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Perfect size to bludgeon Harada and co. into submission.
Our handheld 3rd party lord and saviour!
Perfect size to bludgeon Harada and co. into submission.
Our handheld 3rd party lord and saviour!
NoIs there a chance they have a grudge
Their pride is too big to be beaten into submission.Perfect size to bludgeon Harada and co. into submission.
Why would they hold a grudge for a project that Nintendo paid them to work on?Apparently this is from the TMS. Is there a chance they have a grudge against Nintendo since the game failed to do well on two different Nintendo platforms, and that's why it's on Xbox over Switch?
The only reason I ordered one in the first place.Perfect size to bludgeon Harada and co. into submission.
Apparently this is from the TMS. Is there a chance they have a grudge against Nintendo since the game failed to do well on two different Nintendo platforms, and that's why it's on Xbox over Switch?
Can anyone verify this?
Atlus fire sales, babeeeThis is all just happening because Atlus doesn’t want to put their games on a Nintendo store that will be shut down way too early.
Is there a timestamp for this?They said on stream it was due to performance issues. Which considering SMT V makes sense which those issues were noticable.
Trying to find that out too. Been scrubbing the stream but no luck rn.Is there a timestamp for this?
Can anyone verify this?
But the Switch is the only one where these sort of baffling omissions happen constantlyPeople act like Switch not getting every single game means it has poor third party support, lol. Meanwhile Xbox still misses plenty of Japanese games. Ditto for Sony and indie games. Games skip platforms for various reasons all the time.
Considering that this looks below SMT V, various 1st party releases,...and all the other big 3rd party titles that were able to be downported, I'd be genuinely surprised if that was the case. Like if it "only" ran as well as SMT V on the Switch, I'd be plenty happy. It looks like a PS3 era JRPG, if you ask meThey said on stream it was due to performance issues. Which considering SMT V makes sense which those issues were noticable.
Not it doesn't.But the Switch is the only one where these sort of baffling omissions happen consta
None of it makes sense. If a game can run on any platform and has no exclusivity deal, should be on every platform. And if the devs doesn't have resources to do that, they can ink a deal with a publisher.People act like Switch not getting every single game means it has poor third party support, lol. Meanwhile Xbox still misses plenty of Japanese games. Ditto for Sony and indie games. Games skip platforms for various reasons all the time.
But the Switch is the only one where these sort of baffling omissions happen constantly
It doesn't. Games take time and money, so publishers and developers need to make effective use of resources.None of it makes sense. If a game can run on any platform and has no exclusivity deal, should be on every platform. And if the devs doesn't have resources to do that, they can ink a deal with a publisher.
That's not a weird omission. Like at all. Standard JRPGs and Anime-esque games in generally usually sell the worst on Xbox by a good margin. That being said, it is good to see them there when they comeAs one of those weird Xbox fans who loves Japanese games, oooh boy.
It really isNot it doesn't.
I agree that this most likely has nothing to do with the performance of TMS. However, the bolded shouldn't even be a problem if the Switch had been part of the development pipeline from the start. This is the same studio that was seemingly okay with making Vita the baseline for the Dancing games.If they see an opportunity to make money and they have the capability to bring it to a certain platform then they will. Judging from the stream earlier it sounds like they had trouble porting it for whatever reason.
good luck getting one lol
Our handheld 3rd party lord and saviour!
So it's most likely misinformation as usual.I've been scrubbing the stream and still haven't found the mention of Switch anywhere. Would love to see if someone can find that.
pretty sure the last 3 xbox consoles combined has sold less than 2 millionPeople act like Switch not getting every single game means it has poor third party support, lol. Meanwhile Xbox still misses plenty of Japanese games. Ditto for Sony and indie games. Games skip platforms for various reasons all the time.
It's standalone i think, like most Atlus numbered games these days.Just wondering, do you think I'd need to play the first soul hackers game or can I just play this one?
If SMTV, an Unreal Engine 4 open world can run on Switch then a dungeon crawler probably using the Tokyo Mirage Session engine can too.
No. When you consider what else publishers have brought to Switch, one or two obvious games like this skipping is not the end of the world.It really is
maybe! I'm not a game developer. but some of the shit in that trailer looks like stuff the switch would have trouble with. we're talking about a platform that is underpowered compared to a base ps4 hereIf SMTV, an Unreal Engine 4 open world can run on Switch then a dungeon crawler probably using the Tokyo Mirage Session engine can too.
Yeah if there's any smoke to "Switch Pro is a thing" this is probably a good one. If this was a PS4/PS5 exclusive that'd be one thing. Skipping the most popular system on the market right now is a bizarre choice.If that's true, sounds like they def plan to port it down the line.
I mean, let's be honest, this game runs on base Xbox One. This isn't a AAA tech showcase like FF XVI or Forspoken.
Imagine showing screenshots from this game to Saber or Iron Galaxy and tell them they couldn't get this running decently.
They'll be like:
...what have they shown off that looks like the Switch would have trouble with it? It straight up looks worse than SMT V and in line with something like TMSmaybe! I'm not a game developer. but some of the shit in that trailer looks like stuff the switch would have trouble with. we're talking about a platform that is underpowered compared to a base ps4 here
I'm not denying it is weird. But some people here act like the Switch is another Wii U, where it misses out on practicaly everything. That's not true when even now, publishers are doing everything they can to bring games over, even if they have to do a cloud version. This is just one jarring exception.True, not every game needs to come on Switch.
However, this is not Persona, which is pretty much the only one that went mainstream, mostly with 5. I love this series, but it is a more niche series. They generally do good enough (but not always obviously). Atlus makes Japanese AF games. This not coming to Switch, with how it is dominant, especially in Japan, is just fucking weird.
Now lets for a moment say it is due to performance issues - despite that Persona 5 looks better than this and could also run on Switch since it is literally a PS3 game - they should have done what Capcom did with Rise and develop it with Switch in mind, and then port to the other consoles with the obvious boosts you get on more powerful hardware.
Even Falcom realized the position of Switch in Japan and changed course and announced they will be developing with Switch in mind from here on out.
It is just.... a really weird decision.
obviously very early, but those snippets of the city sections and the team attacks in full res look like they might get choppy on the switch. I like how smtv looks but it runs pretty poorly and the maps are largely barren. they could probably port this, but it would take extra work, as per usual...what have they shown off that looks like the Switch would have trouble with it? It straight up looks worse than SMT V and in line with something like TMS