True I guess I just think it should help a bit more
Range is already pretty good in this game because it can kill enemies from a safe distance. Now imagine if they could also heal teammates from a safe distance. You'd have to make a seperate weapon class where that's the whole gimmick. And probably start with close range shooters. Would be funny seeing a Splattershot medic pop up and just splurge all over a teammate.
Subs might be a better venue to experiment with a healing effect. Imagine a Burst Bomb that restores health.