When a friend reaches level 50, they appear on your lobby with the announcement and that's it. I'm hoping they do something extra with the exp. tickets, helping the catalog and gear would be very welcomed. I also want to be able to use a ticket and a beverage at the same timeThey really need to make exp tickets affect catalog exp too. Past level 30 they're literally useless, I'm level 62 and just hoarding them because at this point it does nothing but make a useless number go up that others can't even see.
it is new, wasn't there the last time and I must say damn it looks much betterI thought the interior lighting is new
Will they add real fake contacts next season?
Keep in mind these are all subject to change, they're only in the game right now since the amiibo wear themHeadgear
- Fake Contacts (season 3)
Clothes
- Black V-Neck Tee (5)
- White King Tank (5)
Shoes
- Gold Hi-Horses (2)
- Cyan Dakroniks (5)
- Black Trainers (3)
- Yellow-Mesh Sneakers (5)
I’M EATING DINNER FOR CRYING OUT LOUD HOLD YOUR (stinky) HORSESWHERE ARE THE PLAYERS
at the rate we're going in 2024 this thread will just be "fuck every dipshit who plays this game besides me"When your crappy teammate from last round decides to keep playing with you and your friend
The real truth is that my friend and I are also bad so we need good teammates to helpat the rate we're going in 2024 this thread will just be "fuck every dipshit who plays this game besides me"
Alright, time to confess: I don't enjoy S3's Splatfests and I'm kinda glad there wasn't one last month.
I'm colorblind, so with this night lighting is like everyone is using Ninja Squid (and A LOT of people are actually using it, which makes matters worse). I can't see at all, the enemy ink (water/blue) is one big surface. Can't even distinguish between stage objects and heights of painted areas. It's one big flat area to me (imagine a green screen).
I can deal better when fighting against grass teams because apparently a glitch made it a dull tone, but those matches are rare :b
In S2, only a few color combinations during the fests gave me trouble, and I could diminish the issue locking the colors. But in S3, all 3 splatfests have been a headache, and locking colors isn't helping much (I can perfectly distinguish between team colors).
It's frustrating and I'm truly sad
Yea, I think TW pretty much wants you to play with anything that has a high ROF and therefore quick coverage capabilities. Anything that doesn’t fit that criteria isn’t going to be as effective although there’s certainly a role for weapons that are aimed at taking players out.I never play Turfwar outside of Splatfests, so the first handful of matches I did were rough. None of the weapons I was using felt right, I was doing super bad even with Sloshing Machine, my main
Then I picked up N-Zap for the first time since week 1. I knew this thing was supposed to be good, but I never realized just HOW good until now. All is well
I really want this as a separate mode. The fact that dying once in the last 30 seconds loses you the game most of the time + the rest of the match not mattering really puts me off playing turf war, and I can't imagine being spawncamped is fun either (though I rarely experience it). Making the rest of the game matter, and being able to knock it out would make it a good mode.Turf War is easy to fix tbh:
- Winning is no longer having the most turf at the end but having the best turf push of the entire game at any time, like in the Anarchy modes (ex: Team A reaches 70% turf mid-game but goes down to 40% at the end, as long as team B hasn't ever pushed higher than 70% it's a win for team A)
- Scoreboard now takes this into account, showing both highest and current turf score of each team
- Team A pushing to 75% turf triggers an alarm and Team B has to get them down to 65% in a set amount of time to avoid being KO'd (not sure about the numbers)
- all stages have shifty stations gimmicks
Change I'm not sure about: needing to hold a turf score (ex: 67% or more) for 5 or 10 seconds to validate it as your highest score
I really wish there was more to Splatfest. Playing turf war for 48 hours is boring as hell, I don't even wanna play until tricolor is available tbh
check your battles on splatnet. sometimes you get matched against your own team and normal turf war colors are usedSo.... I just did a match as Team Fire.
I'm Team Water lmao
It will beIf tri color will be that much frequent like last time (basically non existent) I will be so pissed
I’m probably the only one who thinks this is a good idea but I feel like shooting a team mate should heal them seeing your teammate getting outgunned but too far away to attack I feel like it would be helpful so they could back out of the fight easier
True I guess I just think it should help a bit moreIt kind of does already. Standing in ink inflicts damage and restricts movement, so by shooting your teammate's feet from a distance you support their survival either by actually preventing damage or giving them an escape path.