It's entirely possible the next Smash has been in dev since DLC wrapped up for Ultimate in 2021. A sequel to one of the best selling Nintendo games of all time would have been greenlit near-instantly. That said, with the Switch 2 seemingly internally delayed, I think a holiday 2026 release sounds about right for it.because people always want the new thing. I am, though, so very curious at what they will do with Smash. It's a series we typically see early in a consoles life. I think the earliest we get a look at it is in 2026.
My bet is that it just that tbh. Maybe Sakurai enjoyed a 6 month break lmao.It's entirely possible the next Smash has been in dev since DLC wrapped up for Ultimate in 2021. A sequel to one of the best selling Nintendo games of all time would have been greenlit near-instantly. That said, with the Switch 2 seemingly internally delayed, I think a holiday 2026 release sounds about right for it.
It's a miracle it ONLY took 6 years to make with all the systems in place during a pandemicI seriously don't understand how they took 6 years on TOTK. Direct sequels with that level of reuse normally take way less time. TOTK had a longer development than BOTW for Pete's sake! I hope a more original open world Zelda doesn't take 7-9 years gulp
He took a couple of months off to play all of Sony's AAA releases with three DualSense controllers simultaneously. That's six senses, for those counting at home. Sakurai can see dead people.My bet is that it just that tbh. Maybe Sakurai enjoyed a 6 month break lmao.
I seriously don't understand how they took 6 years on TOTK. Direct sequels with that level of reuse normally take way less time. TOTK had a longer development than BOTW for Pete's sake! I hope a more original open world Zelda doesn't take 7-9 years gulp
+2, good jokeHe took a couple of months off to play all of Sony's AAA releases with three DualSense controllers simultaneously. That's six senses, for those counting at home. Sakurai can see dead people.
We won't get numbers at all here since it didn't cross 1 million and even it does at some point, we'll have to wait until the yearly CESA White Papers.Do we need to wait until full financial briefing to potentially get an idea of how many units Another Code sold?
Grim!AAA development is 5-6 minimum now.
That's not grim if it results in a quality game with no crunch involved.Grim!
I'm seeing more bloated open world/live service games release than anything.That's not grim if it results in a quality game with no crunch involved.
How many games has Nintendo made that fall into these categories again?I'm seeing more bloated open world/live service games release than anything.
Nintendo is doing a good job, they're the best big company in the business and it's not even a question. I'm talking about the rest of the industry rountiningly chasing trends and shooting itself in the foot with AAAA gamesHow many games has Nintendo made that fall into these categories again?
For reference, the below first party Switch games are the only ones known not to cross 1 million units:
Advance Wars 1+2: Re-Boot Camp
Advance Wars sold more!?Y'all have some homework to do.....
No, they're saying "go out and buy it."Advance Wars sold more!?
No, they're saying "go out and buy it."
it's also important to note that sales between nintendo first party games and other titles can't really be compared on the basis of copies sold, since (for example) based on the recent leaks we know that something like horizon zero dawn sold for an average of 25 dollars per copy, with the game being on sale regularly for 10 or 20 dollars. even on a game with 5 or so million copies sold nintendo makes a lot more money than many other games would make by selling twice as many copies. the fact that nintendo can reach these ridiculous sales milestones with switch titles without any big price drops is a huge anomaly in the game industry.The sales that Nintendo (Switch) games and IP's get are actually insane. I like to put some things in perspective, because Nintendo is an anomaly in this case. Also, Princess Peach sold over a million in 9 days!
Playstation
- Horizon: Zero Dawn - 24.3 million
- God of War (PS4) - 23 million
- Marvel's Spider-Man (PS4) - 22.68 million
- The Last of Us & The Last of Us Remastered 20 million
- Uncharted 4 18.65 million
- God of War: Ragnarok 15 million
- Gran Turismo III: A-Spec 14.89 million
- Gran Turismo Sport 12.98 million
- Gran Turismo 5 11.95 million
- Gran Turismo 4 11.73 million
- Spider-Man: Miles Morales 11.13 million
- The Last of Us: Part 2 10 million
We have no idea what Nintendo's expectations were. Entirely possible that they were satisfied with the results, hard to say without any additional insight.So is Advance Wars officially a dead franchise now?
I don't think Nintendo ever expected 1m+ sales from that. It got no marketing that could have made the game sell well.So is Advance Wars officially a dead franchise now?
If Metroid: Samus Returns can sell sub-1 million and still get Mercury Streams to develop a sequel, I guess there's still a chance for Advance Wars.So is Advance Wars officially a dead franchise now?
I can't imagine expectations were that high for a remake in a series that had been dead for over a decade and to my knowledge has never had a game that cracked a million. Esp. when it didn't even get a Japanese releaseSo is Advance Wars officially a dead franchise now?
It did get marketing, but it wasn't a worldwide release.I don't think Nintendo ever expected 1m+ sales from that. It got no marketing that could have made the game sell well.
But they need to start marketing non-Mario-Pokémon-Zelda-AC-Pikmin games as well. Stepchildren treatment to those does no favors at all.
Except they do market games outside the ones listed. The problem is that Advance Wars isn’t inherently a game consumers wanna buy.But they need to start marketing non-Mario-Pokémon-Zelda-AC-Pikmin games as well. Stepchildren treatment to those does no favors at all.
Advance Wars reached a point where Days of Ruin wasn't even given a Japanese retail release. It was cancelled and made a Club Nintendo reward later. The series just flatlined in Japan, and was always a niche elsewhere.Except they do market games outside the ones listed. The problem is that Advance Wars isn’t inherently a game consumers wanna buy.
I think the series is headed the same way as F-Zero. A series beloved but needs a major rethink that no one is willing to do.
At this point it would probably be better to invest into a new IP then try to resurrect AW outside of remaster/make of Days of Ruin.Advance Wars reached a point where Days of Ruin wasn't even given a Japanese retail release. It was cancelled and made a Club Nintendo reward later. The series just flatlined in Japan, and was always a niche elsewhere.
Honestly, I'd have preferred a DoR remake, myself. That's just me, though.At this point it would probably be better to invest into a new IP then try to resurrect AW outside of remaster/make of Days of Ruin.
Perhaps we’ll get it towards the end of the Switch 2 genHonestly, I'd have preferred a DoR remake, myself. That's just me, though.
My thoughts exactly!I can't imagine expectations were that high for a remake in a series that had been dead for over a decade and to my knowledge has never had a game that cracked a million. Esp. when it didn't even get a Japanese release
I don't think it's dead-dead, but I think if they do anything else with it going forward, they might try doing something like pivot to making it decidedly more sci-fi to maybe give it some broader appeal and avoid any future real world parallels
Yes it does. At this point in its life, SWSH was at 21.1m, went on to sell 5m more.Shame it doesn't seem like SV will overtake SwSh after all. Still, amazing success for amazing games.
Could still happen, but swsh had less other Pokémon games to compete overall and had it's legs during better switch years while sv will maybe cut short by switch 2... Or gain a lot more sales through switch2 backwards compatibility... We'll see, I see it at a 50:50 chanceYes it does. At this point in its life, SWSH was at 21.1m, went on to sell 5m more.
If SV does just 25% of that, it overtakes
But it's a remake shortly after FL. Good performance for that. I am really curious when we can expect FL2. For me it was an 8.5, great base, just a little to basic in some aspects and a sequel could be a 10 for me.Kudos to Kirby and the Forgotten Land. I can't wait to see the next mainline Kirby game.
I'm a little sad Kirby's Return to Dream Land Deluxe didn't also make the list. That's a great remake of a solid game, world!
I'm looking forward to a sequel on Switch 2, though I do wonder if we're going to get an original 2D game first. I'd love some more Copy Abilities to make the leap to 3D.But it's a remake shortly after FL. Good performance for that. I am really curious when we can expect FL2. For me it was an 8.5, great base, just a little to basic in some aspects and a sequel could be a 10 for me.
+1 for the DOR is slept on crewHonestly, I'd have preferred a DoR remake, myself. That's just me, though.
I seriously don't understand how they took 6 years on TOTK. Direct sequels with that level of reuse normally take way less time. TOTK had a longer development than BOTW for Pete's sake! I hope a more original open world Zelda doesn't take 7-9 years gulp
Agreed.It's the physics engine, but it wasn't worth it at all seeing as it gave us so much recycled content. Hope they course correct for the next one instead of hyper-focusing on a gimmick again.
It's the physics engine, but it wasn't worth it at all seeing as it gave us so much recycled content. Hope they course correct for the next one instead of hyper-focusing on a gimmick again.
Those aren't bad numbers for Peach though.Oh yeah, RIP Peach and SUPER RIP WarioWare. I forgot the latter came out and wasn’t on that list.