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"Dark Souls of JRPGs"
"Missing the lovable charm of other ATLUS games"
8/10
83/100 aggregate
"Missing the lovable charm of other ATLUS games"
8/10
83/100 aggregate
"Dark Souls of JRPGs"
"Missing the lovable charm of other ATLUS games"
8/10
83/100 aggregate
"Dark Souls of JRPGs"
"Missing the lovable charm of other ATLUS games"
8/10
83/100 aggregate
I don't know I feel like this is giving most reviewers not enough credit. A majority of the previews were glowing so I don't see why the reviews would be different. There'll probably be one or two reviews like this that lower the overall score but I'm guessing all in all around 88This, pretty much.
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"should be on better hardware"
"I couldn't fuck anyone why is this so dark"
None of this is true lol. There's a Casual Mode, and other than P5R, SMTV makes the most effort to onboard new players of any Atlus games that I can think of80-82. The game is hard as fuck and will not explain the mechanics well enough for noobs.
so is it easy even on normal/hard or is it just that Casual is easy and normal/hard are hard? Because a lot of reviewers have been talking about the game being pretty hard.None of this is true lol. There's a Casual Mode, and other than P5R, SMTV makes the most effort to onboard new players of any Atlus games that I can think of
It's hard even on Casual, but it's not off puttingly hard. It's challenging, but it makes sure to explain and establish its rules, and it gives you the tools to deal with them.so is it easy even on normal/hard or is it just that Casual is easy and normal/hard are hard? Because a lot of reviewers have been talking about the game being pretty hard.
i'm not saying the game will be like that lol Just a prediction. Also i think demon negotiation is too random for some people, idk whyNone of this is true lol. There's a Casual Mode, and other than P5R, SMTV makes the most effort to onboard new players of any Atlus games that I can think of
Supposedly, it might be the week before release.Do we know when the review embargo is up?
I really doubt the "persona effect" is an actual thing that we'll see in reviews. People were expecting Dread reviews to be affected by games like Hollow Knight but that clearly didn't end up being the case. Reviewers just don't really review games based on what they're not.84/85, it could be higher but the "persona" effect may bring it down a bit
I think there is a distinct chance for a 90 since everyone who has the game seems to really like it, but more likely an 88-89
I'm curious if you can elaborate more on that, is it something major? Can you say if its story or gameplay related?[Hidden content]
I'm curious if you can elaborate more on that, is it something major? Can you say if its story or gameplay related?
Yeah I can definitely see how that can be frustrating, now I'm curious how my hard mode playthrough will go lol. Is it a frequent thing or is there a particular boss or two you are thinking about when you say that?[Hidden content]
I'd rather the pacing be off due to that than due to them foisting who knows how many sidequests on you like they did in IV's neutral route. I can get why it'd be an issue though[Hidden content]
Yeah I can definitely see how that can be frustrating, now I'm curious how my hard mode playthrough will go lol. Is it a frequent thing or is there a particular boss or two you are thinking about when you say that?
I'd rather the pacing be off due to that than due to them foisting who knows how many sidequests on you like they did in IV's neutral route. I can get why it'd be an issue though
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I'm curious if you can say do you think people's impression of the story overall will be good? Its the thing I'm most curious about[Hidden content]
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Sounds like SMT. It's why I think they'd never hit 90s and be more mid 80s range at best. The difficulty is higher than the usual JRPGs and there's difficulty spikes in every SMT game I've played.
I'm curious if you can say do you think people's impression of the story overall will be good? Its the thing I'm most curious about
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Bro honestly that unironically sounds great lmao. I've seen people worry about the game not being difficult, but like you said I can see that being an issue for some reviewers.
But man this game sounds like
Kinda glad they added extra difficulty levels tho lol.
So all these difficulty spikes were on normal and not hard? Also would you be able to say if there are any fusable demons we haven't seen yet, no details just a general yes or no if possible?[Hidden content]
So all these difficulty spikes were on normal and not hard? Also would you be able to say if there are any fusable demons we haven't seen yet, no details just a general yes or no if possible?
Gotcha, thanks for answering all these questions![Hidden content]
At least there's an easy mode and Safety difficulty level lmao.[Hidden content]
Yup, in general I would argue this is the most accessible game in the series yet. They've just done it very smartly without compromising on the stuff that fans like most about it is all.At least there's an easy mode and Safety difficulty level lmao.
By the way any stand out characters you would say you think people will like? Either for your route or in general?[Hidden content]
Apparently even Casual is a challenge from the previews I've seen, though obviously more manageable
By the way any stand out characters you would say you think people will like? Either for your route or in general?
No worries, thanks! Also I'm curious is this just for before the reviews or will even the reviews themselves not be allowed to mention much?[Hidden content]
The game is hard even on easy?
BothNo worries, thanks! Also I'm curious is this just for before the reviews or will even the reviews themselves not be allowed to mention much?
They shouldn’t take points off for difficulty then if there’s a story mode difficulty[Hidden content]
Both
It's not available to reviewers. It's launch day DLC. You can't review something you haven't tried on a promise, that's what gets you Cyberpunk.They shouldn’t take points off for difficulty then if there’s a story mode difficulty
And here I was thinking of playing my first smt on normal. Guess I'll just try it out before deciding wether to stick to normal or lower it to casual.[Hidden content]
From what I understood you can lower the difficulty during a playthrough but you can't up it.And here I was thinking of playing my first smt on normal. Guess I'll just try it out before deciding wether to stick to normal or lower it to casual.
You can actually change it freely outside of hard mode. You can go down from hard mode, but once you do you can't go backFrom what I understood you can lower the difficulty during a playthrough but you can't up it.
Better to start on Normal and lower it when it starts to be too much.