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Only problem about having good snipe areas on Mincemeat is that you have about 2 ways to approach those snipe areas, and both are extremely predictable and easy to see coming, meaning those buckets and blasters don't actually have a way to get under that ledge safely and quickly, turning the game into a stalematey sniper/crab tank heaven
EDIT: a good fix for this would be to simply add sponges in these spots. The drop on the right is a powerful aggressive approach you can take, but you're immediately stuck down there with no way back. Adding the sponge would make it a lower risk approach, which is something the map desperately needs.
EDIT: a good fix for this would be to simply add sponges in these spots. The drop on the right is a powerful aggressive approach you can take, but you're immediately stuck down there with no way back. Adding the sponge would make it a lower risk approach, which is something the map desperately needs.
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