MooseTwin2
Rattata
Assuming the clues are Weight and Oz, what about Nintendo Scale?
Like, Scaling games up?
Just spitballing
Like, Scaling games up?
Just spitballing
As for if the system can handle it, honestly I don't think we can tell right now. All we have is a teaser trailer that is most definitely pre-rendered in a lot of areas, and games usually look worse on release as those trailers run on high-end PCs, and they gotta optimize for consoles.I could see Rockstar porting Red Dead Redemption 2 as a year one title. As for GTA VI, I can't say I expect it. But Rockstar may consider it due to the games insane budget of $2 Billion and with Xbox essentially out of the picture as a major revenue source compared to the 360. But it's not needed. Like, at all.
Let's say the game sells around 25 million on PS5, Miles Morales is the best selling PS5 game at 10 million physically and 5 million digitally so I think this is a fair number. (GTA5 sold 20 million on PS4, but 30 million on PS3.) They would make $1.7 Billion in revenue.
Even if slim, Xbox Series S/X sales would likely bring that number closer to $2.3-2.6 Billion. Granted, given Rockstar's budget for their games, this is not a highly successful profit. However, GTA Online exists. The combined sales and revenue of Online for GTA V have given Rockstar $8+ Billion.
Rockstar doesn't need the Switch 2 for GTA VI to be a success. Would it help with revenue? Absolutely. The PS5 has sold around 50 million units. In this time-frame, the PS4 sold around 60 million units. The Switch has sold 80+ million units in this time-frame as well. The Switch 2 could very easily hit PS4 numbers, and that would essentially double the game's revenue. (I may be a bit off with time-frame though.)
Rockstar doesn't need GTA VI on Switch 2. But it sure as hell would be a massive benefit. (Given the system sells well.)
Not necessarily double the RAM due to the way video works, so assuming they stick to the same quality I’d say 28 to 30 MB instead of 17 MB (which is the amount of space a 30 second buffer of 30 fps video takes up on switch 1)internet smart people, how much deditated wam would it take to get 60fps captures
my splatoon clips are almost literally nauseating
There are two possibilities:The fan in the dock is definitely curious. Like I'm not sure how that could be designed to cool the Switch itself. Which makes you think it's for cooling the dock, but I'm not sure why you would need to do that.
i can barely tell a diference between a PS4 game to a PS5 game, how Microsoft/Sony can expect and claim, we gonna have the biggest jump of all our console, if they are mentioning a PS1 to PS2 jump, or a PS3 to PS4 jump, i could understand, is no longer this massive jumps, we saw up to the PS4 era.You're misunderstanding me, let me phrase it another way. The question is "are RAM prices going down, and if so, at what speed?"
The current gen consoles were launched within days of each other in 2020. We can look up the spot price of RAM when the PS5 was released at DRAM exchange, and look at the spot prices today. RAM has only come down 15% in price over the last 5 years. Inflation has been 20% over the course of that time
This isn't consumer pricing, it's not a "tactic" to make consumers upgrade. You simply cannot double the amount of RAM in a system over the course of 5 years without raising the prices of that system faster than inflation.
Meanwhile, Sony is saying in their financial briefings that they can no longer pursue a strategy of selling devices at a loss, because game sales aren't enough to make up for it long term. The next generation devices are going to be sold at a lower performance/dollar rate, regardless of tech growth or inflation.
If RAM costs are rising at the same time that margins need to, something has to give. Either Sony and Microsoft skimp on memory, or they skimp on performance. With MS promising "the biggest generational leap" and Sony launching a PS5 Pro, they're unlikely to skimp on performance.
Could Sony and MS stick 32 GB of RAM in their next systems? Sure, it's entirely possible. But it's not a sure bet.
My bet is power off the cloud. You remember each Xbox One is 3 Xbox Ones? That was bullshit, but maybe they can pull it off 15 years later.i can barely tell a diference between a PS4 game to a PS5 game, how Microsoft/Sony can expect and claim, we gonna have the biggest jump of all our console, if they are mentioning a PS1 to PS2 jump, or a PS3 to PS4 jump, i could understand, is no longer this massive jumps, we saw up to the PS4 era.
That's not entirely true. Sure it's often the case the name has no meaning, but not always.It's a codename (if it's real). Codenames do not mean anything.
That's not entirely true. Sure it's often the case the name has no meaning, but not always.
Project Reality: The codename for the Nintendo 64, chosen to emphasize the console's transition to 3D graphics and immersive gaming experiences.
Revolution: The codename for the Wii, which reflected Nintendo's vision of revolutionizing the gaming industry with the Wii's innovative motion control technology and accessible gameplay.
NX: The codename for the Switch, while not officially stated, it wouldn't be hard to imagine NX standing for "the neXt Nintendo console"
Clearly fake - Furukawa would never tweet “Hi”"Hi, this is Furukawa. Pay no attention to that man behind the curtain."
It's rockstar though. If they think it'd be a pain to develop for, they could ignore switch 2 no problem.
the only hope for GTA6 on the Switch 2 is ironically the series s. If rockstar is able to put a solid 720p-900p/30 portable and 1200p-1440p/30 in docked mode, then we’re are golden.
Plus DLSS will do all the heavy lifting for the GTA6 port. Also the reason GTA5 didn’t happen on switch is most likely because they couldn’t get the online mode to function on it and rockstar real money maker is sadly the online.
Like RDR got a decent port on the Switch, like rockstar are interested with putting their games on a Nintendo system.
I wouldn't say so, I liked it a lot too!Am i a bad person for wishing Switch 2 comes in the same OG grey colors? I kind of like it....
Revolution is the only one of these that can be argued to be meaningful.That's not entirely true. Sure it's often the case the name has no meaning, but not always.
Project Reality: The codename for the Nintendo 64, chosen to emphasize the console's transition to 3D graphics and immersive gaming experiences.
Revolution: The codename for the Wii, which reflected Nintendo's vision of revolutionizing the gaming industry with the Wii's innovative motion control technology and accessible gameplay.
NX: The codename for the Switch, while not officially stated, it wouldn't be hard to imagine NX standing for "the neXt Nintendo console"
I mean, sort of... except backwards. They named Isle Delfino after the console.Dolphin: Island Delfino/ Sunshine reference?
Am i a bad person for wishing Switch 2 comes in the same OG grey colors? I kind of like it....
As long as it connects to an air intake or exhaust on the main unit, it could increase the airflow and so further cool it.The fan in the dock is definitely curious. Like I'm not sure how that could be designed to cool the Switch itself. Which makes you think it's for cooling the dock, but I'm not sure why you would need to do that.
Yes, if I'm recalling correctly, doesn't docking Switch (current gen) open up some sort of slot to make it easier for cooling airflow?As long as it connects to an air intake or exhaust on the main unit, it could increase the airflow and so further cool it.
"Hello! It's a me! Mario, would be you like to exclusively see the Switch 2?""Hi, this is Furukawa. Pay no attention to that man behind the curtain."
In Japanese, "X" is often pronounced as "cross" (see Street Fighter X Tekken, for example). It's Nintendo Cross. Crossing their home console and handheld lines into one platform.NX: The codename for the Switch, while not officially stated, it wouldn't be hard to imagine NX standing for "the neXt Nintendo coconsole"
1... 2... Oz.... Oh my god, the signs were here all along.O is one character after N and Z is two characters after X
But we could see both come to Switch next.GTA6 won’t come to the Switch for the same reasons GTAV never did.
1.2 Switch prophesized the codename.1... 2... Oz.... Oh my god, the signs were here all along.
Right, but the exhaust is probably going to be on the top again, so I can't imagine it helping there. I guess if they could push air up through the bottom where it docks, where there will presumably be some vents, it would make sense.As long as it connects to an air intake or exhaust on the main unit, it could increase the airflow and so further cool it.
As I said before, If GTA6 happens, it'll be Nintendo decision, not a Rockstar one. Rockstar right now is a Nintendo partner studio, Nintendo has already published 2 of their games on Switch (their involvement in these ports could be more, we can't know for sure). If Nintendo wants GTA6 on their system, they'll make it happen. It'll be costly but for GTA, any amount of cash will be worth it.Rockstar doesn't need GTA VI on Switch 2. But it sure as hell would be a massive benefit. (Given the system sells well.)
I mean a remaster of a ps2 game, is not remotely the same.But we could see both come to Switch next.
For the same reason Switch got GTA Trilogy. Switch got every GTA retail release in its lifetime, even if that WAS just the trilogy, Nintendo was more than a little hands on with it, weren't they? I'd expect them to be willing to court Rockstar again.
throwback to the time someone said the console would be called Switch W, pronounced "double"Assuming the clues are Weight and Oz, what about Nintendo Scale?
Like, Scaling games up?
Just spitballing
Fair enough lolthrowback to the time someone said the console would be called Switch W, pronounced "double"
perfect soundtrack for the reveal
I just don't think it would be a "bend over backwards" at all at all.I mean a remaster of a ps2 game, is not remotely the same.
If Rockstar sees enough in it for them to bend over backwards for Nintendo, they will. But I kinda have a feeling they have their hands full with the ps5/ series version, and don't see enough additional profits in an OZ port to make it worth it. Because lets face it, everyone will play the game no matter where it is.
Your don't know, maybe theyre pushing simulations for all it's worth, and it's cpu bound. Maybe there's some bottleneck.I just don't think it would be a "bend over backwards" at all at all.
That is not a codename my man. To me it clearly looked like a placeholder. And a native Japanese speaker said it even.So I’m guessing Muji is the codename for the codename.
Damn… Nintendo really is the only company that would create 2 codenames to keep the real codename secret.
You're misunderstanding me, let me phrase it another way. The question is "are RAM prices going down, and if so, at what speed?"
The current gen consoles were launched within days of each other in 2020. We can look up the spot price of RAM when the PS5 was released at DRAM exchange, and look at the spot prices today. RAM has only come down 15% in price over the last 5 years. Inflation has been 20% over the course of that time
This isn't consumer pricing, it's not a "tactic" to make consumers upgrade. You simply cannot double the amount of RAM in a system over the course of 5 years without raising the prices of that system faster than inflation.
Meanwhile, Sony is saying in their financial briefings that they can no longer pursue a strategy of selling devices at a loss, because game sales aren't enough to make up for it long term. The next generation devices are going to be sold at a lower performance/dollar rate, regardless of tech growth or inflation.
If RAM costs are rising at the same time that margins need to, something has to give. Either Sony and Microsoft skimp on memory, or they skimp on performance. With MS promising "the biggest generational leap" and Sony launching a PS5 Pro, they're unlikely to skimp on performance.
Could Sony and MS stick 32 GB of RAM in their next systems? Sure, it's entirely possible. But it's not a sure bet.
IMHO, it will come down to storage/physical release requirements. If there needs to be a physical release and no carts big enough to handle it, it could be a stumbling block.As I said before, If GTA6 happens, it'll be Nintendo decision, not a Rockstar one. Rockstar right now is a Nintendo partner studio, Nintendo has already published 2 of their games on Switch (their involvement in these ports could be more, we can't know for sure). If Nintendo wants GTA6 on their system, they'll make it happen. It'll be costly but for GTA, any amount of cash will be worth it.
Nintendo was pretty serious about AAA gaming on Switch early in its lifetime but right now, they're even more serious. They hired Gio Corsi, the man who made miracles happen. This is the best chance for Nintendo to push for release parity. They're gonna let no game skip Switch 2 for no reason and if they can help bringing them in, they will.
I'm personally hoping for gray or similar but with some color accents. All gray would seem bland to me but at the same time something with too much bright obnoxious color just wouldn't do it imo.Am i a bad person for wishing Switch 2 comes in the same OG grey colors? I kind of like it....
Wait… FrIt's Oz (Project Oz)
I heard about it before when oldpuck mentioned he knew the codename last year and I was on my hunt researching online and asking anyone about info and coming up with crazy theories that's when I first heard it so I didn't pay attention as I was gathering lot of rubbish data
I didn't fully believe it but the riddle and the Land of Oz map linking to the colored buttons, and the fact that OZ is the logical letters following NX adds up a lot, also the fact that DLSS can be referred as "Magic" in mainstream spheres
Ounce is an alias for the codename Oz
Hi guys, do you think that with all the leaks recently, the Switch 2 will be able to run MH Wilds?
It's more than capable enough.
I have a feeling RE:9 will be just fine too ^_^
One possible "grace" in the specs of Switch next is that a developer could choose not to "rise to meet the challenge", and instead work on the same graphics fidelity level as Nintendo Switch, but with less need for optimisation, better performance, and a higher resolution.
For example, Penny's Big Breakaway on Xbox Series S Vs Nintendo Switch, the same overall fidelity but pushing a higher resolution with a higher, more stable framerate.
Oz: The Great and PowerfulIt's Oz (Project Oz)
I heard about it before when oldpuck mentioned he knew the codename last year and I was on my hunt researching online and asking anyone about info and coming up with crazy theories that's when I first heard it so I didn't pay attention as I was gathering lot of rubbish data
I didn't fully believe it but the riddle and the Land of Oz map linking to the colored buttons, and the fact that OZ is the logical letters following NX adds up a lot, also the fact that DLSS can be referred as "Magic" in mainstream spheres
Ounce is an alias for the codename Oz
What if there were no dev friendsIts weird that people would have heard it being referred to as Muji by their dev friends, if its a placeholder.
Im naive enough to believeWhat if there were no dev friends
I think that if it can come to the Series S it will very likely drop on the Switch 2 oo. The technical limitations may not be that similar (Supposedly more RAM on the Switch 2 but more power on the Series S, theoretically), but if cuts are made on one they might as well just make the cuts on the other too.GTA6 won’t come to the Switch for the same reasons GTAV never did.
Nintendo and 3rd parties have never done that. There are cross gen games sure, but all companies move onto the next hardware and the same thing will happen here. You can use that argument for every console. Why ignore the 150 million users on ps2 when the ps3 came out, why ignore the 100 million plus ps4 users, why ignore the 150 million ds users. There is no precedent form them releasing a successor and suddenly they stick to switch specs so they are playable on both machines.The current Switch was more than capable enough to run Kingdom Hearts HD Remix.
Just because the Switch can capably run a popular multiplat doesn’t mean publishers will spend time/effort porting it. I wouldn’t expect cloud games to disappear on the new hardware either.
I agree and I think this is how Nintendo will handle most of their games over the next few years. Keeping the same target profiles they have been designing towards the past 7 years and use the capabilities of the new hardware to make them look and run much better. Like they have shown to devs with Drake BotW and how they are clearly going to do with Metroid Prime 4.
I think most 3rd party devs will do this too. Why ignore the 150 million Switch’s out there? A much smaller percentage of 3rd party devs will actually try to make exclusives for the Drake Switch and push the pedal to the metal.