palemire
bing bong singalong
The game.game is good
Is fun.
The game.game is good
Watching this video before my latest wonder play session tonight made me realize that I had even more rose colored glasses on than I realized regarding NSMB…
Yup, definitely has been my thought going through it; I mean, first of all the look and progression of the world map is very similar to 3D World, and of course the levels themselves are very much steeped in the modern Mario sensibilities of both introducing, developing and then discarding unique ideas in each level, which 3D World has a lot of. In general it's very much in the vein of 3D World, Odyssey (side-note: the shop in Wonder is basically the shop from Odyssey) and Bowser's Fury, but they let the gameplay be pure 2D Mario. While I enjoy 3D World, I like that in the Switch era they've let 2D- and 3D Mario be their own things, but just made them better.It’s funny looking back at all the debates pre-release over if this looked super new or too much like NSMBU, only for the game to remind me of 3D World more than anything now that it’s in my hands.
Can’t really even pinpoint an easy reason why, probably a lot of it comes down to style and presentation. A bunch of aspects just mesh together beautifully in a similar way that they did for 3D World.
Well I just finished the final test and wow
That was a disappointment of a final level, piss easy and I suck at platformers, it doesn’t even have all the wonder. Effects, half of it you are in a start and the rest of it you are riding a pipe or a boat, and the only time you aren’t is a super easy platforming section, litteraly every other Mario postgame has been better than this one frankly it’s pathetic in 2023 that they can’t even get a better postgame than games form 30 years ago, it doenst stack up to any other Mario game in terms of difficulty and content, what’s there is quality but lack of bosses, a lot of thrown away gimmick and wonder reuse that feels more padding than actual content I’m gonna have to put it at a 7/10, it’s a really good game with excellent level design but it is deeply flawed, and while it caught up it still doesn’t compare to any other modern platformer in terms of level design, what it has over others is a massive team and a giant budget.
I have found out that was not the final level but none of my thoughts have changed and a badge marathon is not that interesting anyway, still falls flat to the others
A boot to the headBowser Jr. should be tried in the Hague for taking water from people who live in a desert.
I always laugh at the flower that tells you “I believe in you”Lol this flower telling me to 'Relax' and 'Focus' every time I fell in this platforming challenge had me rolling.
I also want to throttle it by the stem. Love it.
also cool:
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5 people made the original Super Mario Bros. - all of them were still at Nintendo to ship Wonder 38 years later
Nintendo's top devs have been at it for four decadeswww.gamesradar.com
My sentiments exactly. I’m generally indifferent towards Mario besides the spinoffs, but I am enjoying this game a lot!Despite being generally unenthusiastic for Mario as an IP, I have to say I was really impressed with this game. It's just pure fun and has such great pacing with it's creative set pieces and level design as well as just feeling great to play.
OMG, me too!World 4's pretty cool.
And that i say that, someone who normally hates desert-themed things, is telling.
Also, that Ninji rythm level ... nice.
I think that only happens during badge challenges since you don't lose a life when you 'die' in those challenges.What's really really weird is I've had several occasions where I collected a big purple coin, died, and it didn't count. Had to find and collect it again on my retry. It doesn't happen all the time but it has happened a few times by now. Not sure why.
and I also don't wanna go back to Princess-less rosters in future 2D Mario adventures.
It really feels like the mario luigi peach daisy will be the new default character select going forward, at least for multiplayer mario games. Especially after the explanation for daisy inclusion by the director I don't see them taking away this choices. Kind of crazy that with might have seen the end of peache gets captured in 2d mario games.I wish Shining Falls was longer.
and I also don't wanna go back to Princess-less rosters in future 2D Mario adventures.
I believe there’s a talking flower that gives you a hint at the last second if you haven’t figured it out by then!I cannot figure out what to do in the Wonder Flower section of Secrets of Shova Mansion, can someone give me a hint without completely telling me?
lol I had that spoiled by a video on socials and probably would have struggled too otherwiseI cannot figure out what to do in the Wonder Flower section of Secrets of Shova Mansion, can someone give me a hint without completely telling me?
Edit: I am so stupid
some people are saying it's too easy and others are saying it's really hard lolI see the game being so generous with extra lives is so you have a nice cushion for the last extra level.![]()
Did you restart (or exit) the level? There's been a few times - mostly on Special World levels - where I've restarted to avoid losing a life, only to lose all three 10-coins I'd already collected on previous failed attempts lolWhat's really really weird is I've had several occasions where I collected a big purple coin, died, and it didn't count. Had to find and collect it again on my retry. It doesn't happen all the time but it has happened a few times by now. Not sure why.
If it is any consolation, when playing with online on, you can see that pretty much everyone dies at least once trying to figure out what to even do.I cannot figure out what to do in the Wonder Flower section of Secrets of Shova Mansion, can someone give me a hint without completely telling me?
Edit: I am so stupid
So sometimes on the detail screen for the courses, the seeds are circled, and sometimes not.
Does that mean there's a secret seed I should look for? It seems like some of these courses are 100%, but there's no circle around the seeds.
When you don't see that green circle it means the level is not truly completed.So sometimes on the detail screen for the courses, the seeds are circled, and sometimes not.
Does that mean there's a secret seed I should look for? It seems like some of these courses are 100%, but there's no circle around the seeds.
I have made that mistake but no, I'm talking about grabbing a big coin, very soon after falling to my death, then the coin is back and I have to grab it again. It's probably what @hk-rara said about badge challenges.Did you restart (or exit) the level? There's been a few times - mostly on Special World levels - where I've restarted to avoid losing a life, only to lose all three 10-coins I'd already collected on previous failed attempts lol
nah-nah~A boot to the head
Personally it was very weak for me,Although the boss fights are the weakest part of the game the final boss is 10/10. Definitely the best boss of all 2D Marios and up there with the best of the 3D ones.
some people are saying it's too easy and others are saying it's really hard lol
Although the boss fights are the weakest part of the game the final boss is 10/10. Definitely the best boss of all 2D Marios and up there with the best of the 3D ones.
Personally it was very weak for me,
It’s all spectacle no gameplay and for that it’s honestly my least favourite Mario boss in the whole series sans sunshine and Mario 1
Looking back at the NSMB series while having Wonder to compare it to now only highlights the flaws even further.
What do you mean by no gameplay?
Did we play the same game here? That's not true amigo, especially with the open space bit. Most of the complaints are non-existent or are kept to a minimum in SMBW. The only real issue is the bosses(and lack of it too).Many of the flaws pointed out in the video apply equally (or even more so) to Wonder, such as the large open spaces, recycled gimmicks, and item boxes at the start of each level. There are even limited visibility levels, which the YTer seemed to hate most of all. Wonder does have a more kinetic style and better pacing with less end-loading than, e.g., NSMB Wii.
You just stand there and jump to the beat. Mechanically trivial.
Many of the flaws pointed out in the video apply equally (or even more so) to Wonder, such as the large open spaces, recycled gimmicks, and item boxes at the start of each level. There are even limited visibility levels, which the YTer seemed to hate most of all. Wonder does have a more kinetic style and better pacing with less end-loading than, e.g., NSMB Wii.
You just stand there and jump to the beat. Mechanically trivial.
nah wonder is significantly better, go back and actually play the "New" games if you think they have the same problemsMany of the flaws pointed out in the video apply equally (or even more so) to Wonder, such as the large open spaces, recycled gimmicks, and item boxes at the start of each level. There are even limited visibility levels, which the YTer seemed to hate most of all. Wonder does have a more kinetic style and better pacing with less end-loading than, e.g., NSMB Wii.
You just stand there and jump to the beat. Mechanically trivial.
It makes it 10x funnier that I can't tell if the image is addressed to NSMB haters or NSMB haters' hatersIt's okay if people dislike NSMB
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Maybe in 6 years when they’ll have released super mario bros wonderfour with the same graphics, enemies, design and same flower kingdom people will beg for the good ol days of the new super mario seriesI'm really looking forward to seeing what people think about this game in a few years. Wonder makes some big improvements but has notable weak spots as well. I think that people are going to say that the game is pretty good overall, because it shines where it counts the most (level design, with the visuals being an extra perk that we really needed at the time).
Sometimes a game being more good is more important than it being less badI'm really looking forward to seeing what people think about this game in a few years. Wonder makes some big improvements but has notable weak spots as well. I think that people are going to say that the game is pretty good overall, because it shines where it counts the most (level design, with the visuals being an extra perk that we really needed at the time).
I'm really looking forward to seeing what people think about this game in a few years. Wonder makes some big improvements but has notable weak spots as well. I think that people are going to say that the game is pretty good overall, because it shines where it counts the most (level design, with the visuals being an extra perk that we really needed at the time).
The final boss in galaxy, 64, 3D world, 3D Land, and odyssey are all so much better IMO, the final boss is wonder is way to short and anticlimacticAlthough the boss fights are the weakest part of the game the final boss is 10/10. Definitely the best boss of all 2D Marios and up there with the best of the 3D ones.