fact, I would go to say 2D games are priced lower than they should be like Hollow Knight imo.

Maybe you could make the argument that 2D games were cheaper on the Wii U

Still, why make a commotion out of it? Like if you don't think it's worth it ok, but don't go around dunking on others.
I realize arguing about what is AAA is useless but Dread has the same budget, polish and marketing of any other big Nintendo games. So it is a AAA game at least by their standards. Which automatically makes it one the biggest 2D game out there.
 
Heh, I wouldn't particularly call Metroid Dread an AAA. Heck, I wouldn't even call Tropical Freeze AAA and that game had a strong budget.

Also, the reason why you have so many people having a hard time understanding why Metroid is 60 dollars is that they are used to 2D games at like 20 to 30 bucks with 40 being the maximum. However, these same people don't realize 2D games from Nintendo are always priced high. In fact, I would go to say 2D games are priced lower than they should be like Hollow Knight imo.

Maybe you could make the argument that 2D games were cheaper on the Wii U

Still, why make a commotion out of it? Like if you don't think it's worth it ok, but don't go around dunking on others.
Dread is definitely AAA. The disconnect comes from people not used to the concept of a AAA 2D game, because very dev publishers even bother, but Nintendo occasionally does. Dread is one of them.

Well maybe he wanted a $30 game?

But yeah just a really weird choice of counterexample
But see, HK is $15, so a fourth of Dread’s asking price, and commonly considered to be among the greatest games ever made, so it would be an even better counter example.

Of course, HK is even harder and more obtuse than Dread, so I get why he didn’t use it (because Dread being “badly designed” was his bugbear with it to begin with)
 
Nintendo Wire (9.5/10):


Gamepur (9.5/10):


The Games Machine (9.3/10, review in Italian):


iMore (4.5/5):


GameSkinny (9/10):


Nintendo Insider (9/10):


Nintendo Enthusiast (9/10):


GamingTrend (90/100):


Inverse (9/10):


Worth Playing (9/10):


Hardcore Gamer (4.5/5):


Forbes (9/10):


Seasoned Gaming (8.5/10):


KeenGamer (8/10):


Telegraph (4/5):


Rely On Horror (8/10):

Easy Allies review



9.5/10

Easy Allies and other outlets that gave 9+ scores listed in Mazi's post are not among the Metacritic's scores yet. I'm pretty sure at least Nintendo Enthusiast, Forbes and Nintendo Insider count there. I think it does have a good shot at getting to 90. And I'm really happy for it.
 
0
Heh, I wouldn't particularly call Metroid Dread an AAA. Heck, I wouldn't even call Tropical Freeze AAA and that game had a strong budget.

Also, the reason why you have so many people having a hard time understanding why Metroid is 60 dollars is that they are used to 2D games at like 20 to 30 bucks with 40 being the maximum. However, these same people don't realize 2D games from Nintendo are always priced high. In fact, I would go to say 2D games are priced lower than they should be like Hollow Knight imo.

Maybe you could make the argument that 2D games were cheaper on the Wii U

Still, why make a commotion out of it? Like if you don't think it's worth it ok, but don't go around dunking on others.
I think Metroid Dread is the most AAA any 2D game ever got. Big budget, lengthy dev cycle(4 years), heavy marketing by Nintendo, and everything more. It got more marketing than DKTF. Marketing wise the only 2D games I think would surpass it would be 2D Super Mario, Mario Maker and Smash Bros. of course.
As other people have said, the western measure of what AAA is wouldn't apply to Nintendo as no game by them sans Smash Bros and Animal Crossing, due to post launch content, would exceed the 100 million dollars barrier. Yet some games like Super Mario Odyssey and Breath of the Wild probably did so if we include marketing.
 


Back
Top Bottom