Tibarn
Piranha Plant
- Pronouns
- He/Him
Yep, after improving on this already good system with the DE (making position arts highlighted when are effective, showing spikes on the enemie's health bar etc...) it's beyond me how they have returned to this convoluted mess of UI. I mean, a small orange arrow between all the other orange icons doesn't seem the best way to indicate your relative position.I definitely miss Xenoblade 1's elegant art icons that were able to convey all the necessary information with a simple set of symbols and color variety.
Xc2's icons were kind of bad. The useful icon that tells the player the main effect of the art was small at the bottom, while the big icon that takes most of the square's space can be useful (like the topple symbol) or a random shape that servers no purpose.2's icons were kind of weird (why did back attack and evasion have the same symbol?)
I don't understand how they are doing worse icons with each new game.